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[Leaderboard] Therrion vs. Toyo [Finished]


Therrion

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1. All rules of 1v1 apply.
2. Cards Due: 7/8/13
3. First to 3 votes win. Voting Ends: 7/10/13
4. Winner will receive 1 LIKE from the loser.

5. Writtens allowed

 

Requirement: Make a card that supports "Zombie World". It doesn't have to (but can) say "Zombie World" in the text, but it has to function off of/better with Zombie World.

 

Card A:

5737.jpg

 

3 Level 4 Zombie-Type monsters

When this card is Xyz Summoned: You can detach 3 Xyz Materials; Special Summon up to 1 Level 4 or lower Zombie-Type monster from each player's Graveyard. They cannot be used as Xyz Material this turn. If a face-up Field Spell Card you control would be destroyed: You can destroy 1 Zombie-Type monster you control instead.

 

 

Card B:

Einherjar

DARK/Zombie/2400/1200 

2 Level 4 Zombie-type Monsters

While "Zombie World" is face up on the field, all monsters in both player's hands are treated as Zombie-type. Once per turn, you can detach 1 Xyz Material from this card and discard 1 Zombie-type monster in your hand; send 1 Monster with less ATK on the field than the discarded monster to the graveyard and this card gains ATK equal to the ATK of that card, until the End Phase.

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Card A: Pretty useful, I am always a fan of seeing Xyz monsters (probably just because I like their card frame) and this one is no exception. The ability to SS a zombie from each graveyard is very interesting, as well as synergistic with zombie world. Overall, you are using three zombies to get three zombies, the nice part being that one of them has 2600 attack and the ability to protect the field spell that is so important in these kinds of zombie decks. Also, it uses the word "destroy" which means you could pair this with Meklord Emperors if you so please.

Card B: Wow! I get to review two Xyz monsters in one post? It must be my birthday! Anyway, OT: This can serve as pretty effective removal (it 1 for 1's from hand to field, forming field advantage at the cost of hand advantage) while also increasing its own attack. This could work as a great comeback card, turning an opponent's FGD into 7400 to the face.

 

Overall, I'm gonna have to go with Card A. I enjoyed the way that it supported Zombie World without actually saying it. Although Einherjar can deal more damage, I really just think this will be more consistent. Great job to the both of you!

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Does Card B's destruction effect have to happen for the ATK increase to work?

Because I find Card A overall meh because it's a Summon detach card with 3 non-generic needed materials for a Reborn. ATK is low, resources could die rather easily.

Plus, Card B has mythology going for it.

Vote for Card B.

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Pfffft, Card A is bad and shouldn't be even dedicated a spot in a Zombie World deck. What do you gain from it? Nothing, as the revival effect will only get you 2 monsters back for 3 monsters detached, and those monsters cannot even be used as Xyz Material. For a non-generic Xyz Monster, that's a huge drawback, and it doesn't even need it.

 

Card B is decent enough to actually make some plays, given how it makes all monsters in your hand Zombie-Type, so if you happen to have a high ATK monster in hand (in the lines of 2400+), you can easily pop something on the field and let it gain the monsters ATK. Card B is also easier to Summon and thus, pays off faster than Card A.

 

My vote goes for Card B.

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The first card seems it's not gonna be worth it. It takes more effort, takes more monsters, is slower, the protection effect is both meh and -1, it's stats aren't all that great for something that requires 3 Zombies, could have used more stuff. The second card is pretty cool, changing the type in hand is pretty neat, and messes up a lot of stuff. It's generally pretty good just for that, but it also gains a ton of ATK, and makes stuff go in the Graveyard better. It can also work as a EEV target, as it's boost will make it last until the End Phase, though normally you want to EEV on your opponent's turn, but still, it's possible. Card B gets my vote for being more useful.

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