Draconus297 Posted August 7, 2016 Report Share Posted August 7, 2016 [spoiler= Prompt]Dark RivalLike Kaiju, these DARK Warrior-type monsters can be Summoned to your opponent's side of the field, and only Special Summon themselves if there's another Dark Rival on the field. However, as their name implies, only a Dark Rival can defeat a Dark Rival- they're unaffected by card effects, and can only be destroyed in battle by each other. Some nuke their controller's field, some force their controller to discard their entire hand every turn, et cetera. Essentially, you can either deal with them and use them for their immortal beatstick properties, or leave them with your opponent and force them to deal with the negatives constantly. [spoiler= Monsters]Dark Rival IlmutDARK - Level 5 - Warrior/Effect - 2100/1600You can Normal Summon this monster to either side of the field by Tributing the appropriate number of monsters. If your opponent controls a "Dark Rival" monster, you can Special Summon this monster from your hand. Unaffected by cards and effects. Cannot be destroyed by battle, except battle with a "Dark Rival" monster. This monster's controller pays 800 Life Points during each End Phase (This is not optional). Each player can only control 1 "Dark Rival" monster. Dark Rival DulotisDARK - Level 6 - Warrior/Effect - 2300/1800You can Normal Summon this monster to either side of the field by Tributing the appropriate number of monsters from the appropriate side of the field. If your opponent controls a "Dark Rival" monster, you can Special Summon this monster from your hand. Unaffected by cards and effects. Cannot be destroyed by battle, except battle with a "Dark Rival" monster. This monster's controller must send the top 5 cards of their Deck to the Graveyard during each End Phase. Each player can only control 1 "Dark Rival" monster. Dark Rival EmgynDARK - Level 7 - Warrior/Effect - 2400/2000You can Normal Summon this monster to either side of the field by Tributing the appropriate number of monsters from the appropriate side of the field. If your opponent controls a "Dark Rival" monster, you can Special Summon this monster from your hand. Unaffected by cards and effects. Cannot be destroyed by battle, except battle with a "Dark Rival" monster. This monster's controller destroys all other cards they control during each End Phase. Each player can only control 1 "Dark Rival" monster. Dark Rival NoeriDARK - Level 8 - Warrior/Effect - 2800/2500You can Normal Summon this monster to either side of the field by Tributing the appropriate number of monsters from the appropriate side of the field. If your opponent controls a "Dark Rival" monster, you can Special Summon this monster from your hand. Unaffected by cards and effects. Cannot be destroyed by battle, except battle with a "Dark Rival" monster. This monster's controller banishes the top 3 cards of their Deck, face-down, during each End Phase. Each player can only control 1 "Dark Rival" monster. Dark Rival TemraDARK - Level 9 - Warrior/Effect - 3400/2600Cannot be Special Summoned, except by its own effect. You can Normal Summon this monster to either side of the field by Tributing 3 monsters from the appropriate side of the field. If your opponent controls a "Dark Rival" monster, you can Special Summon this monster from your hand. Unaffected by cards and effects. Cannot be destroyed by battle, except battle with a "Dark Rival" monster. This monster's controller must banish their hand, face-down, at the start of their 1st Main Phase. Each player can only control 1 "Dark Rival" monster. [spoiler= Spells]Illusion of the Dark RivalNormal Spell Discard 1 "Dark Rival" card: Draw 2 cards. Threats from the Dark RivalNormal Spell Discard this card to target 1 "Dark Rival" monster on the field: Increase that monster's ATK by 1000 until the end of this turn, ignoring its text stating that it is unaffected by card effects. Return of the Dark RivalNormal Spell If this card would be banished or sent to the Graveyard by the effect of a "Dark Rival" card: Add 1 "Dark Rival" card from your Graveyard or Banished Zone to your hand (you can look at face-down banished cards for this effect). Link to comment Share on other sites More sharing options...
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