Ryusei the Morning Star Posted August 25, 2016 Report Share Posted August 25, 2016 http://www.yugioh-card.com/en/limited/ Banned Performapal MonkeyboardKaiser Colosseum LimitedCir, Malebranche of the Burning AbyssEhther the Heavenly MonarchKozmo Dark DestroyerMajespecter Unicorn - KirinBeatrice, the Eternal LadyEmergency TeleportPantheism of the MonarchsPendulum CallThe Monarchs Stormforth SemiMaxx "C"Thunder King Rai-OhWind-Up Magician UnlimitedThousand-Eyes RestrictAllure of DarknessGold Sarcophagus Link to comment Share on other sites More sharing options...
Snatch Steal Posted August 25, 2016 Report Share Posted August 25, 2016 Monarchs are dead, Performapal Magicians are dead. Kozmo and BA are still the top, as if they never have been. The Dante Cir loop is still pretty easy, and one dark destroyer is easy to recycle. And of course they thought it was a great idea to put a floodgate, easily sniped by Twin Twisters/MST and unable to be used as a quick-play, mediating a good deal of swarm decks, as if OTKs were fun to play against. Loving the two Wind-Up Magician and Allure of Darkness, though. Not so much the 2 Maxx "C", because pretty much nobody was using that card in the first place. They need to hit Kozmo harder. I say go the extra inch and ban Dark Destroyer, and probably Tincan, while you're at it. The Deck can't lose, even though it deserves to. Oh yeah, they also did nothing about Blue-Eyes, which is now Tier 1 next to Kozmo and BAs. Still hate how they just hit the decks that people happen to be playing cause they exist and continue to powercreep the game to the point where OTKs become requirements. I'm really close to dropping this game. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted August 25, 2016 Author Report Share Posted August 25, 2016 PPal are not dead. They top in OCG even after losing 2 PWiz on top of all the TCG hits. Just have to build them differently Link to comment Share on other sites More sharing options...
Blake Posted August 25, 2016 Report Share Posted August 25, 2016 Cleaned up the list in the OP. Still think hitting Dark Destroyer is wrong, but shrug. I can understand that it does limit the deck. Overall like the list, but MONKEEEEEEEEEEEEEY ;~; Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted August 25, 2016 Author Report Share Posted August 25, 2016 Hoppy has been calling for a Maxx "C" hit forever, his day in the light has finally happened I love a lot of this. Monkey needs to go, 1 card scale, no restrictions. Kaiser dunno why, but I'm not gonna cry a river Cir+Beatrice so an alternate way to hit the deck instead of the OCG's Dante limit Either+Storm is overkill, would have preferred the Domain limit of OCG. The deck is funking savaged now. Though I suppose the Erebus could keep bringing it back? DD and Kirin - solid, the whole non-target phase this game is going through is terrible for game health PCall and Tele are long overdue grabs from OCG Allure been at 3 in OCG, no big difference. Might help D/D Gold Sarc - RB incoming TER- Spyral? Link to comment Share on other sites More sharing options...
Brinolovania Posted August 25, 2016 Report Share Posted August 25, 2016 http://www.yugioh-card.com/en/limited/ Banned Performapal MonkeyboardIs this necessary? I didn't think Dracopals needed the hit. I guess I don't care too much, but this seems pretty whatever. Kaiser ColosseumI like this. IDK if the cad is played much, but it IS annoying as sheet. Limited CirMaybe I won't face BA every other game now! EitherGood Dark DestroyerSure KirinI wish it was banned, but this is still nice BeatriceSeems good TeleMakes sense I guess, that card does a lot nowadays PantheismThank the loooord Pendulum CallIs this necessary? Were Magicians really that good? I barely some anyone playing them... RIP my favorite Pendulum deck Storm4thKind of annoying this hits some fun stuff that's not Monarchs, but w/e funk 'Narchs Semi Maxx C (HOPPPY IT'S HAPPENING)Cool. Rai-OhOK WU MagicianDoesn't matter much, cool though UnlimitedTEROK AllureThat's interesting. On one hand, I'm happy my Synchrons get a 3rd copy for a bit more draw power. On the other hand, Allure is a strong card and it seems like a bad idea to let it be at 3. I guess we'll see how it goes. Gold Sarc Won't do sheet Link to comment Share on other sites More sharing options...
