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[OOC][PG-16][Started][Not Accepting] Persona: Philosophy of Man | Co-hosted by Saiku


Dad

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*Tosses Phantom Thief of Heart mask into the ring*

 

Yeah, me talking in here did pretty much show I was thinking of applying here.

 

Still working on a Persona to use, cause all the ones I was thinking of are already being used. However, I have a few ideas now.

 

I feel bad cuz 3 used to be my favorite but 5 stole my heart.

 

...

...

...

 

Pun intended.

 

EDIT:  OP has been updated with important information.  Please give it a read.

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You've been around a while yet I've never seen you in RP before.  It'll be interesting to see what you can bring to the table.

 

Haha, it's only been what, five years, since I made a post? oh god I'm so old

 

Skype or Discord.

 

I'm putting in a vote for Discord.

 

If I may make a suggestion, instead of clogging the main RP thread with combat posts (which will invariably coalesce into samey-ness which will make the thread difficult to sift through when browsing updates), combat could take place over whatever IRC channel we do end up using. It would take a bit of tinkering with the current suggested combat system (and perhaps a bit too much optimism in regards to people simultaneously being online for the encounter -- I know it would be difficult for me), but then one of that dungeon group's members could write a summary over here. It keeps the pacing up and allows a bit more creativity in posts.

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I like Discord more than Skype if possible. Would be a lot smoother when it comes to planning combat with its multiple channels. In fact, we can actually preplay the combat in another channel first then people post a chain of actions basically.

 

I have a concept in mind for mine already, I'll contact you tomorrow to see if it's fine.

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Haha, it's only been what, five years, since I made a post? oh god I'm so old

 

 

I'm putting in a vote for Discord.

 

If I may make a suggestion, instead of clogging the main RP thread with combat posts (which will invariably coalesce into samey-ness which will make the thread difficult to sift through when browsing updates), combat could take place over whatever IRC channel we do end up using. It would take a bit of tinkering with the current suggested combat system (and perhaps a bit too much optimism in regards to people simultaneously being online for the encounter -- I know it would be difficult for me), but then one of that dungeon group's members could write a summary over here. It keeps the pacing up and allows a bit more creativity in posts.

 

 

I like Discord more than Skype if possible. Would be a lot smoother when it comes to planning combat with its multiple channels. In fact, we can actually preplay the combat in another channel first then people post a chain of actions basically.

 

I have a concept in mind for mine already, I'll contact you tomorrow to see if it's fine.

 

This could work, but it would probably require two channels.  Not that this is a problem (it's really simple), but I don't want discussion chat to be filled with combat posts too.  That would leave the main thread to almost solely being interaction with the exclusion of combat summary posts from players.  The next question is, who will be posting said summaries?  Will we assign "team leaders" as it is in the Persona series?  We can discuss more as time goes on.

 

For now, anyone who needs to can add me to Skype and Discord.

 

Dad#5515 Discord

Solusshade Skype

 

I'll add my contact info to the OP.

 

I've also gone ahead and made a server.  Link is here.

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Well, after the rush of Christmas morning, I had time to put something together of sorts. Everyone, meet Thomasin.

 

[spoiler=Thomasin May Farros]

[spoiler=Character Primary]

Character Name: Thomasin May Farros

 

Character Age: Seventeen (17). A Junior in High School.

 

Character DescriptionThomasin has shoulder-length blonde hair that she keeps in a ponytail most of the time. She often wears contacts, but sometimes she can be seen with wide-rimmed glasses which go over her light hazel eyes. Her face is full of imperfections, the kind that could easily be fixed with a little makeup, but the dark shadows constantly under her eyes imply that she never really finds the time.

 

Her dress is, in a word, conservative. Even on New Orleans’ hotter, more humid days, Thomasin still wears longer sleeves and a skirt that reaches at least down past her knees. Her most common color is grey, though she does carry around a light purple purse, and her school bag is a dark crimson.

 

Thomasin stands at five feet, five inches, and can’t really be described as “skinny” or “fat” (despite the best attempts from her more malicious fellow students). She carries herself well; despite the impediments her clothing might give her, she could almost be described as gliding from place to place.

 

Her preferred type of headphones are the really cheap in-ear kind that work for maybe six months before needing to be thrown out, but they’re so cheap anyways that she really doesn’t mind.

 

Character BiographyThomasin was born to a historian father and musician mother. While her father named her, her mother ended up controlling a large portion of Thomasin’s upbringing, which, above all else, involved pushing her towards music. She tried every instrument, from the accordion to the theremin to the xylophone and everything in between. And yet, every time, Thomasin would find a way to not enjoy it. Often, it had to do with her below-average pinky fingers, which couldn’t reach the proper keys, which lead to frustration which lead Thomasin to decide that she didn’t like playing music very much.

 

For months, Thomasin was aimless. She was separated from the world by a pair of headphones and a distant stare. That was when her father introduced her to Tarot, and her life changed for the better. She had always relied on an extracurricular to focus her energies, and after so many failed instruments, she had been left without. Now that she had one, it was almost like an obsession. In one instance, she checked out a fortune-telling book from the library one Friday afternoon, locked herself in her room, and didn’t leave it until Sunday evening, whereupon she nearly passed out from hunger.

 

She does alright these days. Her grades are slightly above average in most cases, except in whatever classes she has scheduled just after lunch, where she “mysteriously” vanishes and doesn’t return until after the bell for the third afternoon class is rung. Sometimes, she’s even late for that one as well.

 

When not at school (or rather, when not otherwise occupied), Thomasin can be found at some park or another, offering quick readings to those who would take her seriously, and sometimes to those who do not.

