Dragonmaster1995 Posted October 23, 2010 Report Share Posted October 23, 2010 Well here are two of them and by the way there going to be the machines [img]http://img838.imageshack.us/img838/3249/237427.jpg[/img] This card cannot be normal summoned or Set. This card can only be Special Summoned by offering 2 "Metal Gear" monsters on your side of the field. Once per turn you can roll a six-sided die, if the results are 2, 4, or 6 you can destroy one spell or trap card on the field. When this card is in a column with no spell or trap cards, if it destroyed one monster by battle it can attack once again. [img]http://img837.imageshack.us/img837/8770/237427qa.jpg[/img] This card cannot be normal summoned or Set.This card can only be Special Summoned by offering 2 "Metal Gear" monsters on your side of the field. This card gains 100 ATK points for every "Metal Gear" monster on the field. Once per turn you can roll a six-sided die, if the result is 1, 3, or 5 destory one spell or trap card on the field. When this card is in a column with no spell or trap cards, you can pay 800 Life Points to destroy one spell or trap card on your opponent's side of the field. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 23, 2010 Report Share Posted October 23, 2010 I'll give MG RAY an OCG overhaul to show you what it should look like. Changes in [b]bold.[/b] [color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]This card cannot be [s]special summoned[/s] [b]Normal Summoned [/b]or [b]S[/b]et. [b]This card can only be Special Summoned[/b] [s]only[/s] by offering [s]one[/s] [b]2[/b] (I changed it to 2 on purpose) "Metal Gear" monster[b]s[/b] on your side of the field. This card gains 100 ATK points for every "Metal Gear" monster on the field. Once per turn you can roll a six-sided die, if the result is 1, 3, or 5 destory one spell or trap card on the field. When this card is in a zone with no spell or trap cards, when this card destroy[b]s[/b] a monster(,) you can [b]pay 800 Life Points to[/b] destroy [s]one[/s] [b]1 [/b]spell or trap card on you[b]r[/b] opponent's side of the field. [/size][/font][/color] [color=#474747][font=tahoma, verdana, arial, sans-serif][size=2] [/size][/font][/color] [color=#474747][font=tahoma, verdana, arial, sans-serif][size=2]That's my take on OCG and balancing out the effect. You can use this as an example on how to fix REX as well. Not too shabby, I like the idea.[/size][/font][/color] Link to comment Share on other sites More sharing options...
Dragonmaster1995 Posted October 23, 2010 Author Report Share Posted October 23, 2010 all right thanks ill cange it Here are 2 more [img]http://img841.imageshack.us/img841/3249/237427.jpg[/img] When this card inflicts battle damage destroy one spell or trap card on your opponent’s side of the field. You can pay 1500 life points to destroy the whole column that this card is in. [img]http://img837.imageshack.us/img837/3535/237427b.jpg[/img] This card cannot be used for a synchrono summon except cards that include "Metal Gear" in its card name. When this card is successfully used as a synchro summon destroy one spell or trap card on the field. Here are two lower monsters [img]http://img713.imageshack.us/img713/3249/237427.jpg[/img] When this card is in a column with no spell or trap cards you attack your opponent directly. [img]http://img688.imageshack.us/img688/3249/237427.jpg[/img] When this card is in a column with no spell or trap cards this card can attack twice in the battle phase. You can discard one monster card from your hand to destroy one spell or trap card on the field. Here are four for a change [img]http://img832.imageshack.us/img832/5443/237427g.jpg[/img] When this card is in a column with no spell or trap cards you can special summon one “Metal Gear” monster that has a level of 4 or lower to your side of the field. [img]http://img841.imageshack.us/img841/9462/237427m.jpg[/img] “Metal Gear REX” + One or more non-tuner monsters This card cannot be special summoned or set. You can discard one card from your hand and pay 1500 life points to destroy one card on your opponent’s side of the field. When there is no spell or trap cards in the column that this card is in then when this card destroys a monster inflict the amount of the monsters ATK to your opponent. [img]http://img831.imageshack.us/img831/3249/237427.jpg[/img] Metal Gear REX” + One or more non-tuner monsters This card cannot be special summoned or set. When this card is in a column with no spell or traps cards when this monster attacks a defense position if this cards ATK is greater than the DEF of the attacked card then subtract the difference in your opponent’s life points. [img]http://img52.imageshack.us/img52/3249/237427.jpg[/img] This cards name is always treated as "Metal Gear Shagohod". This card can attack when it is in Defense Position. When this card is in a column with no spell or trap cards you can inflict 500 points of damage for every "Metal Gear" monster on the field. Here are the three from peacewalker [img]http://img826.imageshack.us/img826/3894/237427r.jpg[/img] When this card is summond on the field, it is put in Defense Position, this card can attack in this position. When this card is in a column with no spell or trap cards when this card inflicts battle damage, inflict 500 points of damage to your opponent. [img]http://img255.imageshack.us/img255/6003/237427z.jpg[/img] When this card is attacked you can change this card to defense position. Once per turn by paying 1000 life points you can destroy one card that battled with this card. When this card is in a column with no spell or trap cards you can attack your opponent cannot select any other card to attack but this card. [img]http://img835.imageshack.us/img835/3249/237427.jpg[/img] This card can be special summoned by discarding one card from your hand to the graveyard. Once per turn you can pay 500 life points to take control of one monster on your opponent’s side of the field untill the end of the turn. If this card is in a column that has no spell or trap cards this card cannot be destroyed by battle. [img]http://img703.imageshack.us/img703/3249/237427.jpg[/img] You can only activate this card if there is a "Metal Gear" monster on your side of the field. When you activate this card you must put it in your opponent deck face up, when they draw this card it is sent to your graveyard and inflict 1000 points of damage. You cannot activate this card if thier life points are 3000 or less. [img]http://img820.imageshack.us/img820/3249/237427.jpg[/img] All "Metal Gear" monsters increase their ATK by 500 points. When a Metal Gear monster attacks a monster with less DEF then the ATK of the attacking monster subtract the difference from your opponent’s life points. I might not post in awhile because spell and traps are the hardest to come up with. Sorry I havent updated this but here are two more and i wont abbondon this topic [img]http://img717.imageshack.us/img717/3249/237427.jpg[/img] Activate only when you have no cards except this card on your field, remove from play one "Metal Gear RAY" from your deck, and summon 5 Metal Gear RAY tokens (Machine-Type/WATER/Level 10/ATK 2800/DEF 2000) on the field, these tokens cannot attack and cannot be used for a summon and at the end of the turn lose half thier ATK points, when their ATK reaches below 700 destroy them. [img]http://img651.imageshack.us/img651/3249/237427.jpg[/img] This card can only be equiped to a "Metal Gear" type monster. If it would be destoryed, destroy this card instead. Link to comment Share on other sites More sharing options...
Sotos Posted October 23, 2010 Report Share Posted October 23, 2010 You should edit your first post when adding new cards, not post again... This is considered spam. Also, when you say zone, I suppose you mean column, right? (A zone is a row of 5 places horizontally (Spell & Trap, Monster), while a column is a row of 4 places vertically (Spell / Trap, Monster, Monster, Spell / Trap)) And finally, I think your GEKKO is too overpowered... Try making it more balanced by altering the cost (e.g. 1500 LP), the effect (e.g. destroy 2 cards in your opponent's side of the field and 1 in yours), or removing that effect altogether... Link to comment Share on other sites More sharing options...
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