Ren✧ Posted October 18, 2010 Report Share Posted October 18, 2010 I am attempting to make a Pop Culture Set. I tried when I was a noob and now I am trying again. Alright lets get started. [spoiler='Brawl Characters 37/??'] [img]http://img835.imageshack.us/img835/599/266107c.jpg[/img] Once per turn if this card would be destroyed it is not. Once per turn you can select 1 monster on your opponent's side of the field and the selected monster is switched to Defense Position until your opponent's next Main Phase 2. During your Battle Phase, you can decrease this card's ATK by 500 points until the End Phase to allow it to attack twice this Battle Phase. [img]http://img829.imageshack.us/img829/4139/266107uh.jpg[/img] This card gains 300 ATK points for each "SSB-Fox" on the field. Once per turn you can destroy 1 Spell or Trap Card on your opponent's side of the field. If you do then this card's ATK is decreased by 500 until the End Phase. [img]http://img836.imageshack.us/img836/4462/266107wq.jpg[/img] This card gains 300 ATK for each "SSB-Falco" on the field. Once per turn you can destroy 1 monster on the field. If you do this card cannot attack this turn and all battle damage dealt to your opponent this turn is reduced by 1000. [img]http://img715.imageshack.us/img715/2762/266107r.jpg[/img] This card gains 300 ATK for each "SSB-Fox" and "SSB-Falco" in your Graveyard. Once per turn you can select 1 card in your opponents Hand. They must discard the selected card. If this card deals damage to your opponent your opponent must remove from play 1 monster in their Graveyard. [img]http://img844.imageshack.us/img844/1866/266107to.jpg[/img] Once per turn you can select 1 monster on the field and equip it to this card as an Equip Spell Card(only 1 monster can be equipped at a time). This card gains the equipped monsters effect. During you Standby Phase you can discard 1 card to unequip a card that is equipped to this card. [img]http://img841.imageshack.us/img841/5672/266107zn.jpg[/img] Once per turn you can discard 1 card to have this card gain 300 ATK points. If this card deals more than 1000 damage to your opponent then its ATK is returned to its original ATK. If this card is destroyed you can Special Summon 1 "SSB-Zero Suit Samus" from your Deck. [img]http://img838.imageshack.us/img838/2843/266107k.jpg[/img] This card is unaffected by Trap Cards. You can discard 1 card to have this card attack your opponent directly. If you do this card's ATK is reduced by 800. If this card would be destroyed by battle you can discard 1 monster with equal to or higher level than the attacking monster to negate the attack. [img]http://img827.imageshack.us/img827/8562/266107wg.jpg[/img] 1 "SSB" Tuner+ 1 or more monsters with the word "SSB" in its name Each turn this card does not attack it gains 300 ATK. When this card attacks its ATK is returned to its original ATK. Once per turn you can discard 1 card to reduce 1 monster on your opponent's side of the field's ATK by 400. Each time your opponent draws a card you can guess the type (Spell, Trap, Monster) and if you guess correctly that card is discarded. [img]http://img575.imageshack.us/img575/8818/266107.jpg[/img] If this card is selected as an attack target you can roll a die and if it lands on a number other than 3 you can negate the attack and place this card in an unoccupied Monster Card Zone on your side of the field. If this card is destroyed you can discard 1 card and pay 500 Life Points to destroy 1 card on your opponent's side of the field. [img]http://img835.imageshack.us/img835/8108/266107if.jpg[/img] A princess gifted with incredible beauty. She has mastered the art of making boys fall head over heals for her. She loves to go on adventures but she normal ends up being the damsel in distress. She then must rely on her friends to save her. [img]http://img688.imageshack.us/img688/9721/266107z.jpg[/img] If this card is on the field with "SSB-Marth" this card is not effected by Spell or Trap Cards. During each of your Standby Phases you can put 1 Flame Counter on this card. You can remove 1 Flame Counter from this card to inflict 500 points of damage to your opponent. You can remove 3 Flame Counters from this card to destroy 1 face-down on the field. You can remove 5 Flame