Trebuchet MS Posted June 22, 2014 Report Share Posted June 22, 2014 Rules All Leaderboard rules apply. First to 3 votes or most votes by the deadline wins. The winner gets a rep from the loser. Voters are to explain their reasoning. Better-explained thought processes will receive reps. Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable) Remove any evidence of the card being made by you to ensure anonymity. In case a downtime happens, the deadlines may be extended. Deadlines PM your cards within 48 hours after I accept the challenge. Voters have 72 hours to vote once the cards are posted up. Requirements Create a card that modifies other card's text boxes, be it altering, adding, or deleting effects. Card A [spoiler Lore]During either player's turn, when the effect of an Effect Monster activates outside of the field: You can discard this card; That effect becomes "Special Summon this card to your opponent's side of the field". You can only activate this effect once per turn. While this card remains face-up on the field, monsters cannot switch battle positions.[/spoiler] Card B [spoiler Lore]When your opponent activates a Spell/Trap Card: Change all instances of "you" in that Spell/Trap Card's effect(s) to "your opponent", and vice-versa. (This also changes what it can target.) Then, if that Spell/Trap Card has a target(s), you can choose new appropriate target(s) for it.[/spoiler] Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 22, 2014 Author Report Share Posted June 22, 2014 Bump. Is the requirement too much of a creative niche? Link to comment Share on other sites More sharing options...
Overfrost! Posted June 22, 2014 Report Share Posted June 22, 2014 Is the requirement too much of a creative niche?Altering is too much, and too impractical. Removing is . . . the same actually.BUT, adding effects is possible. Link to comment Share on other sites More sharing options...
Northern Sage Posted June 22, 2014 Report Share Posted June 22, 2014 Altering is too much, and too impractical. Removing is . . . the same actually. BUT, adding effects is possible. Are you actually taking him up on the challenge? Otherwise, I'm totally game. (By the way, Artifact Durendal actually does do something like that). Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 22, 2014 Author Report Share Posted June 22, 2014 I will interpret it as Overfrost not accepting. ADS, it's go time. Link to comment Share on other sites More sharing options...
Overfrost! Posted June 22, 2014 Report Share Posted June 22, 2014 Are you actually taking him up on the challenge?Otherwise, I'm totally game.(By the way, Artifact Durendal actually does do something like that).No I was not.Oh yeah, that kind of altering. I was thinking different things. :3 Link to comment Share on other sites More sharing options...
Northern Sage Posted June 22, 2014 Report Share Posted June 22, 2014 Card sent. No I was not. Oh yeah, that kind of altering. I was thinking different things. :3 Now I'm curious what kind you were thinking of… Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 23, 2014 Author Report Share Posted June 23, 2014 Cards posted up, voting begins. Link to comment Share on other sites More sharing options...
Overfrost! Posted June 23, 2014 Report Share Posted June 23, 2014 Now I'm curious what kind you were thinking of…Something like . . . I can't explain. xDAnyway,Card A:Oh well, better Debunk? Do this to Nephilim/Midrash. (>^ _ ^)>Hmmm . . . I can say that it's good, but I can't really say whether it's op or not. I guess it's not that bad, as what it will mostly do is negating a non-field effect, and provide a wall. It's rare to see something big doing stuffs not from field (oh! Rulers).Card B:It's understandable to me. Might be too complicated though, and kinda too weird.That aside, it's rare to meet something that can be reflected with this. As most staple traps won't target, or use specific targeting. Wiretap is better imo.Vote to Card A.Offtopic: This will be my last vote for the next 1-2 weeks. Since I'm off to wonderland for that time, might visit the site, but dunno about doing stuffs other than reading . . . Sorry guys. :( Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 23, 2014 Author Report Share Posted June 23, 2014 Score is 1-0 in Card A's favour. Link to comment Share on other sites More sharing options...
magemeek22 Posted June 23, 2014 Report Share Posted June 23, 2014 Ok, my review'll be short: Card A: Ok, I really do like this card because, well, it screams F*CK SHADDOLLS AND THE META. That said, the conditions are simple and it is immensely useful in its current form. It is very balanced, and provides great utility. Aside from its major effect, however, the rest of the card is a little less palatable. It's a level 6 monster with decent stats and a mediocre on-field effect, and normally, none of that's a turn off. However, when you're running a card like this, it has the high potential of just being, well, a dead draw. Sorry, I was being dumb. I just realized that you could use this to summon your own monsters to your opponent's field, which could lead to REALLY interesting plays with Ido, the Supreme Magical Force. Card B: Mirror Force? D-Prison? Fiendish Chain? HAH! I OWN YOU. Unfortunately, with Relay Soul, this is sickly broken. This effect is so unique and ideal that it makes the card insanely good. And this works wonders against so many cards too. Unfortunately, there are some major setbacks when it comes to the actual execution of the card (using it would lead to a lot of confusing moments when deciphering the new effect of the affected card, especially concerning "your" and "your opponent"). This card is also insanely funny when it comes to certain cards (The Monarchs Storm Forth). This is a tough vote, seeing as both cards are exceptional in terms of design and intent. Unfortunately, Card A has better execution due to the ambiguities when using card B. Vote goes to A. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 23, 2014 Author Report Share Posted June 23, 2014 2-0 Card A. Link to comment Share on other sites More sharing options...
Northern Sage Posted June 24, 2014 Report Share Posted June 24, 2014 bump for votes Link to comment Share on other sites More sharing options...
-Dom- Posted June 24, 2014 Report Share Posted June 24, 2014 Card A: I like it, as others said, nice and anti-meta, and harder for the opponent to stop than other cards like it or hand traps in general. Also, the fact that it's a zombie even means that it might be usable in some decks as a summonable monster and not a variation on veiler that's level 6, and therefore is less of a side card in these decks. Backing this up are its decent stats for a level 6 (almost too high; just a nitpick as he's only 100 DEF off of Dark Magician's stats with an effect, though I understand power creep etc), and its on-field effect to make sure it has some presence (though a bit usless). Finally, the first effect is very open, meaning you could combo your own monster effect as magemeek22 said, which is nice. Card B: is confusing. I do understand the general idea, but I feel like the Rulings problems created by this card would be immense in number, spouting endless debates on how it works with certain cards. However, for the most part it seems like it would be great, actually COUNTERING cards like Mirror Force and D. Prison rather than just negating them as all other COUNTER traps do, which is really nice. However, I almost feel that the card could be too could just because it doesn't have a cost. While the majority of counter traps are much more generic, the uses of this card could be quite devastating in most cases; many staple traps would be turned by this for no cost, with enemies being killed by their own mirror forces/ D.prisons etc, which could destroy them. Overall, both are very cool and original cards, and I like the ideas behind both, but my vote also goes to Card A due to it being slightly more balanced and less problematic. B simply needs a cost of some kind. Link to comment Share on other sites More sharing options...
Northern Sage Posted June 24, 2014 Report Share Posted June 24, 2014 3-0 Card B My victory. Link to comment Share on other sites More sharing options...
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