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(CC Your.DEK) Justice Soldiers


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These are cards are my CC Your.DEK cards. The idea is all about perseving you Justice Soldiers so you can use their effects to hurt your opponent's defences and swarming. Please inform me of any OCG errors and rate. Enjoy!

NEWEST CARD

[img]http://i.imgur.com/c2QW8.jpg[/img]

[spoiler='Monsters'][img]http://img163.imageshack.us/img163/4084/193063n.jpg[/img]
Lore:When this card destroys a monster by battle, your opponent takes 300 damage.

[img]http://img109.imageshack.us/img109/8936/193063t.jpg[/img]
Lore:If there is another face-up "Justice Soldier" excluding "Justice Soldier Clon" on your field, you can Normal Summon 1 additional time this turn.

[img]http://img573.imageshack.us/img573/3686/193063.jpg[/img]
Lore:Once per turn you can discard 1 card from your hand to add 1 "Justice Soldier" monster from your deck to your hand.

[img]http://img197.imageshack.us/img197/3686/193063.jpg[/img]
Lore:By discarding 1 card you can Special Summon this card from your hand. If this card was Summoned with that effect you can add 1 "Justice Soldier" monster from your Graveyard to your hand.

[img]http://i.imgur.com/tZlY8.jpg[/img]
Lore:When this card is Normal Summoned, you can pay 500 Life Points to destroy all face-up Field Spell cards.

[img]http://img94.imageshack.us/img94/8936/193063t.jpg[/img]

[img]http://i.imgur.com/t55o6.jpg[/img]
Lore:While this card is face up on the field, when an opponent's monster selects a face-up Attack Position "Justice Soldier" monster you control as an attack target, select 1 monster you control excluding "Justice Soldier Marin." You can change the selected monster's battle position.

[img]http://i.imgur.com/233KX.jpg[/img]
Lore:You can discard this card to add 1 "The Last Utopia" from you Deck to your hand. You cannot Special Summon the turn this effect has been activated.

[img]http://img824.imageshack.us/img824/695/193063h.jpg[/img]
Lore:Once per turn, you can pay 200 life points to decrease the ATK of 1 monster on the field by 200.

[img]http://img692.imageshack.us/img692/3686/193063.jpg[/img]
Lore:Once per turn, you can select 1 card on the field. Flip a coin, if Heads destroy the selected card. If Tails, discard 1 card from your hand. If you have no cards in your hand, this card is destroyed.

[img]http://img96.imageshack.us/img96/3686/193063.jpg[/img]
Lore:A monster that attacks this card loses 500 ATK until the End Phase.

[img]http://img820.imageshack.us/img820/4743/193063b.jpg[/img]
Lore:While this card is face-up on the field, no monsters with 2300 ATK or more can be Special Summoned.

[img]http://img203.imageshack.us/img203/228/193063q.jpg[/img]
Lore:This card cannot be Normal Summoned or Set. This card's summoning cannot be negated by the effect of "Justice Soldier Rocko." This card can only be Special Summoned from your hand by removing a "Wannabe Soldier" in your Graveyard from play. During the Damage Step in which this card attacks an opponent's monster, send one card in your opponent's hand to the graveyard. When this card is sent to the graveyard, you can remove it from play to add 1 "Justice Soldier" monster that is removed from play to your hand.

[img]http://i.imgur.com/Li6xx.jpg[/img]
Lore:If an opponent's monster declares a direct attack, you can banish this card from your hand to destroy the attacking monster.

[img]http://img198.imageshack.us/img198/3686/193063.jpg[/img]
Lore:If there are no other monsters on your field, destroy this card. If this card is used as a Tribute for a Tribute Summon, remove it from play. If this card is Successfully Normal Summoned, you can add 1 "Justice Soldier" Tuner monster from your Deck to your hand.

[img]http://img171.imageshack.us/img171/3686/193063.jpg[/img]
Lore:This card can attack once for each "Justice Soldier" monster you control excluding "Justice Soldier Calt."

[img]http://img716.imageshack.us/img716/2405/193063r.jpg[/img]
Lore:When this card is selects a monster as an attack target, the selected monster's attack becomes 2000.[/spoiler]

[spoiler='Spells'][img]http://img11.imageshack.us/img11/9625/193063p.jpg[/img]
Lore:Search your deck for a Level 4 or lower "Justice Soldier" monster and Special Summon it to your side of the field. The selected monster cannot attack. Return the selected card to your deck at the End Phase.