 

Character PersonalityPeople call Thomasin superstitious, but she doesn’t use that term herself. She’s appreciated the idea of ghosts or other supernatural creatures on occasion, but has rejected them to focus more on things she can control, even if what she can control is how her tarot cards are dealt. She is obsessed with fate, and can rattle of diatribes on the subject at a moment’s notice. This can get to the point that it annoys the people around her. “Oh, how fortunate,” is her most common phrase.

 

Despite her hobby requiring interaction and often physical contact, despite how easy it is to set her off on an essay-long rant, Thomasin is still an introvert at heart, sometimes enjoying her times between park readings as much as the readings themselves. It gives her time to pull out some headphones and listen to music. Her favorite music is live recordings of symphony orchestras, and her favorite song is Gustav Holst’s Jupiter.

 

Thomasin also likes to give her own readings during these alone times as well. She’s an impulsive decision maker by nature, so these readings help her slow down and choose actions in her near future. Of course, these readings are hindered by her subjectivity, and she often does whatever her first impulse was anyways, using her reading to retroactively justify it, but in her mind, it’s the thought that counts.

 

Getting to know Thomasin is often as simple as asking for a reading. She has an almost eidetic level of memory when it comes to the readings she gives out, which means she very much able to remember the reading’s subject after a first meeting, and because she considers these readings a shared experience, she is much more likely to open herself up to that person, whether that be immediately afterwards or months after the event. Her ideal activity is going to see an orchestra, though, failing that, she's willing to try most anything.

 

Character PassionEventually, Thomasin would like to attempt, and subsequently properly interpret, a complete Tree of Life spread, a complicated Tarot reading involving all seventy-eight cards in the deck, but she is hindered by her fears that, despite all of the effort she has put into her tarot deck and the reading thereof, she’s still only an amateur, which means she’d barely be worthy to attempt the Tree of Life's ten-card variant. Still, she likes to keep trying.

 

Failing that, she’d like to try her hand at maybe writing a book or two. Or maybe get into music composition. She knows it has to be something creative, but she’s at a point in her life that she’s just not sure yet. Her tarot deck hasn’t been helping, either.

 

[spoiler=Character Combat]

Character Melee Weapon of Choice: A pair of hooked daggers (these appear as dull letter openers in the real world)

 

Character Model Gun of Choice: Winchester Model 1873 (specifically the variant reintroduced in 2013)

 

Character Persona: Anansi

 

Persona Description: Traditionally, Anansi appears in one of three forms: A human with spider-like qualities, a spider with human-like qualities, or a full-blown spider. As a Persona, Anansi appears in this third form.

 

It's not as though the proportions are wrong. It's not like his legs stretch out from his body, creating legs of unfathomable length with only a possible glimpse of what or where the sternum controlling them could be. It's not like that, instead of an abdomen, Anansi has an all-seeing eye, dedicated to the observation and collection of stories he missed following his deal with the Sky-God, seemingly swiveling at random like disembodied eyes are wont to do. And it's not as though, without spinnerets, Anansi is forced to weave his silk thread out of thin air like a storyteller tells a story.

 

Actually, most of that is true. Except the legs bit. Anansi has normally proportioned legs for a giant spider.

 

[spoiler=An Example]

[spoiler=Okay, seriously, this is an image of a spider with an eyeball for an abdomen. I don't want to say I didn't warn you.]

speyeder_by_reality_must_die-d537fny.jpg

(source: reality-must-die.deviantart.com)

 

Persona Abilities:

Garu -- Light Wind damage to one target.

Patru -- Cures Dizzy/Hunger/Forget/Sleep for one ally.

Pulinpa -- High chance to Confuse one foe.

 

Persona Weaknesses:

Electric

 

Persona Stats

  • Strength - 7
  • Magic - 10
  • Endurance - 7
  • Agility - 8
  • Luck - 13

 

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[spoiler=The Giant of Old]

 

[spoiler=Character Primary]

Character Name: Reno Howard

Character Age: 17

[spoiler=Character Description]bLZOQoN.png

Reno stands at six foot six inches and weighs 270 pounds. He has very tanned skin, and a muscular yet slim body. On his nose is a large noticeable scar, and on his chest, from his left hip to his right shoulder, is a massive scar.

 

 

[spoiler=Character Biography]Reno grew up a fairly normal life, with a loving mom and a hard working father. His father pushed young Reno, enrolling him into martial arts and sports, things he believed would help Reno grow up to become a man. His mother encouraged Reno to follow his own passions, however. Reno did enjoy the martial arts, much more than sports, so he continued to do practice them while also learning how to sing.

 

His life changed however, when he turned 13. The family was in a car crash, which the mother did not live through. His father went into depression, and starting drinking. He began to abuse Reno, both physically and emotionally, and tried to make him stop singing, as it was not 'manly' enough. Reno continued to do it behind his father's back, however. He's lived this way for four years now, and is waiting to turn 18 so he can move out without any complications.

 

 

[spoiler=Character Personality]Reno, despite the intimidating aura he gives off, is a very quiet sort of person. He keeps to himself, mostly because he knows people are afraid of him. He is, however, not afraid to step in and use his superior size and martial arts to fight off people that piss him off. His calm demeanor shows no fear... unless his home and especially his father is mentioned.

 

Reno loves to sing, and is pretty good at it, however, he is ashamed of it at the same time, and will not do it if he believes people are around and listening. He's very shy about it, and will do his best to hide it. He does his best to be seen doing things that are considered 'manly', and hides his true passions.

 

 

Character Passion: To get out of the town, away from his father, and to grow up to be a good man, unlike his father.

 

Student Year: Junior

 

Misc Info: Has a lot of rumors floating around about him, things like beating up entire gangs with his own hands, or stealing money from underclassmen and beating them up. Basically, there's a lot of contradicting rumors and no one knows exactly what's true and what's not.

