Wave_Sine Posted February 26, 2012 Report Share Posted February 26, 2012 These cards are based on characters and equipment from a neglected Konami franchise: Bokura no Taiou, or Boktai outside of Japan. Link for research: [url]http://en.wikipedia.org/wiki/Boktai[/url] Cards are based on characters from the second and third games in the series, as [strike]I have not played the first game[/strike] I have finished the main story of the first game, so cards will also be based on that. Art, with few exceptions, is official artwork from the websites for the games or screens/sprites from the games. [strike]Not all cards will be posted at once, as there are a lot of them. This thread will be updated periodically.[/strike] Set is finished for the moment. OCG fixes will be appreciated, as I'm still unfamiliar with the 'new' OCG. Also comments on balance; most of these were designed to be both flavourful and balanced. Also, I am well aware that I dropped letters from some words on the cards (most notably, the 'r' from 'your' on a good number of cards) and am currently not going to put forth effort to fix it unless I need to make other changes to cards. i.e. Any comments about misspellings (especially 'you' instead of 'your') will be skimmed over. [center] Last card to be posted, and a fine headliner to the set. [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BokuranoTaiou-OurSun.png[/IMG] [spoiler='Bokura no Taiou - Our Sun!'] Target 1 "Solar Boy Django" or "Dark Boy Sabata" in you hand or Deck; Special Summon that target. Art is some fanart I found on pixiv. [/spoiler] [spoiler='Main Character and other main protagonists'] [spoiler='Solar Boy Django'] [img]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarBoyDjango.png[/img] When this card battles a DARK, Fiend-Type, or Zombie-Type monster: Double this card's ATK during damage calculation only.[/spoiler] [spoiler='Dark Boy Sabata'] [img]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/DarkBoySabata.png[/img] When this card battles a LIGHT or Fairy-Type monster: Double this card's ATK during damage calculation only.[/spoiler] [spoiler='Master Otenko'] [img]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/MasterOtenko.png[/img] Return this card from the field to its owner's hand: Double the ATK of all LIGHT monsters you control. Destroy them during the End Phase.[/spoiler] [spoiler='Vampire Boy Black Django'] [img]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VampireBoyBlackDjango.png[/img] This card is also treated as Warrior-Type. When this attacking monster battles a LIGHT or Fairy-Type monster: Double this card's ATK until the End Phase. When this card battles an opponent's attacking LIGHT or Fairy-Type monster: Halve this card's ATK and DEF until the End Phase.[/spoiler] [spoiler='Moon Beauty Sabata'] [img]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/MoonBeautySabata.png[/img] This card is not treated as EARTH. Monsters are not destroyed as a result of battles involving this card. Players take no Battle Damage from battles involving this card.[/spoiler] [/spoiler] [spoiler='Equipment used by main character'] [spoiler='Gun Del Sol'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/GunDelSol.png[/IMG] When the equipped monster battles a DARK, Fiend-Type, or Zombie-Type monster: Double the equipped monster's ATK during damage calculation only.[/spoiler] [spoiler='Gun Del Hell'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/GunDelHell.png[/IMG] When the equipped monster battles a LIGHT or Fairy-Type monster: Double the equipped monster's ATK during damage calculation only.[/spoiler] [spoiler='Coffin Bike'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CoffinBike.png[/IMG] Equip only to a "Django" or "Sabata" monster you control. The equipped monster can attack your opponent directly. If the equipped monster declares an attack: the equipped monster cannot change its battle position or attack until the End Phase of your next turn.[/spoiler] [spoiler='Vector Coffin'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VectorCoffin.png[/IMG] Send one card from your hand to the Graveyard: target one Fiend-Type monster your opponent controls: Shuffle the target and any card(s) in your opponent's Graveyard that share a name with it into their owner's Deck.[/spoiler] [spoiler='Solar Gun Lens - Cloud'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Cloud.png[/IMG] Target one face-up "Gun Del Sol" you control: Change the effect of the target to "When the equipped monster battles an EARTH, Beast-Type, Beast-Warrior-Type, Plant-Type, Insect-Type, or Rock-Type monster: Double the equipped monster's ATK during damage calculation only." as long as the target remains face-up on the field.[/spoiler] [spoiler='Solar Gun Lens - Earth'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Earth.png[/IMG] Target one face-up "Gun Del Sol" you control: Change the effect of the target to "When the equipped monster battles a WIND, Thunder-Type, or Winged Beast-Type monster: Double the equipped monster's ATK during damage calculation only." as long as the target remains face-up on the field.[/spoiler] [spoiler='Solar Gun Lens - Flame'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Flame.png[/IMG]Target one face-up "Gun Del Sol" you control: Change the effect of the target to "When the equipped monster battles a WATER, Fish-Type, Sea Serpent-Type, or Aqua-Type monster: Double the equipped monster's ATK during damage calculation only." as long as the target remains face-up on the field.[/spoiler] [spoiler='Solar Gun Lens - Frost'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Frost.png[/IMG]Target one face-up "Gun Del Sol" you control: Change the effect of the target to "When the equipped monster battles a FIRE or Pyro-Type monster: Double the equipped monster's ATK during damage calculation only." as long as the target remains face-up on the field.[/spoiler] [spoiler='Solar Gun Lens - Luna'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Luna.png[/IMG] Target one face-up "Gun Del Sol" you control: Change the effect of the target to "Monsters are not destroyed as a result of battles involving the equipped monster. Players take no Battle Damage from battles involving the equipped monster." as long as the target remains face-up on the field.