Blake Posted August 25, 2016 Report Share Posted August 25, 2016 Monarchs are dead, Performapal Magicians are dead. Kozmo and BA are still the top, as if they never have been. The Dante Cir loop is still pretty easy, and one dark destroyer is easy to recycle. And of course they thought it was a great idea to put a floodgate, easily sniped by Twin Twisters/MST and unable to be used as a quick-play, mediating a good deal of swarm decks, as if OTKs were fun to play against. Loving the two Wind-Up Magician and Allure of Darkness, though. Not so much the 2 Maxx "C", because pretty much nobody was using that card in the first place. They need to hit Kozmo harder. I say go the extra inch and ban Dark Destroyer, and probably Tincan, while you're at it. The Deck can't lose, even though it deserves to. Oh yeah, they also did nothing about Blue-Eyes, which is now Tier 1 next to Kozmo and Blue-Eyes. Still hate how they just hit the decks that people happen to be playing cause they exist and continue to powercreep the game to the point where OTKs become requirements. I'm really close to dropping this game.idk what's wrong with you Kozmo were already barely "good", mostly due to tcg being slow, and now they're even worse. The deck loses to lots of things, including smart players. Kaiser was probably based on incoming things and, like, it's not used to combat swarm. It's used to sit on a dumb boss. "But removal!"... Okay? Your point? Don't complain that dumb sheet was killed. As if not playing YGO is fun to play against. "no one uses maxx c" lmfao Blue-Eyes is a new deck. They're banning cards to make way for new ones. That's how it works. Not like BE is impossible to beat, either. Link to comment Share on other sites More sharing options...
Resident Fascist Posted August 25, 2016 Report Share Posted August 25, 2016 Rai-ou to 2? Link to comment Share on other sites More sharing options...
Bringerofcake Posted August 25, 2016 Report Share Posted August 25, 2016 why does konami like bullying magicians? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted August 25, 2016 Author Report Share Posted August 25, 2016 idk what's wrong with you Kozmo were already barely "good", mostly due to tcg being slow, and now they're even worse. The deck loses to lots of things, including smart players. Kaiser was probably based on incoming things and, like, it's not used to combat swarm. It's used to sit on a dumb boss. "But removal!"... Okay? Your point? Don't complain that dumb sheet was killed. As if not playing YGO is fun to play against. "no one uses maxx c" lmfao Blue-Eyes is a new deck. They're banning cards to make way for new ones. That's how it works. Not like BE is impossible to beat, either.Non-targeting has powercrept a lot of things that don't deserve to be crept out. It's a good thing that sheet is gone out of circulation This is all from the Castel snowballwhy does konami like bullying magicians?So OCG hit Pals, they still topped, it's a way to make way for Metalphosis. Also part of the eradication of easy scale making cards. The deck is still quite playable if you're creative (think Sky Iris) Link to comment Share on other sites More sharing options...
Blake Posted August 25, 2016 Report Share Posted August 25, 2016 Non-targeting has powercrept a lot of things that don't deserve to be crept out. It's a good thing that sheet is gone out of circulation This is all from the Castel snowballi mean hitting tin can is a bigger hit, like e-tele dark destroyer hit just makes the deck less powerful in terms of pushing, and was, overall, not that big a problem Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted August 25, 2016 Author Report Share Posted August 25, 2016 i mean hitting tin can is a bigger hit, like e-tele dark destroyer hit just makes the deck less powerful in terms of pushing, and was, overall, not that big a problemLess OTKs? That's what makes the deck unfun to play against. Link to comment Share on other sites More sharing options...
Blake Posted August 25, 2016 Report Share Posted August 25, 2016 Less OTKs? That's what makes the deck unfun to play against.i mean deck wasn't even that amazing at otks for most good decks, anyway =x even rogue sheet like shiranui or odd-eyes can outlive the otks Link to comment Share on other sites More sharing options...