[img]http://img94.imageshack.us/img94/3040/193063va.jpg[/img]
Lore:Pay 500 Life Points. All "Justice Soldier" monsters gain 300 ATK until the End Phase.

[img]http://img130.imageshack.us/img130/3686/193063.jpg[/img]
Lore:When this card is activated choose one of the following effects.

Special Summon 2 level 4 or lower "Justice Soldier" monsters from your graveyard in face up Defense Position. The selected cards cannot change their battle position or be used s a Tribute for a Tribute Summon, a Synchro Material monster, or a Fusion Material monster.

Remove 2 level 4 or lower "Justice Soldier" monsters from your graveyard to special summon a level 6 or lower "Justice Soldier" monster from your deck.

[img]http://img255.imageshack.us/img255/7281/193063v.jpg[/img]
Lore:Remove 2 "Justice Soldier" monsters in your graveyard from play. Draw 2 cards.
[img]http://img823.imageshack.us/img823/2497/193063u.jpg[/img]
Lore:Select 1 "Justice Soldier" monster you control. By discarding 1 "Justice Soldier" monster, you can change the ATK and DEF of the selected monster to equal of those of the discarded card.

[img]http://i.imgur.com/la11T.jpg[/img]
Lore:During each of your Standby Phases pay 100 Life Points or destroy this card. No Spell, Trap, or monster effects can target a face-up "Justice Soldier" monster, excluding the effects of "Justice Soldier" monsters.

[img]http://i.imgur.com/11tJa.jpg[/img]
Lore:Pay 200 Life Points for each "Justice Soldier" monster in your Graveyard or banished. Shuffle all "Justice Soldier" monsters that are banished and in your Graveyard into your deck.[/spoiler]

[spoiler='Traps'][img]http://img824.imageshack.us/img824/8209/193063o.jpg[/img]
Lore:Activate only when a "Justice Soldier" monster you control is selected as an attack target by an oppenent's monster. Negate the attack and end the Battle Phase. If this card was destroyed by a card effect, you can remove it from play to draw 1 card.
[img]http://img25.imageshack.us/img25/3686/193063.jpg[/img]
Lore:Activate only when a monster you control is destroyed by a Card Effect activated by your oppenent. Select a monster from your deck with the same name as the destroyed monster and Special Summon it in face-up Defense Position.

[img]http://img824.imageshack.us/img824/7199/193063c.jpg[/img]
Lore:When your opponent activates a Spell, Trap, or monster effect, discard 1 "Justice Soldier" monster to negate the effect and destroy it.

[img]http://img573.imageshack.us/img573/1871/193063l.jpg[/img]
Lore:Activate only when a "Justice Soldier" monster you control you control is destroyed by battle. You and your opponent take damage equal to half of the destroyed monster's ATK.

[img]http://img821.imageshack.us/img821/849/193063k.jpg[/img]
Lore:When A "Justice Soldier" monster you control is destroyed by battle, you can add 1 "Justice Soldier' monster from your deck to your hand.

[img]http://img97.imageshack.us/img97/1594/193063wu.jpg[/img]
Lore:Activate only when a monster attacks a face-up "Justice Soldier" monster You control.Choose One Of The Following Effects

Change the attack target to another face-up "Justice Soldier" monster you control.

Add 1 Level 4 or lower "Justice Soldier" monster from your Graveyard to your hand.

[img]http://i.imgur.com/GTSeT.jpg[/img]
Lore:Activate only when a card effect would destroy a monster you control. Tribute 1 Synchro Monster you control to destroy all cards on the field.[/spoiler]

[spoiler='Extra Deck'][img]http://img94.imageshack.us/img94/8209/193063o.jpg[/img]
Lore:1 "Justice Soldier" Tuner monster + 1 or more non-Tuner Machine-type monsters.
When this card is face-up on the field all monsters lose 300 ATK except for face-up "Justice Soldier" monsters.

[img]http://img337.imageshack.us/img337/4787/193063qc.jpg[/img]
Lore:"Justice Soldier Marin" + 1 or more non-tuner "Justice Soldier" monsters
When this card is removed from the field, Special Summon 1 Level 4 or lower "Justice Soldier" monster from your Graveyard in face-up Defense Position.

