Trebuchet MS Posted January 13, 2015 Report Share Posted January 13, 2015 Rules All Leaderboard rules apply. First to 3 votes or most votes by the deadline wins. The winner gets a rep from the loser. Voters are to explain their reasoning. Better-explained thought processes will receive reps. Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable) Remove any evidence of the card being made by you to ensure anonymity. In case a downtime happens, the deadlines may be extended. Deadlines PM your cards within 48 hours after I accept the challenge. Voters have 72 hours to vote once the cards are posted up. Requirements Create a card whose primary focus is on inflicting Effect Damage. Card A [spoiler Card Text]Cannot be Special Summoned. When this card attacks, your opponent cannot activate cards and effects until the end of the Damage Step. Once per turn, you can activate 1 of these effects. *When this card destroys a monster by battle: Inflict damage to your opponent equal to half the ATK of the destroyed monster in the Graveyard. *During your Main Phase 1: You can inflict 1200 damage to your opponent. If you activate this effect, your opponent takes no further damage this turn.[/spoiler] Card B Goblin Bomber Squad FIRE/Warrior/Effect/Level 4 1600/200 This card must attack if able. If this card is Summoned: You can add 1 "Prepared Explosives" from your Deck or Graveyard to your hand. When this card in your possession is destroyed by battle and sent to the Graveyard: Inflict 1000 damage to your opponent. Link to comment Share on other sites More sharing options...
Northern Sage Posted January 13, 2015 Report Share Posted January 13, 2015 I'll do this. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 13, 2015 Author Report Share Posted January 13, 2015 And we are go. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 15, 2015 Author Report Share Posted January 15, 2015 We have about 12 hours until the 48-hour limit expires. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 15, 2015 Author Report Share Posted January 15, 2015 48 hours is up, and the vacancy is open once again. Link to comment Share on other sites More sharing options...
-Noel- Posted January 15, 2015 Report Share Posted January 15, 2015 Can I? Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 15, 2015 Author Report Share Posted January 15, 2015 You may. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 16, 2015 Author Report Share Posted January 16, 2015 Let the voting commence. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 16, 2015 Report Share Posted January 16, 2015 …card B is searchable by RoTA, goes off of any summon, is a level four, and has 200 DEF (various triggers with this, but thankfully Rekindling went to 1). That's a sick amount of burn retrieval. And then it can go into cowboy. And also, he has no OPT clause(retrieving multiplies with ease, recycling with CoTH/Warrior Returning alive, etc), for whatever that's worth. I'm loving the concept, I really really am. Honestly, I love the idea….but I think it's just a tad bit too much. And lol, based on a certain status I can guess who made this. I like A, as well. Safe attacking into nice amounts of burn damage OR playing it safe and dealing 1200, which is a really solid amount. Getting multiples on the board can quickly end the opponent, and there is no hard OPT. Not sure how I feel about that. However, it is level 6, so that seems fine. Voting for Card A for seeming a tad bit more balanced than B. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 16, 2015 Author Report Share Posted January 16, 2015 1-0 Card A. Link to comment Share on other sites More sharing options...
Darj Posted January 16, 2015 Report Share Posted January 16, 2015 Card A: An Armades monarch that burns like Flame Wingman. Card looks solid; not much else to say. I would Tribute/Stormforth something for this. Card B: Searching effect works on any kind of Summon, no OPT clause; the card lacks restrictions. Then it add damage to the card it searches, gets Warrior support, Goblin support (Scrounging Goblin) AND even Rekindling support, just because "it may as well" apparently. I vote for Card A because it is a solid Tribute monster as good as a Monarch, whereas Card B is to prone to being abused and appears to be designed for that purpose. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 17, 2015 Author Report Share Posted January 17, 2015 2-0 Card A. Link to comment Share on other sites More sharing options...
chiagirl Posted January 17, 2015 Report Share Posted January 17, 2015 I like card A as it's a solid tribute monster. Its armades like effect ensures that it's first way to inflict burn damage will likely go through; but it's second burn effect is still good as it can likely inflict more damage, as well as deal the last bit you need to end the game. It's not broke either being that it's a level 6 that can't be special summoned, and it's second burn effect doesn't allow them to take any further damage that turn (but you can still attack, which is nice). I'm not sure how often it would be used as I still think there are better tribute monsters (monarchs, vanity's, majesty's) but the card is fair and does what it does well. I have mixed feelings about card B. At first glance it looks kind of underwhelming, but when you think about it more it becomes pretty annoying. It's effect can activate upon any kind of summon, and the fact that it can fetch Prepared Explosives from the graveyard as well could lead to having more than your typical 3 uses of the trap card (assuming you run 3 copies). It's searchable by reinforcements of the army, and being a level 4 makes it optimal for xyz plays with cards like tin goldfish. Since it's forced to attack you'll likely get the 1000 burn the turn it's summoned by crashing it into an opponent's beat stick. That in addition to setting the prepared explosives you searched and flipping it on your opponent's turn could very well be enough damage to end the game if it's late enough in the duel. Despite that I don't necessarily think the card is overpowered, but it does seem like it would make people pretty annoyed to lose that way. I'm going to vote for card A as it's a solid card that I don't see any way to abuse. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted January 18, 2015 Author Report Share Posted January 18, 2015 3-0 in Card A's (and my) victory. Link to comment Share on other sites More sharing options...
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