[/spoiler] [spoiler='Solar Gun Lens - Sol'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarGunLens-Sol.png[/IMG] Target one face-up "Gun Del Sol" you control: The effect of the target becomes the originally printed effect on the target as long as the target remains face-up on the field.[/spoiler] [spoiler='Sol De Vice'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolDeVice.png[/IMG] Once per turn: You can discard a "Solar Gun Lens" card. Until the End Phase: If the equipped monster battles an opponent's monster that is the same Type of Attribute as one specified on the discarded "Solar Gun Lens" card: double the equipped monster's ATK and DEF during damage calculation only.[/spoiler] [spoiler='Legendary Blade - Gram'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LegendaryBlade-Gram.png[/IMG] This card cannot be activated or Set from the hand. The equipped monster gains 1000 ATK, and can attack an additional time each Battle Phase. If the equipped monster would be destroyed, destroy this card instead.[/spoiler] [spoiler='Legendary Hammer - Mjollnir'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LegendaryHammer-Mjollnir.png[/IMG] This card cannot be activated or Set from the hand. The equipped monster gains 1500 ATK and 500 DEF and if the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If the equipped monster would be destroyed, destroy this card instead.[/spoiler] [spoiler='Legendary Spear - Gungnir'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LegendarySpear-Gungnir.png[/IMG] This card cannot be activated or Set from the hand. The equipped monster gains 500 ATK and can attack your opponent directly if you control no other monsters. If the equipped monster would be destroyed, destroy this card instead.[/spoiler] [spoiler='La Vie en Rose'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LaVieenRose.png[/IMG] This card can only be equipped to a Warrior-Type monster. The equipped monster gains 500 ATK. For each "Dark Loans" and "Punishment Room" in your Graveyard: The equipped monster can attack an additional time during each Battle Phase.[/spoiler] [spoiler='Advanced Piledriver - Wild Bunch Cannon'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/AdvancedPiledriver-WildBunchCannon.png[/IMG] You can activate this card from your Deck by banishing 1 "Piledriver" and 1 "Gun Del Sol" you control while you control a face-up "Master Otenko". If you do, LIGHT and DARK monsters you control gain 1000 ATK. Once per turn, if you control a face-up "Django" monster and a face-up "Sabata" monster: You can banish the top card of your Deck to target 1 card on the field; banish that target. Monster cards banished for the cost of this effect or by this effect cannot be Special Summoned.[/spoiler] [/spoiler] [spoiler='Minor Allied Characters'] [spoiler='Sunflower Girl Zazie'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SunflowerGirlZazie.png[/IMG] Once per turn, you can look at the top 3 cards of either you or your opponent's Deck and replace them in any order.[/spoiler] [spoiler='Earthly Maiden Lita'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/EarthlyMaidenLita.png[/IMG] If this card is not equipped by an Equip Card; it gains 500 ATK.[/spoiler] [spoiler='Wind Warrior Cheyenne'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WindWarriorCheyenne.png[/IMG] When this card is Tribute Summoned: Search your Deck for an Equip Spell Card; equip that card to this monster, then shuffle your Deck.[/spoiler] [spoiler='Repentant Vampire Ringo'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/RepentantVampireRingo.png[/IMG] This card is also treated as Warrior-Type. When this card is Summoned: You can add one "Gun Del Sol" from your Deck to your hand. When this card battles an opponent's attacking LIGHT or Fairy-Type monster: Halve this card's ATK and DEF until the End Phase.[/spoiler] [spoiler='Vampire Hunter Ringo'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VampireHunterRedRingo.png[/IMG] When this card is Summoned: You can add one "Gun Del Sol" from your Deck to your hand. I apologize for the lack of image here; I couldn't find art of this character prior to becoming a vampire.[/spoiler] [spoiler='Coffins of a Salesman'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CoffinsofaSalesman.png[/IMG] Add one "Coffin Bike" or "Vector Coffin" from your Deck or Graveyard to your hand.[/spoiler] [spoiler='Items of a Salesman'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/ItemsofaSalesman.png[/IMG] Target one card in your Graveyard; add the target to your hand. You cannot Summon, Set, or activate other cards the turn you activate this card.[/spoiler] [spoiler='Weapons of a Salesman'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WeaponsofaSalesman.png[/IMG] Target one Equip Spell Card in your Graveyard; add the target to your hand. You cannot activate Equip Spell Cards the turn this card is activated.[/spoiler] [spoiler='Solarsmith'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/Solarsmith.png[/IMG] Search your Deck for an Equip Card and equip it to an appropriate monster you control.[/spoiler] [spoiler='Clock Tower of the Sun'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/ClockToweroftheSun.png[/IMG] When the turn count changes: place one Time Counter on this card (max 5). Send this face-up card to the Graveyard: target a number of DARK or Fiend-Type monsters on the field equal to the number of Time Counters that were on this card; return that targets to their owner's hand(s).[/spoiler] [spoiler='Warehouse Caretaker Sumiere'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WarehouseCaretakerSumiere.png[/IMG] Add one "Solar Gun Lens" card from your Deck to your hand.[/spoiler] [spoiler='Solar Bank'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarBank.png[/IMG] During each of your Standby Phases: Place one Sol Counter on this card. Send this card to the Graveyard: Gain Life Points equal to the number of Sol Counters on this card x 200.