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[Leaderboard] Voting Started. Zextra vs Therrion


Zextra

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Rules:
• 1st card to 3 votes first wins, or that has the most votes by 11:59 PST on June 19th.
• Votes must be supported by valid reasoning

Requirements:
Make a Blue-Eyes White Dragon counterpart (Galaxy-Eyes Photon Dragon, for example).

Prize:
1 Rep/Like

Voter Bonus:
Each successful vote earns the voter a rep!

Scoreboard:

Therrion: 0

Zextra: 0

 

Therrion's Card:

npvg.jpg

Effect:

You can Special Summon this card from your hand by detaching 2 Xyz Materials from a monster you control. When your opponent Normal or Special Summons a monster(s): You can target the monster(s); banish those monster(s) and this card.  During the End Phase, return any monsters banished by this effect to the field, then gain 500 Life Points for each monster banished by this effect.

 

Zextra's Card:

zw4m.png

Effect:

You can detach 2 Xyz Materials from Xyz Monsters you control; Special Summon this card (from your hand). During the Battle Phase: Negate the effects of any monster that battles with this card. When this card destroys a monster by battle: You can banish this card after Damage Calculation. During your next Standby Phase, return this card banished by this effect to the field.

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Well, I just got annihilated in an instant in my last one (as you know), so I wouldn't call myself intimidating right about now. Nevertheless, you are allowed to enter 2 at once, so have at it. :3

 

PM me your card when ready.

 

EDIT: Both cards are up; start voting, please. Good luck, Therrion!

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Both appear to be solid cards, and it seems like quite the coincidence that both utilize such an interesting concept for their summoning conditions. Card A does worry me, though - it's just too controlling for a card that doesn't cost any field advantage to summon. It's essentially a once per turn Future Visions that can hit Special Summoned monsters as well, and though that encourages player interaction, it slows your opponent down too much.

 

Card B, like other Zexal cards, thrash Utopia, which is fine really. It can also go through other troublesome cards, such as Zenmaines and Maestroke, which is a plus. Though its main attraction is its unique form of protection, allowing it to keep itself safe by being banished after killing a monster.

 

I find both cards to be quite fascinating, but due to what I said before, I have to vote for Card B.

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While both have their own pseudo-immortality, Card A just a bit too much for how easy it is played. Mostly, any Xyz they play becomes useless, and most Extra Deck monsters played against it will be rendered useless the turn they play it.
Plus, the fact it interrupts just casual Summons from the Hand/Grave/etc without needing the Extra Deck, will still end up making it hard to play around This.

I'm voting Card B.

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Card A gets my vote. It's effect makes it more effective, as there's not that many cards that seem to activate upon death anymore. The Galaxy-Eyes-like effect just seems random, and while it can be helpful, it also seems pretty out of place on that card. Card A gets rid of annoying stuff, and is generally more useful in most cases. It's summon isn't as easy as the second card's, but it's effect seems better in my eyes, as it's return is faster.

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Well what do we have here, eh?

Card A is a very powerful card and can get rid of annoyances. But it can basically just trollface.jpg to any XYZ monster destroying all it's materials. I don't find the LP boost to be necessary, but it's a nice little add on.

Card B's effect doesen't seem like it'd get much use. Not many monsters can go toe-to-toe with a 3000 ATK monster, and I don't really see a point to it's effects. It banishing and coming back though is nice because it gains immunity to Traps during your Main Phase 2. 

 

Card A gets my vote.

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I find it hard to pick. Both are pretty freaking good, though it has been said that monsters don't activate when sent to the Graveyard much anymore. VS Gusto, it's gonna fuck them all up, but besides that, it's pretty meh compared to the first card. Don't get me wrong, the second is still good, but card A just seems better. Card A gets my vote.

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Card B's effect doesen't seem like it'd get much use. 

 

I disagree. Effects have the potential to cause much more destruction/frustration than an attack alone, the clause allows the card to destroy stallers that can't be destroyed by battle (I always did hate Marshmallon...), then there are monsters that destroy anything they are battling with, or return it to the owners hand, or special summon from the deck when destroyed. The list is exhaustive and most decks will run cards that rely on sent to Graveyard effects.

 

The banish is useful, it is a very solid and powerful card IMO. 

 

Card A has a fun effect, kind of reminds me of stardust even though the effect is somewhat different. Because its effect can be used whenever I think it is too good, It completely locks your opponent down, and its not exactly that difficult to get out for such an effect.

 

So I would have voted for Card B, very close contest. I guess that's the way the cookie crumbles.

Commiserations Zextra & congratulations Therrion!

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