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[AGM, Written] Flarem!


Draconus297

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[spoiler=Prompt]

Anyway, FIRE Spellcaster-Type monsters [mostly] based on girls in provocative clothing. Their theme revolves around "attracting" the opponent's monsters to their field as Equip Cards at the cost of some LP. If they're used to Xyz Summon their boss, they can use the equipped monsters as additional Xyz Materials. In other words, get equipped monsters and the boss will be pretty much a force to be reckoned with.

 

They have some backrow support, one of them being a Field Spell based on the palaces of Arabian royalty that draw monsters as Equip Cards or Xyz Materials to their members.

 

 

 

Doesn't sound too difficult, plus it has tons of flavor. Let's get started.

 

[spoiler=Main Deck Monsters]

Flarem Dancer Amani

FIRE - Level 4 - Spellcaster/Effect - 1400/1600

This monster can be treated as Level 5 for the Xyz Summon of a Rank 5 Xyz monster. Once per turn, you can pay 500 Life Points to target 1 monster your opponent controls: Equip that monster to this card as an Equip Spell Card. This monster gains 100 ATK for every Equip Spell Card equipped to it. If this monster is used as Xyz Material for an Xyz Summon, you can attach all Equip Spell Cards equipped to this monster as additional Material for the Summon.

 

Flarem Dancer Djamila

FIRE - Level 5 - Spellcaster/Effect - 2000/1200

If your opponent controls more monsters than you do, you can Special Summon this monster from your hand. Once per turn, you can pay 500 Life Points to randomly select 1 monster your opponent controls: Equip that monster to this card as an Equip Spell Card. Once per turn, if your opponent would activate the effect of a Monster or Pendulum Spell Card, you can destroy 1 Equip Spell Card equipped to this monster to negate the activation, and if you do, that effect cannot be activated until your next End Phase. If this card is used as Xyz Material for an Xyz Summon, you can attach all Equip Spell Cards equipped to this monster as additional Material for the Summon.

 

Flarem Dancer Eshe

FIRE - Level 5 - Spellcaster/Effect - 2100/1600

If you control no monsters, you can Special Summon this monster from your hand. If this monster destroys your opponent's monster by battle, you can equip the destroyed monster to this card as an Equip Spell Card. During your End Phase, you can draw 1 card for each Equip Spell Card equipped to this monster. If this card is used as Xyz Material for an Xyz Summon, you can attach all Equip Spell Cards equipped to this monster as additional Material for the Summon.

 

Flarem Dancer Farah

FIRE - Level 5 - Spellcaster/Effect - 1900/1500

You can pay 1000 Life Points to Special Summon this monster from your hand. Once per turn, you can pay 500 Life Points to equip the monster your opponent controls with the lowest original ATK to this monster as an Equip Spell Card. If an Equip Spell Card equipped to this card is destroyed, except by this monster's own effect: Your opponent must select 1 monster in their hand or on their field to equip to this monster as replacement. You can only apply this effect of "Flarem Dancer Farah" once per turn. Once per turn, if your opponent would destroy 1 or more "Flarem" cards you control, you can destroy 1 Equip Spell Card equipped to this monster instead. If this monster is used as Xyz Material for an Xyz Summon, you can attach all Equip Spell Cards equipped to this monster as additional Material for the Summon.

 

Flarem Dancer Lila

FIRE - Level 5 - Spellcaster/Effect - 1500/1800

If a "Flarem" monster, except "Flarem Dancer Lila" is Special Summoned: You can Special Summon this monster from your hand. During either player's turn, you can pay 800 Life Points to equip the most recently Special Summoned monster your opponent controls to this monster as an Equip Spell Card (You can only activate this effect of "Flarem Dancer Lila" once per turn). Once per turn, you can destroy 1 Equip Spell Card you control to add 1 "Flarem" card from your Deck to your hand. If this monster is used as Xyz Material for an Xyz Summon, you can attach all Equip Spell Cards equipped to this monster as additional Material for the Summon.

