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Urban Legend Archetype (where the horror came true)


Lee Cheng Men

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"Urban Legend" is an archetype of DARK Monsters focusing on Summoning themselves to the opponent's field, which deals burn damage to them while they battles or changed their battle position.

 

So these are my cards that are to be the stepping stone back into the card making mind set. I'm not sure if they're OP or not (My judgement is completely messed up) There are more on the way, including "Mothman", "Slender Man" etc, as well as a whole lot more support cards, but I'm still working on few of them due to the lack of their artworks (if you guys familiar with some of their artworks, yes it's take from "Tower of Saviors" game). So rate, comment and all that good stuff :D

 

Monsters:

[spoiler=Killer Bunny of the Urban Legend]

K8gVfj.jpg

[spoiler=Effect]Cannot be Normal Summoned/Set. If you control no monsters, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. You can only control 1 "Killer Bunny of the Urban Legend". If your opponent controls a monster, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position by the effect of a "Urban Legend" monster: Take damage equal to this card's ATK, then your opponent adds 1 "Urban Legend" card from their Deck to their hand. This effect can only be used once while this card is face-up on the field.

 

 

 

[spoiler=Braided Maiden of the Urban Legend]

FpATq9.jpg

[spoiler=Effect]Cannot be Normal Summoned/Set. If you control no monsters, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If your opponent controls a monster, destroy this card. During your Standby Phase: Target 1 other Defense Position "Urban Legend" monster you control; change it to face-up Attack Position. If you take damage from the effect of a "Urban Legend" monster: Discard 1 random card from your hand.

 

 

 

Spells and Traps:

[spoiler=Survived from the Terror of Urban Legend]

qhr9G7.jpg

[spoiler=Effect]Activate only while you control no monsters. Change the battle positions of all "Urban Legend" monsters your opponent controls. You can only activate 1 "Survived from the Terror of Urban Legend" per turn.

 

 

 

[spoiler=The Lurkers of the Urban Legend]

3b88ki.jpg

[spoiler=Effect]Neither player can Summon monsters from their hand, except "Urban Legend" monsters. Once per turn: You can target 1 "Urban Legend" monster your opponent controls; change its battle position. If you control a monster, destroy this card.

 

 

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http://yugioh.wikia.com/wiki/Fenrir_the_Nordic_Wolf

 

http://yugioh.wikia.com/wiki/Jormungardr_the_Nordic_Serpent

 

You might want to avoid going into the design slots of these two cards. Yours are not only more generic, but they have pretty much the same effects. I can see that some of the stats are toned down, but it's the design of the cards that make them unappealing because of Fenrir and Jormungardr already being made.

 

See if you can create different effects, except with a similar Summoning mechanism. It would give those cards a huge deal of improvement. Maybe opt for control as opposed to fast damage instead?

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http://yugioh.wikia.com/wiki/Fenrir_the_Nordic_Wolf

 

http://yugioh.wikia.com/wiki/Jormungardr_the_Nordic_Serpent

 

You might want to avoid going into the design slots of these two cards. Yours are not only more generic, but they have pretty much the same effects. I can see that some of the stats are toned down, but it's the design of the cards that make them unappealing because of Fenrir and Jormungardr already being made.

 

See if you can create different effects, except with a similar Summoning mechanism. It would give those cards a huge deal of improvement. Maybe opt for control as opposed to fast damage instead?

Edited the effects for them, thanks for your suggestions.

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