Spinny Posted May 2, 2016 Report Share Posted May 2, 2016 Hi guys! [spoiler= The Monsters][spoiler= The Formless, Reflection Of Man]You can Special Summon this card (from your hand or graveyard), by banishing 1 "Formless" card from your hand or graveyard. When this card is Summoned: Target 1 monster on the field, except a "Formless" monsters; while face-up on the field, this cards ATK and DEF becomes equal to that target's ATK and DEF, also it's name, Type, and Attribute becomes that target's and it gains that target's effects. You can banish this card and reveal 1 card from your hand; send all cards on the field with the same name as that card to the graveyard. [spoiler= The Formless, Reflection Of Nature]When this card is Summoned: Target 1 monster on the field, except a "Formless" monsters; while face-up on the field, this cards ATK and DEF becomes equal to that target's ATK and DEF, also it's name, Type, and Attribute becomes that target's and it gains that target's effects. You can banish this card from your Graveyard, then target 1 monster your opponent controls and reveal 1 monster in your hand; that target's name, Type, Attribute become the same as the revealed monsters, and it's ATK and DEF become equal to the revealed monster's also it gains the revealed monster's effects. [spoiler= The Formless, Refraction Of Neon]When this card is summoned it is changed to defense position, and if you do you can target 1 monster your opponent controls, this card gains DEF equal to the targets combined ATK and DEF , also this cards name and effects become that of the target's.During either player's turn, you can banish this card and 1 spell card from your graveyard to target 1 spell card in your opponents graveyard and activate it to your side of the field. [spoiler= Field Spell]If this card is activated; Discard 1 "Formless" card, Draw 1 card. Once per turn, during either player's turn: You can reveal 1 Monster from your hand and target 1 Monster on the field; that Monster's effects, ATK, DEF and name become the same as the revealed monster's. If this card is in your graveyard: you can banish 3 other cards from your graveyard; activate this card. [spoiler= Path to Formlessness]Tribute 1 monster; Special Summon 1 "Formless" Monster from your hand, deck or graveyard. If this card is sent to the graveyard: add 1 "Formless" card from your deck to your hand. You can only use this effect of "Path to Formlessness" once per turn. During your turn: you can banish this card from your graveyard, target 1 Monster you control and then shuffle all banished cards into the deck; if 5 or more cards were shuffled into the deck this way: send all monsters on the field with the same name as that monster to the graveyard. You can only use this effect of "Path to Formlessness" once per turn. Started out as just Nature, and now i've tried to make a smallish archetype out of it!Ideas for fixes and new cards are very welcome! Link to comment Share on other sites More sharing options...
Dova Posted May 2, 2016 Report Share Posted May 2, 2016 A few questions: 1. What happens if you give a monster the effects of an formless monster with Nature or Terrain?2. Why is Neon's ATK "?" if nothing happens to it? Also, why does it not gain much of the stats of its target?3. Did you mean for yourself to be able to constantly activate your field Spell ontop of itself if you are late game and have lots of cards in your Graveyard?4. Was this designed for any IRL card? Link to comment Share on other sites More sharing options...
Spinny Posted May 2, 2016 Author Report Share Posted May 2, 2016 A few questions: 1. What happens if you give a monster the effects of an formless monster with Nature or Terrain?2. Why is Neon's ATK "?" if nothing happens to it? Also, why does it not gain much of the stats of its target?3. Did you mean for yourself to be able to constantly activate your field Spell ontop of itself if you are late game and have lots of cards in your Graveyard?4. Was this designed for any IRL card?1. literally nothing, their attack will become 0 but they shouldnt be able to copy more cards on their summon, unless im wrong.2. Because I'm smart and forgot to fix it.3. Looping itself isnt really gonna do much let's face it, it has specific discard requirements so... It also makes the late game more interesting4. Well i mean the deck does have a lot of potential with cards like D.D.R. and some other things that are good for copying fodder but other than that, no, not really. Link to comment Share on other sites More sharing options...