Counters from this card to destroy 1 face-up card on the field. Once per turn if this card destroys a monster by battle you can inflict damage to your opponent equal to the destroyed monster's ATK. [img]http://img842.imageshack.us/img842/6109/266107oe.jpg[/img] Once per turn you can discard 2 cards to destroy 2 face-down Spell or Trap Cards on the field. If this card is selected as an attack target you can negate the attack and put this card in an open Spell or Trap Card Zone. As long as this card is in your Spell and Trap Card Zones you can change the zones of all face-down monsters on your side of the field. You can discard 1 card to put this card in an open Monster Card Zone. [img]http://img835.imageshack.us/img835/6117/266107us.jpg[/img] 1 "SSB" Tuner monster+ 2 or more "SSB" monsters If this card destroys a monster by battle you can inflict damage to your opponent equal to the destroyed monsters ATK. If this card is selected as an attack target this card is switched to Defense Position. If this card is destroyed so is the monster that destroyed this card. [img]http://img842.imageshack.us/img842/6749/266107l.jpg[/img] If you have another monster on the field this card cannot be selected as an attack target. Once per turn you can discard 1 card to select 1 monster on your opponent's side of the field. The selected monster is switched to Defense Position and cannot switch Battle Positions until this card is destroyed. [img]http://img840.imageshack.us/img840/9831/266107q.jpg[/img] If this card is on the field with "SSB-Zelda" this card gains 400 ATK. If "SSB-Ganondorf" is on the field with this card this card can only attack "SSB-Ganondorf." If this card battles "SSB-Ganondorf" you can discard 1 card to have this card's ATK equal to the "SSB-Ganondorf" that this card is battling. This card can attack your opponent directly. If it does its ATK is halved until the End Phase. Once per turn you can remove from play 1 monster in your Graveyard to destroy 1 Spell or Trap Card on your opponent's side of the field. [img]http://img685.imageshack.us/img685/1050/266107o.jpg[/img] This card cannot be destroyed by battle (Damage is not applied). Once per turn you can select 1 monster on the field. This card gains the selected monster's effect and name until the End Phase. If this card is destroyed while it has a different name than its original you can Special Summon 1 monster with the same name as the monster that this card was destroyed as. [img]http://img839.imageshack.us/img839/8176/266107p.jpg[/img] Once per turn you can change this cards type to Aqua, Pyro, Warrior, or Thunder. This card gains 1 of the following effects depending on the type it is: -Warrior: If this card is destroyed you can Special Summon 1 "SSB-Ness" from your Deck. -Thunder: Monsters on your opponent's side of the field cannot change their Battle Positions. -Pyro: Each time a monster is destroyed by battle on your opponent's side of the field inflict damage to your opponent equal to the destroyed monster's DEF points. -Aqua: All monsters destroyed by battle are removed from play. [img]http://img837.imageshack.us/img837/9831/266107q.jpg[/img] Once per turn you can change this cards type to Aqua, Pyro, Warrior,Thunder, or Fiend. This card gains 1 of the following effects depending on the type it is: -Warrior: If this card is destroyed you can Special Summon 1 "SSB-Lucas" from your Graveyard. -Thunder: Monsters on your opponent's side of the field cannot change their Battle Positions and lose 500 DEF points. -Pyro: Each time a monster is destroyed by battle on your opponent's side of the field inflict damage to your opponent equal to the destroyed monster's ATK points. -Aqua: All cards sent to the Graveyard are removed from play. -Fiend: This card gains 200 ATK for each card removed from play. [img]http://img835.imageshack.us/img835/8517/266107xh.jpg[/img] During each players Battle Phase this card gains 400 ATK points. If this card destroys a monster by battle you can inflict damage to your opponent equal to the destroyed monster's level times 100. If your opponent activates a Spell Card you can tribute this card negate and destroy the Spell Card. [img]http://img839.imageshack.us/img839/2716/266107vt.jpg[/img] If your opponent Summons