Therrion Posted July 4, 2013 Report Share Posted July 4, 2013 1. All rules of 1v1 apply. 2. Cards Due: 7/5/13 3. First to 3 votes win. Voting Ends: 7/8/13 4. Winner will receive 1 LIKE from the loser. 5. Writtens allowed R4V (Rep4Votes): The voter will recieve a guaranteed like from the host. Requirements: Make a card that supports a rather unsupported Type. (Fish, Insect, Pyro, Reptile, Thunder) NOTE: You can ask for another type if you feel as though it is unsupported. Card A: Autumn Nightmare DARK / Level 1Insect / EffectIf you control an Insect-Type monster: You can discard this card to target 1 face-up monster on the field; destroy that target, then add 1 Level 4 or lower Insect-Type monster from your Deck to your hand, except "Autumn Nightmare". You can only use the effect of "Autumn Nightmare" once per turn. 300 / 200 Card B: If this card is used as a Xyz Material Monster, all the other Xyz Material Monsters must be Fish-Type. When this card is detached from a Xyz Monster and sent to the Graveyard: You can activate 1 of the following effects. • Destroy 1 card your opponent controls. • Draw 1 card. Link to comment Share on other sites More sharing options...
Sander Posted July 4, 2013 Report Share Posted July 4, 2013 Shotgun! Link to comment Share on other sites More sharing options...
Therrion Posted July 4, 2013 Author Report Share Posted July 4, 2013 Challenge accepted. Card due by tomorrow. Link to comment Share on other sites More sharing options...
Zazubat Posted July 4, 2013 Report Share Posted July 4, 2013 Considering that Inzektor was tier 1 some time ago, I don't really know if you can really call Insects undersupported, but in their own right, that's the only good Archetype they really got, though Naturia and Mersmerizing aren't half bad, just not for this meta, but I digress, Fish always have a few good things going for them, with some Fish-Type monsters being Mails, and Shark is a Fish-Type Archetype. That makes the second card good for them in that regard. But honestly, it's pretty meh. Sharks need more speed then what that guy has to offer, and the effect isn't really anything all that great anyway, yeah, destroying is on ever damn card now, but it needs something more then that to make it worthwhile. Card A on the other hand supports Insects in gaining them more guys to play with, and if it wasn't for the fact that Inzektors can abuse the heck out of this by searching just what they need for their crazy OTKs, then I would probably just have voted for that without thinking all too much about it. But that said, I don't see them around that often anymore, since most of their cards have been limited, so I suppose they arn't that consistant anymore, and for that, the first card will get my vote since the Type seems to be kind of meh right now compared to Fish which I already said had some alright things going for them as well. Link to comment Share on other sites More sharing options...
Aix Posted July 4, 2013 Report Share Posted July 4, 2013 BTW, Yugico cards show your name on the bottom... just saying. I've stopped using Yugico for 1 v 1s. Voting for Card B because the only thing that killed Inzektors was the inconsistency, you've just brought them back at full power with a +1 searcher. Card B is a cool card for Coelcanth and Sharks and, Zazu, you wouldn't use it in Mermails and stuff, they don't need or really want it. Link to comment Share on other sites More sharing options...
Zazubat Posted July 4, 2013 Report Share Posted July 4, 2013 BTW, Yugico cards show your name on the bottom... just saying. I've stopped using Yugico for 1 v 1s. Voting for Card B because the only thing that killed Inzektors was the inconsistency, you've just brought them back at full power with a +1 searcher. Card B is a cool card for Coelcanth and Sharks and, Zazu, you wouldn't use it in Mermails and stuff, they don't need or really want it. I was just pointing out the only ones I knew were decent, not saying they would, nothing would really run the second card I don't feel. I still don't find Insektorz to be that much of a problem with that card, it still is only once per turn and requires something to be destroyed for it to work. Link to comment Share on other sites More sharing options...
Therrion Posted July 4, 2013 Author Report Share Posted July 4, 2013 Thanks for voting you two. I didn't realize it had my name at the bottom--- I thought I would throw people for a loop without my typical MSE but I guess that is out of the question. While both Types have got some good archetypes, that isn't really Type Support in itself. Though, saying what it would do for the best archetypes of the types is a very valid arguement. 1-1 Tie Link to comment Share on other sites More sharing options...