[/spoiler] [spoiler='Dark Loans'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/DarkLoans.png[/IMG] When your Attack Position monster battles your opponent's monster with higher ATK: Your monster gains ATK such that its ATK is 100 greater than your opponent's monster. During your second Standby Phase after activating this card: Lose Life Points equal to twice the ATK gained by your monster.[/spoiler] [/spoiler] [spoiler='Boktai 1 Stage Bosses'] [spoiler='Count's Decoy'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CountsDecoy.png[/IMG] This face up card is treated as being named "Count of Groundsoaking Blood". If a face-up "Count of Groundsoaking Blood" that you control would be destroyed by a card effect: You can discard this card; negate the activation and effect of the card and destroy it. When this card battles an opponent's attacking LIGHT or Fairy-Type monster: Halve this card's ATK and DEF until the End Phase.[/spoiler] [spoiler='Iron Golem Muspell'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/IronGolemMuspell.png[/IMG] This card is also treated as Fiend-Type. If this Defense Position monster battles an opponent's monster: Battle Damage to either player from that battle is doubled. If this Attack Position monster would be destroyed by battle: It is not destroyed (damage calculation occurs normally).[/spoiler] [spoiler='Lifefreezing Silver Wolf Garmr'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LifefreezingSilverWolfGarmr.png[/IMG] This card is also treated as Fiend-Type. This card is not destroyed by battle with non-FIRE monsters (damage calculation occurs normally). A monster that battles this card cannot attack or change Battle Positions.[/spoiler] [spoiler='Banshee the Deathbringer Carmilla'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BansheetheDeathbringerCarmilla.png[/IMG] This card is also treated as Reptile-Type. If you control a face-up "Sabata" monster: You can send that monster to the Graveyard; Special Summon this card (from your hand) in face-up Defense Position. Once per turn, during your Main Phase 1: You can send up to 2 Rock-Type monsters from your Deck to the Graveyard; Special Summon a number of "Cockatrice Tokens" (Winged-Beast-Type/EARTH/Level 3/ATK 1500/DEF 1000) in Attack Position equal to the number of sent monsters. Monsters that battle "Cockatrice Tokens" cannot change Battle Positions or attack. During the End Phase: Destroy all "Cockatrice Tokens".[/spoiler] [/spoiler] [spoiler='Boktai 2 Stage Bosses'] [spoiler='White Duneyrr - Sky-Ruling Immortal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WhiteDuneyrr-Sky-Rulingimmortal.png[/IMG] This card is also treated as Insect-Type. When this card battles a monster: that monster loses ATK and DEF equal to its Level x 100. If your opponent controls a FIRE or Pyro-Type monster: this card attacks that monster each turn if able.[/spoiler] [spoiler='Red Durathor - Earth-Ruling Immortal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/RedDurathor-Earth-RulingImmortal.png[/IMG] This card is also treated as Plant-Type. When this card battles a monster: this card gains 100 ATK and the monster loses 100 ATK. This card gains 100 ATK for each LIGHT monster on the field.[/spoiler] [spoiler='Blue Dvalinn - Sea-Ruling Immortal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BlueDvalinn-Sea-RulingImmortal.png[/IMG] This card is also treated as Aqua-Type. This card cannot be selected as an attack target by a FIRE monster. If this card battles a FIRE monster: Send that monster to the Graveyard at the end of the Battle Phase. This card is not destroyed as a result of battle with FIRE monsters.[/spoiler] [spoiler='True Dark Boy - Black Dainn'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/TrueDarkBoy-BlackDainn.png[/IMG] This card cannot be destroyed by battle. Once per turn you can equip this card to one monster your opponent controls as an Equip Card OR unequip it to Special Summon this card in face-up Attack Position. You gain control of the equipped monster. The equipped monster's name is treated as this card's name, its Attribute is treated as DARK and its Type is treated as Fiend-Type. Destroy the equipped monster when this card is no longer equipped to it. When this card is unequipped and Special Summoned by its own effect, it gains ATK and DEF equal to the original ATK and DEF or the equipped monster.[/spoiler] [/spoiler] [spoiler='Boktai 3 Stage Bosses'] [spoiler='Count of Groundsoaking Blood'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CountofGroundsoakingBlood.png[/IMG] Pay 800 Life Points during each of your Standby Phases (this is not optional). If this card is destroyed by battle or by a monster effect that activated during the Battle Phase: Special Summon it during the End Phase. Once per turn: destroy all other monsters you control. This card can attack an additional time this turn for each monster destroyed this way. When this card battles an opponent's attacking LIGHT or Fairy-Type monster: Halve this card's ATK and DEF until the End Phase.[/spoiler] [spoiler='Wings of Death Hresvelgr'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WingsofDeathHresvelgr.png[/IMG] This card is also treated as Winged Beast-Type. This card is not destroyed as a result of battle with a non-EARTH monster. When this card destroys a non-EARTH monster and sends it to the Graveyard: your opponent takes damage equal to half of the destroyed monster's ATK. I had to use fanart from DeviantArt here, due to lack of accessible official art.[/spoiler] [spoiler='Machine King Nidhoggr'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/MachineKingNidhoggr.png[/IMG] When this card is Special Summoned: Add 1 Level 7 or higher Machine-Type monster from your Graveyard to your hand. When this card is banished: place it on the bottom of its owner's Deck. Once per turn: target one monster your opponent controls; the target's ATK becomes 2000 and this card gains ATK equal to the difference between the target's original ATK and its new ATK. I had to use the in-game speech mugshot here due to lack of accessible official art.[/spoiler] [spoiler='Iron Army of Nidhoggr'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/IronArmyofNidhoggr.png[/IMG] You can Special Summon this card by banishing 1 Level 4 or higher WATER monster you control that has 2000 or more ATK. Once per turn: This card is not destroyed by an opponent's card effect. When this card is destroyed and sent to the Graveyard: Special Summon 1 "Machine King Nidhoggr" from your hand or Deck.