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*PLEASE LOCK* Odd Tourny GO


The Broken

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HELLO! Thanks for dropping by. Welcome to the O.T.G. (Odd Tourny GO!). I'm your host, DarkMaster0.

In this tourny, cardmakers must create crazy and wacky cards that are equally helpful as well.

There will be exactly 6 rounds in which the two lowest scoring cards will be eliminated.

5 spots open.

Donations for the pot are greatly accepted and appreciated.

 

[spoiler=Rules] 1.No jokes

2. No spamming

3. YCM rules apply

4.Have fun

 

 

 

[spoiler=Prizes]

1st Place= 50% of the pot

2nd Place = 50% of what remains form 1st

3rd Place = 50% of what remains from 2nd.

4th Place= Whatever's left.

 

 

 

 

[spoiler=Contestants]

1. Halubaris Maphotika

2. TheDarkAce

3. dtwrules

4. Hila Equitatus Inflectus

5. ¤ßϯ¤

6. .:lolcat king:.

7. iRiolu!

8. Smashsquatch

9. abethedemonicsammich

10. Lewk

11. Kelly~Kotori~Alexis

12. ^v^Techi^v^

 

 

 

[spoiler=Entries] [spoiler=Techi]243934p.jpg

Once per turn, you can Special Summon this monster from your Graveyard by Discarding one card from your hand.

 

[spoiler=dtwrules]185013c.jpg

Once per turn you can increase this cards ATK by 1000 (max 4000), if this effect is not activated this cards ATK returns to 1000.

 

 

[spoiler= iRiolu!]242084.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending all DARK monsters in your Deck and hand to your Graveyard. This card gains ATK equal to the number of DARK monsters in your Graveyard x700. Once per turn, if this card has 2000 or more Attack points, you can select 5 DARK monsters in your Graveyard and add them to your Deck. If you activate that effect, you can pay 1000 Life Points to inflict damage to your opponent's Life Points for every DARK monster in your Graveyard x700.

 

[spoiler= Kelly~Kotori~Alexis]348377-1.jpg

Card Lore: This card can only be summoned if you do not control a "Reverse-Force" type monster. When you summon this card remove from play all Fairy, Psychic, spellcaster, Plant and warrior type monster in Duelists’ hands, decks, and graveyards and inflict 100 points of damage to both Duelists for each card they removed. This card gains 130 attack points for each monster your opponent has in their removed from play pile. If you have no cards in your remove from play pile, this card can attack your opponent directly. When this card is destroyed, it is placed into your spell and trap card zone and cannot be destroyed. When this card is sent to the spell and trap card zone, both Duelists select 1 card in their hands and shuffle that card into their opponent’s decks. When a Duelist draws their opponent’s card, a necro-reverse token (attack-4000, deffence-4000 type-Fiend, Attribute-dark) is special summoned to the other Duelists side of the field and send this card to the graveyard.

 

[spoiler=abethedemonicsammich]212347c.jpg

Whenever this card battles, add one card from your opponent's Deck to your Graveyard. If you do so, send the top three cards from your Extra Deck to your opponent's Graveyard and change the battle position of all monsters your opponent controls. If you have 2 or less cards in your Extra Deck, switch your opponent's Deck with your own. If this card is destroyed by battle, shuffle your opponent's Deck.

 

[spoiler= .:lolcat king:.]block.jpg

lore: once per turn, tribute 1 block monster on your side of the field. during your end phase, for every block monster tributed on your turn, special summon 1 "broken block token." (rock/EARTH/lvl.3/200 Atk./1200 def.) during your opponents standby phase, you can tribute 1 "broken block token" you control to negate the attack of an opponents monster and remove it from play until the end phase of your next turn.

 

[spoiler=Smashsquatch]243054n.jpg

This card can be Normal Summoned or Set. If this card is Flipped Summoned you can select 1 DARK monster from your's or your opponent's Graveyard and Special Summon it to your side of the field. If this card is destroyed before the selected monster than both cards are sent to your Graveyard and take 0 battle damage.

 

[spoiler= ¤ßϯ¤] 254825t.jpg

This card cannot be Summoned except if at least 5 monsters are in your Graveyard. When this card is Summoned, remove from play 5 monsters from your Graveyard. This card can declare 5 attacks the turn this card is Summoned. You must discard 1 card for each card this card destroys by battle during the turn this card is Summoned. All Insect-Type monsters your opponent control are destroyed and sent to your Graveyard. Place 1 Reaper Counter on this card. This card gains 10 ATK for each Reaper Counter on this card. This card cannot be destroyed by battle this turn if you remove 1 Reaper Counter this Standby Phase. You can halve this card's ATK to either attack directly this turn or to select 1 monster your opponent controls, decrease its ATK equal to half this card's original ATK, and place 1 Poison Counter on it. (max. 1) Each monster with a Poison Counter loses 300 ATK and DEF during each End Phase and are treated as a Normal Monster Card. When the monster's ATK is equal to 0 remove 1 Poison Counter from that card and destroy it. When a Poison Counter is removed, both players lose Life Points equal to half of the destroyed monster's original DEF.