Snatch Steal Posted May 2, 2016 Report Share Posted May 2, 2016 It's so pretty ( o A o) You can Special Summon this card (from your hand or Graveyard) by banishing 1 "Formless" card from your hand or Graveyard. When this card is Summoned: Target 1 monster on the field, except a "Formless" monster; while it is face-up on the field, this card’s ATK and DEF become equal to that target's ATK and DEF, also this card’s name, Type, and Attribute, and Effect become that target’s. You can banish this card and 1 other "Formless" card from your graveyard; Special Summon this card during your next Standby Phase. I don’t understand the (3) effect, since you could just banish 1 for the free summon anyway. The imposter effect seems sufficient, but it may have to be against something that’s really hurt by itself, like copying Ignister. If it didn’t target, it could out Kozmo ships, which would be pretty fun. You could always use it in a mirror match for something like that. Unfortunately, it wouldn’t work well against Xyz monsters, so BA might not enjoy it as much. When this card is Summoned: Target 1 monster on the field, except a "Formless" monster; while face-up on the field, this card’s ATK and DEF become equal to that target's ATK and DEF, also its name, Type, Attribute, and effects become that target's. You can banish this card from your Graveyard, then target 1 monster your opponent controls and reveal 1 monster in your hand; that target's name, Type, Attribute, Level, and effects become the same as the revealed monster, also its ATK and DEF become equal to the revealed monster’s. This is probably better than the former, since it functions essentially as an effect veiler. To make it even more potent, changing the level would be pretty funny against certain things, say, revealing Tragoedia or a Train. I’d feel bad about banishing it for Reflection of Man, since that graveyard effect is so useful. When this card is Summoned: Change it to Defense Position, also you can select 1 monster your opponent controls, and this card gains DEF equal to the target’s combined ATK and DEF, also this card’s name and effects become that of the target's. During either player's turn: you can banish this card and 1 Spell Card from your Graveyard, then target 1 Spell Card in your opponents Graveyard; This effect becomes that target’s effect. Activating used Raigeki sounds like fun. The opportunity to increase DEF by an astral amount already poses a threat, but the graveyard effect could still put a damper on your opponent. Perhaps you were fighting against Monarchs with Qliphort (because you’re bad), and you use this to copy Stormforth, tribute your opponent’s cards to summon a big ship (to no effect), alleviating Domain and letting you PS for game.Very interesting. When this card is activated: Discard 1 "Formless" card; Draw 1 card. Once per turn, during either player's turn: You can reveal 1 monster from your hand, then target 1 Monster on the field; that monster's effects, ATK, DEF and name become the same as the revealed monster's. If this card is in your Graveyard: you can banish 3 other cards from your Graveyard; activate this card in your Field Spell Card Zone. Being searchable with Terraforming (letting my Landformens be useful again) makes this a solid engine for the deck, getting cards in your Graveyard quickly enough to make things happen. If it could do that quicker, though, that would help out the deck a lot. Not to mention that the banish to re-activate allows a lot of leeway, since you’d probably be using this card at 3, and the ability to banish any 3 cards from your Graveyard lets you be very lenient in your resources. Riding Terrain over Terrain seems to be the best part of the engine, since there’s no OPT clause on it, which lets you draw some cards and get your good grave effects to go off. This is the perfect mirror match set, since you can use your opponent’s cards to your advantage. The problem mainly stands as a lack of support, since your ratios will add up to 12 cards total. Additionally, there’s not enough graveyard support for the deck, even with terrain, unless you were using something like Burning Abyss or Lightsworn, which could brick with these in hand. Link to comment Share on other sites More sharing options...
Spinny Posted May 2, 2016 Author Report Share Posted May 2, 2016 omfg i messed up neon and man so badly D:man's 3 effect is literaly usless and Neon needs a re-fit so it doesnt have the ? attack stat.Thanks for the feedback!Man is meant to destroy nature, it's like the kind of deep aspect of the deck.I'd kind of like ideas for more monsters and stuff, im thinking of maybe making a fusion or something that has high attack stats so the deck can function in a mirror match. Link to comment Share on other sites More sharing options...
Snatch Steal Posted May 2, 2016 Report Share Posted May 2, 2016 omfg i messed up neon and man so badly D:man's 3 effect is literaly usless and Neon needs a re-fit so it doesnt have the ? attack stat.Thanks for the feedback!Man is meant to destroy nature, it's like the kind of deep aspect of the deck.I'd kind of like ideas for more monsters and stuff, im thinking of maybe making a fusion or something that has high attack stats so the deck can function in a mirror match. I think it should be more of a support archetype in itself, to make Mirror Matches less "Let's see who draws/MSTs Scout first" And to piss off combo decks to an extent, because I'm a Masochist who somehow wants fun to burn. By the way, One for One would be an obvious card for this deck. Just saying. Link to comment Share on other sites More sharing options...
Spinny Posted May 2, 2016 Author Report Share Posted May 2, 2016 I think it should be more of a support archetype in itself, to make Mirror Matches less "Let's see who draws/MSTs Scout first" And to piss off combo decks to an extent, because I'm a Masochist who somehow wants fun to burn. By the way, One for One would be an obvious card for this deck. Just saying.i know 141 exists xDI think i'll make a sort of necro one next, so you can stop grave effects and stuff like that maybe. Link to comment Share on other sites More sharing options...
Spinny Posted May 3, 2016 Author Report Share Posted May 3, 2016 fixed man and neon.Drastic change to man's last effect and neon's attack went from ? to 0. Link to comment Share on other sites More sharing options...
Spinny Posted May 4, 2016 Author Report Share Posted May 4, 2016 New spell card!Path to Formlessness!This card is designed to be very powerful since the archetype itself doesnt currently do as much as i would like it to do. Link to comment Share on other sites More sharing options...
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