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][AGM] Swindling Spellcasters - The Scryster Archetype!


Tojin

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The Scryster archetype takes its inspiration partly from Sylvans, partly from the Gishki, and partly from the Apprentice Magician engine. In fact, because of that last one, I made some of the cards support Spellcasters in general, and not just other Scrysters. Criticism is welcome, as always. More specifically, let me know if you think the set could use more Spell/Trap support, as there's 3 Spells and 1 Trap to the dozen monsters.

 

Main Deck Monsters

 

Scryster Charlatan

Level 2

EARTH/Spellcaster/Effect

1100/900

If you control no face-up monsters, you can Special Summon this card from your hand. If you do, you cannot Special Summon monsters this turn, except “Scryster” monsters. When this card is Special Summoned, you can reveal the top 3 cards of your Deck and rearrange them in any order. When this card is destroyed by battle, you can excavate the top 2 cards of your Deck, Special Summon 1 excavated “Scryster” monster, then send the other excavated card(s) to the Graveyard.

 

Scryster Cheater

Level 2

EARTH/Spellcaster/Effect

200/1200

When this card is Special Summoned by the effect of a “Scryster” card, you can reveal the top 3 cards of your opponent’s Deck, choose 1 of those cards and place it on the bottom of their Deck, then return the other cards to the top of your opponent’s Deck in the same order. You can only activate this effect of “Scryster Cheater” once per turn.

 

Scryster Chiseler

Level 2

EARTH/Spellcaster/Effect

1500/100

You can draw 1 card and reveal it. If the revealed card is a “Scryster” monster, you can Special Summon it. You can only activate this effect of “Scryster Chiseler” once per turn. This card gains 100 ATK x the total Level/Rank of monsters you control.

 

Scryster Trickster

Level 2

EARTH/Spellcaster/Effect

1400/800

If this card is Normal Summoned or excavated from the Deck by a card effect, you can Special Summon 1 “Scryster” monster from your hand or Graveyard. Once per turn, during either player’s turn, when your opponent activates a card or effect that targets a card: You can change the target of that card or effect to another valid target.

 

Scryster Scammer

Level 2

EARTH/Spellcaster/Effect

0/1800

When your opponent declares an attack against a “Scryster” monster you control or a direct attack, you can Special Summon this card from your hand, then excavate the top 3 cards of your Deck. If you do, Special Summon any excavated “Scryster” monsters, then send the other card(s) to the Graveyard. The summoned monsters are destroyed during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except “Scryster” monsters.

 

Scryster Cozener

Level 2

EARTH/Spellcaster/Effect

1200/1000

If this card is excavated from the Deck; you can Special Summon this card. If you do, you can target 1 card on the field: return it to the top of its owner’s Deck. If the targeted card is a monster, its Level must be lower than or equal to the total Levels/Ranks of all monsters you control.

 

Extra Deck Monsters

 

Scryster Pettifogger

Rank 2

DARK/Spellcaster/Xyz/Effect

2000/500

2 Level 2 Spellcaster-type monsters

If a “Scryster” monster’s effect would make you reveal cards from either player’s Deck, you can reveal that many cards + the number of Xyz Materials attached to this card instead. Once per turn, you can detach 1 Xyz Material from this card to Special Summon 1 “Scryster” monster from your Graveyard. It gains 500 ATK.


Scryster Conniver

Rank 2

DARK/Spellcaster/Xyz/Effect

500/2000

2 Level 2 Spellcaster-type monsters

Face-up Level 2 or lower Spellcaster-type monsters you control cannot be selected as attack targets. Once per turn, during either player’s turn, you can detach an Xyz Material from this card; this card cannot be destroyed until the End Phase. When this card is removed from the field, you can reveal the top 3 cards of your Deck, then return them in any order.


Scryster Double-Crosser

Rank 2

DARK/Spellcaster/Xyz/Effect

1800/700

2 Level 2 Spellcaster-type monsters

Once per turn, when you Xyz Summon a “Scryster” Xyz Monster while this card is face-up on the field, you can draw 1 card. Once per turn, you can detach an Xyz Material from this card to Special Summon 1 monster from your opponent’s Graveyard whose Level is equal to or less than the total Ranks of all Xyz Monsters you control. Send that monster to the Graveyard at the end of the turn.


Scryster Inveigler

Rank 3

DARK/Spellcaster/Xyz/Effect

2200/800

3 Level 3 Spellcaster-type monsters

Face-up Level 3 or lower Spellcaster-type monsters you control gain 500 ATK. If this card has a “Scryster” Xyz Monster attached to it as Xyz Material, it gains the following effect:

  • Once per turn, during either player’s turn, when your opponent activates a Spell/Trap card or the effect of a Spell/Trap card, you can detach an Xyz Material from this card to negate and destroy that Spell/Trap card. If you do, reveal the top 3 cards of your Deck, then return them to the top of your Deck in any order.