[/spoiler] [spoiler='Ratatosk the Puppeteer'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/RatatoskthePuppeteer.png[/IMG] Once per turn: this card cannot be selected as an attack target. If this monster battles a monster with higher ATK: this card is not destroyed as a result of battle. A monster that battles this card cannot change its battle position or attack. Once per turn: target a monster that cannot attack as a result of this card's effect; your opponent takes damage equal to half that monster's ATK.[/spoiler] [/spoiler] [spoiler='Boktai 1 End Boss and Support'] [spoiler='Queen of Immortals Hel'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/QueenofImmortalsHel.png[/IMG] You can Special Summon this card (from your hand or Deck) by banishing 1 EARTH, 1 FIRE, 1 WATER and 1WIND monster that you control. If you do, this card cannot attack during the turn it's Summoned. Once per turn, during your Standby Phase: You can select EARTH, FIRE, WATER or WIND; this card is also treated as the selected Attribute until your next Standby Phase. If this card is WATER or WIND: Monsters this card battles cannot change their Battle Positions or attack.[/spoiler] [spoiler='Moon Beauty Mani'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/MoonBeautyMani.png[/IMG] This card is not treated as EARTH. Monsters are not destroyed as a result of battles involving this card. Players take no Battle Damage from battles involving this card. Art of this character is nonexistent as well...[/spoiler] [spoiler='Eternal Darkness - Final Form Hel'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/EternalDarkness-FinalFormHel.png[/IMG] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by its own effect. You can Special Summon this card (from your hand or Deck) by banishing 1 "Queen of Immortals Hel" and 1 "Moon Beauty Mani" you control. When this card is Summoned: Put 4 Claw Counters on it (max. 4). While this card has Claw Counters on it: It cannot be removed from the field or flipped face-down. When this card battles: Remove a Claw Counter from it after damage calculation. During your Standby Phase, if this card has no Claw Counters on it: You can banish up to 4 cards from the top of your Deck; put a number of Claw Counters on this card equal to the number of banished cards. Monster cards banished as a cost for this effect cannot be Special Summoned.[/spoiler] [/spoiler] [spoiler='Boktai 2 End Boss and End Boss Support'] [spoiler='Ancestor Piece - Doomsday Beast, Jormungandr'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/AncestorPiece-DoomsdayBeastJormungandr.png[/IMG] This card cannot be Summoned, except from the Deck by the effect of "Binding Wedge - Four-Quarter Seal". This card is not treated as DARK. This card cannot be removed from the field or flipped face-down. During each of your Standby Phases: Banish two other cards you control. If you cannot: You lose the Duel. Battle Damage to your opponent from battles involving this card is halved.[/spoiler] [spoiler='Binding Wedge - Four-Quarter Seal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BindingWedge-Four-QuarterSeal.png[/IMG] Banish one each of "White Duneyrr - Sky-Ruling Immortal", "Red Durathor - Earth-Ruling Immortal", "Blue Dvalinn - Sea-Ruling Immortal", and "True Dark Boy - Black Dainn". from your Graveyard, and only if they were sent there from the field. Special Summon one "Ancestor Piece - Doomsday Beast, Jormugandr" from your Deck. Had to use the Official art wallpaper for this one; sorry about the letters...[/spoiler] [/spoiler] [spoiler='Boktai 3 End Boss and support'] [spoiler='Beast of Destruction - Vanargand'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BeastofDestruction-Vanargand.png[/IMG] This card cannot be Summoned, except by its own effect. You can Special Summon this card (from the Deck) by banishing 1 "Dark Boy Sabata" you control that has 0 ATK and DEF. This card cannot be removed from the field or flipped face-down. This card is not treated as DARK. When this card is Summoned: Special Summon 1 "White Arm of Vanargand" and 1 "Black Arm of Vanargand" from your Deck. You take no Battle Damage from battles involving this card. When this card battles a monster: destroy the monster and gain Life Points equal to its ATK. While this card is face-up on the field: you can't play cards from your hand or draw cards.[/spoiler] [spoiler='White Arm of Vanargand'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WhiteArmofVanargand.png[/IMG] This card cannot be Summoned except by the effect of "Beast of Destruction - Vanargand" or by its own effect. This card cannot declare a direct attack. This card's ATK is equal to half your Life Points. If this card battles: Destroy it at the end of the Battle Phase. When this card is destroyed: Special Summon it during the End Phase.[/spoiler] [spoiler='Black Arm of Vanargand'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BlackArmofVanargand.png[/IMG] This card cannot be Summoned except by the effect of "Beast of Destruction - Vanargand" or by its own effect. This card cannot declare a direct attack. This card's ATK is equal to half your opponent's Life Points. If this card battles: Destroy it at the end of the Battle Phase. When this card is destroyed: Special Summon it during the End Phase.[/spoiler] [spoiler='Crying Witch Carmilla'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CryingWitchCarmilla.png[/IMG] If you control a face-up "Sabata" monster: You can Special Summon this card (from your hand). Once per turn, during your Main Phase, you can equip this card to a "Sabata" monster you control as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. You can send this face-up card to the Graveyard: Negate the effects of all "Beast of Destruction - Vanargand", then banish all "Vanargand" monsters. Yes, this is anti-support, but she doesn't fit anywhere else.