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ALO needs some more <3


Lexadin

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[center]Imo they don't abuse the fact that ALO lowers the Lvl of every WATER monster by 1 to much.
So a few of these should help the fallen Decktype a bit.
All pics are from Jazin Kay's archive.

[img]http://img715.imageshack.us/img715/9443/20638t.jpg[/img]
[i]When this card is Summoned, add 1 Level 5 WATER monster from your Deck to your hand. While you control a face-up "Umi", each time a monster is send to the Graveyard, you can remove it from play to increase this card's ATK by 200.[/i]

[img]http://img703.imageshack.us/img703/7697/20638d.jpg[/img]
[i]While you control "Umi" and you already Normal Summoned a WATER monster this turn, you can gain 1 additional Normal Summon to Normal Summon this card from your hand. All face-up "Umi" are unaffected by your opponent's card effects.[/i]

[img]http://img703.imageshack.us/img703/9383/20638v.jpg[/img]
[i]When this card is Normal Summoned while you control "Umi", double this card's original ATK until the End Phase. When this card is send to the Graveyard, add 1 Field Spell Card from your Deck or Graveyard to your hand.[/i]
[/center]


[size="1"][color="#9932CC"]Rate/Hate/Fix/Comment[/color][/size]
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The second one is the only useful...

the first one could see use but nothing interesting...

The third one is useless, just another beatstick to the game, change the last effect to "When this card is sent to the Graveyard, add 1 Field Spell Card from your Deck or Graveyard to your hand." and it would be useful
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One thing that I do remember of the "Umi" Archetype is that the Level 5s do have very useful effects, but their stats are similar to Level 4s, since they're designed to be summoned without Tributing. So, their ATK/DEF usually range from 1600 to 2100, rarely venturing out of those limits.

For the first, it should be a WATER monster being destroyed to RFP and gain ATK, just because it would fit better IMO.

The second's ATK needs to lowered to 2100, and it should be Summoning a WATER monster (like the "Inverz" support only trigger when "Inverz" monsters are summoned). I also think that it should be once per turn protection for "Umi". Also looks like a Fish-Type.

For the third, it's a rather boring effect. And looks more like a Sea Serpent-Type.
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1st card: Well I actually thought that one out, whenever a monster gets destroyed while "Umi's" there, then the monster gets swallowed by the Sea and becomes wormbait.

2nd card: Yeah, why not. Though I will keep the perminant protection, cause Field Spell often become the targets of your opponent. Editing the rest.

3rd: Yeah, tbh I made it to be a quick meal. Though making it a Sea-Serpent is a good idea. Editing aswell.

Thanks for your comment.
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