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[Leaderboard] Me vs Kwisatz-Haderach


Northern Sage

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-All Leaderboard rules apply.
First to 3 votes or most votes by the deadline wins.
All voters must elaborate on their votes.
-The winner gets a rep from the loser.
-All voters get reps.
-The deadline for entries is February 16th.
-The contest ends on February 19th.
-Written cards are allowed.
-Remove any evidence of the card being made by you to ensure anonymity.
-In case a downtime happens, the deadlines may be extended.
The opponent can choose a requirement. (Make a Cyber Dragon support card of any kind, whose name contains at least "Cyber")

 

Card A:

NCv8x6J.jpg

 

You can Set this card in 1 of your Spell/Trap Card Zones (from your hand). If this face-down card is destroyed: You can Special Summon this card, and if you do: It is treated as a Level 5 monster, until the End Phase, but you cannot Special Summon monsters, except LIGHT monsters, during this turn. If this card is used as an Xyz Material: You can attach the top card of your deck to 1 face-up Xyz Monster you control as an Xyz Material.

Card B:

cdvMycs.jpg

 

 

If you control "Cyber Dragon", you can Normal Summon this card without tributing. If this card is in your Graveyard: You can reveal "Cyber Dragon Zwei" or "Cyber Dragon Drei" in your hand; Special Summon this card. You can Special Summon this card this way only once per turn. When this card is banished by a card effect: Target 1 face-up monster your opponent controls; the target becomes a Machine-Type monster. A Machine-Type Xyz Monster that was Xyz Summoned using this card and "Cyber Dragon" as Xyz Materials gains this effect:
•This card cannot be destroyed by battle.
This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
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Card A is interesting ripoff Artifact for Cyber, increasing an ORU sounds neat for Tiras, and the LIGHT limit is nice catch for Cyber archetype with many Machine limit existed, now your choice is slightly tight if you use both of this and something like Drei. Card B is good, maybe way too good, NS after SS CyDra to ensure that nothing like Quasar will interupt the R5 Summoning like happened to Drei is legit, but even have this kind of effect, u still have more Summoning condition, a Free SS, and this make me think this card is too much now, the banishing effect is not so bad, and yea that classic text, but it's not so creative imo

 

Overall, I vote Card A due to it's creative and balance, Card B is too similar to those existed Cybers (even name pattern) and it can be summoned too easy

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Card A is basically an Artifact for Cybers, but that isn't a reason to down it of course. It has an interesting and supportive effect that helps out with Cybers. It is a little slow of course, with next to no use if you aren't able to get it destroyed. That is the main thing I want to address. While I know that Cybers mainly focus on Xyz and Fusion, making that little guy a tuner would make him a lot more useful by the fact that you could Normal Summon him and he would still have some sort of use.

 

Now for Card B, I have to disagree with the statement -Aqua- made about it being too similar to the other Cyber Dragons...well not with the statement but rather the connotation behind it. I don't believe it to be a bad thing to have created a support card for an archetype that follows the archetype's naming scheme, image preference, or effect structure. And at all those things this card is far superior as it fits right in with the Cyber Dragon theme. Despite that, its effect becomes a bit confusing and I was forced to go through and read it extra carefully. I may be missing something, but what use does making an opponent's monster a machine have? Granted I haven't played Cyber Dragons much, but this seems to be a redundant effect that just takes a space. This card does add some massive speed to the deck, not that they are in desperate need of speed though, as you are able to open with a Cyber Dragon and then piggy back right on this card...and I think that might be just a bit too quick and abusive. 

 

So in short, Card A is an interesting add in to Cybers, but I feel like it would slow down their game play and wouldn't actually see much use as the other cards in the archetype either out pace or out muscle it. Card B fits well into the Cyber Dragon flavor, and while having a few things that seem pointless and redundant, stick close to what I would expect out of a Cyber Dragon card. Just be sure to watch the effect so that it doesn't become OPed. My vote goes to Card B

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A: Nice idea, although artifact-esque it kinda works with cyber dragon because of cyber network, although admittedly that is a slow way to destroy it. Not too much to say other than the fact that it is decent in decks that can utilize it, and while slow it is pretty well balanced. 

 

B: I love the artwork, stylisation of effects and utility, but it does way too much. It just feels like a mish mash of effects that would benefit the archetype shoved onto one card. Individually their nice, but together it is a little overwhelming. I like its initial normal summon effect (instant rank 5 with cyber dragon in hand), and I can just about qualify the zwei/drei in hand to summon from the graveyard effect, but then this card has DNA surgery support, and banished effects, and xyz summon effects which just generally make it a bit too good in my opinion. 

 

I'll vote for A as I enjoy the straight forward yet usable effect it has. While Card B has an authencity about it, from the name, artwork and effects, it still does way too much to me and doesn't have appropriate drawbacks (unlike card A). 

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well I was not in the mood to vote for any cards for a while, but if this contest really need a vote and since I'm one of CyDra user, I will do

 

Card A is the Artifact-esque Cyber, its full potential can only be used if it was destroyed in your turn, and for Cyber, the obvious way to doing so is by Network, and by that this would be some interesting card to Xyz with, Pleaides can now bounce 3 cards, and Tiras with effects can last longer, and I think it's worth that situational and restriction, now for Card B, for me it's very useful, but way too much, yea I totally agreed with what Fraxure said, each effect is great, but together they're OP, to make it balance at least you should make it has only 1 Summoning Condition, and for the most broken part, that battle immunity for Nova should be only OPT,

 

so that Card B's too overpowered, I will vote for Card A

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