Fukato Posted October 26, 2017 Report Share Posted October 26, 2017 This is a series of fast food restaurant which are Field Spells. Then they also have their momsters that come out of it using Ritual Spell Cards. [spoiler=Spells] Fasfood MacWaldoField Spell CardEffect: When this card is activated: You can add 1 "Fascustom" Ritual Spell Card from your Deck to your hand. Once per turn: You can banish any number of cards from your hand or GY; Special Summon up to 2 Level 4 or lower non-Tuner EARTH Beast and non-Tuner EARTH Plant monsters (1 of each) from your Deck with their effects negated, and make their ATK 0, and if you do, apply the following effects to the monsters based on the number of cards banished by this effect;·2: Gains ATK equal to their original ATK.·3: Their effects are not negated.·4+: Draw 1 card. Fasfood Burger QueenField Spell CardEffect: When this card is activated: You can target 1 EARTH monster in your GY; add it to your hand. You can banish the top 3 cards of your Deck; Special Summon up to 2 Level 4 or lower non-Tuner EARTH Beast and EARTH Plant monsters (1 of each) from your hand, but their effects are negated and their ATK becomes 0. You can only use this effect of "Fasfood Burger Queen" once per turn. Fasfood Curly SrField Spell CardEffect: When this card is activated: You can banish 1 EARTH monster from your hand, then target 1 other card on the field; banish it. Once per turn: You can banish up to 4 other cards you control; Special Summon up to 2 Level 4 non-Tuner EARTH Beast and EARTH Plant monsters (1 of each) from your GY with their effects negated, and their ATK becomes 0, and if you do, apply the following effects on those monsters based on the number of cards banished by this effect;·2: Gains ATK equal to their original ATK.·3: Their effects are not negated.·4+: Target 1 card your opponent controls; banish it. Fascustom OrderRitual Spell CardEffect: This card can be used to Ritual Summon any EARTH Beast or EARTH Plant Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can banish this card from your GY; add 2 EARTH Beast and EARTH Plant monster from your Deck (1 of each). You can only use this effect of "Fascustom Order" once per turn. Fascustom Order PrepRitual Spell CardEffect: This card can be used to Ritual Summon any EARTH Beast or EARTH Plant Ritual Monster from your hand, Deck, or GY. You must also banish monsters from your hand, field, and GY whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can banish this card from your GY; add 2 of your banished EARTH Beast or EARTH Plant monsters to your hand (1 of each). You can only use 1 "Fascustom Order Prep" effect per turn, and only once that turn. Fasfood ShipmentNormal Spell CardEffect: Add 1 of your banished "Fascustom" Ritual Spell Card to your hand, then you can add 2 EARTH Beast or EARTH Plant monsters from your Deck to your hand (1 of each). You cannot Special Summon monsters this turn, except EARTH Beast and EARTH Plant monsters. You can only use 1 "Fasfood Shipment" per turn. Fasfood ManagementNormal Spell CardEffect: If you control an EARTH Beast or EARTH Plant Ritual Monster: Draw 2 cards, then discard 1 card. You can banish this card from your GY; add 1 of your banished "Fasfood" card to your hand, except "Fasfood Management". You can only use this effect of "Fasfood Management" once per turn. [spoiler=Main Deck Monsters] Beefy PattyEARTH Beast Level 41800/300Effect: If this card is Normal or Special Summoned: You can add 1 "Fasfood" Spell Card from your Deck to your hand. If this card is Tributed: You can make all EARTH Beast Ritual Monsters you control gain 1000 ATK. Porky RibeyeEARTH Beast Level 21300/300Effect: If this card is Normal or Special Summoned: You can target 1 of your banished EARTH Beast or EARTH Plant monsters; Special Summon it. If this card is Tributed: You can shuffle up to 3 of your banished EARTH Beast or EARTH Plant monsters into your Deck. Chicky WingersEARTH Beast Level 31600/300Effect: If this card is Normal or Special Summoned: You can target 1 of your banished "Fasfood" Spell Card; Set it to your side of the field. If this card is Tributed: You can make all monsters your opponent controls lose 800 ATK and DEF. LettupatchEARTH Plant Level 41400/1400Effect: (Quick Effect): You can discard this card, then target 1 EARTH monster you control; it cannot be destroyed by battle this turn. You can banish 1 other EARTH monster in your GY; add this card from your GY to your hand. You can only use this effect of "Lettupatch" once per turn. TomatomatoEARTH Plant Level 31000/1000Effect: (Quick Effect): You can discard this card, then target 1 EARTH monster you control; it cannot be destroyed by card effects this turn. You can banish 1 other EARTH monster in your GY; add this card from your GY to your hand. You can only use this effect of "Tomatomato" once per turn. Picky PickleEARTH Plant Level 2600/600Effect: (Quick Effect): You can discard this card, then target 1 EARTH monster you control; it cannot be targeted by your opponent's card effects this turn. You can banish 1 other EARTH monster in your GY; add this card from your GY to your hand. You can only use this effect of "Picky Pickle" once per turn. Massive MacburgerEARTH Beast Level 8 Ritual2600/1800Effect: You can Ritual Summon this card with "Fascustom Order". At the start of damage calculations, if this card battles a Special Summoned monster: You can pay 1000 LP; banish that monster. Cards and effects cannot be activated in response to this effect. If this card is banished: You can randomly banish 1 card in your opponent's hand. You can only use this effect of "Massive Macburger" once per turn. Massive ChickdrumstickEARTH Beast Level 7 Ritual800/2500Effect: You can Ritual Summon this card with "Fascustom Order". If your opponent controls a monster in the Extra Monster Zone and you do not, your opponent cannot Summon monsters into their Main Monster Zones. Massive CaesaladEARTH Plant Level 6 Ritual1600/1900Effect: You can Ritual Summon this card with "Fascustom Order". Once per turn: You can banish 1 card from your hand; Special Summon 1 Level 3 or lower Plant monster from your hand or Deck. Massive CasserollEARTH Plant Level 8 Ritual2400/2100Effect: You can Ritual Summon this card with "Fascustom Order". (Quick Effect): You can banish up to 3 EARTH monsters from your Deck, then activate the following effects based on the number of monsters banished by this effect;·1: You can target 1 card in either player's GY; banish it.·2: You can make this card gain 1100 ATK until the End Phase.·3: You can target 1 other card on the field; banish it.If this banished card is added to your hand: You can banish 1 EARTH monster from your hand; add 1 "Fasfood" Spell Card from your Deck to your hand. You can only use each effects of "Massive Casseroll" once per turn. Link to comment Share on other sites More sharing options...