a monster with more ATK than this card then you can Special Summon 1 "SSB-Donkey Kong" from your Deck. If this card is on the field with "SSB-Donkey Kong" then this card cannot be selected as an attack target. [img]http://img828.imageshack.us/img828/3017/266107j.jpg[/img] If this card is Special Summoned by the effect of "SSB-Diddy Kong" then this card gains 500 ATK. If this card destroys a monster by battle and there is a Spell or Trap Card in the same column on your opponent's side of the field then that Spell or Trap Card is destroyed. [img]http://img826.imageshack.us/img826/2762/266107r.jpg[/img] When this card is attacked it is switched to Defense Position. If this card is destroyed by battle you can add 1 card from your Graveyard to your Hand. [img]http://img823.imageshack.us/img823/1050/266107o.jpg[/img] This card can only be Special Summoned by the effect of "SSB-Pokemon Trainer." Each time a monster is destroyed on your side of the field you gain Life Points equal to the destroyed monsters level times 400. If this monster is destroyed all monsters on your opponent's side of the field lose 300 ATK and DEF. [img]http://img828.imageshack.us/img828/111/266107g.jpg[/img] This card can only be Special Summoned by the effect of "SSB-Pokemon Trainer." If this card destroys a monster by battle you can destroy 1 monster on the field with less ATK than the destroyed monster. If this card is destroyed by a Trap Card you can discard 1 card to destroy 1 monster on your opponent's side of the field. [img]http://img826.imageshack.us/img826/8545/266107lb.jpg[/img] Once per turn you can equip this card to a monster with the word "Pokemon" in its name except "Pokemon Trainer" as an equip Spell Card OR unequip to Special Summon it in Attack Position on your side of the field. When this card is equipped to a monster the equipped monster gains 400 ATK and DEF. If the equipped monster would be destroyed you can tribute 1 monster to keep the equipped monster on the field (Damage is applied normally). If this card is not equipped to a monster once per turn you can add 1 card from your Deck to your Hand as long as the card has the word "Pokemon" or "Pokeball" in its name. If you did not add 1 card from your Deck to your Hand by this cards effect this turn you can Special Summon 1 monster from your Hand with the word "Pokemon" or "Pokeball" in its name. [img]http://img828.imageshack.us/img828/6749/266107h.jpg[/img] You can remove from play 1 card in your Graveyard to destroy 1 Spell or Trap Card on your opponent's side of the field. Each time this card destroys a Spell or Trap Card you can send the top card of your Deck to the Graveyard. [img]http://img828.imageshack.us/img828/599/266107c.jpg[/img] Each time this card is Special Summoned from your Deck inflict 500 points of damage to your opponent. Once per turn you can return this card to your Deck to Special Summon 1 "SSB- Sheik" from your Deck. [img]http://img837.imageshack.us/img837/8650/266107e.jpg[/img] If this card is Special Summoned by the effect of "SSB-Zelda" this card gains an extra for each monsters on your side of the field with more ATK than this card. If this card attacks directly it loses 1000 ATK until the end of the Damage Step. If this card would be destroyed by battle instead of this card going to the Graveyard it is returned to your Deck and then you can Special Summon 1 "SSB-Zelda" from your Deck. Then your Deck is shuffled. [img]http://img828.imageshack.us/img828/41/266107u.jpg[/img] Once per turn you can Special Summon 1 "Waddle Dee Token" (0 ATK/0 DEF/ Fairy-Type/ LIGHT attribute/ level 1) to either players side of the field. This card gains 400 ATK for each "Waddle Dee Token" on your side of the field. You can tribute 1 "Waddle Dee Token" on the field to randomly select 1 card in your opponent's Hand. Your opponent must discard the selected card. [img]http://img832.imageshack.us/img832/4267/266107pj.jpg[/img] Once per turn you can Special Summon 1 monster with the word "Pikmin" in its name from your Deck. This card gains 300 ATK for each monster with the word "Pikmin" in its name. You can tribute 1 monster on your side of the field with the word "Pikmin" in its name to return this card to your Hand(this effect can be activated during