 

 

 

[spoiler=Character Combat]

 

Character Model Melee Weapon of Choice: Brass Knuckles

 

Character Model Gun of Choice: Bazooka

 

Character Persona: Behemoth

 

[spoiler=Persona Description]xjugJXL.jpg

 

Behemoth is a large demonic monster, easily twice the size of a school bus. Its body is packed with muscles. Its flesh is black and it has piercing green eyes.

 

[spoiler=Persona Abilities]Lunge, Garu, Agi

 

 

[spoiler=Persona Stats]

  • Strength - 15
  • Magic - 12
  • Endurance - 10
  • Agility - 13
  • Luck - 2

 

 

 

 

 

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[spoiler=Sharp-Tongued Support]


cLgnBrt.jpg
"Sorry, I must have forgotten you exist. Let me direct you to somebody who actually cares... such as anyone but me."




[spoiler=Primary Info]Name: Haruka Hirasawa

Age: 18

Student Year: Senior

Passion: Love, plain and simple. Haruka wants nothing more than to be sincerely and earnestly loved, by others or herself.

[spoiler=Appearance]AS4Tkms.jpg
Height: 5'3"
Weight: 116 pounds

Haruka is a girl with long black hair, baggy hazel eyes, and a sour expression. She hasn't grown much at all over her teenage years, and can even still fit in her uniform from her junior high school in Japan. Haruka tends to wear it to school, as despite there not being uniforms in American schools, it simply feels right to her to wear it anyway. Haruka also is known to wear pretty strong glasses, as she can barely see without them.



[spoiler=Biography]One may not think it to see Haruka today, but she wasn't always a living ball of seething rage. Born in a well-off family in her native Tokyo, Japan, Haruka was blessed with a wonderful set of parents. Her father, despite being overly critical of others and seeming to lack emotion entirely, was a hard worker whose dedication to his job allowed him to take care of his wife and daughter. Haruka doesn't have many memories of her father. Her mother, on the other hand, is recognized by Haruka as having been the kindest person she ever met, and was present for many of Haruka's earliest memories. By Haruka's recollection, she was "always smiling, and stopped at nothing to make everyone around her happy; she was what made us a family, and we didn't deserve her". The end of Haruka's memories of her mother coincide with the general collapse of the Hirasawa family.

When Haruka was twelve, Mrs. Hirasawa died in a car wreck. Whether it was an accident or not, Haruka's still not sure, though she overheard it wasn't on a small number of occasions. After her mother's passing, Haruka's father took a brief leave from work to help make arrangements around the house. Somebody had to take care of Haruka, and he couldn't do it with his heavy work schedule. Haruka's grandmother, a bitter old woman, moved in to watch Haruka. Haruka and her grandmother never got along that well, and having to live together while grieving respectively for their mother or daughter didn't make it any warmer of an environment. "The rotten hag" as Haruka refers to her claimed Haruka had something to do with Mrs. Hirasawa's death, Haruka in return claimed it was her grandmother's fault, and a vicious argument broke out between the two. Mr. Hirasawa concluded that perhaps some time away from the rest of the family would be good for Haruka.

Not long after Haruka turned thirteen, Mr. Hirasawa sent her to live with an uncle of hers; her father's older brother, who had found business success running a sushi bar in New Orleans. Uncle Ayumu was by all accounts, an optimistic, mellow, and supportive person. He was a bit too goofy for Haruka's liking though, and so she tried to avoid interacting with him. As the years went on, Haruka thought more and more about the crash that had claimed Mrs. Hirasawa, and grew bitter. Combined with inheriting some of the worse traits from her father's personality - namely his need to succeed and overly-critical harshness - Haruka grew to be ambitious, yet refusing to let go of the past, she also became a bit unstable.

Five years have passed since Haruka moved in with Uncle Ayumu. She's pretty sure by now that her father has forgotten about her, or just doesn't care enough to bring her back to Japan. Haruka's harsh personality has made it difficult to make friends, and her lack of trust for others hasn't helped any. She's fine with "a single-player life" however, and as she approached and entered high school, Haruka turned her attention toward a goal. She wanted to chase her passion in literature and become a doujin artist. She uploads new work online every so often, but does so almost exclusively on Japanese sites and in her native Japanese. She's got a small collection of people who enjoy her work, but that's not good enough for her. Haruka wants to change the world in her own way, and refuses to die until the deed is done.



[spoiler=Personality]If Haruka's ever been called a ray of sunshine, it's probably been with copious amounts of sarcasm. She knows she's not the best person by any means, but despite it she's confident that she's better than you. And she may well be right; Haruka is a fast learner and a perfectionist, a combination of traits that make her not only driven to be great at anything she tries, but capable of reaching a level she considers almost acceptable before long. Which is great for her, since nobody's a worse critic on Haruka than Haruka herself. She won't hesitate to dig deep into anyone else either, but Haruka's criticism is especially harsh when directed at herself. What she'd call a passable job from somebody else would be complete garbage if she did it instead. Coupled with being somebody who insists on doing things herself, it's not uncommon for Haruka to be a walking ball of seething anger due to not meeting her harsh standards for herself. Because of this endless cycle of rage, it's more or less a daily thing for Haruka to lash out at others.

There's no sweet exterior or anything underneath either. Haruka is a five-foot ball of anger management issues that refuses to accept her best as actually being her best. A few other feelings that give Haruka issues are trust and commitment to anyone besides herself. She wouldn't trust others to even give her the correct time of day, let alone do something of actual importance. With virtually no faith in others, it's not hard to imagine that Haruka would be the sort of person who can't really stick her neck out for others out of the kindness of her heart that may not even exist in the first place. If Haruka ever helps others, there's a precise and thought-out reason behind it, and that reason will inevitably root back to it being for her own convenience. Helping others, even for her own benefit, can still be difficult for Haruka. Actually forming friendships is out of the question.