[img]http://i.imgur.com/zhqEb.jpg[/img]
Lore:"Justice Soldier Neon" + 1 or more non-Tuner "Justice Soldier" monsters
During your Standby Phase, if this card is in face-up Defense Position, flip a coin. If Heads, draw 1 card. If Tails, this card's ATK and DEF become zero until the End Phase. If this card is attacked by a monster, toss a coin and call Heads or Tails. If you call it right this card's ATK doubles until the End Phase. If you call it wrong, this card ATK halves until the End Phase.

[img]http://i.imgur.com/rcw8C.jpg[/img]
Lore:"Justice Soldier Kain" + 1 or more non-Tuner "Justice Soldier" monsters
"Justice Soldier Kain" + 1 or more non-Tuner "Justice Soldier" monsters
This card's name is also treated as "Justice Soldier Alinso." While this face up card is on the feild, no Spell Cards can be activated. This card gains 300 ATK for each "Justice Soldier" monster that is removed from play. Once per turn, you can remove 1 "Justice Soldier" monster in your hand from play.

[img]http://i.imgur.com/c2QW8.jpg[/img]
Lore:1 "Justice Soldier" tuner + 1 or more "Justice Soldier" monsters.
This card can only be Special Summoned by Synchro Summon. This card can only be Synchro Summoned by banishing the above cards from your Graveyard. You can only Synchro Summon this monster if your opponent controls 1 or more monsters while you control none. Monster effects cannot be activated the turn this card is summoned, excluding the effect of this card. When this card is summoned, destroy one monster on the field.[/spoiler]
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[quote name='judedudemude' timestamp='1294652558' post='4925066']
the pics of form some anime

role model : i know it but i dont know the name up i dont feel like to goolge it right now

duplication
tsuba chroncles

1st sychro monster with no name
air gear
[/quote]

1. I'm not going to change it if I'm not even sure if it's from something.

2. I know, but I don't have someone to draw a picture for me. Also, I can't find a better picture.

3. Same as the above.
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8/10 Balance & Playability (Just slightly under-powered to be worth a full perfect, but no serious balance issues I can see whatsoever, Hackli could be a tiny bit OP'd)
6/10 Image (some are squashed, some have a horrible background and they don't really fit with each other that well)
6/10 Originality (Nothing especially new here, a bit of swarm and a bit of field control, a lot like the old warrior decks to be honest)
TOTAL ---> 6.7/10

I like them, and have no doubt they would work well together. A few minor errors will come up in that a couple of cards seem a bit UP and a few very slightly OP. But most normal decks are like that anyway nowadays. Shame the image lets them down. An original mechanic would have helped aswell. Their effects seem to support each other but not really follow a general trend.

P.S Care for a quick once over of my entry while your at it? Link is in my sig along with a breakdown of my rating system.
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[quote name='xzero015' timestamp='1294704007' post='4926190']
8/10 Balance & Playability (Just slightly under-powered to be worth a full perfect, but no serious balance issues I can see whatsoever, Hackli could be a tiny bit OP'd)
6/10 Image (some are squashed, some have a horrible background and they don't really fit with each other that well)
6/10 Originality (Nothing especially new here, a bit of swarm and a bit of field control, a lot like the old warrior decks to be honest)
TOTAL ---> 6.7/10

I like them, and have no doubt they would work well together. A few minor errors will come up in that a couple of cards seem a bit UP and a few very slightly OP. But most normal decks are like that anyway nowadays. Shame the image lets them down. An original mechanic would have helped aswell. Their effects seem to support each other but not really follow a general trend.

P.S Care for a quick once over of my entry while your at it? Link is in my sig along with a breakdown of my rating system.
[/quote]
Ah, I'm kinda annoyed the pics are what hurt the score that badly. Also, when this deck was in early devolopment I did try to make an original play style, but it sucked. I'm just glad they play well. :)

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  • 2 weeks later...
[quote name='Justice Master' timestamp='1294636238' post='4924851']
These are cards are my CC Your.DEK cards. The idea is all about perseving you Justice Soldiers so you can use their effects to hurt your opponent's defences and swarming. Please inform me of any OCG errors and rate. Enjoy!

NEWEST CARD

[img]http://img716.imageshack.us/img716/2405/193063r.jpg[/img]

[spoiler='Monsters'][img]http://img163.imageshack.us/img163/4084/193063n.jpg[/img]
Lore:When this card destroys a monster by battle, your opponent takes 300 damage.