 

 

 

[spoiler=Spells and Traps]

Palace of the Flarem

Field Spell

"Flarem" monsters you control gain 300 ATK and DEF. If your opponent would target a "Flarem" card(s) for a card's effect, you can destroy 1 Equip Spell Card you control to negate that effect, and if you do, destroy that card. Once per turn, you can pay 500 Life Points: Target 1 Special Summoned Attack Position monster on the field, then select and activate 1 of the following effects:

●Equip that target to 1 monster you control as an Equip Spell Card.

●Attach that target to 1 Spellcaster-Type Xyz monster you control as Xyz Material.

 

Flarem Jewelry

Equip Spell

Equip only to a "Flarem" monster. The equipped monster gains 200 ATK and DEF. If your opponent activates a Spell or Trap Card, you can shuffle this card into your Deck to negate and destroy that card. If this card is sent to the Graveyard, "Flarem" Xyz monsters you control are unaffected by your opponent's Spell/Trap Cards and their effects until the End Phase of this turn.

 

Flarem Garb

Equip Spell

Equip only to a "Flarem" monster. The equipped monster gains 200 ATK and DEF. If your opponent activates the effect of a Monster Card, you can destroy 1 Equip Spell Card you control to negate that effect. If this face-up card is destroyed by a card effect, except its own, during your opponent's turn: The current turn ends.

 

Flarem Perfume

Equip Spell

Equip only to a Spellcaster-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference. If the equipped monster battles, or is targeted by your opponent's card effect, you can add up to 2 "Flarem" cards from your Graveyard to your hand. If this card is sent to the Graveyard: You can add 1 "Flarem" monster from your Deck to your hand.

 

Flarem Parlor Room

Continuous Spell

If you control "Palace of the Flarem", your opponent cannot negate the Summon or effect of "Flarem" monsters. Once per turn, if a "Flarem" monster is Special Summoned, you can pay 1000 LP: Add 1 "Flarem Dancer" monster from your Deck to your hand. If this card would be destroyed, you can destroy 1 Equip Spell Card you control instead.

 

 

 

[spoiler= Extra Deck]

Flarem Musician Najwa

FIRE - Rank 5 - Spellcaster/Xyz/Effect - 2600/2100

2 Level 5 Spellcaster-Type monsters

This monster gains 200 ATK for every Xyz Material attached to this card. If the effect of a "Flarem" card you control would require you to destroy an Equip Spell Card you control, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, you can detach 1 Xyz Material from this card: Special Summon 1 "Flarem" monster from your Graveyard, but its effects are negated.

 

Flarem Mistress Qadira

FIRE - Rank 5 - Spellcaster/Xyz/Effect - 2400/2600

3 Level 5 Spellcaster-Type monsters

This monster gains 200 ATK and DEF for every Xyz Material attached to this card. If this monster attacks, you can detach 2 Xyz Materials from this card: Your opponent cannot activate cards or effects until the end of the Damage Step, also increase this monster's ATK by the ATK of 1 other "Flarem" monster you control, if possible. If this monster would destroy your opponent's monster by battle, attach it to this card as Xyz Material, instead.

 

Malika, Queen Hidden in the Flarem

FIRE - Rank 5 - Spellcaster/Xyz/Effect - 2700/2700

4 Level 5 Spellcaster-Type monsters

Cannot be Tributed or used as Xyz Material. You can also Xyz Summon this card using 1 "Flarem" Xyz monster you control as Material (Xyz Materials attached to that monster also become Xyz Materials on this card). This monster gains 200 ATK and DEF for every Xyz Material attached to this card. During each of your End Phases, detach 2 Xyz Materials from this card. This monster gains the following effects depending upon the number of Xyz Materials attached to this card:

●2+: Once per turn, you can pay 500 Life Points to attach the monster your opponent controls with the lowest Level/Rank to this card as Xyz Material.

●5+: If your opponent Special Summons a monster(s), you can detach 1 Xyz Material from this card to inflict 200 points of damage to your opponent x that monster's Level/Rank.

●8+: If you would pay Life Points to activate the effect of a "Flarem" card, your opponent must pay that amount, instead.

 

 

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