As a result of her harsh self-criticism, Haruka has a very on-and-off sense of worth. One day she might be the most important person in the world, only to wake up the next day convinced that the universe would have been better off if she never entered it. This ties in directly with a frail ego. It's not tough to shut Haruka down entirely with just a few of the right words at the right time, or to pull her out of a depressive episode in the same fashion. Her constant lashing out can also be seen as a way to cope with this. She doesn't really do it to drag others down to her level, so much as to scare them off before they might say something to ruin her high moods or worsen her low ones. Catching Haruka in a legitimately bad mood can sometimes be quite different from the usual brash ball of anger and hate.

In the event that somebody tried to speak with Haruka while exposed in such a manner, she'd prove to be far more forthright about her feelings. While Haruka's low moods don't generally have her defining bitter resentment, she can be far more volatile if set off in the middle of one. As such, and because she doesn't want people to see "how weak I am", Haruka will be more active in her search to be alone during these periods of time. She isn't one for company to begin with of course, but especially when she's not feeling so great, Haruka would like to take solace and solitude in the world of books.

Haruka loves literature, be it reading or writing it. She has a particular fondness for fantasy stories, and rather enjoys writing "detailed" stories about brave princes and the heroic men they meet in their journey, and even draws manga with that goal in mind. It should be noted that Haruka is a massive yaoi fangirl, and if she sees a chance in her head to ship two boys together, she's taking it. She may even try to play matchmaker if she's confident enough on that particular day. Her own work tends to be a fair bit more shameless than what she generally reads, but if she meets somebody with the same interests as her, Haruka can and will gush about it. She can get a bit carried away during such conversations, but it doesn't take any sort of major understanding of Haruka to tell that she's by far the happiest when talking about her favorite types of stories with others.

Seems she has a very special fondness for elves, effeminate males, and desert regions.

 




[spoiler=Combat Info]Model Melee Weapon of Choice: Staff (appears as a pen in the real world)

Model Gun of Choice: Sniper rifle (appears as an umbrella in the real world)

Persona Name: Tlaloc

 

[spoiler=Character Costume]EqiGp2E.jpg
9foGhpS.jpg
Hair & eye color changes not included.

At a glance, the most obvious part of Haruka's costume is a black rain poncho with blue boots. Beneath this, Haruka's costume is a rather standard-looking sailor uniform, complete with a hat featuring a small anchor on the front. In this transformed state, Haruka's glasses are replaced with a pair of yellow goggles.

 

 

[spoiler=Persona Description]tlaloc_by_gerardo_ro_ca_87-d57r36q.jpg

Tlaloc is an imposing, green-skinned figure rising from a thundercloud. In addition to blue garbs befitting of an Aztec god, Tlaloc wears a distinct mask with goggle eyes and jaguar teeth painted over the mouth. In one hand, Tlaloc carries a bottomless jar of rain. In the other, he holds a wand that can fire forth lightning bolts.

 

 

Persona Abilities:

Zio

Dia

Patra

 

Persona Stats:
Strength - 4 (+1)
Magic - 15 (+1)
Endurance - 10 (+1)
Agility - 9 (+1)
Luck - 7 (+1)

 

Persona Weakness: Wind

 

 


 

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[spoiler=Devil May Care]

[spoiler=Character Information]

Click This

 

 

 

[spoiler=Combat Information]

Character Model Melee Weapon of Choice:  Ankle Monitor → Into The World → Ball and Chain

 

Character Model Gun of Choice: Glock 42Into The World Hand Cannon (Grenade Launcher)

 

Character Persona:  Edward Teach

 

Persona Description:  Edward Teach is a man shrouded in legend. Few remember his face, and you won’t be among them. He now physically embodies the ship that once ferried him across the High Seas, pillaging shadows where he once used to pillage gold.

 

IMAGE

 

Very similar to the image depicted above. The main changes are large, glowing eye sockets on either side of the cannon in the center, and a black beard instead of jaws beneath the cannon.

 

Persona Abilities:

  • Psi - Light Psy damage to 1 foe.
  • Lunge - Light physical damage to 1 foe.
  • Sukukaja - Increase 1 ally's agility and evasion for 3 turns.

Persona Stats:  

  • Strength: 15

  • Magic: 10

  • Endurance: 10

  • Agility: 5

  • Luck: 5

Persona Weakness: Nuclear

 

 

 

[spoiler=Aquila]

Tylers_Car.PNG

 

 

 

 

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Feels good to be back -w-

 

[spoiler Hipster Transfer Student]

 

iU8EggM.png

 

 

 

 

 

"Alright... let's go wild!"

[spoiler=Primary Info]

 

Name: Piper O'reilly

 

Age: 17

 

Student Year: Junior

 

 

Character Passion: Art. Artistic expression seems to be the only thing that Piper has ever shown an genuine interesting in pursuing. Though she has an affinity for visual art, she appreciates and marvels in expression in any form and is known to see beauty in things that would not usually be considered as such.

 

 

[spoiler=Appearance]

 

7fBd03x.jpg

 

 

Piper stands at five feet and six inches and weighs one-hundred and twenty pounds. Her style of clothing can vary from outfits usually worn by fashionable young men, to crop tops and jean shorts depending on her mood. On her person she usually carries a small backpack containing her sketchbook and a vast array of art supplies

 

 

 

 

 

 

[spoiler=Biography]

 

Born into a very rich and successful family, Piper as always been the black sheep amongst her siblings because of her affinity for the arts rather than business or other fields that are considered to be more respectable. Her reputation as the problem child was acquired quite early, and whilst her two sisters were constantly praised for their academic achievements, Piper found herself being scolded and punished for her wild and free nature.