[/spoiler] [/spoiler] [spoiler='Django Upgrades from Boktai 3'] [spoiler='Trance Mode'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/TranceMode.png[/IMG] Target one “Django” Fusion monster in your Extra Deck: Send, from either side of the field or your hand to the Graveyard, Fusion Material Monsters listed on the target; Special Summon the target from your Extra Deck (this Special Summon is treated as a Fusion Summon)[/spoiler] [spoiler='Shining Trance - Sol Django'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/ShiningTrance-SolDjango.png[/IMG] “Solar Boy Django” + 1 LIGHT monster This card can only be Fusion Summoned by the effect of “Trance Mode”. When this card is Fusion Summoned: Put 3 Trance Counters on this card. During each End Phase: send 2 cards from your hand to the Graveyard or remove a Trance Counter from this card. During your End Phase: If this card has no Trance Counters on it, return it to the Extra Deck. If this card would be destroyed by battle while it has Trance Counters on it: You can remove a Trance Counter from this card: It is not destroyed (damage calculation occurs normally). When this attacking monster battles an opponent’s DARK, Fiend-Type or Zombie-Type monster: Destroy it at the beginning of the Damage Step (without damage calculation). Once per turn: You can send 5 cards from your hand to the Graveyard: destroy all non-LIGHT monsters your opponent controls, then draw a card for each monster destroyed, and switch this monster into Defense Position. This card cannot declare an attack the turn this effect is activated. When this card is removed from the field: Special Summon 1 “Solar Boy Django” from your Graveyard.[/spoiler] [spoiler='Vampire Trance - Dark Django'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VampireTrance-DarkDjango.png[/IMG] “Solar Boy Django” + 1 DARK monster This card can only be Fusion Summoned by the effect of “Trance Mode”. When this card is Fusion Summoned: Put 3 Trance Counters on this card. During each End Phase: pay 1000 Life Points or remove a Trance Counter from this card. During your End Phase: If this card has no Trance Counters on it, return it to the Extra Deck. If this card would be destroyed by battle while it has Trance Counters on it: You can remove a Trance Counter from this card: It is not destroyed (damage calculation occurs normally). When this attacking monster battles an opponent’s LIGHT or Fairy-Type monster: Destroy it at the beginning of the Damage Step (without damage calculation). Once per turn: You can pay 2500 Life Points: destroy all non-DARK monsters your opponent controls, then gain 500 Life Points for each monster destroyed, and switch this monster into Defense Position. This card cannot declare an attack the turn this effect is activated. When this card is removed from the field: Special Summon 1 “Solar Boy Django” from your Graveyard.[/spoiler] [spoiler='Trance Meter'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/TranceMeter.png[/IMG] Activate only when a “Django” monster destroys a monster (by battle or effect). Activate one of these effects: • Add one “Trance Mode” from your Deck or Graveyard to your hand. • Put a number of Trance Counters on a face-up “Django” Fusion monster you control equal to the number of monsters destroyed by “Django” monsters this turn.[/spoiler] [/spoiler] [spoiler='Misc. incl. Cameos'] [spoiler='Outsider Immortal - Digital Lord Shademan.EXE'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/OutsiderImmortal-DigitalLordShademanEXE.png[/IMG] This card is also treated as Machine-Type. You can Special Summon this card (from your hand) by banishing 1 Level 5 or higher Machine-Type monster you control. When this card destroys a Warrior-Type or Machine-Type monster by battle: This card gains ATK equal to half the ATK of the destroyed monster until your next Standby Phase.[/spoiler] [spoiler='Outsider Warrior - Digital Ally Rockman.EXE'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/OutsiderWarrior-DigitalAllyRockmanEXE.png[/IMG] This card is also treated as Machine-Type. This card cannot be destroyed by battle with Machine-Type monsters (damage calculation occurs normally). Once per turn: You can target 1 Machine-Type monster you control; Equip the target to this card as an Equip Card. This card gains ATK equal to the total ATK of all monsters equipped to this card. Once per turn: You can target one monster equipped to this card; Special Summon the target.[/spoiler] [spoiler='Outsider Technology - PErsonal Terminal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/OutsiderTechnology-PErsonalTerminal.png[/IMG] Activate only when a monster you control is destroyed. Special Summon one "Outsider" monster from your Deck.[/spoiler] [spoiler='Outsider Weapon - Rockbuster'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/OutsiderWeapon-Rockbuster.png[/IMG] The equipped monster gains ATK equal to one-tenth of your Life Points. If the equipped monster infilcts Battle Damage to an opponent by a Direct Attack: Gain Life Points equal to half of the damage inflicted.[/spoiler] [spoiler='Crossover Warrior - SolCross Rockman.EXE'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CrossoverWarrior-SolCrossRockmanEXE.png[/IMG] "Solar Boy Django" + "Outsider Warrior - Digital Ally Rockman.EXE" This card can also be Fusion Summoned by banishing the Fusion Material Monsters from either player's side of the field (You do not have to use "Polymerization"). This card is also treated as Machine-Type. This card cannot be destroyed by battle with Machine-Type monsters (damage calculation occurs normally). This card gains 200 ATK for each Equip Card equipped to it. When this card battles a DARK, Fiend-Type, or Zombie-Type monster: Double this card's ATK during damage calculation only. When this card is destroyed: You can Special Summon 1 of the banished Fusion Material Monsters.[/spoiler] [spoiler='Outsider Cameo - Solid Snake'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/OutsiderCameo-SolidSnake.png[/IMG] Once per turn: You can add 1 "Blindbox" Trap card from your Deck or Graveyard to your hand. If this card would be destroyed: You can reveal 1 "Blindbox" Trap card in your hand; this card is not destroyed.[/spoiler] [spoiler='Blindbox v1'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/Blindboxv1.png[/IMG] When this card is destroyed by an opponent's card effect: Add 1 random card from your Graveyard to your hand.