 

[spoiler= Halubaris Maphotika]thimalanustheangelofdea.jpgThis card cannot be put in Face-Down Defense position. As long as this card is Face-Up on your side of the field you may draw one card once per turn, if the card you drew is not “Thimalanus The Angel Of Death” you must send the card to the bottom of your deck.

 

[spoiler= Hila Equitatus Inflectus]302788t.jpg

When this card is Normal Summoned, place 1 card from your hand on top of this card face up. During your Stanby Phase activate the effect of the card on top of this card. During the 3rd Standby Phase after this card was Summoned, remove this card and the card on top of it from play and your opponent Special Summon's 1 monster from their hand.

 

[spoiler=Lewk]ancientnegativityenforc-1.png

 

 

 

[spoiler=Judges]

1. Little Red Lady!

2. Phoenix19

3. Dingo_is_cool

 

 

 

[spoiler=

ROUND 1

]

Alright Round 1 here we go! For this round the whackier the card the better. In the round, contestants will create a Dark Attributed monster of a brand new type. The card must be a Level 4 and It needs a strange ATK/DEF. The whackier the Effect the better. GOOD LUCK ^^

 

 

Round 1 entries will stop being taken at 4:00 p.m. Central Time on Friday January 29,2011.

 

[spoiler=Judging][spoiler=Pheonix19's Judging]

Techi -

Effect: 0/2. Not particularly inventive.

OCG: 2/3. Discarding isn't capped, all numbers are written in numerals, and hand isn't capped.

Image: 1/2. Chaos Angel, yes, but where's the sibling?

Concept: 0/2. Uninventivness in a creativity contest. Doesn't go for me.

Personal: 0/1. Unoriginality is something that really ticks me off.

Total: 3/10

 

dtwrules -

Effect: 1/2. Pretty good, and not one you see everyday. OP, though, because ... oh, wait... no, it's not, because it takes 3 turns to get to 4k ATK. Although, it has 2000 DEF...

OCG: 2/3. Once per turn you can increase this card's ATK by 1000. (max. 4000.) During a turn you do not activate this card's effect, its ATK becomes 1000.

Image: 2/2. Pretty nice, and you need to be perseverant to play drums. Repetition, repetition...

Concept: 2/2. I can understand that the ATK would be a beat, and if you miss an ATK doing the beat, or if you finish the beat, you need to start again.

Personal: 1/1. Good card. I don't see any reason to hate it.

Overall: 8/10

 

Kelly~Kotori~Alexis

 

Effect: -1/2. Massively OP'd. Insta-kill for a large number of popular deck types.

OCG: 1/3. I'd fix, but it's too long.

Image: 2/2. Not actually bad there.

Concept: 1/2 I know what it's trying to say. It also means it is waaaaay overpowered.

Personal: 0/1. Too many OCG errors and OP'ness.

Total: 3/10

 

Halubaris Maphotika

 

Effect: 0/2. Makes no sense. You draw a card already once per turn, and it can't be that card, since it's a Dark Synchro and goes in your Extra Deck anyway. Plus it's missing the base DS lore.

OCG: 2/3. Missing a few lower-case/caps and periods.

Image: 1/2. Not bad.

Concept: 0/2. Don't see how it relates.

Personal: 0/1. Makes no sense.

Total: 3/10

 

¤ßϯ¤

 

Effect: 1/2. Bit of a jumble. It can attack multiple times, sicard each time it destroys a monster during the first turn, yadda yadda yadda. But when do you place a Reaper Counter?

OCG: 2/3. Few caps and spelling errors.

Image: 2/2. Fits well enough.

Concept: 1/2. Can't really place it well enough.

Personal: 1/1. Don't like it, but odn't hate it.

Total: 7/10

 

Smashsquatch

 

Effect: 1/2. Kinda get it.

OCG: 1/3. A few caps missing here and there, and a bit of an error in the last bit.

Image: 1/2. Not a fan of it.

Concept: 1/2. Kinda get it.

Personal: 0/1. Too much OCG missing.

Total: 4/10

 

 

.:lolcat king:.

 

Effect: 0/2. When Tokens are removed from the field, they STAY off the field. And you will only Tribute a max of 2 monsters a turn, so why?

OCG: 0/3. Absolutely no grammar, puctuation or anything remotely resembling proper Yu-Gi-Oh English.

Image: 0/2. Dun geddit.

Concept: 0/2. Again.

Personal: 0/1. No. Plain, unspoken, no. How does it relate to lolcats again?

Total: 0/10

 

Hila

 

Effect: 2/2. Really original. I like it.

OCG: 2/3. Couple of errors.

Image: 1/2. Doesn't really match, but it's good.

Concept: 2/2. Infects the card lain on it, then when it's 'cured' your opponent triumphs and SS's.

Personal: 1/1. See no reason to hate it.

Total: 8/10

 

Lewk

 

Effect: 3/2. Now THIS is really original. Being a Continuous Spell and a Monster makes it double weak, but it makes up for it by not taking any battle damage. If it's a Spell, also, does that mean it's not destroyed by battle?