 

This only seemed to become more of an issue as she matured into a young woman, and though she was able to find her place amongst other young artists and activists, high society simply could not tolerate her inability to conform. She was bane of private schooling community, because of her refusal to blindly follow their rules and habit of "expressing herself" at inappropriate times or places or even rallying the other students in protests against the powers at be.

 

Because her antics, Piper found herself frequently forced to jump from school to school, and though her family's wealth was able to protect her for the most part, even the O'reilly name would start to depreciate in value when it's signed under a mural that was illegally painted across an important school facility...

 

In fact, it was one of such artistic ventures that landed Piper in New Orleans in the first place.

 

Having been caught red handed with a group of friends during one of their late night panting sessions on campus, Piper chose to take all of the blame for the stunt, rather than have the other girls take the fall with her. Though the authorities were later involved, Piper's father was able to have the charges dropped with a little bit of convincing.

 

It's quite astounding what a new computer lab can solve...

 

Fed up with Piper and her rebelliousness, her mother and father agreed to send her away to live with her aunt and uncle in New Orleans under the assumption that separating her old life and friends would keep her out of trouble.

 

Shipped away in a matter of weeks, Piper was left with a single warning. If she didn't straighten up and start taking steps towards a respectable future, she'd be cut off from the family completely.

 

 

 

 

 

 

 

[spoiler=Personality]

 

 

Piper is a prime example of the student who is constantly told that they would be highly successful in school if they were to just simply apply themselves. She is often late, or even cuts class completely, and constantly struggles to keep up with the school's dress code. Unsurprisingly quick to gain a reputation as a slacker, Piper spends the majority of her time scribbling in her sketchbook during classes whilst haphazardly listening to the lesson.

 

A true free spirit by nature, Piper has a bad habit of playing by her own rules, and often times finds herself in trouble for it. She is impulsive and though she is usually good at keeping her temper under control, is capable of getting a tad crazy when finally provoked. However, despite the fact that she is usually grouped in with the troublemakers, Piper does not actively seek trouble aside for her habit of defacing school property...

 

She finds it extremely bothersome to put forth any effort or attention into things she has no interest in, squandering her natural intelligent and problem solving skills and keeping her from becoming the jack of all trades that she could be. Consequently, if something seems boring or doesn’t line up with her interests she’ll quickly try to sigh it away, try to procrastinate or simply ignore it and move on to something else with little thought for consequence.

 

Conversely, when Piper is into something, she’s all the way in, and it is in these moments that she shines the brightest. Her passion for art manifests in impressive problem solving skills and an eye for detail, and she develops an intensity that is almost tangible. When she manages to make friends, she is doggedly loyal to them despite being antagonistic at times, and will often time find herself taking more care for their well being than her own.

 

Given her mellow nature, it is generally hard to get under Piper’s skin. Though she does have a unique moral code and won’t hesitate to take action if she feels something is wrong. A glaring chink her armor is the fact that she is extremely embarrassed of her home life, and makes a great deal effort to keep information about her wealth a secret from as many people as possible. Her family’s desire to strip her of what she thinks makes herunique is something like a black cloud that is slowly creeping over the horizon for her, and she still has yet to figure out what to do about it...

 

 

 

.

 

 

iU8EggM.png

[spoiler=Combat Info]

 

Model Melee Weapon of Choice: Double sided Battle Axe (Uncle’s Axe Guitar)

 

Model Gun of Choice: Shotgun

 

Persona Name: Hel

 

Persona Weakness: Fire

 

[spoiler Persona Description:]

 

phantasmic_effigy_of_light_by_xluxifer-d

 

 

 

Persona Abilities:

 

Cleave

Bufu

Rakunda

 

Persona Stats:

 

Strength - 15

Magic - 6

Endurance - 5

Agility - 15

Luck - 4

 

 

 

 


 

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Alright, profile should be done. Also I mighta glitched something out cuz every below my post is now bolded lol.

 

As for combat, I'm not sure. Are we going to have shorter or longer combat posts? Discord is good for short, fast-paced stuff, but in long fights with long posts, it gets really clunky.

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As for combat, I'm not sure. Are we going to have shorter or longer combat posts? Discord is good for short, fast-paced stuff, but in long fights with long posts, it gets really clunky.

 

Ooh, that's a good point. When I suggested having combat primarily in Discord, I was mostly thinking of the more routine shadow fights that, after, like, four or five, I would be hard-pressed to write one hundred words without writing myself to sleep. But big, climactic fights should probably be in the IC thread.

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Alright, profile should be done. Also I mighta glitched something out cuz every below my post is now bolded lol.

 

As for combat, I'm not sure. Are we going to have shorter or longer combat posts? Discord is good for short, fast-paced stuff, but in long fights with long posts, it gets really clunky.

First of all, God Damn it cat.

 

As far as length of posts go, i do believe they'll be on the longer side. But that might not be true for every post.

Ooh, that's a good point. When I suggested having combat primarily in Discord, I was mostly thinking of the more routine shadow fights that, after, like, four or five, I would be hard-pressed to write one hundred words without writing myself to sleep. But big, climactic fights should probably be in the IC thread.

I think the only time you guys will have large numbers of shadow encounters will be towards the end game. Early on you'll be engaging most shadows for the first time so their weaknesses and abilities won't be established.

 

This could, in turn, affect the length of the fight.

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[spoiler=Put The Guns On!!]


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"Shoot for the moon...if you miss you'll just crash and burn on your way back to reality..."