[/spoiler] [spoiler='Blindbox v2'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/Blindboxv2.png[/IMG] Activate only when a monster you control would be destroyed. That monster is not destroyed. When this card is destroyed by an opponent's card effect: Add 1 random card from your Graveyard to your hand.[/spoiler] [spoiler='The Sun Will Rise Tomorrow!'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/TheSunWillRiseTomorrow.png[/IMG] Activate only during the End Phase of a turn where 3 or more monsters you control were destroyed by battle. Destroy all monsters you opponent controls, the Special Summon all of your monsters that were destroyed this turn.[/spoiler] [spoiler='Punishment Room'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/PunishmentRoom.png[/IMG] Skip your Battle Phase. Monsters your opponent controls cannot target you or monsters you control for attacks unless your opponent pays 500 Life Points for each attacking monster. During each of your Standby Phases: banish 1 "Dark Loans" in your Graveyard or destroy this card. When this card is destroyed by its own effect: Draw 1 card and gain 1000 Life Points for each "Dark Loans" that was banished by this card's effect, then shuffle all banished "Dark Loans" into your Deck.[/spoiler] [spoiler='Solar Pile'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarPile.png[/IMG] Activate only when an opponent's DARK, Fiend-Type or Zombie-Type monster declares an attack. Inflict damage to your opponent equal to that monster's DEF, then its owner shuffles it into their Deck. When this face-down card is destroyed by the effect of a DARK, Fiend-Type or Zombie-Type monster: Inflict damage to that monster's controller equal to its ATK, then banish it. That monster cannot be Special Summoned.[/spoiler] [spoiler='Trapped Room'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/TrappedRoom.png[/IMG] Activate only when an opponent's monster declares an attack while you control no monsters. Special Summon 1 Level 5 or lower Fiend-Type, Insect-Type, Beast-Type, Rock-Type or Plant-Type monster from your Deck in face-up Attack Position. Its effects are negated, and it cannot be destroyed by battle (damage calculation is applied normally). At the end of the Battle Phase this card was activated: Banish the monster Summoned by this card's effect. It cannot be Special Summoned.[/spoiler] [spoiler='Darkness Curse - Kaamos'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/DarknessCurse-Kaamos.png[/IMG] Activate only when a LIGHT monster declares an attack. Destroy all face-up LIGHT monsters. While this card is face-up on the field: LIGHT monsters cannot be Summoned. Destroy this card during your 5th Standby Phase after activation.[/spoiler] [/spoiler] [spoiler='Boktai 1 Field Spells'] [spoiler='Fog Castle'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/FogCastle.png[/IMG] Once per turn: You can target 1 "Count's Decoy" in your Deck or Graveyard; add the target to your hand. Once per turn: If a monster(s) would be destroyed; the monster(s) is not destroyed.[/spoiler] [spoiler='Bloodrust Mansion'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/BloodrustMansion.png[/IMG] Once per turn: You can send 2 other cards you control to the Graveyard to target 1 "Count of Groundsoaking Blood" in your Deck or Graveyard; add the target to your hand. Monsters gain 400 ATK and lose 400 DEF.[/spoiler] [spoiler='Firetop Mountain'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/FiretopMountain.png[/IMG] Once per turn: You can banish 1 FIRE monster in your Graveyard to target 1 "Iron Golem Muspell" in your Deck of Graveyard; add the target to your hand. Non-FIRE monsters lose 500 DEF. If a monster's DEF would become 0 or less by this effect: It is sent to the Graveyard.[/spoiler] [spoiler='Permafrost'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/Permafrost.png[/IMG] Once per turn: You can return 1 WATER monster in your Graveyard to your Deck to target 1 "Lifefreezing Silver Wolf Garmr" in your Deck or Graveyard; add the target to your hand. Non-WATER monsters lose 500 ATK. If a monster's ATK would become 0 or less by this effect; that monster is changed to Attack Position and cannot attack or change Battle Positions.[/spoiler] [spoiler='Sol City'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolCity.png[/IMG] Once per turn: You can return 1 Rock-Type monster you control to your hand to target 1 "Banshee the Deathbringer Carmilla" in your Deck or Graveyard; add the target to your hand. If a LIGHT monster leaves the field: Banish it, then all monsters its controller controls change Battle Positions.[/spoiler] [spoiler='Dark Castle - Lagrange Point'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/DarkCastle-LagrangePoint.png[/IMG] When this card is activated: Put 4 Tower Counters on it. EARTH, FIRE, WATER and WIND monsters gain 200 ATK for each Tower Counter on this card. When an EARTH, FIRE, WATER or WIND monster is destroyed: You can remove a Tower counter from this card. During your Standby Phase, while this card had no Tower Counters on it: You can Special Summon 1 "Queen of Immortals Hel" from your hand or Deck.[/spoiler] [/spoiler] [spoiler='Boktai 2 Field Spells'] [spoiler='San Miguel - City of the Sun'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SanMiguel-CityoftheSun.png[/IMG] LIGHT and Warrior-Type monsters gain 200 ATK. If a monster is destroyed by battle: Banish it instead of sending it to the Graveyard.[/spoiler] [spoiler='Solar Tree Crater'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarTreeCrater.png[/IMG] When a LIGHT monster is Summoned: Its controller gains Life Points equal to its ATK, then its ATK becomes 0.[/spoiler] [spoiler='Piledriver'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/Piledriver.png[/IMG] Fiend-Type monsters are destroyed during the End Phase of the turn they are Summoned. Only one LIGHT monster may declare an attack each turn. Attacking LIGHT monster gain ATK equal to the number of other LIGHT monsters their controller controls x100 until the End Phase.[/spoiler] [spoiler='Abandoned Cathedral'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/AbandonedCathedral.png[/IMG] Once per turn: You may put an Emblem Counter on this card. Monsters gain 500 ATK and DEF for each Emblem Counter on this card. You can send this card to the Graveyard with 4 or more Emblem Counters: Special Summon 1 "White Duneyrr - Sky-Ruling Immortal" from your Deck.