Max Darkness Posted September 26, 2011 Report Share Posted September 26, 2011 Further evolution of Geminis and unapplication effects. Enjoy. [center][center] [/center][/center] [center][center][IMG]http://i56.tinypic.com/equlc3.png[/IMG] [b]Effect:[/b] You can banish 1 Gemini Monster in your hand: Special Summon this card (from your hand). When this card is Gemini Summoned: Select 1 card in your opponent's hand; It cannot applied for your opponent's cards, until your opponent's End Phase. Each time this card destroys a monster: Banish that monster, and your opponent selects 1 card they control or in their hand; It cannot be applied for your opponent's cards, until their next End Phase. [/center][/center] Link to comment Share on other sites More sharing options...
pimp_7 Posted September 26, 2011 Report Share Posted September 26, 2011 It means the selected card effect doesn't effect anything? And if it is a monster...it can't attack either? Sorry by the questions =x But if it does what I guess it does, I like this card a lot =D Link to comment Share on other sites More sharing options...
Max Darkness Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='pimp_7' timestamp='1317081282' post='5542657'] It means the selected card effect doesn't effect anything? And if it is a monster...it can't attack either? Sorry by the questions =x But if it does what I guess it does, I like this card a lot =D [/quote] 'Cannot be applied for other cards' is the equivilent of other cards not being able to 'see' the affected card. For example, if a card in the hand is chosen, and next turn your opponent activates 'Card Destruction', the affected card will not be included (as 'Card Destruction' cannot apply it), so will not be discarded, and your opponent will draw one less card than they otherwise would have. Other cards that might require that card to be used as a cost, or as an activation/Special Summon result, also cannot use it. The affected cards can still be Summoned or Set and attack, but that's about it. If 'Junk Synchron' is Normal Summoned while affected, it cannot activate its own effect, since it cannot 'see' itself being Normal Summoned, so cannot activate. It is the same with 'Stardust Dragon': If it cannot apply itself for its effect, it cannot fulfill the cost (of tributing itself), and so cannot activate. Also, if you attack a monster affected by this effect, your opponent cannot activate cards like 'Prideful Roar' or 'Honest', since neither of them 'see' the attacked monster. Since this also affects cards it destroys or banishes (as it applies its effect continuously), you need to consider the effect there. If a monster in the Graveyard or Banished Zone is not applied, it cannot be Special Summoned or returned, nor can it be counted towards the total number of cards in that Zone. If your opponent's 'Junk Synchron' was destroyed and sent to the Graveyard while affected, your opponent could not treat it as the third monster for 'Dark Armed Dragon's' Special Summon, and they couldn't banish it for the Special Summon of a 'Chaos' monster. Link to comment Share on other sites More sharing options...
pimp_7 Posted September 27, 2011 Report Share Posted September 27, 2011 Man, that is really awesome. I never imagined something like this. Thanks a lot for the time you took to explain this, I really appreciate it. By the way, I often like the cards you post. Congratulations for your work =) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 27, 2011 Report Share Posted September 27, 2011 Nice, a little of Dark Magician of Chaos's effect at the end though for the last effect support your opponent controls no cards or has any in his/her hand, should we assume nothing happens? Link to comment Share on other sites More sharing options...
Max Darkness Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='ragnarok1945' timestamp='1317098516' post='5543164'] Nice, a little of Dark Magician of Chaos's effect at the end though for the last effect support your opponent controls no cards or has any in his/her hand, should we assume nothing happens? [/quote] Yes. 'Aurelia's' effect triggers, but resolves with no result. Link to comment Share on other sites More sharing options...
gimmepie Posted September 27, 2011 Report Share Posted September 27, 2011 This is a good card... it's got one hell of an effect. Link to comment Share on other sites More sharing options...
Max Darkness Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='gimmepie' timestamp='1317126448' post='5543445'] This is a good card... it's got one hell of an effect. [/quote] Glad you think so. Link to comment Share on other sites More sharing options...
Master White Posted September 27, 2011 Report Share Posted September 27, 2011 I actually came and saw this and absolutely loved its effect, where it can dodge a lot of things almost no or little cost, okay, maybe a lot, but still, very good card and I like it alot, as the Reason I didn't post yesterday was b/c I was busy and was being annoyed by my computer...... Art: .9/1 OCG: 1/1 Balanced: .87/1 Playabilitly: .9/1 Restriction: .78/1 Total: 90/1=B+ Restriction is the cost, I found it a little to pricy, IMO..... Link to comment Share on other sites More sharing options...
Max Darkness Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='White Archaic Dæmon' timestamp='1317135420' post='5543609'] Restriction is the cost, I found it a little to pricy, IMO..... [/quote] It is a large cost, but is there to allow for the first effect. If it was too easy a Special Summon, I'd need to scrap the first effect for balance's sake. Plus, if you're running a traditional Gemini Deck, you'll most likely give up something like 'Gemini Lancer' for this. Link to comment Share on other sites More sharing options...
☼◄Firewolf►☼ Posted September 27, 2011 Report Share Posted September 27, 2011 [color=#00FF00][i]Good job, the card picture is nice and the card is balanced.;--)[/i][/color] [color=#DAA520][b]I didn't know that it's ''End Phase'' i fault it was just end phase, i learned something from your card.:--)[/b][/color] Link to comment Share on other sites More sharing options...
Master White Posted September 27, 2011 Report Share Posted September 27, 2011 Yea, I can see now, it does play a good role in it making it balanced, I'll re-rate the restriction. Art: .9/1 OCG: 1/1 Balanced: .87/1 Playabilitly: .9/1 Restriction: .92/1 Total: .94/1 = A- I see nothing else really wrong, i'd like to see more though...... Link to comment Share on other sites More sharing options...
Max Darkness Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='=LucasKootStudios=' timestamp='1317136067' post='5543628'] [color=#00ff00][i]Good job, the card picture is nice and the card is balanced.;--)[/i][/color] [color=#daa520][b]I didn't know that it's ''End Phase'' i fault it was just end phase, i learned something from your card.:--)[/b][/color] [/quote] Thanks for rating. Link to comment Share on other sites More sharing options...
Max Darkness Posted September 28, 2011 Author Report Share Posted September 28, 2011 Bump. Link to comment Share on other sites More sharing options...
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