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Oblivion Archetype (Nearly Finished)


Random Duelist

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My first Set :)
I tried to make an Archtype that can put on Synchro Summons fast, and gains control by Graveyard and Level manipulation.
I'll still make 1 Effect Monster and 1 Synchro monster later on.


[spoiler=Monsters (11/12)][img]http://img192.imageshack.us/img192/5951/415751.jpg[/img]
[img]http://img269.imageshack.us/img269/5951/415751.jpg[/img]
[img]http://img848.imageshack.us/img848/4825/415751g.jpg[/img]
[img]http://img854.imageshack.us/img854/5951/415751.jpg[/img]
[img]http://img824.imageshack.us/img824/5066/415751x.jpg[/img]
[img]http://img11.imageshack.us/img11/7483/415751e.jpg[/img]
[img]http://img146.imageshack.us/img146/5951/415751.jpg[/img]
[img]http://img840.imageshack.us/img840/5951/415751.jpg[/img]
[img]http://img708.imageshack.us/img708/5951/415751.jpg[/img]
[img]http://img109.imageshack.us/img109/7042/415751i.jpg[/img]
[img]http://img6.imageshack.us/img6/5951/415751.jpg[/img][/spoiler]

[spoiler=Synchro Monsters (6/7)][img]http://img88.imageshack.us/img88/5951/415751.jpg[/img]
[img]http://img854.imageshack.us/img854/3180/415751y.jpg[/img] NEW!
[img]http://img845.imageshack.us/img845/5951/415751.jpg[/img] NEW!
[img]http://img695.imageshack.us/img695/5951/415751.jpg[/img] NEW!
[img]http://img862.imageshack.us/img862/5951/415751.jpg[/img]
[img]http://img690.imageshack.us/img690/5951/415751.jpg[/img][/spoiler]

[spoiler=Spells (3/3)][img]http://img215.imageshack.us/img215/5951/415751.jpg[/img]
[img]http://img684.imageshack.us/img684/5951/415751.jpg[/img]
[img]http://img844.imageshack.us/img844/5951/415751.jpg[/img][/spoiler]

[spoiler=Traps (1/1)][img]http://img59.imageshack.us/img59/5951/415751.jpg[/img][/spoiler]

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i'd like to compare the oblivion archetype that i did in the past with the one you just did! Mine focuses on putting counters on a field spell to win the game!

Yours looks not bad either thought!

I just looked and oblivion 9 is kinda broken cause if you have one in the grave and one on the field and mysterious puppeter face-up on your side of the field, you can create an

infinite LP loop (You destroy the one on the field to special summon the one in the grave, gain 500 LP with puppeter and lose 200 with your guy and then repeat the process over

and over again, each time gaining 300 LP)

Althrought i like those sorts of things, people don't generally tend to like cards that allow easy combos like that, so see if you can do something.

Anyways you have alot of potential man!
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[b]XIII:[/b] 1 "Oblivion" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, select 1 card on the field and return it to the owner's hand. Then, draw 1 card and reveal
it.

[b]XIV:[/b] 1 "Oblivion" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can pay 500 Life Points to Special Summon 1 "Oblivion" non-Tuner monster from your Deck. This card cannot attack the turn you use
this effect

[b]XV:[/b] 1 "Oblivion" Tuner + 1 or more non-Tuner monsters
Once per turn, you can destroy 1 face-down Defense Position monster on the field. If you do, your opponent selects in card in your Graveyard and removes it from play.
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