Larxene Posted January 22, 2011 Report Share Posted January 22, 2011 Yeah, I was bored and just felt like making a single card. Shanoa's my favorite Castlevania character anyway, so I don't know why I didn't make her sooner. [center] [IMG]http://i.imgur.com/LbpwC.png[/IMG] During your turn, you can discard 1 card from your hand to select any Spell or Trap Card on the field and destroy it. You can treat the effect of the destroyed card as an additional effect to this card until the End Phase of your opponent's next turn. If this card destroys an Effect Monster by battle during your turn that you didn't activate this card's effect, flip a coin. If it's heads, this card gains the effect of the destroyed monster until you next decide to activate this card's original effect.[/center] Link to comment Share on other sites More sharing options...
Phatt Mann Posted January 22, 2011 Report Share Posted January 22, 2011 It's not bad. But I though of something. Why not equip the destroyed card, by the effect, as an equip card and have the monster gain the effect with that. Something such as "[b]Once per turn, during your Standby Phase, you can select and activate the following effects: -Discard 1 card. Equip 1 Spell or Trap card on the field to this card. This card gains the effects of the equipped card. -When this card destroys an Effect Monster by battle, equip the destroyed monster to this card as an Equip Sell Card. This card gains the effects of the equipped card."[/b] Now this isn't perfect. But at least it has some degree of sense. Use it and abuse as you see fit. Link to comment Share on other sites More sharing options...
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