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[Leaderboard] 1v1 Zazu VS Zanda Panda (Vote now)


Zazubat

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1 .Normal Leaderboard Rules apply
2. First to 3 or when the contest ends (June 4th) wins.
3. Writtens are NOT allowed.
4. Votes must be valid.

5. Winners gets a point in the leaderboard, and gets a like from the opponent.

6. Make a Trap Monster with this image:

rainforest_god_final_by_davesrightmind-d

Image credtit: http://kazashino.deviantart.com/#/art/Rainforest-God-Final-348561292?hf=1

 

 

My Card:

StomperofMen.png

Special Summon this card as an Effect Monster (Beast-Type/EARTH/Level 8/ATK 2000/DEF 2000). (This card is also still a Trap Card.) Once per turn, while this card is an Effect Monster: You can target 1 Continuous Trap Card in your Graveyard whose effect includes “This card is also still a Trap Card”, except “Stomper of Men”; banish it, then this card gains that card’s effects and ATK and DEF while that card is treated as an Effect Monster, but this card cannot attack directly. While this card is an Effect Monster, when this card declares an attack: You can change this card’s ATK to its original ATK; your opponent cannot activate cards or effect until the end of the Damage Step.

Not My Card:

T5dEXSk.png

Special Summon this card as an Effect Monster (Beast-Type/EARTH/Level 10/ATK 3000/DEF 0). (This card is also still a Trap Card.) When this card is Special Summoned: Change the battle position of all other monsters on the field. Any battle damage that this card inflicts is halved. You can only control 1 face-up "Beastgod Ruler of Nature".

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Card A seems rather wonky with the targeting effect, also, however it is worded, the last effect doesn't get rid of the restriction, so it might not be all that useful.

Card B has more applications, like making Rank 10s with Metal Reflect Slime, and a well-rounded beatstick. Plus, better name.

Vote for Card B.

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Card A seems rather wonky with the targeting effect, also, however it is worded, the last effect doesn't get rid of the restriction, so it might not be all that useful.

Card B has more applications, like making Rank 10s with Metal Reflect Slime, and a well-rounded beatstick. Plus, better name.

Vote for Card B.

What do you mean about "restriction?"

 

 

Card A 0

Card B 1

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I think he meant that the last effect, that essentially is you willingly lowering your card's ATK, still doesn't let it attack directly, which reduces it's strategic value to a slightly more situational level.

 

I'll vote for the Ruler of Nature (card 2)

It forces opponents to Attack Position when they try to defend. It forces opponents to Defense Position when their ATK is too high. It activates my FLIP effects. It has 3000 ATK without dedication from a Trap Monster deck (it's a bit more splashable).

 

 

The first card is mainly a growing beatstick, which is nice, but it requires a Trap Monster Deck or Uria Deck to really be used. The last effect would be interesting if it wasn't limited to itself, and only when it attacks. I really would like to troll an opponent that attacked after using something like Shrink.

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I can't really say I like either of them. They are extreamly easy to Summon and brings out big beatsticks. The first card has less ATK, but can gain a ton of ATK, but since it can't use itself, you're gonna need to go a bit out of your way to make it work, and it needs to banish the card, so no reusing either, plus it's other effect makes it so you lose that ATK gain again for a nice protection. The other card on the other hand is a 3K, which you can basically just make sit their, and unlike something like Acid Golem, it doesn't hurt you, rather it helps you a lot, and makes it so you can take care of most monsters since most monsters don't have a ton of DEF. It does also balance it in some regard I suppose, but it helps you quite a lot, plus at Level 10, it goes into those Xyzs pretty easily, but so does the other. I don't really know which to vote for, but I like that the first card boosts Trap Monster decks more than the second imo. So the Zazubat's card it is.

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My vote will only depend of the realization :

 

Card A :

 

- 1st Edition with a Silver "pastille" ??? Impossible.

- Not the good font used for the code (ITC Stone Serif Standard instead of MatrixBook)

- I think it's the same for the "CNTS-EN014"

- Compressed picture

- Compressed effect text

- Bad texts and picture placements

 

7,5/10

 

Card B :

 

- No "reference" ? Impossible

- Very bad texts and picture placements

- No code ?? Are you lazy ? :p

- Too big effect text

 

7/10

 

 

My vote goes to Card A

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My vote will only depend of the realization :

 

Card A :

 

- 1st Edition with a Silver "pastille" ??? Impossible.

- Not the good font used for the code (ITC Stone Serif Standard instead of MatrixBook)

- I think it's the same for the "CNTS-EN014"

- Compressed picture

- Compressed effect text

- Bad texts and picture placements

 

7,5/10

 

Card B :

 

- No "reference" ? Impossible

- Very bad texts and picture placements

- No code ?? Are you lazy ? :P

- Too big effect text

 

7/10

 

 

My vote goes to Card A

I am sorry, but I cannot accept your vote based on things that really don't matter. If you have anything to say in regards to the actual effects of the cards, come back. Otherwise, don't bother voting next time.

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Card A:
+ Nice concept
+ Nice flavor

- Design stuff.
|- Does too much for one card, leads to overcomplicated effects and therefore bad design.
|- Too many drawbacks, takes away from the card's flavor.
- Underpowered for what it does.

Card B:
+ Versatile
+ Well-balanced.
+ Good design.
+ Good flavor. (Only control 1, etc)
+ Good concept

- Perhaps a tad underpowered, but not to the point of Card A.

Card B gmv.

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