Snatch Steal Posted August 25, 2016 Report Share Posted August 25, 2016 idk what's wrong with youyou really don't know, which is why it makes no sense that you jabroni in my general direction every chance you get. Seriously, For a mod, you're awfully sassy. No idea what I did to you, or why you feel a need to get all uppity about your opinions. Like, I get that you disagree with me, and you may be more experienced, but that's no reason to decide there's something "wrong with me." Maybe that's how you make friends. Maybe people like that kind of snark from someone as popular as you, but I personally find it threatening, because it's not the first time you've tried to belittle me for whatever reason.Kozmo were already barely "good", mostly due to tcg being slow, and now they're even worse. The deck loses to lots of things, including smart players.I mean, the deck literally does everything. - Floaters prevent you from losing resources and put excessive pressure on the opponent- Inability to be targeted by card effects, which requires you to play outs specifically for them- Recyclable by way of a field spell, which is searchable- Lost of offensive presence along with a potential to run a heavy S/T lineup on a Demise variant which, when paired up with Tincan, who can bounce out and bring out a huge ship, essentially spells doom for an opponent who already went through their non-targeting, um, wherever you can get rid of Kozmo monsters that would get them away for good. Why are they barely good? What does it lose to? If you use Kaiju, they can just flip Call of the Haunted to get back the ship. If you have floodgates, they have Sliprider, Mystical Space Typhoon, and Twin Twister. Kaiser was probably based on incoming things and, like, it's not used to combat swarm. It's used to sit on a dumb boss. "But removal!"... Okay? Your point? Don't complain that dumb sheet was killed. As if not playing YGO is fun to play against.I guess I can't really argue with this. "no one uses maxx c" lmfao.......it's true. Maxx "C" has been a mediocre option for a little while now, except against maybe BA (who probably won't give a sheet about how many cards you draw anyway and just loop their sheet back and wait until you run out of resources again), because people usually Special Summon 1-3 monsters per turn, or they'll just play around your Maxx "C" because they'll know that not giving you cards would sometimes be a better option than making their plays. Blue-Eyes is a new deck. They're banning cards to make way for new ones. That's how it works. Not like BE is impossible to beat, either.Ah yes, the good old "rock paper scissors, your scissors are banned now, buy new ones." They gotta make this shiny new deck for everybody to pick up so that they can haul in that cash. Not to mention MUH NOSTALGIA Blue-Eyes did not deserve any more support, nor does this new support make them balanced. Nothing is impossible to beat, but some things are difficult to beat at a point where not using them is pointless.Like, you're literally not allowed to use anything other than Kozmo, BA, or Blue-Eyes in this meta. It's impossible, because no decks are able to keep up with the most recently powercreeped ones after they're bruised by Konami. Blue-Eyes needs a hit. Konami needs to either fix its system or watch their game decay. Link to comment Share on other sites More sharing options...
