shelds9 Posted April 25, 2013 Report Share Posted April 25, 2013 These are remakes of a Set that I made about a year ago. They are Machine-type monsters that revolves pretty heavily around the Field Spell Card. The goal of the monsters is to inflict damage in multiples of 100. I know this seems slow, but I'm trying to make it work better. Anyways, it'd probably be best if you just look at them ^_^ [spoiler=EN001-EN010] [spoiler=EN001 Mekanized Arsonist] Up to thrice per turn: if this card is in attack position; you can inflict 100 damage to your opponent. [/spoiler] [spoiler=EN002 Mekanized Fabrication Facility] When your opponent takes effect damage from a monster's effect(s); inflict 500 damage to your opponent. During your End Phase: if your opponent took effect damage from this card' effect(s); this card gains the following effect until your next Standby Phase: • Once per turn: if a "Mekanized" monster is destroyed; Special Summon 1 "Mekanized" with a lower level and less ATK than the destroyed monster from your Deck. [/spoiler] [spoiler=EN003 Mekanized Organizer] When this card is Normal Summoned; select and activate one of the following effects: • Add 1 Field Spell from your deck to Hand • Special Summon 1 Level 1 Machine-type monster from your Deck except "Mekanized Organizer [/spoiler] [spoiler=EN004 Mekanized Reinforcements] If you control no monsters or you control a Field Spell; Special Summon 3 "Mekanized Token" (Machine-type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed or used in a Synchro Summon. When a "Mekanized Token" is removed from the field; inflict 100 damage to your opponent. [/spoiler] [spoiler=EN005 Mekanized Brute] When this card destroys a monster by battle; your opponent takes damage equal to the number of monsters on the field x100. [/spoiler] [spoiler=EN006 Mekanized Battalion] Special Summon 2 "Mekanized Tokens" (Machine-type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be tributed or used for a Synchro Summon. When a "Mekanized Token" is removed from the field; inflict 100 damage to your opponent. [/spoiler] [spoiler=EN007 Mekanized Scientist] Cannot be destroyed by battle. When a "Mekanized" monster is Summoned; inflict 100 damage to your opponent. [/spoiler] [spoiler=EN008 Mekanized Veteran] When a monster you control declares at attack; inflict 100 damage to your opponent. If this card declared an attack; destroy this card during the End Phase. [/spoiler] [spoiler=EN009 Mekanized Soldier] When a player draws a card: if this card is in attack position; inflict 100 damage to your opponent. [/spoiler] [spoiler=EN010 Mekanized Caster] When this card is Summoned in attack position: if you control a Field Spell; Special Summon 1 "Mekanized" monster from your Graveyard. Otherwise, add 1 Field Spell from your Deck or Graveyard to your hand. [/spoiler] [/spoiler] [spoiler=EN011-EN020] [spoiler=EN011 Mekanized Assassin] Once per turn when your opponent takes effect damage from a monster's effect(s); destroy 1 card on the field. Then inflict 100 damage to your opponent. [/spoiler] [spoiler=EN012 Mekanized Test Subject] When this card is Summoned; change it to defense position. When a monster is Summoned; put a Mekanized Counter on this card. When a monster is Summoned: you can remove 1 Mekanized Counter from this card; that monster's effect(s) is negated as long as it remains face-up on the field. You can remove 1 Mekanized Counter from this card; your opponent takes 100 damage. Once per turn; this card cannot be destroyed by battle. [/spoiler] [spoiler=EN013 Mekanized Duplicating] Tribute 1 "Mekanized" monster you control; Special Summon 1 "Mekanized" monster with the same name from your Deck. [/spoiler] [spoiler=EN014 Mekanized Re-Circuiting] Tribute 1 "Mekanized" monster; Special Summon 1 "Mekanized" monster from your Deck with a higher level than the Tributed monster. Activate only if your Life Points are 2000 more than your opponent's. [/spoiler] [spoiler=EN015 Mekanized Champion] Cannot be Normal Summoned or Set. Must be Special Summoned during a turn that your opponent took effect damage from a monster's effect(s) 3 times. Once per turn: you can change the battle position of up to 2 monsters your opponent controls. You do not take Battle Damage. When a "Mekanized" monster is Summoned; inflict 100 damage to your opponent. [/spoiler] [spoiler=EN016 Mekanized Warlord] Cannot be Normal Summoned on Set. Must be Special Summoned by having twice as much Life Points as your opponent. Tribute 1 "Mekanized" monster from your hand or field to the Graveyard; Special Summon 1 "Mekanized" monster from your Deck with the same name. It cannot be Tributed or used for an Xyz or Synchro Summon. During your End Phase: Banish all other monsters you control; put Mekanized Counters on this card equal to the number of monsters Banished. At the beginning of each Phase: remove 1 Mekanized Counter from this card; each player takes 100 damage. [/spoiler] [spoiler=EN017 Mekanized Destroyer] If this card is Special Summoned; inflict 100 damage to your opponent each time a monster is Special Summoned. When your opponent would take effect damage from another monster's effect(s): take damage equal to the amount your opponent took; inflict 100 damage to your opponent. [/spoiler] [/spoiler] [spoiler=To Do List] - Make S/T Support [/spoiler] Link to comment Share on other sites More sharing options...
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