OCG: 3/3. Level and Set are capped. Not much to take a point over.

Image: 2/2. Perfect negativity.

Concept: 2/2. As I said, indefinately original. You could only do something like that in MSE

Personal: 1/1. No reason to hate it.

Total: 11/10

 

 

[spoiler=Dingo-is-cool's Judging] Techi:

 

Wacky attack/defence: 8.5/10

Wacky Effect: 7.5/10

New Type: 10/10

Name: 10/10

Balance: 9.5/10

Creativity: 8.5/10

Pic: 9/10

Review:

Good card. It's attack and defence are balanced, and It is very helpful if you need some defence early in the game. It's also great if you need some quick defence and your in a tight spot. 27/30

Total: 90/100

 

 

Dtwrules

 

Wacky attack/defence: 7.5/10

Wacky Effect: 8/10

New Type: 8.5/10

Name: 9.5/10

Balance: 6.5/10

Creativity: 10/10

Pic: 10/10

Review:

I found this card very OP'ed. A level 4 with the Ability to get 4000 ATK?! That's just too strong, And I think it would be banned on the spot. I know I'ts Attack is lowered after 4 turns, but still... 19/30

Total: 79/100

 

 

iRiolu

 

Wacky attack/defence: 8/10

Wacky Effect: 9.5/10

New Type: 9/10

Name: 8.5/10

Balance 3/10

Creativity: 10/10

Pic: 9.5/10

Review:

This card is also OP'ed. If you had a deck of Dark monsters, And you had 20+ In your deck, Then this card can get 14000+ Attack, And then with his other ability, he can deal 10000+ direct Damage!!! 11.5/30

Total: 69/100

 

Kelly Kotori Alexis:

 

Wacky Attack/defence: 10/10

Wacky Effect:: 10/10

New Type: 10/10

Balance: 9/10

Creativity: 10/10

Name: 9.5/10

Pic: 10/10

Review:

An Amazing card. It's certainly wacky, Balanced and Pretty much a perfect score. It's got a wonderful new type and effect so this is my highlight of the day. 29.5/30

Total: 98/100

 

 

Abethedemonicsammach

 

Wacky Attack/defence: 9.5/10

Wacky Effect: 10/10

New Type: 9/10

Balance: 9.5/10

Creativity: 10/10

Name: 9/10

Pic: 10/10

Review:

It's a wonderful card. It's an Interesting effect but I don't really see the point of It's ability. I'm sure It would work in some decks but meh. 25/30

Total: 92/100

 

 

Halubris Maphotika

 

Whacky Attack/Defence: 10/10

Whacky Effect: 8/10

New Type: 8/10

Balance: 8/10

Creativity: 8.5/10

Name: 8.5/10

Pic: 9/10

Review: It's Effect didn't really seem usable, But it was still very creative. 26/30

Total: 86/100

 

Lolcat King

 

Wacky Attack/defence: 9.5/10

Wacky Effect: 7.5/10

Balance: 8/10

Creativity: 9/10

Name: 7/10

Pic: 0/10

New Type: 8/10

Review:

What is there to say? It's name was in lower case, It didn't have an Attack strength and it's Pic shouldn't be in existance. It's effect was creative but hugely UP'ed. They should make this guy a level 1. 7.5/30

Total: 56.5/100

 

 

Smashsquatch

 

Wacky Attack/defence: 10/10

Wacky Effect: 9.5/10

Balance:9.5/10

Creativity: 9.5/10

Name: 8/10

Pic: 7.5/10

New Type: 9/10

Review:

A nice well balanced card. The pic. and name weren't chosen well, but the card shows potential. I look forward to seeing Smashsquatch's other cards. 27.5/30

Total: 90.5/100

 

 

Bt

 

Wacky Attack/defence: 10/10

Wacky Effect: 10/10

Balance: 9/10

Creativity: 11/10

Name: 9.5/10

Pic: 9/10

New type: 9.5/10

Review:

This is a very good card. It seemed a bit OP'ed, But overall It's effect is Very Creative. It would be interesting to see this work in a deck, and obviously Bt is a very Experianced cardmaker. 29/30

Total: 97/100

 

Hila Equitatus Inflectus

 

Wacky Attack/defence: 9.5/10

Wacky Effect: 10/10

New Type: 10/10

Creativity: 11/10

Balance: 10/10

Pic: 10/10

Name: 11/10

Review:

This card Is amazingly creative and balanced. I would have made it a Level 2, But that's just me. I don't know how Hila comes up with this stuff! 29.5/30

Total: 101/100

 

 

Lewk

 

Wacky Attack/Defence: 8/10

Wacky Effect: 10/10

New Type: 9.5/10

Creativity: 10/10

Balance: 10/10

Pic: 10/10

Name: 9.5/10

Review:

This card has an Interesting Effect and is well balanced. The Idea of having It's Drawback being a Spell Card is very Interesting. 29/30

Total: 96/100

 

 

[spoiler=Final Scores][spoiler=Techi]93/110

 

[spoiler=dtwrules]87/110

 

[spoiler=Riolu]/110

 

POT: 1,810

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