[img]http://img109.imageshack.us/img109/8936/193063t.jpg[/img]
Lore:If there is another face-up "Justice Soldier" excluding "Justice Soldier Clon" on your field, you can Normal Summon 1 additional time this turn.

[img]http://img573.imageshack.us/img573/3686/193063.jpg[/img]
Lore:Once per turn you can discard 1 card from your hand to add 1 "Justice Soldier" monster from your deck to your hand.

[img]http://img197.imageshack.us/img197/3686/193063.jpg[/img]
Lore:By discarding 1 card you can Special Summon this card from your hand. If this card was Summoned with that effect you can add 1 "Justice Soldier" monster from your Graveyard to your hand.

[img]http://img64.imageshack.us/img64/3686/193063.jpg[/img]
Lore:When this card is Normal Summoned, you can pay 500 Life Points to destroy all face-up Field Spell cards.

[img]http://img94.imageshack.us/img94/8936/193063t.jpg[/img]

[img]http://img819.imageshack.us/img819/6378/193063dt.jpg[/img]
Lore:While this card is face up on the field, when an opponent's monster selects a face-up Attack Position "Justice Soldier" monster you control as an attack target, select 1 monster you control excluding "Justice Soldier Marin." You can change the selected monster's battle position.

[img]http://img94.imageshack.us/img94/228/193063q.jpg[/img]
Lore:You can discard this card to add 1 "The Last Utopia" from you Deck to your hand. You cannot Special Summon the turn this effect has been activated.

[img]http://img824.imageshack.us/img824/695/193063h.jpg[/img]
Lore:Once per turn, you can pay 200 life points to decrease the ATK of 1 monster on the field by 200.

[img]http://img692.imageshack.us/img692/3686/193063.jpg[/img]
Lore:Once per turn, you can select 1 card on the field. Flip a coin, if Heads destroy the selected card. If Tails, discard 1 card from your hand. If you have no cards in your hand, this card is destroyed.

[img]http://img96.imageshack.us/img96/3686/193063.jpg[/img]
Lore:A monster that attacks this card loses 500 ATK until the End Phase.

[img]http://img820.imageshack.us/img820/4743/193063b.jpg[/img]
Lore:While this card is face-up on the field, no monsters with 2300 ATK or more can be Special Summoned.

[img]http://img203.imageshack.us/img203/228/193063q.jpg[/img]
Lore:This card cannot be Normal Summoned or Set. This card's summoning cannot be negated by the effect of "Justice Soldier Rocko." This card can only be Special Summoned from your hand by removing a "Wannabe Soldier" in your Graveyard from play. During the Damage Step in which this card attacks an opponent's monster, send one card in your opponent's hand to the graveyard. When this card is sent to the graveyard, you can remove it from play to add 1 "Justice Soldier" monster that is removed from play to your hand.

[img]http://img593.imageshack.us/img593/2497/193063u.jpg[/img]
Lore:When this card attacks or is attacked by a monster, this card's ATK becomes 1900.

[img]http://img198.imageshack.us/img198/3686/193063.jpg[/img]
Lore:If there are no other monsters on your field, destroy this card. If this card is used as a Tribute for a Tribute Summon, remove it from play. If this card is Successfully Normal Summoned, you can add 1 "Justice Soldier" Tuner monster from your Deck to your hand.

[img]http://img171.imageshack.us/img171/3686/193063.jpg[/img]
Lore:This card can attack once for each "Justice Soldier" monster you control excluding "Justice Soldier Calt."

[img]http://img716.imageshack.us/img716/2405/193063r.jpg[/img]
Lore:When this card is selects a monster as an attack target, the selected monster's attack becomes 2000.[/spoiler]

[spoiler='Spells'][img]http://img11.imageshack.us/img11/9625/193063p.jpg[/img]
Lore:Search your deck for a Level 4 or lower "Justice Soldier" monster and Special Summon it to your side of the field. The selected monster cannot attack. Return the selected card to your deck at the End Phase.

[img]http://img94.imageshack.us/img94/3040/193063va.jpg[/img]
Lore:Pay 500 Life Points. All "Justice Soldier" monsters gain 300 ATK until the End Phase.

[img]http://img130.imageshack.us/img130/3686/193063.jpg[/img]
Lore:When this card is activated choose one of the following effects.

Special Summon 2 level 4 or lower "Justice Soldier" monsters from your graveyard in face up Defense Position. The selected cards cannot change their battle position or be used s a Tribute for a Tribute Summon, a Synchro Material monster, or a Fusion Material monster.