 

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Personal Information

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Name: Jason Garrett

Gender: Male

Age: 17

Student Year: Junior

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[spoiler=Appearance:]

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Height: 5'7"

Weight: 170 lbs

 

Depicted above is the normal appearance of Jason, with the outfit being one he wears on occasion. He normally wears a small wrist brace on his left wrist, trying to keep his wrist in check after his injury.

 

 

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[spoiler=Personality:]

The saying is, "Shoot for the moon. Even if you miss, you'll land among the stars". Unfortunately, for someone like Jason, that saying has been turned around into something like "Shoot for the moon! If you miss, use the stars as stepping stones!". It's obvious to see by this little phrase, that Jason doesn't tend to give up easily when it comes to certain tasks. If he's passionate about something enough, he'll want to see it to the end and complete it 100%. Aside from this little quirk, Jason is quite the laid-back type of guy. Even if he's working towards his goals, he tries to not take things too seriously. Though, one thing he currently hasn't been too passionate about lately happens to be basketball or sports in general. Due to his one argument with his foster father and a well placed broken left wrist, he's had zero motivation to want to ever play the game again.

 

However, Jason is still human and isn't without his faults. One of these faults happens to be how aggressive and short-tempered he can sometimes be. With enough provoking or even getting frustrated to a certain point will lead Jason to get quite agitated and end up getting aggressive with those around him. This does get him labeled as a problem child, but these are only spread by those who want to screw with him.

 

In regards to interaction with friends and family, Jason seems to distance himself from his family aside from his sister Alice. In his eyes, they've never truly given him the respect or attention Alice had, never really approving of his plans ever. And after the argument that ended up with his wrist being broken, Jason has held some hatred against his foster father specifically. In regards to friends, he seems pretty open with them (although keeping certain personal matters to himself and shutting everyone else out when it comes to this), but then again there are those "so-called" friends who tend to mention that his failure to ever show up to that game and pretty much signing the team's win away. To these type of people, Jason can get a bit heated against.

 

 

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[spoiler=Biography:]

"You ever want something so bad, but it was taken away in an instant? I can tell you I have..."

 

Jason grew up without knowing his biological parents. When he was conceived, Jason's mother died in childbirth while his father died during active duty a couple months before. As such he was adopted and grew up in the Garrett family, to which he was somewhat of the black sheep of the family. Between him and his sister, Alice, the focus was always on her. Of course this didn't surprise Jason, since she was his foster parents biological daughter, but it seemed much more like they don't think he exists. It was almost like they kept comparing him and his skills to Alice, who was a prodigy when it came to theater and music. On the other end of the spectrum, Jason's skills were a bit more practical: athletics, namely basketball and martial arts.

 

Naturally, his foster parents didn't exactly take well to him wanting to become an athlete, which did start to drop his self-esteem down a few notches. However, through all of it, Alice was actually more supportive towards her adopted brother, telling Jason that he could do whatever he wanted, just to put his mind to it. With his self-esteem enforced now because of Alice, Jason started to try and apply himself in his athletics. While the martial arts was a bit on the scarce side, Jason tried and applied himself for the basketball tryouts at the school. It wasn't an easy road for him, but he got to the point where he was on the team as their small forward position player, thanks to his aggressive play style when in this position. Jason was finally happy that he was able to find his niche to utilize his talents and was always happy when it was game time. Unfortunately for him, he never once saw his foster parents at his games, as they were always busy with Alice's recitals. He understood the reasoning, but it always hurt him that they wouldn't ever show up.

 

Then came one night where the biggest game of the year was happening and Jason never showed up. A huge argument was being had by his foster father and himself, as that night was the night of a theater production that Alice had the lead role in. His father wanted Jason to stop being selfish about playing sports and think about his sister and her amazing career. The argument got even more heated, as finally Jason was planning to leave to go to the game, when his foster father got in a rage and struck Jason, breaking his left wrist. Now sporting a broken wrist, Jason was sent to the hospital, not playing in the game...not seeing Alice perform...nothing. After that night, Jason found out that the team lost the game and it was because he wasn't there. He was immediately kicked off the team by the coach, who was furious about this and the fact that he had a broken wrist.

 

Ever since then, Jason's life had been spiraling down. He grew distant from his family, aside from Alice, and never decided to follow his passion to play basketball again. After all, he already went through that disappointment before, what was the point of going through it again? All he's been doing is focusing on his school work, getting all of it done 100%.

 

 

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Character Passion: Athletics...Jason still believes that his skills are better suited in athletics rather than anything his sister has. The one thing he wants, is given the chance to play basketball again.

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Combat Information

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Melee Weapon: Pipe --Into the World--> Katana

Model Gun of Choice: Game Controller --Into the World--> Revolver

Character Persona: Date Masamune --To the Ultimate--> Kojin / Fudo Myo-o

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[spoiler=Character's Costume:]

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Minus the helmet.

 

 

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[spoiler=Persona Description:]

[spoiler=Date Masamune]

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Donned in blue samurai armor and a crescent-moon bearing helmet, Date Masamune, the One-Eyed Dragon of Oshu, has come to aid Jason in his time of need. Armed with twin katanas in each hand, he prepares his ferocious attacks, to show those who stand opposing him why he's a true samurai warrior.

 

 

 

[spoiler=Kojin / Fudo Myo-o]

fudo_myoo_the_demons_slayer_by_sgt_lonel

 

If Kagu-tsuchi was the first original flame, destructive and untamed, then Kojin is the flame that more controlled. Representing the violent forces that are turned toward the good of humanity, whenever Kojin arrives, the turn of battle is always eminent.

 

 

 

 

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[spoiler=Persona Abilities and Stats:]

Persona Abilities:

  • Agi - Light Fire damage to 1 foe. Low chance to burn.
  • Lunge - Light physical damage to 1 foe.
  • Cleave - Light physical damage to 1 foe.

