Dova Posted April 14, 2016 Report Share Posted April 14, 2016 An archetype of Wind-type fiends, their main gimmick is to mill the opponent's deck by their effects and gain effects from it and can special summon a monster from opponent's graveyard on destruction. They are all level 4 and have related effects on milling that lead to field spam or random pops. Their Spell and Trap are continuous and focus on further mill of the opponent's deck and they have a highly flexible rank-up card with a great rank 4-5 toolbox full of negations and free destruction on milling.[spoiler=Main Deck Monsters (4)]M.M.M. Cumulage WIND - Level 4 - Fiend/Effect - 1100/1900 When this card is Summoned while you control another “M.M.M.” monster(s): Send the top 2 cards of your opponent’s deck to the Graveyard. If this card is destroyed: You can target 1 monster in your opponent’s Graveyard that was sent there by the effect of an “M.M.M.” monster; Special Summon it to your side of the field. You can only use this effect of “M.M.M. Cumulage” once per turn. M.M.M. Circurer WIND - Level 4 - Fiend/Effect - 1400/1200 When this card is Normal Summoned: You can send the top 2 cards of your opponent’s deck to the Graveyard, and, if there were any monsters sent to the Graveyard by this effect, this card gains this effect: ● Once per turn: You can target 1 face-up monster your opponent controls; destroy it. M.M.M. Stratonomer WIND - Level 4 - Fiend/Effect - 1500/1600 Once per turn: You can send a number of cards from the top of your opponent’s Deck to the Graveyard equal to the number of other face-up “M.M.M.” cards you control. If this card is destroyed: You can Special Summon 1 other “M.M.M” monster from your Graveyard. You can only use this effect of “M.M.M. Stratonomer” once per turn. M.M.M. Cirrazard WIND - Level 4 - Fiend/Effect - 1500/1600 When this card is Special Summoned while you control another “M.M.M.” monster(s): You can send the top 3 cards of your opponent’s deck to the Graveyard, then Special Summon any monsters sent to the Graveyard by this effect to your side of the field. These monsters becomes Level 4, their effects are negated, also they cannot be used for the Summon of a monster(s), except for the Summon of a “M.M.M.” monster. If this card is destroyed: You can Special Summon 1 “M.M.M” monster from your Graveyard which has not been Summoned this turn. You can only use each effect of “M.M.M. Stratonomer” once per turn. [spoiler=Extra Deck (3)] M.M.M. Altician WIND - Rank 4 - Fiend/Xyz/Effect - 2200/1700 2 Level 4 WIND monsters During either player’s turn: You can detach 1 Xyz Material from this card; Negate all card effects that activate in your opponent’s Graveyard this turn. If this card is destroyed: Send the top 2 cards of your opponent’s Deck to the Graveyard. You can only activate each effect of “M.M.M. Altician” once per turn. M.M.M. Clouwitch WIND - Rank 4 - Fiend/Xyz/Effect - 2000/2300 2 Level 4 Fiend-type monsters When a card(s) is sent from your opponent’s Deck to the Graveyard: Send the top card of your opponent’s Deck to the Graveyard, then, if it was Spell Card, destroy 1 face-up monster your opponent controls. During either player’s turn: You can detach 1 Xyz Material from this card; cards cannot be moved from your opponent’s Graveyard this turn. You can only activate this effect of “M.M.M. Clouwitch” once per turn. M.M.M. Winistor WIND - Rank 4 - Fiend/Xyz/Effect - 2000/2300 2 Level 4 M.M.M. monsters Once per turn: You can detach 1 Xyz Material from this card, then declare Spell/Traps or monsters; your opponent sends 1 card from the top of their deck to the Graveyard for each card they control of that Type, also those cards cannot activate their effects this turn. If this card leaves the field: You can target 1 WIND Xyz monster you control, except “M.M.M. Winistor”; Special Summon this card, then attach that target to this card as Xyz Material. [spoiler=Spells/Traps (3)] Denial of Jupiter Continuous Spell During either player’s turn, if you control a Fiend-Type monster: You can activate this effect; Your opponent cannot activate cards or effects in their Graveyard this turn, also send this card to the Graveyard. If your opponent activates a card or effect while you control an “M.M.M.” monster: Send the top card of their Deck to the Graveyard. Denial of Aurora Continuous Spell During either player’s turn, if you control a “M.M.M.” monster: You can activate this effect; Neither player can move cards from their Graveyard this turn, also send this card to the Graveyard. If a card(s) is sent from your opponent’s deck to the Graveyard while you control a WIND monster: You can draw 1 card for each card sent this way. You can only activate this effect of “Denial of Aurora” once per turn. Denial of Yahweh Continuous Trap During either player’s turn, if you control a “XYZ” monster: You can roll a six-sided die; Send a number of cards from the top of both player’s Decks to the Graveyard equal to the result, then you can Special Summon up to 2 monsters sent to the Graveyard this way, also send this card to the Graveyard. Each time a card is sent from a player’s deck to the Graveyard, all monsters their opponent controls gain 100 ATK. Link to comment Share on other sites More sharing options...
Bellringer Angel Posted April 14, 2016 Report Share Posted April 14, 2016 Before I review this archetype, is this archetype based on D.D. or D/D/D? Just wondering. Link to comment Share on other sites More sharing options...
Dova Posted April 14, 2016 Author Report Share Posted April 14, 2016 Before I review this archetype, is this archetype based on D.D. or D/D/D? Just wondering. On D/D/D. Link to comment Share on other sites More sharing options...
Dova Posted April 18, 2016 Author Report Share Posted April 18, 2016 Bump. Link to comment Share on other sites More sharing options...
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