[/spoiler] [spoiler='Forest Manor'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/ForestManor.png[/IMG] EARTH monsters can be Tribute Summoned with one fewer Tribute. Summoned EARTH monsters are switched to Defense Position and their position cannot be changed until their controller's next End Phase.[/spoiler] [spoiler='Desert Ruins'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/DesertRuins.png[/IMG] FIRE monsters gain 500 DEF. Negate the effects of face-up WATER monsters. When this card is destroyed: You can Special Summon 1 "True Dark Boy - Black Dainn" from your Deck.[/spoiler] [spoiler='Vacant Streets - Dark City'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VacantStreets-DarkCity.png[/IMG] DARK and Warrior-Type monsters gain 200 ATK. Once while this card is face-up on the field: You can send 1 LIGHT or Plant-Type monster you control to the Graveyard: Special Summon 1 "Red Durathor - Earth-Ruling Immortal" from your Deck.[/spoiler] [spoiler='San Miguel Aqueduct'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SanMiguelAqueduct.png[/IMG] WATER monsters gain 500 DEF. Negate the effects of face-up FIRE monsters. When this card is destroyed: You can Special Summon 1 "Blue Dvalinn - Sea-Ruling Immortal" from your Deck.[/spoiler] [spoiler='Final Stage - Spiral Tower'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/FinalStage-SpiralTower.png[/IMG] LIGHT and DARK monsters cannot be destroyed by battle (Damage calculation occurs normally). If you control a face-up "True Dark Boy - Black Dainn" equipped to an opponent's monster and a LIGHT monster: You can pay half your Life Points and banish all card you control and in your hand: Special Summon 1 "Ancestor Piece - Doomsday Beast, Jormungandr" from your Deck, ignoring the Summoning conditions, then draw two cards.[/spoiler] [spoiler='Solar Tree'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/SolarTree.png[/IMG] When a LIGHT monster inflicts Battle Damage to a player: Its controller gains Life Points equal to half of the damage inflicted.[/spoiler] [spoiler='Undead Zone - Jormungandr's Seal'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/UndeadZone-JormungandrsSeal.png[/IMG] Negate the effects of "Ancestor Piece - Doomsday Beast, Jormungandr". If a face-up "Ancestor Piece - Doomsday Beast, Jormungandr" would be destroyed: You can banish this card and one other card you control; That "Ancestor Piece - Doomsday Beast, Jormungandr" is not destroyed.[/spoiler] [spoiler='World of Illusion - Dream Avenue'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WorldofIllusion-DreamAvenue.png[/IMG] During your End Phase, each player shuffles all cards they own that are banished, on the field, in the Graveyards and in their hands (except "World of Illusion - Dream Avenue") into their respective Decks and draw 5 cards.[/spoiler] [/spoiler] [spoiler='Boktai 3 Field Spells'] [spoiler='Vanargand's Domain - Moon's Core'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/VanargandsDomain-MoonsCore.png[/IMG] If you control a face-up "Beast of Destruction - Vanargand": You can activate this card from your Deck. Destroyed cards are Banished. If a player would gain Life Points by the effect of "Beast of Destruction - Vanargand": That player targets a player; that player takes damage equal to the Life Points that would have been gained by the effect of "Beast of Destruction - Vanargand".[/spoiler] [spoiler='Elaborate Tomb - Django's Grave'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/ElaborateTomb-DjangosGrave.png[/IMG] "Django" monsters can't attack or be declared as attack targets. Non-DARK, non-LIGHT monsters gain 200 ATK.[/spoiler] [spoiler='Lifeless Town - Overrun City'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LifelessTown-OverrunCity.png[/IMG] DARK and Fiend-Type monsters gain 500 ATK When a monster is Summoned, except by the effect of "Doomed Town - Overrun City": You can Special Summon 1 "Drained Townsfolk Token" (Warrior-Type/LIGHT/Level 1/ATK 0/DEF 0). You can Tribute 3 "Drained Townsfolk Token": Add one "Count of Groundsoaking Blood" from your Deck or Graveyard to your hand.[/spoiler] [spoiler='Ancient Solar Tree - Yggdrasil'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/AncientSolarTree-Yggdrasil.png[/IMG] When a LIGHT monster is Summoned: Banish it, then both players gain Life Points equal to its combined ATK and DEF. When this face-up card is destroyed: You can Special Summon 1 "Wings of Death Hresvelgr" from your Deck.[/spoiler] [spoiler='White Forest - Frozen Wastes'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/WhiteForest-FrozenWastes.png[/IMG] Non-Effect monsters cannot attack. Once while this card is face-up on the field: You can send one LIGHT monster you control to the Graveyard; Special Summon 1 "Dark Boy Sabata" from your Deck. The "Dark Boy Sabata" Special Summoned by the effect of this card has its effect negated, and cannot attack.[/spoiler] [spoiler='Abandoned Docks - Pirate Island'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/AbandonedDocks-PirateIsland.png[/IMG] WATER monsters cannot be declared as attack targets. You can send this face-up card to the Graveyard: Special Summon 1 "Machine King Nidhoggr" from your Deck, then add 1 "Iron Army of Nidhoggr" from your Deck to your hand.[/spoiler] [spoiler='Lunar Graveyard - Moon Paradise'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/LunarGraveyard-MoonParadise.png[/IMG] Once per turn: Target one "Dark Boy Sabata" you control; its ATK and DEF become 0. Each player receives certain effects depending on the monster Attributes they control: •LIGHT: You cannot attack with more than 1 monster each Battle Phase. •DARK: During your Standby Phase: Target the monster in your Graveyard with the highest ATK; banish that target. •EARTH: You cannot Special Summon monsters. •WATER: Effects of monsters you control are negated. •FIRE: Monsters you Summon are switched to Defense Position. •WIND: During each of your Standby Phases: Target one card you control; banish that target.