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[Archtype] Royal Paladins


netabig

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Well, here's my fabled Royal Paladin deck that has been recently stole the hearts of many. The spell card is usable without the deck, leaving room for more possibilities with other Archetypes!

 

[spoiler=Monsters]

[spoiler=Wingal Brave] Hu5EUcI.jpg
At the start of the duel, you can special summon this card to the 3rd monster zone in face up attack mode.
When another «Royal Paladin» is summoned to the field, you may special summon this card to the spell/trap zone. Once per turn, you can equip this card to a «Royal Paladin», It gains 500 attack.
When an attack hits during the battle that this unit boosts a unit with "Blaster" in its card name, you may place this card into your 3rd row monster's xyz material. If you do, search your deck for up to one card with "Blaster" in its card name, reveal it to your opponent, put it into your hand, and shuffle your deck.


[spoiler=Little Sage, Marron] JaKUbSu.jpg
"My dream is to experience all the wonders of the world!"
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You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
When another «Royal Paladin» is summoned to the field, you may special summon this card to the spell/trap zone. Once per turn, you can equip this card to a «Royal Paladin», It gains 1400 attack.
Once per turn when a monster you control declares an attack or has an attack declared on it, you can discard this card to add its DEF, to 1 of your monster's ATK points.


[spoiler=Knight of Friendship, Kay] jA6hz1w.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
When this unit attacks while it is not in the 3rd monster zone, if you have a monster on the field with "Blaster" in its card name, this unit gains 400 ATK until the end of that battle.
When another «Royal Paladin» is summoned to the field, you may special summon this card to the spell/trap zone. Once per turn, you can equip this card to a «Royal Paladin», It gains 1300 attack.
Once per turn when a monster you control declares an attack or has an attack declared on it, you can discard this card to add its DEF, to 1 of your monster's ATK points.


[spoiler=Flash Shield, Iseult] 5xzOuZx.jpg
Once per turn when a monster you control is being attacked, you can discard this card to add its DEF to 1 of your monster's ATK points.
When this card is discarded to guard from an attack, you may choose 1 «Royal Paladin» from your hand, and discard it. If you do, choose one of your «Royal Paladin» monsters that is being attacked, negate that attack and end the battle phase.


[spoiler=Lake Maiden, Lien] jPFpBkK.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
When another «Royal Paladin» is summoned to the field, you may special summon this card to the spell/trap zone. Once per turn, you can equip this card to a «Royal Paladin», It gains 1300 attack.
Once per turn if this card is in Attack position, you may switch this card to defense position and discard 1 card from your hand. Draw 1 card.
Once per turn when a monster you control declares an attack or has an attack declared on it, you can discard this card to add its DEF, to 1 of your monster's ATK points.


[spoiler=Dream Painter] jRwD4Dr.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
When another «Royal Paladin» is summoned to the field, you may special summon this card to the spell/trap zone. Once per turn, you can equip this card to a «Royal Paladin», It gains 1100 attack.
When this unit is summoned, if you have a «Royal Paladin» monster in your 3rd monster zone, choose 1 «Royal Paladin» from your hand, and put it into that monster's xyz material.
Once per turn when a monster you control declares an attack or has an attack declared on it, you can discard this card to add its DEF, to 1 of your monster's ATK points.


[spoiler=Blaster Blade] jgGOL1G.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
When this unit is summoned into the 3rd monster zone, you may flip 2 banished monsters facedown. If you do, target 1 of your opponent's monsters, destroy it. When this unit is summoned, if you have a «Royal Paladin» in your 3rd monster zone, you may flip 1 banished monster facedown. If you do, choose an opponent's lvl 4 or greater monster, and destroy it.
If a monster on your side of the field besides this card is attacking/being attacked, you can tribute this card if it is not in the 3rd monster zone and add its ATK/DEF points to that monster during that battle only.


[spoiler=Blaster Dark] YEUZX9D.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
This card is also treated as a «Royal Paladin».
If you have a card named "Blaster Javelin" in your 2rd monster's xyz material, this monster gains 400 ATK.
When this is summoned in the 3rd monster zone, you may flip 2 banished monsters facedown. If you do, choose one of your opponent's monsters, and destroy it.
If a monster on your side of the field besides this card is attacking/being attacked, you can tribute this card if it is not in the 3rd monster zone and add its ATK/DEF points to that monster during that battle only.


[spoiler=Knight of Silence, Gallatin] zdVkZIv.jpg
"Silence says it all. My sword, you shall have."
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You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. (Quick Effect)
If a monster on your side of the field besides this card is attacking/being attacked, you can tribute this card if it is not in the 3rd monster zone and add its ATK/DEF points to that monster during that battle only.


[spoiler=Knight of Loyalty, Bedivere] XJibYeh.jpg
You can special summon this card by tributing 1 «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. (Quick Effect)
When this unit attacks, if you control a monster in the 3rd monster zone with "Blaster" in its name, this unit gains 400 ATK until end of that battle.
If a monster on your side of the field besides this card is attacking/being attacked, you can tribute this card if it is not in the 3rd monster zone and add its ATK/DEF points to that monster during that battle only.


[spoiler=White Dragon Knight, Pendragon] C3llGi9.jpg
You can special summon this card by tributing 1 lvl 5 or higher «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. (Quick Effect)
If you have 4 or more banished monsters; at the beginning of your main phase, look at up to 5 cards from the top of your deck, search for up to one lvl 8 or higher «Royal Paladin» from among them, tribute this card and special summon it onto the 3rd monster zone, and shuffle your deck. This card and its xyz material are attached to the special summoned monster
When this card is summoned onto the 3rd monster zone, this card gains 500 until end of the turn.
When this card declares an attack while in the 3rd monster zone, draw 2 cards if an effect says to draw 1.