Randomflyingobjects Posted July 5, 2013 Report Share Posted July 5, 2013 Autumn Nightmare: Sturdy effect and good support. Depth Dasher: Good effect, but the 'Fish Support' isn't really support; it's a restraint to anything else. +1 for Autumn Nightmare. Link to comment Share on other sites More sharing options...
Therrion Posted July 5, 2013 Author Report Share Posted July 5, 2013 I would like more explaination then that. Please go a bit more indepth with your decision. Just saying "Good" and "Better" isn't enough for me to simply accept as a vote. I would like to argue the Fish Support. The fact it can be Summoned by Coelcanath and Remora makes it amazing (and the fact it triggers off of Remora), and just giving this effect from a Summoner Monk would be a little odd. It supports Fish by giving them a viable option for Xyz Summoning, rather then just stuffing random Fish in there. Also, considering it only works with Fish-Types, it is Fish Support as much as Dolgga/Laggia is Dinosaur Support. It can only work with other Fish, thus being a Fish Support card. The requirements didn't state it needed to add Fish/Insect/etc. to hand, or Summon Fish/Insect/etc. from Graveyard to be considered "Support". Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted July 5, 2013 Report Share Posted July 5, 2013 Both cards are kinda insane in their own respect. I'd love to run Autumn Nightmare in Maneaters or HerpDerpZektors, and Card B (The card didn't load for some reason >_<) is lovely with Coelecanth/Coelacanth/Coelalalalacanth/Coelecunt. The problem with Autumn Nightmare is that it's too easy to use and generates too many pluses, it didn't need destroy and add, just one of them. It's nice, but I still have some doubts about the balance. The problem with Card B is that it does too much. It combos with Coelecunt and Sharks, giving them consistency and power at once. They don't need something like this very much, you should've given them protection and/or speed. They don't need more power IMO. All in all, I like Autumn Nightmare more, but like Aix said, HerpDerpZektor will use it and the BS Hornet loop can continue. Both cards are flawed, but Card B is less flawed. It won't bring back a stupid deck and make the metagame even more degenerate. vote: Card B which somehow didn't load. Link to comment Share on other sites More sharing options...
Sander Posted July 5, 2013 Report Share Posted July 5, 2013 All in all, I like Autumn Nightmare more, but like Aix said, HerpDerpZektor will use it and the BS Hornet loop can continue. How can you Hornet loop with Hornet being @1? Really, the best move you could do is when you control a Dragonfly / Centipede / Hopper, use this, either search out a Hornet / another Centipede. And then what? Also, Inzektors aren't even broken anymore, so this card supporting Insects wouldn't make them herpderpsobrukn, as you guys are putting it. Considering that Inzektor was tier 1 some time ago, I don't really know if you can really call Insects undersupported That's because Inzektors didn't support their own type, but only their own archetype. Link to comment Share on other sites More sharing options...
Zazubat Posted July 5, 2013 Report Share Posted July 5, 2013 That's because Inzektors didn't support their own type, but only their own archetype. Well, yeah I suppose that's true. Link to comment Share on other sites More sharing options...
Aix Posted July 5, 2013 Report Share Posted July 5, 2013 Nonono, the only main that really killed Inzektors were their inconsistency, they rely solely on their OTK play with Hornet, Dragonfly and Centipede and it was a really easy to pull off OTK. The inconsistency made it so that they couldn't really do anything as they had no other power other than their OTK. Link to comment Share on other sites More sharing options...
Randomflyingobjects Posted July 5, 2013 Report Share Posted July 5, 2013 Autumn Nightmare: Sturdy effect and good support. In depth: Even if it needs an Insect-type monster on the field, it does more to support the type because it searches Insect monsters. On top of that, its destruction effect is useful and will catch the opponent off-guard, as it comes from the hand, but it isn't too broken, because you have to be running Insects to use it. Depth Dasher: Good effect, but the 'Fish Support' isn't really support; it's a restraint to anything else. In depth: It's effect is great and useful, but as I said, it doesn't really support Fish-types. The fact that it can only use its effect if you use other Fish-type monsters in the Xyz Summon isn't really much of supporting the type, it's more of balancing out his own effect. Sure, it does slightly support Fish-types, it isn't as supportive of it's fellow Fishes as Autumn Nightmare is to Insect-types. +1 for Autumn Nightmare. Hope that's in-depth enough for you guys... Link to comment Share on other sites More sharing options...
Therrion Posted July 5, 2013 Author Report Share Posted July 5, 2013 Thanks for voting you two! 2-2 Even Link to comment Share on other sites More sharing options...
