Draconus297 Posted July 3, 2016 Report Share Posted July 3, 2016 After TWELVE DRAFTS, these guys are finally done! [spoiler= Main Deck Monsters]Dynamage - Bubble Apprentice WATER - Level 1 - Spellcaster/Effect - 100/100You can send 1 "Dynamag" card from your Deck to the Graveyard, except "Dynamage - Bubble Apprentice", to add 1 "Dynamage" card from your Deck to your hand (You can only activate this effect of "Dynamage - Bubble Apprentice" once per turn). If this card is sent from your hand or Deck to the Graveyard: Special Summon this monster. Dynamage - Trickster WIND - Level 2 - Spellcaster/Effect - 200/200Once per turn, you can send the top card of both players' Decks to the Graveyard: Special Summon 1 Level 5 or lower "Dynamage" monster from your Deck or Graveyard. If this monster is sent to the Graveyard, you can Special Summon 1 "Dynamage" monster from your Graveyard in Defense Position. Dynamage - Mirror Mage LIGHT - Level 3 - Spellcaster/Tuner/Effect - 300/300Once per turn, you can discard 1 card, then Special Summon 1 Level 4 or lower Spellcaster-Type monster from your Graveyard. If this card is sent from your hand or Deck to the Graveyard, you can Special Summon 1 "Dynamage" monster from your hand or Graveyard. Dynamage - Smoke MasterFIRE - Level 4 - Spellcaster/Effect - 400/400If a "Dynamage" monster is sent from your hand or side of the field to the Graveyard: You can Special Summon this monster from your hand. If this card is sent from the field to the Graveyard, you can Special Summon 1 "Dynamage" monster from your Deck, except "Dynamage - Smoke Master". Dynamage - Stone MoverEARTH - Level 5 - Spellcaster/Effect - 500/500During either player's turn, you can discard this card from your hand to increase the ATK and DEF of 1 "Dynamage" monster you control by 200 times the combined Level of all "Dynamage" monsters you control. If a "Dynamage" monster would be sent from your hand or Deck to the Graveyard, you can Special Summon that monster instead. Dynamage - IllusionistDARK - Level 6 - Spellcaster/Effect - 600/600You can send a number of cards from the top of your Deck to the Graveyard up to the number of "Dynamage" monsters you control: Your opponent must banish an equivalent number of cards from the top of their Deck, face-down (You can only activate this effect of "Dynamage - Illusionist" once per turn). You can shuffle this card in your Graveyard into your Deck: Draw 1 card, and if the card drawn by this effect is a "Dynamage" monster, Special Summon that monster. [spoiler= Spells]Dynamagic FusionNormal Spell Fusion Summon 1 "Dynamagister" Fusion monster from your Extra Deck, using monsters you control or in your hand as Fusion Materials. If this card is in your Graveyard, you can return 3 Spellcaster-Type monsters from your Graveyard into your Deck: Add this card to your hand. Dynamagic Super FusionNormal Spell Fusion Summon 1 "Dynamagister" Fusion monster from your Extra Deck, using monsters on both sides of the field as Fusion Materials. During your turn, you can banish this card from your Graveyard: Fusion Summon 1 "Dynamagister" Fusion monster from your Extra Deck by sending appropriate Fusion Materials from your Deck to the Graveyard (You can only activate this effect of "Dynamagic Super Fusion" once per turn). Dynamagic Miracle FusionNormal Spell Fusion Summon 1 "Dynamagister" Fusion monster from your Extra Deck by returning monsters from your Graveyard to your Deck as Fusion Materials. You can banish this card from your Graveyard: Fusion Summon 1 "Dynamagister" Fusion monster from your Graveyard by banishing appropriate Fusion Materials from your Graveyard. Dynamagic ArtsNormal Spell If there is a "Dynamag" card in your Graveyard, you can send the top card of your Deck to the Graveyard: Add 1 "Dynamag" card from your Deck to your hand (You can only activate this effect of "Dynamagic Arts" once per turn). You can banish this card from your Graveyard to target 2 "Dynamag" cards in your Graveyard, except "Dynamagic Arts": Shuffle those targets into your Deck, and send the top card of your opponent's Deck to the Graveyard. Dynamagic ShowContinuous Spell When a "Dynamag" monster is Special Summoned, send the top card of your opponent's Deck to the Graveyard. Your opponent cannot activate the effects of cards in their Graveyard while you control a "Dynamag" monster. If this card is in your Graveyard, you can banish this card: Special Summon 1 "Dynamage" monster from your hand. Dynamagic WonderContinuous Spell When this card is activated, send the top 4 cards of your Deck to the Graveyard. Once per turn, if a "Dynamag" card(s) would be destroyed or targeted by your opponent's attack or card effect, you can send the top card of your Deck to the Graveyard to negate that attack or effect. You can banish this card from your Graveyard: Both players must send a number of cards from the top of their Deck to the Graveyard equal to the number of monsters currently on the field. Dynamagic Escape Quick-Play Spell Target 1 "Dynamag" card you control: That target is unaffected by card effects this turn. If your opponent activates a card that would target 1 or more "Dynamag" cards you control, you can banish this card from your Graveyard: Negate the activation and effect of that card, and if you do, send the top 2 cards of both players' Decks to the Graveyard. You can only activate 1 effect of "Dynamagic Escape" per turn, and only once that turn. Dynamagic Star StageField Spell "Dynamag" monsters you control gain 100 ATK and DEF times their Level. During either player's Battle Phase, if a "Dynamag" monster you control battles your opponent's monster, and