[/spoiler] [spoiler='Crossover Battlefield - Border Universe'] [IMG]http://i487.photobucket.com/albums/rr237/Alex_Sushiama/Yugioh%20Cards/Boktai%20Cards/CrossoverBattlefield-BorderUniverse.png[/IMG] "Django" and "Rockman.EXE" monsters gain 500 ATK. Once per turn, if a player controls a face-up "Count of Groundsoaking Blood" or "Outsider Immortal - Digital Lord Shademan.EXE": You can Special Summon 1 "Solar Boy Django" and 1 "Outside Warrior - Digital Ally Rockman.EXE" to the side of the field of a player that does not control a face-up "Count of Groundsoaking Blood" or "Outsider Immortal - Digital Lord Shademan.EXE" from your Deck.[/spoiler] [/spoiler] [/center] Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 26, 2012 Author Report Share Posted February 26, 2012 Bump Also, added new cards under heading: "Equipment used by main character". Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 27, 2012 Author Report Share Posted February 27, 2012 I know, one and one half hours early, but... Added cards under heading 'Minor Allied Characters'. Link to comment Share on other sites More sharing options...
Durandamon Posted February 27, 2012 Report Share Posted February 27, 2012 Django and Sabata are very OP'd, These and DNA Transplant/Surgery = BOOM Otenko is cool. Reminds me of Limiter Remover. Black Django is fine, since it has a disadvantage, still this can be countered with both DNA cards already mentioned. Sabata = This card is not treated as an EARTH monster. Maybe. The weapons are WAY to OP'd. Coffin and Vector Coffin are nice though. The minor characters are okay. Lita confuses me, you get a boost for not equipping her? Unseen, but likely. Overall, some cards are too Op'd without a cost. Other cards are good, keep it up. BTW I don't see why no one posted here before lol. 8/10 BTW, you made me want to play [b]the game.[/b] Problem? Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 27, 2012 Author Report Share Posted February 27, 2012 The effects are really more based in flavor than balance, though balance was sort of kept in mind. The weapons aren't really that good; equip cards are easy to avoid this format, and the lenses are pretty useless without the Gun Del Sol or Sol De Vice. Also, I think my passive-aggressive anger towards DARK, LIGHT, and Fairies drove some effects... I looked before posting these , and apparently two other threads for Boktai cards did exist, but... Thanks for the comments, hope more people will look at these before I post the final bosses, heh. Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 27, 2012 Author Report Share Posted February 27, 2012 Updated with new cards under: 'Boktai 2 Stage Bosses' and 'Boktai 3 Stage Bosses'. Feel free to comment, rate, fix my OCG, etc.! EDIT: forgot a card... Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 28, 2012 Author Report Share Posted February 28, 2012 Updated with the final boss of Boktai 2, Jormungandr. As always, comment, rate, OCG fix, etc. EDIT: You know, the phrase: "cannot be removed from the field, or flipped face-down" really ought to have garnered the attention of a lot more OCG fixers... Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 29, 2012 Author Report Share Posted February 29, 2012 Updated with the final boss of 3, Vanargand. Comment, rate, OCG fixes, anything... Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 1, 2012 Author Report Share Posted March 1, 2012 Updated to include cameo characters and stuff from other series. Part one: Megaman Battle Network/Rockman.EXE. Maybe now this will generate interest... Comment, rate, OCG fixes, whatever. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 2, 2012 Author Report Share Posted March 2, 2012 Updated to include cameo characters and stuff from other series. Part two: Metal Gear. Now, interest... Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 4, 2012 Author Report Share Posted March 4, 2012 Updated to include Django's alternate forms from Boktai 3. Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 5, 2012 Author Report Share Posted March 5, 2012 Added Trap Card "The Sun Will Rise Tomorrow!" under Misc. cards. Comment, rate, OCG fixes, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 6, 2012 Author Report Share Posted March 6, 2012 Added first Field Spell, 'San Miguel - City of the Sun' Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 7, 2012 Author Report Share Posted March 7, 2012 Added Field Spell, 'Solar Tree Crater' Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 8, 2012 Author Report Share Posted March 8, 2012 Added Field Spell, 'Piledriver' Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 9, 2012 Author Report Share Posted March 9, 2012 Added Field Spell, "Abandoned Cathedral" Comment, rate, OCG fix,etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 10, 2012 Author Report Share Posted March 10, 2012 Added Field Spell, "Forest Manor" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 11, 2012 Author Report Share Posted March 11, 2012 Added Field Spell, "Desert Ruins" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 11, 2012 Author Report Share Posted March 11, 2012 Added Field Spell, "Vacant Streets - Dark City" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 12, 2012 Author Report Share Posted March 12, 2012 Posted Field Spell, "San Miguel Aqueduct" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 13, 2012 Author Report Share Posted March 13, 2012 Added Field Spell, "Final Stage - Spiral Tower" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 14, 2012 Author Report Share Posted March 14, 2012 Added Field Spell, "Solar Tree" Also, re-formatted the OP to make it easier to read. Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 15, 2012 Author Report Share Posted March 15, 2012 Added Field Spell, "Undead Zone - Jormungandr's Seal" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 16, 2012 Author Report Share Posted March 16, 2012 Added Field Spell, "Vanargand's Domain - Moon's Core", bringing the card total to 69. Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 17, 2012 Author Report Share Posted March 17, 2012 Added Field Spell, "Elaborate Tomb - Django's Grave" Comment, rate, OCG fix, etc. Link to comment Share on other sites More sharing options...
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