Engetsu Posted November 13, 2010 Report Share Posted November 13, 2010 ● All YCM Rules apply. ● Anyone can join. ● Opponent chooses the requirements. I can freely deny the requirements if I don't like it. ● First to 3 votes wins.● Winner gets 1+ Rep.● If no one reaches 3 votes by November 18th, then whoever has the most votes win. If it's a tie, then the next vote will decide the winner. ● Votes must have a valid reason. No votes on the name and/or pic.● Card must be original, meaning no cards you have previously made. Requirements: Make a WIND Attribute Fiend-Type monster whose effect destroys a card on the field. [spoiler=My card]You can Special Summon this card from your hand by discarding 2 WIND monsters. If you do, it's original ATK becomes 2400. Up to twice per turn, you can remove 1 WIND monster in your Graveyard from play to destroy 1 card your opponent controls. If you do, this card cannot declare an attack this turn. [spoiler=Mr.Spaz's card]When this card is Summoned, draw 2 cards. Once per turn, during your Standby Phase, you may discard 2 cards to destroy 2 cards on the field. When this card is removed from the Field, your opponent may draw 2 cards. Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted November 13, 2010 Report Share Posted November 13, 2010 Create a Wind Fiend type monsterEffect has to destroy a card on the field Link to comment Share on other sites More sharing options...
Engetsu Posted November 13, 2010 Author Report Share Posted November 13, 2010 Sure. Have your card ready by tomorrow. Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted November 13, 2010 Report Share Posted November 13, 2010 [spoiler=My Card][spoiler=Lore]When this card is Summoned, draw 2 cards. Once per turn, during your Standby Phase, you may discard 2 cards to destroy 2 cards on the field. When this card is removed from the Field, your opponent may draw 2 cards. Link to comment Share on other sites More sharing options...
Engetsu Posted November 13, 2010 Author Report Share Posted November 13, 2010 Alright, my card is up. Not too proud of it. Probably Op'ed or not worth using. Anyways start voting everyone. Link to comment Share on other sites More sharing options...
Serenity the Candyman Posted November 13, 2010 Report Share Posted November 13, 2010 Engetsu, your card has a more original effect where as Mr.Spaz card I would use because it has more playability. My vote is for Engetsu's Link to comment Share on other sites More sharing options...
Sweetie Belle Posted November 13, 2010 Report Share Posted November 13, 2010 Mr Spaz's card can easily be abused with Book of Moon, drawing more than 2 cards without the opponent getting any. And it really doesn't match the WIND Attribute. Engetsu also fits the WIND Attribute by making it WIND Support, and also conveys the idea of it being an archer by allowing any card on the field to be destroyed. Vote goes to Engetsu. Link to comment Share on other sites More sharing options...
Sleepy Posted November 13, 2010 Report Share Posted November 13, 2010 Card 1 is very easy to use, it is like a smaller Dark Armed Dragon for WIND monsters (that can be Normal Summoned). Spore, Stardust, and Myst Wurm make it splashable enough to me. Card 2 is a potential +6 with Puppet Master if 2 copies are revived (awesome) Due to balance reasons, my vote goes towards Engetsu Link to comment Share on other sites More sharing options...
Engetsu Posted November 13, 2010 Author Report Share Posted November 13, 2010 Thank you for the votes 2-0 Engetsu EDIT: Thanks for voting sleepy :) 3-0 Engetsu. I guess that's game. Shortest 1 on 1 ever lol. Link to comment Share on other sites More sharing options...
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