Scryster Con Artist

Rank 3

DARK/Spellcaster/Xyz/Effect

800/2200

3 Level 3 Spellcaster-type monsters

Face-up Level 3 or lower Spellcaster-type monsters you control cannot be targeted by card effects. If this card has a “Scryster” Xyz Monster attached to it as Xyz Material, it gains the following effect:

  • Once per turn, you can detach 1 Xyz Material from this card to target 1 monster on the field: destroy it, then if you do, draw 1 card for every 4 Levels it had on the field.


Scryster Master of Deceit

Rank 4

DARK/Spellcaster/Xyz/Effect

2600/1400

4 Level 4 Spellcaster-type monsters

Other face-up “Scryster” monsters you control are unaffected by the effects of Spell/Trap cards. If this card has a “Scryster” Xyz Monster attached to it as Xyz Material, it gains the following effect:

  • Once per turn, you can detach an Xyz Material from this card to excavate the top 5 cards of both player’s Decks. Special Summon any excavated “Scryster” monsters to your side of the field, also return cards your opponent controls to their owner’s hand(s) equal to half the number of monsters excavated by this card’s effect. Send the remaining cards to the Graveyard. You cannot Special Summon monsters for the rest of the current turn.

 

Spells and Traps

 

Scryster Kangaroo Court

Field Spell

All “Scryster” monsters on the field gain 500 ATK.

Once per turn, you can activate one of the following effects:

  • Reveal the top 2 cards of either player’s Deck, then rearrange them in any order.

  • Reveal the top card of your Deck, then if it’s a “Scryster” monster, Special Summon it. If it’s not, return it to the top of your Deck.


Rank-Up-Magic Scam Force

Normal Spell

Target 1 Xyz Monster you control; Xyz Summon 1 “Scryster” Xyz Monster whose Rank is equal to or 1 Rank higher than the targeted monster, using the targeted Xyz Monster as Xyz Material. The Summoned monster must have a different name from the target. You can banish this card from your Graveyard to add 1 “Scryster” monster from your Graveyard to your hand. You cannot activate this effect during the turn this card was sent to the Graveyard.

 

Rank-Down-Magic Gyp Force

Normal Spell

Target 1 Xyz Monster you control; Xyz Summon 1 "Scryster" monster whose Rank is equal to or 1 Rank lower than the targeted monster, using the targeted monster as Xyz Material. The Summoned monster must have a different name than the target. You can banish this card from the Graveyard to excavate the top 3 cards of your Deck, add 1 excavated "Scryster" card to your hand, then shuffle the other excavated cards into your Deck. You cannot activate this effect during the turn this card was sent to the Graveyard.


Scryster Ochlocracy

Normal Spell

Pay LP in multiples of 800 (max. 4000), then excavate 1 card from the top of your Deck for each multiple of 800 LP paid, then Special Summon as many excavated “Scryster” monsters as possible, also send the remaining cards to the Graveyard. You cannot Special Summon monsters during the turn you activate this card, except “Scryster” monsters.

 

Scryster Dodgy Contract

Normal Trap

“Scryster” monsters you control cannot be destroyed by battle this turn, and any Battle Damage you would take from a battle involving a “Scryster” monster you control is halved. Once per turn, during either player’s turn, except the turn this card was sent to the Graveyard, you can banish this card from the Graveyard to select and apply one of the following effects:

  • “Scryster” monsters you control cannot be destroyed by battle this turn, and any Battle Damage you would take from a battle involving a “Scryster” monster you control is halved.

  • Reveal the top 2 cards of either player’s Deck, then put them back on top of their owner’s Deck in any order.

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Fellow AGM member, I hear your suffering and relent!

 

Cozener and Trickster are really........confusing. Both use "When" which means they lose the timing because excavation is not the last thing that happened to them. And Cozener's effect could activate in the Deck which is a Big NO NO. Effect-wise, the effects seem alright, the Special Summoning doesn't happen TOO quickly, and due to the low stats, doesn't pose a swarm threat that much.

 

(Btw, Scryster reads "Once per turn, during either player’s turn, when your opponent activates a card or effect that targets a card: You can change the target of that card or effect to another valid target. You can only activate this effect of “Scryster Trickster” once per turn." You have two OPT's there: Soft OPT and Hard OPT. Either take out the "Once per turn, " to make it Hard OPT, or the "You can only activate this effect of “Scryster Trickster” once per turn." Soft OPT is fine IMO, and you could use both, but I wouldn't recommend it.)

 

The theme is neat, the Cards in Extra are fun, the Spell/Traps are very interesting (I like the rank-up theme as well). Good work, AGM Member! I know I'm not saying much, but I'm exhausted and SOMEONE had to comment on this. Plz AGM memberz do sumtin

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