Thomas★Zero Posted August 2, 2017 Report Share Posted August 2, 2017 https://www.youtube.com/watch?v=uhSSOA_t0_Y Magibullet - Delta Bullet X Spell Card Activate this card while you control a "Magibullet" Monster. Destroy 1 card on your opponents side of the field, then, inflict 300 points of damage to your opponent, if you control 3 or more "Magibullet" Monsters: destroy up to 3 cards on your opponents side of the field and inflict 500 points of damage to your opponent for each card destroy this way instead. You can only activate "Magibullet - Delta Bullet X" once per turn. So for Magibullets, Delta Bullet X acts as your large clearout card if you control 3 of them which with Magibullet Star effect its possible to pull off where you control 3 Magibullet Monsters so you can destroy up to 3 cards and inflict up to a total 1500 damage to your opponent, with this I also gave it a hard OPT clause so you couldn't throw multiples in one turn. Ideally as mentioned you can get the set up for Delta Bullet X with Stars effect where if a Spell or Trap is activated it summons you a Magibullet monster. Link to comment Share on other sites More sharing options...
BatMed Posted August 2, 2017 Report Share Posted August 2, 2017 eeem, I mean... it's a non-targeting destruction +burn .... AND it pop 3 cards if you control +3 Magibullets... oooh ... flashbacks ... *SCREAMS & DEATH while Fire Lake BA laughs in in the background* Oh good ol times ... *shudder* Anyways... your card. First of all, it's outclassing Death-Perado [it targets a face-up card; destroy it]. Not only that but the pop 3 cards thing is a bit too much, I don't know if you are familiar with Magibullets, but their best case scenario is starting with Ties/Calamity/Caspar so the deck usually end up establishing a good board in their first turn. PLUS IT BUUURNS your opponent (1500 damage GOD FORBID!) I'm not hating on the card tho, it would have been a descent card if the deck didn't already have a good removal option, well... also... tbh yours is way waaay better... and OP. I can't say nerve it down cause then we will end-up with Death-Perado.On another note, Magibullets do struggle sometimes, cause they heavily rely on Ties, mainly to reach Caspar & Star in the early game to start their wombo-combos and set enough resources for other Magibullets effects to extend their plays. So what the deck really needs right now is a "Magibullet - Watered-down archetypal Ties" maybe a field that summons a Magibullet in the same column where a S/T was activated or something, I dunno... Link to comment Share on other sites More sharing options...
Darj Posted August 2, 2017 Report Share Posted August 2, 2017 Yeah, this thing is too strong, and Magibullets don't deserve a card like this, they should be good enough; are you trying to break the archetype? xD Link to comment Share on other sites More sharing options...
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