Lexadin Posted December 3, 2010 Report Share Posted December 3, 2010 [center]Imo they don't abuse the fact that ALO lowers the Lvl of every WATER monster by 1 to much. So a few of these should help the fallen Decktype a bit. All pics are from Jazin Kay's archive. [img]http://img715.imageshack.us/img715/9443/20638t.jpg[/img] [i]When this card is Summoned, add 1 Level 5 WATER monster from your Deck to your hand. While you control a face-up "Umi", each time a monster is send to the Graveyard, you can remove it from play to increase this card's ATK by 200.[/i] [img]http://img703.imageshack.us/img703/7697/20638d.jpg[/img] [i]While you control "Umi" and you already Normal Summoned a WATER monster this turn, you can gain 1 additional Normal Summon to Normal Summon this card from your hand. All face-up "Umi" are unaffected by your opponent's card effects.[/i] [img]http://img703.imageshack.us/img703/9383/20638v.jpg[/img] [i]When this card is Normal Summoned while you control "Umi", double this card's original ATK until the End Phase. When this card is send to the Graveyard, add 1 Field Spell Card from your Deck or Graveyard to your hand.[/i] [/center] [size="1"][color="#9932CC"]Rate/Hate/Fix/Comment[/color][/size] Link to comment Share on other sites More sharing options...
War Chess Posted December 3, 2010 Report Share Posted December 3, 2010 Well, i think these cards are not that useful. Your should have made spells ore traps. 6/10 Link to comment Share on other sites More sharing options...
Lexadin Posted December 3, 2010 Author Report Share Posted December 3, 2010 How aren't they usefull? The 1st card gives you an extra card to use with ALO. The second one protects it and the 3rd one gives you a 4200 ATK monster. Or didn't you know that ALO is also treated as "Umi"? Link to comment Share on other sites More sharing options...
Lexadin Posted December 5, 2010 Author Report Share Posted December 5, 2010 Bumb? Link to comment Share on other sites More sharing options...
Lexadin Posted December 6, 2010 Author Report Share Posted December 6, 2010 No more love for ALO? Link to comment Share on other sites More sharing options...
wero-vasto Posted December 6, 2010 Report Share Posted December 6, 2010 The second one is the only useful... the first one could see use but nothing interesting... The third one is useless, just another beatstick to the game, change the last effect to "When this card is sent to the Graveyard, add 1 Field Spell Card from your Deck or Graveyard to your hand." and it would be useful Link to comment Share on other sites More sharing options...
Lexadin Posted December 6, 2010 Author Report Share Posted December 6, 2010 Finally a decent comment! Anyways, yeah I kinda made Pitworm as an filler, so that explains all. Mhh, I thought it would be too OP then, but now that you've mentioned it. It is kinda useless. Link to comment Share on other sites More sharing options...
wero-vasto Posted December 6, 2010 Report Share Posted December 6, 2010 Nahh... the abuse of ALO is with the Levia like cards (you know, the effect to sent "Umi" to the Graveyard and send everything with it) so the weakness of ALO is that it can't be recyclied quickly, so you card won't be OPed, thought no one would run it outside of an ALO Deck Link to comment Share on other sites More sharing options...
Lexadin Posted December 6, 2010 Author Report Share Posted December 6, 2010 Sounds fair enough. Though it might be run in a Fairy Dragon Deck. Link to comment Share on other sites More sharing options...
Max Darkness Posted December 6, 2010 Report Share Posted December 6, 2010 One thing that I do remember of the "Umi" Archetype is that the Level 5s do have very useful effects, but their stats are similar to Level 4s, since they're designed to be summoned without Tributing. So, their ATK/DEF usually range from 1600 to 2100, rarely venturing out of those limits. For the first, it should be a WATER monster being destroyed to RFP and gain ATK, just because it would fit better IMO. The second's ATK needs to lowered to 2100, and it should be Summoning a WATER monster (like the "Inverz" support only trigger when "Inverz" monsters are summoned). I also think that it should be once per turn protection for "Umi". Also looks like a Fish-Type. For the third, it's a rather boring effect. And looks more like a Sea Serpent-Type. Link to comment Share on other sites More sharing options...
Lexadin Posted December 6, 2010 Author Report Share Posted December 6, 2010 1st card: Well I actually thought that one out, whenever a monster gets destroyed while "Umi's" there, then the monster gets swallowed by the Sea and becomes wormbait. 2nd card: Yeah, why not. Though I will keep the perminant protection, cause Field Spell often become the targets of your opponent. Editing the rest. 3rd: Yeah, tbh I made it to be a quick meal. Though making it a Sea-Serpent is a good idea. Editing aswell. Thanks for your comment. Link to comment Share on other sites More sharing options...
Lexadin Posted December 7, 2010 Author Report Share Posted December 7, 2010 Deepsea bumb Link to comment Share on other sites More sharing options...
Lexadin Posted December 8, 2010 Author Report Share Posted December 8, 2010 Last Bumb Link to comment Share on other sites More sharing options...
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