Guest BGMCANN0N Posted May 27, 2017 Report Share Posted May 27, 2017 Disruptive Ripples[Continuous Trap] If a player's Deck is shuffled: Cards on the field cannot be targeted by card effect until the end of this turn. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 27, 2017 Report Share Posted May 27, 2017 Considering how often search-type effects occur in this game, this effectively blocks stuff from getting popped via common removal (well, most target first anyway), which will probably be useful for a while. At the same time, it does lock off certain Decks for a while, at least stuff that relies on destroying things to function (i.e. certain Pendulum decks). It goes two-ways, so if you search and get your Deck shuffled, yeah, no going after the opponent until later. So yeah, let's see what will set this off:Any form of searching effect / returning stuff to the Deck.Foolish Burial-esque stuffCard Shuffle (if anyone still runs this even in casual matches)(First two will definitely occur at some point in matches, so this will generally trigger often) Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 3, 2017 Report Share Posted June 3, 2017 A rather...odd card. I guess you can activate in response to a search card. Though, I feel it'd be too slow as a Trap Card. You could change it to a Continuous Spell Card, or perhaps a Quick-Play Spell Card. It's just target protection that lasts the turn. Even your opponent's cards remain protected. The one upside this would have as a Continuous Trap Card as opposed to a Spell Card is as a Magic Planter target. Link to comment Share on other sites More sharing options...
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