Blake Posted August 25, 2016 Report Share Posted August 25, 2016 For a mod, you're awfully sassy. No idea what I did to you, or why you feel a need to get all uppity about my opinions. Like, I get that you disagree with me, and you may be more experienced, but that's no reason to decide there's something "wrong with me." I mean, maybe that's how you make friends. Maybe people like that kind of snark from someone as popular as you, but I personally find it threatening, because it's not the first time you've tried to belittle me for whatever reason.You reacted with salt. Not logic, salt, and lack of understanding of the gamestate. Beign a mod doesn't mean I'm any less "Sassy" or "me", just means I'm a mod. I'm not trying to belittle you, really. It's not a personal attack, or it would have been capitalized and been in a non-joking lower case format. I mean, the deck literally does everything. - Floaters prevent you from losing resources and put excessive pressure on the opponent- Inability to be targeted by card effects, which requires you to play outs specifically for them- Recyclable by way of a field spell, which is searchable- Lost of offensive presence along with a potential to run a heavy S/T lineup on a Demise variant which, when paired up with Tincan, who can bounce out and bring out a huge ship, essentially spells doom for an opponent who already went through their non-targeting, um, wherever you can get rid of Kozmo monsters that would get them away for good. Why are they barely good? What does it lose to? If you use Kaiju, they can just flip Call of the Haunted to get back the ship. If you have floodgates, they have Sliprider, Mystical Space Typhoon, and Twin Twister.They don't do anything. Floating means nothing when most good or decent decks can outplay it.Non-targetting just means you get over it. Beat it, You just suck it up about the field spell. If you can remove it without proccing it, great... Otherwise, oh no, an extra play per turn.you're really overselling how offensive the deck is outside of certain plays. Demise is a problem card in its own right, anyway, so... FKI is a better example, but that build is kinda naff. The deck is so insanely normal summon reliant, that, outside of E-Tele, you can be stopped T2 for next to no effort. Even going first doesn't entirely alleviate this. It has a high ceiling, in theory, but a very poor startup. Ignister, Crystal Wing, UtL, Abyss Dweller (supporting player) and more exist, and they greatly punish the deck. Kozmo is a deck that is highly punished by good technical play, and that's why it was only a "good" deck, instead of a stupidly dominant deck, in addition to NS Reliance. .......it's true. Maxx "C" has been a mediocre option for a little while now, except against maybe BA (who probably won't give a sheet about how many cards you draw anyway and just loop their sheet back and wait until you run out of resources again), because people usually Special Summon 1-3 monsters per turn, or they'll just play around your Maxx "C" because they'll know that not giving you cards would sometimes be a better option than making their plays. Gee, almost like that's the point of Maxx "C"? You don't want to draw with it, you want to make them shut up while drawing as much as possible. If they ignore Maxx "C". you're funked. And "for a while now" is a poor point, considering how it comes and goes constantly in terms of use. For the past 5 years. PRetty sure it's still a side staple, at that. The semi is largely pointless, but it's a warning shot to stop using it to the degree it is, lest Konami actually kill it. Ah yes, the good old "rock paper scissors, your scissors are banned now, buy new ones." They gotta make this shiny new deck for everybody to pick up so that they can haul in that cash. Not to mention MUH NOSTALGIA Blue-Eyes did not deserve any more support, nor does this new support make them balanced. Nothing is impossible to beat, but some things are difficult to beat at a point where not using them is pointless.Like, you're literally not allowed to use anything other than Kozmo, BA, or Blue-Eyes in this meta. It's impossible, because no decks are able to keep up with the most recently powercreeped ones after they're bruised by Konami. Blue-Eyes needs a hit. Konami needs to either fix its system or watch their game decay.Quoted: Players every single banlist, about every single deck, sicne at least 2010. Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted August 25, 2016 Report Share Posted August 25, 2016 Nothing that really affects me and my decks...no sweat off my back. -Le sigh- Another banlist with no signs of Stratos getting unbanned T~T Link to comment Share on other sites More sharing options...
Tinkerer Posted August 25, 2016 Report Share Posted August 25, 2016 Dangit... I just got a single copy of Gold Sarc for my Shiranuis a few days ago. Aside from that, I'm actually most curious on how triple Allure is going to affect the tcg. My little bro had the Magicians Structure deck. He's quite upset at the banning of Call. Link to comment Share on other sites More sharing options...
Toffee. Posted August 25, 2016 Report Share Posted August 25, 2016 It's weird how I expected Stormforth to be hit.I'm assuming this is mostly because it doesn't target or anything, can come out of nowhere, and it's drawback hardy exists- Let's be honest, a lot of Decks/etc can get away with playing Stormforth, and not give a funk about the 'You cant Summon from your Extra' clause. Link to comment Share on other sites More sharing options...
Darj Posted August 25, 2016 Report Share Posted August 25, 2016 I'm surprised they took Colosseum straight to 0 when they have kept other floodgates such as the Drains, Macro and Fissure at 1; not giving it even a slight chance, huh.Hits that are weighting on me the most at the moment are E-Tele and Stormforth, mainly because they are playable or splashable in other decks. At least there is still Soul Exchange for the Tribute decks xD Link to comment Share on other sites More sharing options...