either players turn). [img]http://img832.imageshack.us/img832/2732/266107yv.jpg[/img] Once per turn if this card destroys a monster by battle this card can attack again in a row as long as it attacks a monster with less ATK points than the destroyed monster. If this card is selected as an attack target you can remove it from play until your next End Phase. [img]http://img829.imageshack.us/img829/8585/266107m.jpg[/img] Once per turn if this card destroys an opponent's monster by battle you can select and activate 1 of the following effects: -Inflict damage to your opponent equal to the DEF of the destroyed monster -Special Summon 1 level 4 or lower monster from your Deck with the word "SSB" in its name. [img]http://img834.imageshack.us/img834/769/266107mi.jpg[/img] If this card is selected as an attack target you can pay 300 Life Points to negate the attack and return this card to your Hand. Each time this card attacks and deals damage to your opponent you lose 300 Life Points. If your Life Points are less than 2000 you can tribute this card to have both players Life Points become 2500. [img]http://img824.imageshack.us/img824/9721/266107z.jpg[/img] If "SSB-Link" is on your opponent's side of the field this card must attack "SBB-Link." Once per turn you can select 1 monster on your opponent's side of the field and decrease its ATK and DEf by 400. If this card destroys an opponent's monster you can Special Summon 1 monster with the word "Primid" in its name from your Graveyard. [img]http://img819.imageshack.us/img819/7251/266107cd.jpg[/img] This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this is on the field with "SSB-Zelda" it gains 400 ATK points. If this card inflicts Battle Damage to your opponent you can select and activate 1 of the following effects: -Destroy 1 face-up Spell or Trap Card. -Destroy 1 face-down monster. -Select and discard 1 card in your opponent's hand. [img]http://img577.imageshack.us/img577/981/266107n.jpg[/img] Once per turn you can take control of 1 monster on your opponent's side of the field until the End Phase and decrease its ATK by 300. If a monster's ATK is decreased to 0 by this effect it is destroyed. [/spoiler] [spoiler='Pikmin 5/5'][img]http://img829.imageshack.us/img829/4567/266107ql.jpg[/img] If this card was Summoned by the effect of "SSB-Olimar" then this card cannot be destroyed by battle. Once per turn if this card destroys an opponent's monster by battle you can discard 1 card to draw 1 card. During each of your End Phases this card gains a level and 200 ATK. Once this card is a level 12 it can no longer gain ATK points. If this card is destroyed by a card effect you can discard 1 monster card to Special Summon this card with its original level and ATK from the Graveyard. [img]http://img822.imageshack.us/img822/2271/266107iv.jpg[/img] If this card was Summoned by the effect of "SSB-Olimar" then this card cannot be destroyed by battle. Once per turn if this card destroys an opponents monster by battle you can discard 1 card to increase this cards ATK by 200 and level by 1. During each of your End Phases this card gains a level and 200 ATK points. Once this card is a level 12 it can no longer gain ATK points. If this card is destroyed by a card effect you can discard 1 monster card to Special Summon this card with its original level and ATK from the Graveyard. [img]http://img840.imageshack.us/img840/4913/266107x.jpg[/img] If this card was Summoned by the effect of "SSB-Olimar" then this card cannot be destroyed by battle. Once per turn if this card destroys an opponents monster by battle you can discard 1 card to inflict damage to your opponent equal to the destroyed monster's level times 200. During each of your End Phases this card gains a level and 200 ATK. Once this card is a level 12 it can no longer gain ATK points. If this card is destroyed by a card effect you can discard 1 monster card to Special Summon this card with its original level and ATK from the Graveyard. [img]http://img837.imageshack.us/img837/8209/266107jz.jpg[/img] If this card was Summoned by the effect of "SSB-Olimar" then this card cannot be destroyed by battle. Once per turn if this card destroys an opponents monster by battle you can discard 1 card to send the top card of your