[spoiler=Twin Shine Swordsman, Marhaus] aI14lID.jpg
You can special summon this card by tributing 1 lvl 5 or higher «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. (Quick Effect)
When this card attacks a monster, if you have a «Royal Paladin» monster in your 3rd monster zone, this unit gains 400 ATK until the end of the battle.
When this card declares an attack while in the 3rd monster zone, draw 2 cards if an effect says to draw 1.


[spoiler=Solitary Knight Gancelot] EnYKusD.jpg
You can special summon this card by tributing 1 lvl 5 or higher «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. (Quick Effect)
If you have a card named "Blaster Blade" in this card's xyz material, you may flip 2 banished monsters facedown. This unit gains 1000 ATK and can attack twice until end of the turn.
You can reveal this card to your opponent from your hand and place it onto the top of your deck. Search your deck for up to one card named "Blaster Blade", reveal it to your opponent, put it into your hand, and shuffle your deck.
When this card declares an attack while in the 3rd monster zone, draw 2 cards if an effect says to draw 1.


[spoiler=Majesty Lord Blaster] Q2eyyek.jpg
You can special summon this card by tributing 1 lvl 7 or higher «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place. That monster is added to this card's xyz material. You can only special summon monsters by this effect once per turn, during either player's turn. (Quick Effect)
If you have a card named "Blaster Blade", and a card named "Blaster Dark" in this card's xyz material, this card gains 500 ATK and can attack twice each turn.
When this card declares an attack, you may target 1 "Blaster Blade", and 1 "Blaster Dark" that you control, attach them to this card as xyz material. If you do, this card gains 1000 ATK until the end of the battle phase.
When this card declares an attack while in the 3rd monster zone, draw 2 cards if an effect says to draw 1.


[spoiler=Exculpate the Blaster] cGBGw3o.jpg
If you do not control a lvl 8 or higher «Royal Paladin» monster, you cannot summon this card. Once per turn, you can special summon this card from your hand by tributing 1 lvl 8 or higher «Royal Paladin» monster in your 3rd monster zone and special summoning this card in its place.(Quick Effect)
If you do not have a card named "Blaster Blade" in this card's xyz material, this monster cannot declare an attack.
When this card is summoned into any zone besides the 3rd monster zone, destroy it.
If this card is in the 3rd monster zone, you can flip 3 banished monsters facedown. Until end of turn, this card battles all of your opponent's monsters in one attack. It's attack cannot be negate.
When this unit attacks while it is in the 3rd monster zone, you can detach all cards in its xyz material not named "Blaster Blade" or "Blaster Dark", and this unit gains 400 ATK until the end of the turn for each card sent to the graveyard by this effect.
At the end of the battle that this monster attacked, choose a card named "Blaster Blade" from your graveyard or xyz material, tribute this card and summon it in its place, and detach all of your xyz material.
When this card declares an attack while in the 3rd monster zone, draw 2 cards if an effect says to draw 1.





[spoiler=Spells]

[spoiler=NEO Vangaurd] Kskv8tj.jpg
This card automatically is played from the deck at the beginning of the duel. This card cannot be removed from the field, targeted, or negated by card effects. Monsters played in the 3nd monster zone cannot be destroyed, banished, or shuffled/sent back to the hand/deck; except by a spell/trap effect targetting the monster on spell/trap controller's side of the field. 3rd row monsters placed in defense position are switched to faceup attack position during the controller's next endphase after the turn it was placed. When a monster in the 3rd monster zone declares an attack, its controller draws 1 card. When a player recieves battle damage from a battle involving their monster in the 3rd monster zone, they must banish the top card of their deck faceup.


[spoiler=Mystical Space Typhoon] MysticalSpaceTyphoon-SDMP-EN-C-1E.png
Target 1 Spell/Trap Card on the field; destroy that target.





[spoiler=Traps]

[spoiler=Blazing Mirror Force] BlazingMirrorForce-DOCS-EN-ScR-1E.png
When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the total original ATK of the destroyed monsters, then inflict damage to your opponent equal to the damage you took.


[spoiler=Mirror Force] MirrorForce-YGLD-EN-C-1E-C.png
When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.


[spoiler=Call of the Haunted] CalloftheHaunted-SDSE-EN-C-1E.png
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


[spoiler=Solemn Warning] SolemnWarning-SDSE-EN-C-1E.png
When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy that card.


[spoiler=Bottomless Trap Hole] BottomlessTrapHole-SDHS-EN-C-1E.png
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.



 

 

The main gimmick with these guys is special summoning a monster that is a few levels higher each turn into your 3rd monster zone so as to keep them protected, while also using the monster/equips to boost your card's attack power or defend them. I appreciate any and all commentary on these.

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Very difficult deck to beat.  I would fear for the game if this became a commonly used deck.  lol.

 

[spoiler=Brag]

Just became the first person to officially beat netabig's Vanguard deck from this archetype and only because I had a killing move with three backup killing moves. I would have lost the next turn.  He was undefeated up till our duel.  #CLASH

 

 

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  • 1 month later...

Very difficult deck to beat. I would fear for the game if this became a commonly used deck. lol.

 

[spoiler=Brag]

Just became the first person to officially beat netabig's Vanguard deck from this archetype and only because I had a killing move with three backup killing moves. I would have lost the next turn. He was undefeated up till our duel. #CLASH

 

 

Well, then I beat him a little after that, it would seem that public decks have their moments to shine too Xd

 

[spoiler=Brag]

Praise the monster snatching cards XD, if not I would be pretty much dead.

 

 

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