Βyakuya Posted August 25, 2016 Report Share Posted August 25, 2016 yo they hit my jabroni monkeyboard like they killed harambe ... But yeah, PPal is still staying strong. Out of most format changing banlists, this is a very well done one. Monarchs got nerfed hard, but it was expected considering it did very well in Nats and was virtually the #1 deck of the format. Rest in Pepperoni forever; Ehther and Stormforth hits were just right, but Pantheism however did seem like they really didn't want Monarchs to trend anymore. Oh well, they had it coming and no one should be surprised. Speedroid PK Abyss I think are still going to stay very strong. Though, there's no doubt it's going to be hard with just one Beatrice to disrupt but there shouldn't be not a lot of problems using its abilities to the finest with Stormforth and DD at play (and if Kaijus aren't really sided in other meta decks), with the exceptions of new threats like Crystal Wing, Ignister, Spirit, and others. Not to mention the fact that a D.D Crow hit in the middle of a Dante-Cir loop can end infinitely. Despite losing some arsenal I think it can put up some strength, though we have not fully prepared for the Blue Eyes and Metalfoes matchup. Though the deck still pops up in OCG tournaments, so there's definitely room for adaptation (even though they still have 3 Beatrice). I honestly didn't count on Kozmos getting hit. I'm sure smart players are just now starting to get over the non-targeting conditions, and know how to easily counter it, but with Monarchs out of the equation and with salt from other players, the DD and E-Tele hits were fine. Though now Kozmos can easily be more punished than before, so I guess now they can stay safe in a lower tier. Triple Allure and Gold Sarc can save both decks though. Kozmo can run Gold Sarcs and E-Tele and with the help up Strawman can get consistent opening DDs potentially and can be more consistent through triple Allure. Not sure if Speedroid PK Abyss players cared about Allure, hey, you can run 3 I guess if you actually cared about consistency. Maxx "C" at 2 was a pointless hit. It was very effective this format, but it's weird considering Blue Eyes and Metalfoes have mostly inherent summons. Guess it's just a preemptive warning. I just interpret Konami's decision to ban Kaiser Colosseum was just so that they didn't have to go out of the way to make official rulings for Stormforth or Kaijus or wanted to make an errata. Nope, banning it gets rid of all the ruling arguments all together! Link to comment Share on other sites More sharing options...
The Warden Posted August 25, 2016 Report Share Posted August 25, 2016 I'm surprised they took Colosseum straight to 0 when they have kept other floodgates such as the Drains, Macro and Fissure at 1; not giving it even a slight chance, huh.Hits that are weighting on me the most at the moment are E-Tele and Stormforth, mainly because they are playable or splashable in other decks. At least there is still Soul Exchange for the Tribute decks xD Kaiser is a 0 or 3 card, basically. Limiting it would have made it just as unplayable as ACTUALLY being banned. Link to comment Share on other sites More sharing options...
Catman25 Posted August 25, 2016 Report Share Posted August 25, 2016 Where's the construct limit Link to comment Share on other sites More sharing options...
jabber2033 Posted August 25, 2016 Report Share Posted August 25, 2016 Whelp. Monarchs got slaughtered and BA nerfed again. Both decks I use are pretty much unplayable now. Really gotta pick up the rest of Blue-Eyes... Maxx "C" hit seems pointless to me. Rai-Oh is neat. So is Kaiser. I don't play against Kaiser very often but I do know a player at locals who runs it in practically every deck he plays. Link to comment Share on other sites More sharing options...
Darj Posted August 25, 2016 Report Share Posted August 25, 2016 Kaiser is a 0 or 3 card, basically. Limiting it would have made it just as unplayable as ACTUALLY being banned. Well, of course limiting it would have made it so unreliable that it might as well be banned. And yet, they put the other aforementioned floodgates in the banlist without placing them straight to 0, and the different treatment with this card is what caught my attention. Link to comment Share on other sites More sharing options...
Slinky Posted August 25, 2016 Report Share Posted August 25, 2016 So, Kaiser Colosseum. I get why it got hit, but what deck recently used it to warrant its hit? Who the funk actually uses the card? Link to comment Share on other sites More sharing options...
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