вєgσттєη ιηѕαηιту Posted February 2, 2014 Report Share Posted February 2, 2014 Rules 1. All YCM and Leaderboard Rules Apply 2. Cards must be PM'd to me. 3. First to 3 votes or most by the deadline wins. 4. Votes must have a valid reason, and must be 2 sentences long at minimum. 5. Winner gets 1 Rep from loser. 6. Written Cards are allowed. Deadline Card must be PM'd to me by 48 hours after I accepted the challenge Votes' Deadline is 72 hours after cards are up Requirement Select 1 TCG trap card and remake it as a monster. Card A: When an attack is declared: You can Tribute this card to target 1 Level 4 or lower monster in your Graveyard, except "Pinpoint Guardian"; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn. Card B: When a face-up Synchro Monster you control is selected as an attack target; you can Tribute 1 monster you control other than "Synchro Deflector": negate the attack. When this cards effect resolves: you can destroy this card and 1 monster your opponent controls. Link to comment Share on other sites More sharing options...
Aix Posted February 2, 2014 Report Share Posted February 2, 2014 Bring it. Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted February 2, 2014 Author Report Share Posted February 2, 2014 Accepted! make sure to say which trap you are remaking! Link to comment Share on other sites More sharing options...
Aix Posted February 4, 2014 Report Share Posted February 4, 2014 So... Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted February 5, 2014 Author Report Share Posted February 5, 2014 Been busy, posting cards tonight. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 5, 2014 Report Share Posted February 5, 2014 I vote for card A. Before anyone say your opponent won't trigger it, it;s pretty much a monster reborn for level 4 or lower monster if its the one that declared an attack. Really flexible, and definitely playable. Card B is too situational, and you're -1ing yourself just to negate an attack and popping a monster. Link to comment Share on other sites More sharing options...
-Noel- Posted February 5, 2014 Report Share Posted February 5, 2014 honestly, Card B is the downgraded version of that trap, the cost to use it is so much, tribute another monster and pop this to just pop a monster ur opponent controls? too much, just too much. Card A is what this kind of remake should be, it improve its effect to make that can trigger when either player's monster attacks, and to remake a trap to monster. you should know that being a monster that need to face-up to activate its effects meaning ur opponent already know what will happen if they do something, so weaken it is not a good idea here, with that I vote Card A Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted February 5, 2014 Report Share Posted February 5, 2014 I vote for A as well. Even though your opponent won't trigger it, it plays mindgames. And that's pretty cool. The effect is nice as well, as it can turn into rank 4 depending on how your opponent tackles it. It's a bit, just a little bit OP'd IMO, but again, it requires player to player interaction so it's overall better designed. Card B, on the other hand, is completely pointless. You need 3 monsters on your field for it's effect to actually work, and that's based on the assumption your opponent is such a braindead moron they'd attack the synchro instead of this. It would be better if it can tribute itself or if it doesn't have to kill itself for the destroy to happen, since the shenanigans involving must-attack cards can be pretty damn hilarious. (read: Ridiculous.) Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted February 5, 2014 Author Report Share Posted February 5, 2014 3-0 Card A... Man I suck at this xD GG Thank you all for voting! Link to comment Share on other sites More sharing options...
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