Tinkerer Posted October 26, 2017 Report Share Posted October 26, 2017 As a ritual burger, I feel like I should probably throw in a few words. I'll admit straight up: I have no clue on what the power level of DPR is. I can only speak to these cards' strengths based on Konami's stuff and off each other. That said, if I am speaking about things that aren't applicable, please tell me. With that preface out of the way... Holy heavenly burgers are those field spells broken! In terms of the real game, let's just take MacWaldo as an example. It is a self-enabling 1-card Naturia Beast. Also, since there's no level restrictions or force to make you choose 1 plant and 1 beast, you can summon 2 plants and go into crazy Aromaseraphy plays or just field 2 high level beasts/plants and go into Xyz plays. This thing enables so much outside rituals that it's unlikely to ever even be used for that purpose. Queen, fortunately, isn't as crazy since you needed to have them in hand. However, Curly Sr. ramps back up to the realm of insanity when you realize you don't have to banish your own cards. Banish 4 of your opponent's cards to summon 2 full-powered monsters from Grave and then banish a fifth of their cards. I may not have a clue about DPR, but I can't think it has powercrept itself to that level. ...especially when all the rest of the cards are decently tame by comparison. There's the continuous pseudo-generic +1s that the deck enables via the (non-field) Spells, but they feel like a more natural extension of the constant minuses from ritualing. That said, I'd strongly recommend either cutting down the additions or make it less generic on what you can add somehow. The monsters as a whole are MUCH more tame, not to the point of uselessness, but at least much more balanced. They complement the Spells well with the only issue being the insanity of the spells themselves. Both the level 7 and 8 seem really cool. The 7 I particularly like with it employing a pretty unique means of lockdown. Overall, I'd say this needs a bit of reworking and maybe a bit of rewording to dampen its crazy high splashability and power. Hope this ol' burger could be of some assistance! Link to comment Share on other sites More sharing options...
Fukato Posted October 27, 2017 Author Report Share Posted October 27, 2017 Bump! Updated the effects to balance the Spell Cards out. Added 1 Ritual Spell Card. Link to comment Share on other sites More sharing options...
Eshai Posted October 27, 2017 Report Share Posted October 27, 2017 Power Levels are supposed to be close but not quite the power level of the current meta, but this hits the fan for that idea. Fasfood MacWaldoField Spell Card+1 off the bat, and then it can be very easily a +2 thereafter, or a +3 if it's later in the game. That is A LOT for 1 card, especially in the same turn. You could keep the Ritual searching, but tbh the Special Summoning is a bit too crazy to be balanced, unless they can't be used as a Material in the Special Summon of a Monster. Fasfood Burger QueenField Spell CardAlright you don't need the search effect on ALL of the Field Spells. Diversify them a bit they're different restaurants. This is essentially a better version of MacWaldo. Banish from the top of the Deck, they aren't negated no matter what, there's still no Level or archetype restrictions (at least have an archetype restriction) Fasfood Curly SrField Spell Card(What no Dairy King?) But seriously it's the same card in essence, just worse because you have to banish cards on the field. (For all the Field Spells)They do A LOT MORE than they should but have little to no diversity between them. It almost feels copy/pasted considering they have the same search effect and same Special Summoning condition, which with access to 9 in a Deck can just SWARM your Field with little to no consequence. Banish cards in your hand? Banish the Ritual Spell you just searched. Banish cards on field? Set the same Ritual Spell. Banish in GY? Easy. Instead, I recommend making it so instead of searching the Ritual Spells, have them be the Ritual Spells, being able to keep making Ritual Monsters over time as you'd expect a Fast Food Restaurant to do. Then, instead of Special Summoning the Materials, I would give 1 of the Field Spells the ability to conditionally use Monsters from your Decks as Tribute fodder, similar to how Shaddoll Fusion can use Materials from the Deck in the right circumstances, although for the other Field Spells I would give 1 something like "you can banish <type> monsters in your GY for the Ritual Summon of a "Fasfood" monster (which is an archetype name you should give the ingredients) and another to be able to Ritual Summon the Ritual Monster from your Deck. I would also try to do something interesting with the Main Deck Monsters, possibly having to do with Field Spells in general like Papa-Corn or Gravekeepers. Maybe have some Fast Food Chefs as searchers if you want to get crazy. Also, you do realize you have to make a prompt for the archetype before you can admit it into the DPR right? Link to comment Share on other sites More sharing options...
Fukato Posted October 27, 2017 Author Report Share Posted October 27, 2017 Updated the effects again, with Level Restrictions and make it so it cannot Summon Tuners. Link to comment Share on other sites More sharing options...
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