magemeek22 Posted June 18, 2014 Report Share Posted June 18, 2014 -All Leaderboard rules apply. First to 3 votes or most votes by the deadline wins. All voters must elaborate on their votes. -The winner gets a rep from the loser. -All voters get likes. -The deadline for entries is June 18th. -The contest ends on June 21st. -Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable) -Cards must be PM'd to me. -Remove any evidence of the card being made by you to ensure anonymity. -In case a downtime happens, the deadlines may be extended. -The creators should avoid posting comments that give away whose card is whose. Requirement: Make a card that supports Spell Counter Decks [spoiler='Card A'] You can only use 1 "Invoker of Dark Magic" effect per turn, and only once that turn. You can remove any number of Spell Counters from your side of the field; Special Summon this card (from your hand), and if you do, this card's Level becomes equal to the number of Spell Counters removed for its Summon. You can remove any number of Spell Counters from your side of the field; Special Summon 1 "Mage Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0) for each Spell Counter removed this way. [/spoiler] [spoiler='Card B'] If you would Synchro Summon a Spellcaster-Type Synchro Monster using this card as a Synchro Material Monster, you can treat each Spell Counter on your side of the field as a Level 1 non-Tuner Spellcaster-Type monster (It is removed if you using it as a Synchro Material Monster.) During your Main Phase, if you have 2 or more Spell Counters on your side of the field: You can target 1 Level 4 or lower monster in your Graveyard; banish that target. During the Main Phase 1 of your next turn, you can Special Summon that banished monster (even if this card is no longer face-up on the field.) You can only use this effect of "Magical Girl of Time - Alice" once per turn. [/spoiler] Link to comment Share on other sites More sharing options...
-Noel- Posted June 18, 2014 Report Share Posted June 18, 2014 You are mine! Link to comment Share on other sites More sharing options...
magemeek22 Posted June 18, 2014 Author Report Share Posted June 18, 2014 Ok! Looks like I got a competitor in under 2 minutes! DAMN! (Anyways, while I'm at it, you can send your card whenever you want by tomorrow; I'm done so as soon as I get it, I'll post it) Link to comment Share on other sites More sharing options...
-Noel- Posted June 18, 2014 Report Share Posted June 18, 2014 please take note that when you posted the card, you should make a reply as well, since it's not only to bump the thread, but also to set the deadline. Link to comment Share on other sites More sharing options...
magemeek22 Posted June 18, 2014 Author Report Share Posted June 18, 2014 Oh, sorry :/ Still new to this. Anyways, here's the notice: Cards are up! Voting deadline is the 21st! Link to comment Share on other sites More sharing options...
Overfrost! Posted June 18, 2014 Report Share Posted June 18, 2014 Card A: Its effects are too costly. 2 levels per spell counter might be good. And that only 1 effect per turn clause is not needed. Card B: Good. In my spellbook synchro, this would special summon exemplar/monk from grave. Star Hall most probably will have more than 2 spell counters, so it works perfectly. Its first effect lets you use those unused exemplar's counters as additional monster, which is good. Vote to Card B. Link to comment Share on other sites More sharing options...
-Noel- Posted June 18, 2014 Report Share Posted June 18, 2014 1-0 Card B, thx for voting Link to comment Share on other sites More sharing options...
-Noel- Posted June 19, 2014 Report Share Posted June 19, 2014 bump Link to comment Share on other sites More sharing options...
magemeek22 Posted June 20, 2014 Author Report Share Posted June 20, 2014 bump Link to comment Share on other sites More sharing options...
Excalibur the Divine Posted June 21, 2014 Report Share Posted June 21, 2014 @Overfrost Well actually with spellbook star hall you can get that monsters level very high. Card A; Did anyone notice this? You can summon with 0 counters=level 0 which breaks the yugioh rules. And the once per turn isn't needed Card B: Well made, and useful for synchro plays. Can you tell me where you get your pics after the contest? They are always good. I vote Card B, mainly because of card A's errors Link to comment Share on other sites More sharing options...
-Noel- Posted June 21, 2014 Report Share Posted June 21, 2014 2-0 Card B, thx for voting As for Card A's ruling, you are wrong about it. The card saying "any number" mean you have to target/remove/discard/Tribute/whatever stated at least 1 of monster/card/counter to activate the said effect Link to comment Share on other sites More sharing options...
Overfrost! Posted June 21, 2014 Report Share Posted June 21, 2014 @Overfrost Well actually with spellbook star hall you can get that monsters level very high.No it won't. Star Hall is only for its effect requirement. Exemplar do that job better, as it collects 2 per spell card. Link to comment Share on other sites More sharing options...
-Noel- Posted June 21, 2014 Report Share Posted June 21, 2014 well deadline passed so it finished by my won, gg Magemeek, you did well for the requirement, unfortunately I figured the almost same way XD Link to comment Share on other sites More sharing options...
magemeek22 Posted June 21, 2014 Author Report Share Posted June 21, 2014 gg! sorry for being so incompetent at managing this thing :P Link to comment Share on other sites More sharing options...
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