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Spell Generator


mr. waifu

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Spell Generator

Quick-Play Spell

When this card is activated, flip it face-down, and, if possible, place 1 Spell Counter on a face-up "Magical Citadel of Endymion" you control. You can only activate 1 "Spell Generator" per turn. If you activate this card, you can not activate Trap Cards until the end of the turn

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So that's how you got your name.

 

It would help in most turbo spell counter Decks, obviously, namely something with Magical Abductor, which I believe is a key combo piece in several FTKs. It helps out Royal Magical Library, but not to an extent that it gets too much help, only consistent. Unfortunately, though, that's its only real use, and it has a drawback. In some ways, it can be more hurtful than helpful.

 

Take Reinforcement of the Army for example. The card only helps, unlike this, which is useless without the actual Spell Counter support. On the other hand, not being able to use traps isn't much of a disadvantage in a spell-heavy deck. 

 

I suggest you give it a bit more of a use outside of just existing, say, "place 1 spell counter on a monster you can place a spell counter on," because the Deck is very dependent on not bricking anyway.

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