Persona Stats:

Attribute - Fire

Weakness - Ice

  • Strength - 10 -> 20
  • Magic - 5 -> 15
  • Endurance - 12 -> 22
  • Agility - 10 -> 20
  • Luck - 8 -> 18

Stat Changes Journal:

  • +10 to all Stats (Temporary) - Super Bowl Winner Prediction

 

 

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Miscellaneous Information

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Jason's Theme (Alternative) | Persona Unlock | Battle Theme (Alternative)

  • Jason's name means the following: Jason - a Greek name meaning "healer", Garrett - an English name meaning "rules by the spear".
  • Jason is left handed, which is interesting for two reasons: 1st - All of the characters I've created are all right handed, to represent me being right handed as well. 2nd - It reveals the main reason why Jason hasn't played anymore basketball, due to his dominant hand being injured sometime back.
  • Jason's Persona, Date Masamune, is being modeled after his portrayal in the series "Sengoku Basara".
  • Before settling on Kojn as the Ultimate Persona, I had thought of making it a dragon, due to Date Masamune's title: "One-Eyed Dragon of Oshu". However, I thought it better to go for something else other than a dragon.
  • The Ultimate Persona, Kojin/Fudo Myo-o, is just called Kojin in this RP. However, the added alias of "Fudo Myo-o" was added to show that the Japanese kami is also depicted as an incarnation of Fudo Myo-o. That said, the appearance also reflects on this fact.

 

 

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Can I vote for a middle ground between the two? The main flow of the combat should be done in Discord because from what I see so far, in-IC combat flow is pretty horrendous especially for RPs sticking closely to gameplay mechanics.

 

However, what's done on Discord should really just be the general flow (X attacks shadow A, take damage and whatnot, shadow A attacks or something like that), while the actual posts should be written individually as to not heavily require collab-level of attention during combat situations.

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Hm, putting it in practice with the current combat model is definitely pretty hard, though I am sure that if the actual core of the actions done on the battle itself is done through Discord, it'd be smoother.

 

Say we have 3 players, and the host. They're facing like 1 shadow boss or something.

 

A B and C with A being the fastest. For convenience's sake the shadow goes last.

 

If combat is done fully in IC, A will post, then the next one to post has to be B, then C finally can post, before the host post with the shadow's action, rinse and repeat. It's in a way like usual RP combat, but it ends up being a lot more rigid.

 

If done on discord/skype like a pseudo-collab, it'd be quite awkward to post, although it's not as bad as the above. Relying on people being around to write short passages should be better.

 

The third option is to do the barebones flow of combat in discord/skype. So we'd have a chat where A states that he's going to do X, then B does Y, C does Z, then the host can calculate and mention the impacts of their actions before mentioning the enemy's action. From those barebones information, people then can build a post from there, and even if someone ended up being missing, their action can immediately be mentioned without it feeling like powerplay/premature puppeteering.

 

It''s not ideal but that's what I'm thinking.

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The third option is to do the barebones flow of combat in discord/skype. So we'd have a chat where A states that he's going to do X, then B does Y, C does Z, then the host can calculate and mention the impacts of their actions before mentioning the enemy's action. From those barebones information, people then can build a post from there, and even if someone ended up being missing, their action can immediately be mentioned without it feeling like powerplay/premature puppeteering.

 

It''s not ideal but that's what I'm thinking.

 

This is what I was already doing.  The difference is I was marking turn count and using speed stat to determine who would post before one another.  My posts will always address each individual player's actions.  That won't be an issue.

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This is what I was already doing.  The difference is I was marking turn count and using speed stat to determine who would post before one another.  My posts will always address each individual player's actions.  That won't be an issue.

 

Err, not that. I think. My suggestion was more about the structure of what is done in discord rather than the structure of each turns.

 

How should I say it...

 

Alright, so let's say the party encounters a shadow with a speed of 7, while the party has 8, 10, and 6 Speed/Agi.

 

So we make a short session in discord first for each whole turns, consisting on like.

 

-Player with 10 Speed say he's going to do this this and this

-Host mentions the effect of his action

-Player with 8 speed mentions his actions

-Repeat step 2

-Host moves the shadow to attack, mentions the effects of the action

-Player with 6 speed mentions his actions

 

Something barebones like that is what I mean to serve as what I think needs to be done in discord. Basically it's like doing the encounter before actually writing it into the IC.

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[spoiler=Character Info]

https://i.imgur.com/vZ4LrYd.png

"I'm doing everything perfectly as I am told, so why is living so... Suffocating?"

Character Name: Tia Sharma

Character Age:  17

[spoiler=Character Description]: https://i.imgur.com/5ZeIsF7.png
Tia is a young woman of middle Asian descent, her surprisingly curvy and well-toned body stands at 168 cm and weighs roughly 52 kgs, with her most distinctive features being her dark complexion and chilling blue eyes. Her skin tone is pale, yet still darker and more tanned than a caucasian, perhaps due to her Bangladeshi heritage diluted over several generations. Pictured is her dancing costume, but her usual attire consists of a modest low-cut shirt or blouse, while a pair of black leggings adorn her legs. She wears her black hair in a neck-length bob cut, neatly curled outwards towards its ends.

[spoiler=Character Biography]:  The Sharma family emigrated to New Orleans at the peak of the space race, in a bid for a better life away from present day Bangladesh. As time pass, Tia’s great-grandfather started the family’s legacy to be a lineage of prodigies and geniuses, particularly on the field of medicine. Tia’s grandfather and mother are both incredibly accomplished doctors while her father is the general director of the largest hospital in the area. Born into extreme wealth and incredibly high expectations, Tia’s upbringing was a tale of neverending hard work and exhaustion. She was an only she child and thus carried all hopes of continuing in the family line of work of becoming a doctor.

