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Mr Spaz (4) Vs ^_^AxManBoy^_^ (0) [Lock]


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1st to post requirement/card is my opponent


Spamming and trolling are acceptable Ignore that.

Votes will not be counted if they are based off of picture, name, or OCG

Winner gets a rep and 25 points

[spoiler=Opponent]^_^AxManBoy^_^

 

[spoiler=Task]A Spellcaster that has 2800 ATK and 3600 DEF. It must be Light and the card must decrease its ATK to activate its effect.

 

[spoiler=My Card]260852a.jpg[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Spell Cards you control. Once per turn, you can reduce this card's ATK by 400 to destroy 1 face-down Spell or Trap card your opponent controls.

 

 

[spoiler=^_^AxManBoy^_^ 's Card]133082.jpg[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Spellcaster-Type monsters whose total Level equal this cards Level. This card is unaffected by card effects. This card cannot be destroyed by battle while in Defense Position.. When this card is Summoned, decrease this cards ATK by 800 and inflict 800 damage to your opponent. This card is changed to Defense Position the turn you Summoned this card. This card cannot change it's Battle Position except by it's own effect. Once per turn, decrease this cards ATK by 500 to destroy 1 Set Spell or Trap Card your opponent controls. When this cards ATK becomes 0 due to this cards effect, switch this card to Attack Position and switch this cards ATK and DEF. This card can attack your opponent directly this turn. Then destroy this card and all cards on your opponent's side of the field.

 

 

4 votes to win

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4 votes to win

 

Card:

 

133082.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Spellcaster-Type monsters whose total Level equal this cards Level. This card is unaffected by card effects. This card cannot be destroyed by battle while in Defense Position.. When this card is Summoned, decrease this cards ATK by 800 and inflict 800 damage to your opponent. This card is changed to Defense Position the turn you Summoned this card. This card cannot change it's Battle Position except by it's own effect. Once per turn, decrease this cards ATK by 500 to destroy 1 Set Spell or Trap Card your opponent controls. When this cards ATK becomes 0 due to this cards effect, switch this card to Attack Position and switch this cards ATK and DEF. This card can attack your opponent directly this turn. Then destroy this card and all cards on your opponent's side of the field.

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Vote: Mr Spaz

 

I think card 1 is underpowered, due to it having a cost of 2 Spells (loosing card advantage and the fact that usually, a player would rather keep the Spells) and how it is basically a "Breaker the Magical Warrior" that only destroys face-downs.

 

However, I believe card 2 is broken, being a giant wall that cannot be destroyed by battle and is completely unaffected by any other card effects. You don't even need to use the rest of the effects. Just stick with this giant Defense with no drawbacks and if you don't win, at least most likely you won't loose either.

Its requirements aren't that hard either. Just randomly:

Arcanite Magician + any Level 4 Spellcaster.

Gravekeepers can also Summon this.

between others.

 

Soooo... I basically am saying that card 1 wins by default (if that counts as a valid reason).

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Mr.Spaz's card:

I like this card because it follows the requirements well, and it has good OCG. What I didn't like, is that it is underpowered, and it doesn't have a creative effect.

 

Axman's card:

What I like about this card is that is has a really creative effect. What I didn't like is that it is EXTREMELY overpowered.

 

Normally I would vote for Axman seeing how I think Creativity>Balance, but Axman's card is seriously WAY TOO op'ed, so Mr.Spaz gmv.

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I'm voting for Mr Spaz.

 

I feel that it is relatively easy to summon early on, but the effect isn't overly powerful (Unable to deal with face up threats, and goes down to 2400 ATK (Monarchs) after just one use. After 3 uses becomes easily beaten) I, however, disliked the fact that it is able to switch to defense mode and then have it ready, without losing anything.

 

I felt that ^_^AxManBoy^_^ had a card which is slightly overpowered. It's similar to a Synchro Summon in my honest opinion (The exact level spellcasters) - except with no tuners needed. In addition, it can inflict burn damage and destroy face downs, and automatically switches to defense at the end of the turn it is summonned. Also, the fact that card effects won't work, and it destroys all cards on the opponents field, as well as getting a 3600 ATK attack, is for too powerful.

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