you take damage that reduces your Life Points to 3000 or less, you can send the top 3 cards of your Deck to the Graveyard: Double your Life Points, and if you do, your opponent must send cards from the top of their Deck to the Graveyard equal to the Level/Rank of their battling monster (you can only activate this effect of "Dynamagic Star Stage" once while this card is face-up on the field). [spoiler= Fusion]Dynamagister - Water Master WATER - Level 7 - Spellcaster/Fusion/Effect - 700/7001 "Dynamag" monster + 1 WATER monster When this monster is Fusion Summoned successfully, you can draw 1 card: If the card drawn by this effect is a "Dynamag" card, your opponent must send cards from the top of their Deck to the Graveyard equal to the number of cards they control. If this monster is destroyed by the attack or effect of your opponent's monster, send the top 3 cards of both players' Decks to the Graveyard. Dynamagister - Air MasterWIND - Level 7 - Spellcaster/Fusion/Effect - 700/7001 "Dynamag" monster + 1 WIND monster When this monster is Fusion Summoned successfully, you can return a number of cards your opponent controls to their hand equal to the number of "Dynamag" cards with different names in your Graveyard. If this card is sent to the Graveyard by your opponent's card or effect, your opponent must banish 4 cards from their Deck or Extra Deck (your choice), face-down. Dynamagister - Light MasterLIGHT - Level 8 - Spellcaster/Fusion/Effect - 800/8001 "Dynamag" monster + 1 LIGHT monsterWhen this monster is Fusion Summoned successfully, you can send the top 5 cards of your Deck to the Graveyard: Send all cards in both players' hands to the Graveyard, also send all cards on the field to the Graveyard, except this card. If this card is sent to the Graveyard by a card effect, you can select up to 3 "Dynamag" cards of different names in your Graveyard: Shuffle those targets into your Deck, and if you do, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of cards returned by this effect. Dynamagister - Fire Master FIRE - Level 8 - Spellcaster/Fusion/Effect - 800/8001 "Dynamag" monster + 1 FIRE monster When this monster is Fusion Summoned, excavate cards from the top of your opponent's Deck until you excavate a Normal Spell or Trap Card: Add that card to your opponent's hand, then send all other excavated cards to the Graveyard. If this card is sent from the field to the Graveyard, you can Special Summon 1 "Dynamag" monster from your Graveyard during the next Main Phase. Dynamagister - Earth MasterEARTH - Level 9 - Spellcaster/Fusion/Effect - 900/9001 "Dynamag" monster + 1 EARTH monster If this monster is Fusion Summoned, send a number of cards from the top of both players' Decks to the Graveyard equal to the number of Set cards on the field (after this effect triggers, Set cards cannot be activated until after this effect resolves). If a "Dynamag" monster(s) is destroyed, both players must send the top card of their respective Decks to the Graveyard, and if a card sent to the Graveyard this way is a non-"Dynamage" monster, the player that sent that monster to the Graveyard must send 1 more card from the top of their Deck to the Graveyard. Dynamagister - Dark MistressDARK - Level 9 - Spellcaster/Fusion/Effect - 900/9001 "Dynamag" monster + 1 DARK monster When this monster is Fusion Summoned, you can send all available copies of 1 "Dynamage" monster from your Deck to the Graveyard, and if you do, your opponent must send as many as 3 monsters of the same Attribute as that monster from their Deck to the Graveyard. If this card is sent to the Graveyard, your opponent cannot activate cards or effects that would remove a card from the Graveyard until your 2nd Standby Phase after this effect's activation. Dynamagister - Being of Hydro HeatWATER - Level 10 - Spellcaster/Fusion/Effect - 1000/10001 "Dynamag" monster + 1 FIRE monster + 1 WATER monster This monster is also always treated as FIRE-Attribute. If a monster is Special Summoned, both players must send the top card of their Deck to the Graveyard. If this card is sent to the Graveyard, you can target up to 3 "Dynamag" cards in your Graveyard, and 1 card in your opponent's Graveyard: Return the first target(s) to your Deck, and banish the second target. Dynamagister - Being of Swirling SandstormsWIND - Level 11 - Spellcaster/Fusion/Effect - 1100/11001 "Dynamag" monster + 1 EARTH monster + 1 WIND monster This monster is also always treated as EARTH-Attribute. During either player's Draw Phase, you can have both players draw 1 (additional) card, then send the top 2 cards of their Deck to the Graveyard. If this card is sent to the Graveyard, you can activate 1 "Dynamagic" Spell Card from your Deck or Graveyard, then send the top card of your Deck to the Graveyard. Dynamagister - Being of Cosmic Chaos LIGHT - Level 12 - Spellcaster/Fusion/Effect - 1200/12001 "Dynamag" monster + 1 DARK monster + 1 LIGHT monster This monster is also always treated as DARK-Attribute. "Dynamag" monsters you control gain 200 ATK times their Level. If a "Dynamag" monster inflicts Battle Damage to your opponent's Life Points, send a number of cards from your opponent's Deck to the Graveyard equal to the Level of the monster that inflicted damage. If this card is sent from the field to the Graveyard, you can shuffle all cards in your Graveyard into your Deck, then draw 3 cards. Please note: I am VERY tired, and have probably missed an interaction or two that breaks these guys to insanity. Please point our anything too bad. Link to comment Share on other sites More sharing options...
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