Initially, she was fine with it. She admired both her parents’ work, and greatly enjoyed the nursing and first-aid courses she took over her teenage years, yet she felt something was missing. As if some part in her was constantly being restrained. Being an only child, she had pretty much everything she could ever want. Nice clothes, the latest gadgets and even lavish trips overseas during the holidays. Yet still, something was missing. She did not feel truly satisfied with her life. Initially she consulted her parents about it, yet after she raised the possibility of her not wanting to become a doctor, her parents lashed out and threatened to cut her education, giving only one alternative, which is to be wedded off to a talented young doctor working at her father’s place. A huge fight ensued and ended with Tia badly injuring her arm after punching a glass case in blind anger.

 

This incident happened around one year ago, and the rage and hatred she felt that day continued to stir inside her. She felt rather betrayed, as if all her hard work for sixteen years meant nothing to her parents. As if her life is on a set of rails and there’s nothing she can do to change its course. While she remained calm and collected on the surface, maintaining her aura of an elegant, cool madonna of the school, underneath she is very high-strung and tense, desperately yearning for a venue to vent her frustrations.

 

Confused, angry, yet also hollow at the same time, Tia left her life on autopilot for several weeks, half-assing her studies and dozing off in class for the most part. Before the start of summer break of her sophomore year, she came across the school’s dance club. Although initially skeptical and hesitant, she was pushed into it by a close friend and eventually used the energetic and intense movements of the dance routines to be a wonderful outlet for her anger, yet it still felt incomplete.

 

“Something’s still missing. I still feel empty. Is this truly what I want with life? Why can’t I be happy with anything?” Thoughts such as these run through her head day after day still. She wants to do more, but she isn’t sure what exactly she wants to do. The fire inside her, sparked by anger and the desire to break off from the chains her parents set on her, continue to blaze in her heart, yet with nowhere to go, it might extinguish itself in no time.

[spoiler=Character Personality]: Known to the school as a calm beauty with brains to boot, Tia presents herself as a model student through and through. She’s polite, speaks with a soft voice, and conducts herself with an aura of elegance that distances her from ‘common folk’ as it were. Her cold eyes, combined with her neutral expression makes it seem as if she constantly judging another person as beneath her or unworthy of her time, leaving her with little in the way of friends or romance.

Tia is a woman of few words, preferring to take action rather than speak. A methodical perfectionist, she greatly values a scientific approach towards most situations and things in life, and aims to fulfill any task set to her to absolute perfection. As her inner thoughts are in constant turmoil, she finds small talk to be tiring and pointless, instead preferring to convey her thoughts in a concise manner with as little words as possible, many people would find conversation with her to be very one sided, as they would go on and on only to be met with an “I see” from Tia’s side.

 

Due to her tight upbringing, Tia is generally very serious as a person, devoting herself to whatever she’s doing at the time, which if at school, just happens to be studying. She doesn’t really any know any other way to go about life other than to do as told by her elders, so she does exactly that, diligently taking notes and attending classes like a model student would, with barely any other interest in anything else.

Put simply, she’s somewhat of a boring person. Bit of a downer and barely standing up for herself, almost always yielding to other people in conversations, or simply not tuning in to gossip, it’s easy to mistake Tia for a doormat with no ambitions or goals or fight left in her. However, this is rather far from the truth. Underneath all the chains and rules imposed on her by her family, Tia is an existence filled with unfulfilled desire and passion.

 

She wants to be free of her family’s expectations, she wants to let her fiery heart roam free and take her to places she’s never seen before, to do things she’s never done before. She wants to rebel and strike out against the world that she was thrust into without any conscious decision on her part. Deep under the facade of a calm, collected and elegant lady, is a fierce and angry girl, full of pent-up frustration and rage.

  

Character Passion: Though she does not realize it herself, Tia’s true passion, as well as the reason her fire kept burning, is the desire to be depended on by others. Upon discovering how little she meant to her parents, she felt betrayed and loathed them for it. She wants to do good for others and be depended upon, which is why even venting her frustrations in the dance club doesnt sate her desire.

Student Year:  Tia is currently in her Junior year. (Grade 11).

[spoiler=Combat Info]
Melee Weapon: Gloves -> Armored Gauntlets
Ranged Weapon: Assault Rifles, particularly of the AK family
Persona: Agni, Hindu god of fire
[spoiler=Persona Image]

Abilities: 
- Bash
- Agi
- Sukukaja
Stats:
ST: 7
MA: 10
EN: 5
AG: 10
LU: 8

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Err, not that. I think. My suggestion was more about the structure of what is done in discord rather than the structure of each turns.

 

How should I say it...

 

Alright, so let's say the party encounters a shadow with a speed of 7, while the party has 8, 10, and 6 Speed/Agi.

 

So we make a short session in discord first for each whole turns, consisting on like.

 

-Player with 10 Speed say he's going to do this this and this

-Host mentions the effect of his action

-Player with 8 speed mentions his actions

-Repeat step 2

-Host moves the shadow to attack, mentions the effects of the action

-Player with 6 speed mentions his actions

 

Something barebones like that is what I mean to serve as what I think needs to be done in discord. Basically it's like doing the encounter before actually writing it into the IC.

 

Hmm.  I would have no qualms with this.  It seems players are either undecided or divided 50/50, so I think this would be a fine way to host any battles that are not boss battles.  

 


 

Attention players.  I've come up with a set deadline for application submission.

 

All players interested must have their apps completed and submitted no later than January 8, 2018.

 

This means W.I.P. apps will no longer be accepted after January 8, 2018.  As of this Saturday, December 30, 2017, applicants will have slightly more than one week to submit their applications completed in full.  Please adhere to the deadline if you intend to participate in the RP.

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