Ren✧ Posted July 6, 2013 Report Share Posted July 6, 2013 I am not buying this, 'Card B doesn't support fish so no vote', because it obviously supports them by giving them a viable Xyz option instead, as Therrion said, of throwing in random fish. But, that is not my point to argue. As said above, Card A has too much power behind. Being able to destroy and search really bothers me. Of course it has weak stats, but that doesn't matter because it will never reach the field, obviously. It is slightly balanced off by the fact you have to run insects, but still this adds a lot of power behind them. I like Depth Dasher, giving lulzy Xyz plays to Coelacanth and Sharks. Fish do have some stuff going for them, but this card would never see play in a Mermail deck, so I am counting that out, but I can still see some powerful plays going on, while lulzy, with it. Both cards have their problems, and if it weren't for a few specific cards or archetypes they would be fine. My vote goes to Card B though. Link to comment Share on other sites More sharing options...
Therrion Posted July 6, 2013 Author Report Share Posted July 6, 2013 And that concludes the heart racing 1v1! Very good game Zanda. Thank you all for voting! Link to comment Share on other sites More sharing options...
Sander Posted July 6, 2013 Report Share Posted July 6, 2013 I wouldn't call it a good game because again, YCM thinks that if a Fish monster that can be splashed into a Fish OTK deck supports the type. Pro-tip, it doesn't, given how it supports the Fish OTK deck, not the type. There's a difference and you should be able to see it. Link to comment Share on other sites More sharing options...
Zazubat Posted July 6, 2013 Report Share Posted July 6, 2013 I wouldn't call it a good game because again, YCM thinks that if a Fish monster that can be splashed into a Fish OTK deck supports the type. Pro-tip, it doesn't, given how it supports the Fish OTK deck, not the type. There's a difference and you should be able to see it. I agree with Zanda here, dumb cards like Coelacanth shouldn't really have that form of support to make OTKs. Link to comment Share on other sites More sharing options...
Sander Posted July 6, 2013 Report Share Posted July 6, 2013 I agree with Zanda here, dumb cards like Coelacanth shouldn't really have that form of support to make OTKs. Also, by their logic, Royal Swamp Eel is Fish support, because it allows for Synchro plays. EDIT: I also quote Koko on this matter: "wtf Therrion's card is broken as f***"; see my status feed for the original comment. Also, it makes sense, given how you can pull out 3 of it +1 other Fish with Coelacanth, get 2 Xyz monsters, which will allow you to pop a card your opponent controls 3 times, or draw 3 cards. Link to comment Share on other sites More sharing options...
Aix Posted July 6, 2013 Report Share Posted July 6, 2013 That doesn't change the fact that Autumn Nightmare enables Inzektors to have more consistency while also being a +1.Depth Dasher also mistimes. Link to comment Share on other sites More sharing options...
Zazubat Posted July 6, 2013 Report Share Posted July 6, 2013 That doesn't change the fact that Autumn Nightmare enables Inzektors to have more consistency while also being a +1. Depth Dasher also mistimes. It hardly matters, most Xyzs of Rank 4 don't have any effects that can mistime. Link to comment Share on other sites More sharing options...
Aix Posted July 6, 2013 Report Share Posted July 6, 2013 It hardly matters, most Xyzs of Rank 4 don't have any effects that can mistime.What do you mean? If you detach to activate an effect, it would mistime. The only that I can think of that wouldn't are Abyss Dweller, Maestroke with his destruction immunity effect and Gagaga Cowboy's first effect. Link to comment Share on other sites More sharing options...
Zazubat Posted July 6, 2013 Report Share Posted July 6, 2013 What do you mean? If you detach to activate an effect, it would mistime. The only that I can think of that wouldn't are Abyss Dweller, Maestroke with his destruction immunity effect and Gagaga Cowboy's first effect. How can something miss the timing at Chain Link 1? Link to comment Share on other sites More sharing options...
Therrion Posted July 6, 2013 Author Report Share Posted July 6, 2013 I should make the card a once per turn effect, and I'm sorry that you believe any card that doesn't say Fish-Type to hand or Fish-Types you control doesn't support the Type. It supports the Type by moving Decks revolving around the type forward in a competitive sense by adding more plays to the type itself. If you can't see that then whatever, I can understand your viewpoint but I disagree, and I don't see point in being salty over it. I would've voted for your card, but I don't really believe that matters. Link to comment Share on other sites More sharing options...
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