Jump to content

[Leaderboard] Fraxure v Gadjiltron [Vote Now!]


Daigusto Sphreez

Recommended Posts

General Rules

 

-First to 3 votes

-If not, whoever has the most votes by 4 days after starting wins, unless it's a tie in which a tiebreaker will occur

-Loser reps winner

-Votes must have sufficient reasoning, and will be repped for doing so

-Anonymous, so keep card ID and number/creator slots empty

-Have fun!

 

 

Requirement

 

Create a balanced and usable "Pot" card. Relevant examples of pre-existing "Pot" cards include Pot of Greed, Pot of Duality, Avatar of the Pot etc. 

 

 

Cards

 

Card A:

 

w2Ketnr.jpg

 

Reveal the top 3 cards of your Deck, your opponent adds 1 of them to their hand, then add the other 2 cards to your hand. If your opponent has more total cards in their hand and their side of the field than you do, you can pick first. You can only activate 1 "Pot of Sharing" per turn. Your opponent takes no damage this turn.

 

Card B:

 

5jYdi3X.jpg

 

Target 1 card in your Graveyard that was sent there from the field this turn; add that target to your hand, then banish this card. You cannot Summon or activate effects of cards of the same name as that card for the rest of this turn. When this Set card is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card.

Link to comment
Share on other sites

Card B is a conditional Warrior Returning Alive with an effect that doesn't mind being MSTed, but really, I'm trying to think of how useful that is. Decks that revolve around the NS of the turn, like Gadgets, could probably benefit, but I don't really think this does anything more than Salvage, Recycling Batteries, Warrior Return, and Dark Eruption.

 

Card A is dumb though. Sure you're using a card while your opponent also gets a card, but they get a card from your Deck, which may very well be useless to them, especially when you add that you choose first under a certain condition. The card could've been made with a tad more caution and I don't believe dealing no damage is an appropriate cost for such an effect (no BP would've been better)

 

So I have to vote for Card B.

Link to comment
Share on other sites

(not trolling)

My vote goes to card A, here's the reason why: While it may not necessarily be a great card, as pointed out by the user above me, it's an interesting concept and the idea behind it is rather unique; capable of changing up the pace of the duel, depending on the type of decks being used.

 

Card B however has more use without a possible backlash (actually being rather good), however imo, card A still maintains it's unique factor.

Link to comment
Share on other sites

Card A: this effect seems very strong, as even with your opponent picking a card of the three, you're still getting 2 cards for not much cost to yourself: not doing any damage to your opponent isn't that bad, especially when you can take out your opponent's field in that time and do the damage later: I agree with Therrion that no bp would be better, and maybe even no ss. I also think that it definitely doesn't need the second effect, as that really just makes it a Pot of greed (with the likelihood being that the card your opponent picks being useless for them) ; I do like the idea of the card though.

 

Card B: I like the idea of the card technically being able to get back any card that's destroyed, but it is a bit weak because the card has to be sent there this turn and cant be used that same turn, making it hard to use that effectively. It's a nice second effect, but I think you could make the card really good just by making it a quick play spell to be used on your opponent's turn.

 

Overall, I think with small changes both cards could be really good, but I personally like the idea of Card B more, as drawing 2 cards for such little cost isn't great for the game.

Link to comment
Share on other sites

I vote Card B because Card A is too OP even the idea is interesting, but giving out a card in your deck mean it's not so useful in opponent's hand, especially when you can choose first and the drawback is very negligible. Card B maybe not the best design, but at least reusing any card you used this turn and can be a MST bait is a nice idea.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...