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Amulets Redone!: The Master Of Amulet Monsters Returns! >:D


skyline777123

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Hello! I am skyline777123! And I have a new description of the AMULET MONSTER Card Mechanic! XD

 

It has been simplified to the Following:

 

First off, and most immportantly, they are always either Monster Cards OR Trap Cards. They Look&Act(In most aspects of the Card Type) like Pendulum Monsters, but with some major differences. These differences, however, only include: The Looks Of The Card; (&) Some New Rules. On the note of differences: Here are the 2 Descriptions of the Differences(In List Format):

 

1) For the Looks:

+The Top Half of the Monster Card Type Border Color is always 1 of the following Monster Card Type Border Colors: XYZ-Black; Synchro-White; Fusion-Purple; Ritual-Blue; Effect-Orange; (OR) Normal-Yellow.

+The Bottom Half of the Trap Card Type Border Color is always Trap-Pink.

+The Amulet Scale Symbol, Amulet Scale Numbers, and Amulet Effect are in an Amulet Zone Effect Box that is like the Pendulum Zone Effect Box, but are in a Single Amulet Zone Effect Box.

+The Amulet Scale Symbol is the Yellow Diamond Duel Generation Symbol, is in the same position as it is shown to be in, and is right above the Amulet Scale Numbers.

+The Amulet Scale Numbers are 3 Numbers that are separated by 2 "/" Symbols and are above the line that separates them from the Amulet Effect.

+The First 2 Amulet Scale Numbers are each Numbered 0-5 each, while the Third Amulet Scale Number is Numbered 0-1.

+The first Amulet Scale Number represents Extra Monster Card Zones that you can add to your side of the Field.

+The second Amulet Scale Number represents Extra Spell&Trap Card Zones that you can add to your side of the Field.

+The third Amulet Scale Number represents an Extra Field Spell Card Zone that you can add to your side of the Field.

+Everything else towards the looks of the card are the same as Pendulum Monsters.

 

2) For the Rules:

+The Field now has 1 Amulet Card Zone each between the Monster Card Zones and the Spell&Trap Card Zones on both sides of the Field each.

+The Field now has 1 Extra Field Spell Card Zone each above each Original Field Spell Card Zone on both sides of the Field each.

+The Field now has 5 Extra Monster Card Zones each above each set of Original Monster Card Zones on both sides of the Field each.

+The Field now has 5 Extra Spell&Trap Card Zones each below each Original Spell&Trap Card Zones on both sides of the Field each.

+Like a Pendulum Zone Monster, Amulet Zone Monsters are set face-up in the Amulet Zones.

+You must have both Pendulum Zones filled in order to place an Amulet Monster in your Amulet Zone, and only in response to an action that the Amulet Card would act as a Trap Card towards.

+The Amulet Trap Effects activate each time after the same action is repeated.

+When there are only Amulet Scale Numbers, it would activate as an Amulet Trap Card with no effect that you can activate at any time you would be able to activate any Amulet Trap Card.

+Blank Amulet Effect Monsters cannot activate any Amulet Effects.

+In every other aspect: They act as Pendulum Monsters.

 

XD This description is much easier to decipher! Also: There are no contradictions like the other description! And the Monster Card Type is much more balanced! XD

 

Post 1 OF 3,

 

skyline777123

 

P.S. - Never mind Friday! Here is an Effect Monster Template Picture:

 

TDvu5nk_zpsoabqsre3.jpg?1465242141725&14

 

And The Full Yugioh! Duel Field(2-Sided!):

 

Untitled_zpsly1vvkt5.jpg

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