VCR_CAT Posted September 3, 2015 Report Share Posted September 3, 2015 [spoiler= Decklist] Monsters:Artifact Vajra x3Artifact Labrys x1Artifact Caduceus x1Artifact Scythe x2Artifact Moralltach x1Ghost Ship x2Vylon Prism x3Thunder Seahorse x2Vylon Cube x2Honest x2 Spells and Traps:Artifact Ignition x3Double Cyclone x1Raigeki x1Golden Bamboo Sword x3Hidden Armory x2Soul Devouring Bamboo Sword x1Cursed Bamboo Sword x3Instant Fusion x2Foolish Burial x1Artifact Sanctum x3 Extra Deck:Star Eater x1Cloudcastle x1Vylon Alpha x2Red Dragon Archfiend Scarright x1Stardust Spark Dragon x1Vylon Epsilon x2Black Rose Moonlight Dragon x1Clear Wing Synchro Dragon x1Elder Entity Norden x2Constellar Pleiades x2Artifact Durendal x1 I went back and spruced up my Bamboo Artifact Vylon deck! This is a weird deck that, by all means, probably shouldn't work but it totally does. I'll break down the strategies for you: The end-game is to have a monster equipped with both Cursed and Soul-Devouring Bamboo Swords and basically create kind of a pseudo-Yata-Lock. Cursed allows me to continually attack directly while also bouncing Soul-Devouring to ensure that it doesn't die by its own effect. Preferably the end-game usually has Vylon Alpha with the Bamboo Swords and Vylon Prism equipped, for 3200 beatdowns that attack directly and stop draws. Vylon Alpha is probably the ace of the deck; allowing me to recycle the Bamboo Swords and go into the end-game quite easily. Vylon Epsilon is a team-player. Usually I'm making Epsilon with Cube, which searches out a Cursed Sword, and then popping 1 with Epsilon lets Cursed search out any other Bamboo card, and then going into Alpha either right away or on my next turn ensures that I can make use of whatever Bamboo sword I added to my hand. The Artifact component adds a potent and fairly consistent engine to the mix. The level 5's allow me to go into either Epsilon or Alpha quite easily and get my end-game rolling (which can happen as fast as a couple turns). The two Instant Fusions let me go into plays off of one Normal Summon fairly easily, and usually allow to do the Epsilon-Alpha moves in one turn. So far the deck is very surprisingly strong, but has its setbacks. Vylons as engine, while working perfectly with the equip-nature of the Bamboo Swords, are fairly inconsistent. While the Artifact engine has carried its own weight (and then some), the Vylon Engine lacks any kind of effective searcher of its own, beyond Thunder Seahorse. Seahorse isn't too bad in this deck as with the Artifact side of things I can stand to not put any monsters on the board in a turn. But, I would rather have a spell/trap searcher for Vylons, and unfortunately there isn't one that's effective in this deck. So far, I have been able to beat Shaddolls effectively using this build, so its effectiveness can be quite scary. Link to comment Share on other sites More sharing options...
VCR_CAT Posted September 8, 2015 Author Report Share Posted September 8, 2015 One more bump for good measure Link to comment Share on other sites More sharing options...
VCR_CAT Posted September 14, 2015 Author Report Share Posted September 14, 2015 Shining Angel is able to grab either, but Thunder Seahorse is proactive; so for the time being it's probably the best card I can choose for this deck as a viable Vylon searcher. Hopefully somewhere down the road Konami pulls a Gem Knight on Vylons and gives them at least one card that makes them more consistent; or at least something generic crops up that makes either of these tuners more easily searched. Until then, I need to rely on Thunder Seahorse, or drawing into them with the Bamboo engine. Link to comment Share on other sites More sharing options...
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