Remove 2 level 4 or lower "Justice Soldier" monsters from your graveyard to special summon a level 6 or lower "Justice Soldier" monster from your deck.

[img]http://img255.imageshack.us/img255/7281/193063v.jpg[/img]
Lore:Remove 2 "Justice Soldier" monsters in your graveyard from play. Draw 2 cards.
[img]http://img823.imageshack.us/img823/2497/193063u.jpg[/img]
Lore:Select 1 "Justice Soldier" monster you control. By discarding 1 "Justice Soldier" monster, you can change the ATK and DEF of the selected monster to equal of those of the discarded card.

[img]http://img138.imageshack.us/img138/2778/193063s.jpg[/img]
Lore:During each of your Standby Phases pay 100 Life Points or destroy this card. No Spell, Trap, or monster effects can target a face-up "Justice Soldier" monster.[/spoiler]

[spoiler='Traps'][img]http://img824.imageshack.us/img824/8209/193063o.jpg[/img]
Lore:Activate only when a "Justice Soldier" monster you control is selected as an attack target by an oppenent's monster. Negate the attack and end the Battle Phase. If this card was destroyed by a card effect, you can remove it from play to draw 1 card.
[img]http://img25.imageshack.us/img25/3686/193063.jpg[/img]
Lore:Activate only when a monster you control is destroyed by a Card Effect activated by your oppenent. Select a monster from your deck with the same name as the destroyed monster and Special Summon it in face-up Defense Position.

[img]http://img824.imageshack.us/img824/7199/193063c.jpg[/img]
Lore:When your opponent activates a Spell, Trap, or monster effect, discard 1 "Justice Soldier" monster to negate the effect and destroy it.

[img]http://img573.imageshack.us/img573/1871/193063l.jpg[/img]
Lore:Activate only when a "Justice Soldier" monster you control you control is destroyed by battle. You and your opponent take damage equal to half of the destroyed monster's ATK.

[img]http://img821.imageshack.us/img821/849/193063k.jpg[/img]
Lore:When A "Justice Soldier" monster you control is destroyed by battle, you can add 1 "Justice Soldier' monster from your deck to your hand.

[img]http://img97.imageshack.us/img97/1594/193063wu.jpg[/img]
Lore:Activate only when a monster attacks a face-up "Justice Soldier" monster You control.Choose One Of The Following Effects

Change the attack target to another face-up "Justice Soldier" monster you control.

Add 1 Level 4 or lower "Justice Soldier" monster from your Graveyard to your hand.[/spoiler]

[spoiler='Extra Deck'][img]http://img94.imageshack.us/img94/8209/193063o.jpg[/img]
Lore:1 "Justice Soldier" Tuner monster + 1 or more non-Tuner Machine-type monsters.
When this card is face-up on the field all monsters lose 300 ATK except for face-up "Justice Soldier" monsters.

[img]http://img337.imageshack.us/img337/4787/193063qc.jpg[/img]
Lore:"Justice Soldier Marin" + 1 or more non-tuner "Justice Soldier" monsters
When this card is removed from the field, Special Summon 1 Level 4 or lower "Justice Soldier" monster from your Graveyard in face-up Defense Position.

[img]http://img257.imageshack.us/img257/4121/193063d.jpg[/img]
Lore:"Justice Soldier Neon" + 1 or more non-Tuner "Justice Soldier" monsters
During your Standby Phase, if this card is in face-up Defense Position, flip a coin. If Heads, draw 1 card. If Tails, this card's ATK and DEF become zero until the End Phase. If this card is attacked by a monster, toss a coin and call Heads or Tails. If you call it right this card's ATK doubles until the End Phase. If you call it wrong, this card ATK halves until the End Phase.

[img]http://img132.imageshack.us/img132/3686/193063.jpg[/img]Lore:"Justice Soldier Kain" + 1 or more non-Tuner "Justice Soldier" monsters
"Justice Soldier Kain" + 1 or more non-Tuner "Justice Soldier" monsters
This card's name is also treated as "Justice Soldier Alinso." While this face up card is on the feild, no Spell Cards can be activated. This card gains 300 ATK for each "Justice Soldier" monster that is removed from play. Once per turn, you can remove 1 "Justice Soldier" monster in your hand from play.[/spoiler]
[/quote]
those cards are cool they should became real card think of them real hmmm i will get them other than Exodia
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