opponent's Deck to the Graveyard. During each of your End Phases this card gains a level and 200 ATK. Once this card is a level 12 it can no longer gain ATK points. If this card is destroyed by a card effect you can discard 1 monster card to Special Summon this card with its original level and ATK from the Graveyard. [img]http://img820.imageshack.us/img820/8585/266107m.jpg[/img] If this card was Summoned by the effect of "SSB-Olimar" then this card cannot be destroyed by battle. Once per turn if this card destroys an opponents monster by battle you can discard 1 card to select 2 cards in your opponent's Graveyard and remove the from play. During each of your End Phases this card gains a level and 200 ATK. Once this card is a level 12 it can no longer gain ATK points. If this card is destroyed by a card effect you can discard 1 monster card to Special Summon this card with its original level and ATK from the Graveyard. [/spoiler] [spoiler='Alloys 4/4'] [img]http://img838.imageshack.us/img838/4913/266107x.jpg[/img] This card gains an extra attack for each different monster on the field with the word "Alloy" in its name except this card. If this card attacks your opponent directly the damage is halved. If this card is destroyed by a Fusion, Synchro, or Ritual Monster you can add 1 "Polymerization", 1 Tuner monster that does not have the word "Alloy" in its name, OR 1 Ritual Spell Card from your Deck to your Hand. If this card is destroyed by battle you can Special Summon 1 "Blue Alloy" from your Deck or Hand. [img]http://img836.imageshack.us/img836/4913/266107x.jpg[/img] This monster gains 200 DEF for each different monster with the word "Alloy" in its name. If this card is destroyed by a Spell Card you can add 1 Spell Card from your Deck to your Hand. If this card is destroyed by battle you can Special Summon 1 "Green Alloy" from your Hand or Deck. [img]http://img835.imageshack.us/img835/5179/266107mo.jpg[/img] This monster gains 200 ATK for each different monster on the field with the word "Alloy" in its name. If this card is destroyed by a Trap Card you can add 1 Trap Card from your Deck to your Hand. If this card is destroyed by battle you can Special Summon 1 "Red Alloy" from your Hand or Deck. [img]http://img840.imageshack.us/img840/2843/266107k.jpg[/img] As long as this card is face-up on the field you can Normal Summon level 5 monsters without tributing. When this card is destroyed all level 5 monsters on your side of the field are destroyed and you take 300 damage for each level 5 monster destroyed by this effect. If this card is destroyed by a Normal or an Effect monster you can add 1 Normal or Effect monster from your Deck to your Hand. If this card is destroyed by battle you can Special Summon 1 "Yellow Alloy" from your Hand or Deck. [/spoiler] [spoiler='Pokeballs 13/???'] [img]http://img835.imageshack.us/img835/5220/266107zp.jpg[/img] This card cannot be Set. This card cannot be in face-up Defense Position. When this card is destroyed all cards on both players fields are destroyed. During the second End Phase of your opponent's that this card has been on the field this card is returned to your Deck and your Deck is shuffled. [img]http://img835.imageshack.us/img835/6749/266107l.jpg[/img] The equipped monster cannot attack. The equipped monster is changed to Defense Position and gains 1000 DEF points. You can send this card to the Graveyard to destroy 1 card in the same column as the equipped monster. If the equipped monster would be destroyed this card is destroyed instead. During the second Standby Phase of yours that this card has been on the field this card is returned to your Deck and your Deck is shuffled. [img]http://img337.imageshack.us/img337/981/266107n.jpg[/img] When this card is Summoned all cards are placed in the zone on their right. If there is no zone on the right then the card is destroyed. You can tribute this monster to destroy all cards in the same column as this card. During the 2 End Phase of your opponents that this card has been on the field return this card to your Deck. Your Deck is then shuffled. [img]http://img838.imageshack.us/img838/981/266107n.jpg[/img] When this card is Summoned all cards in the same column as this card on your opponent's side of the field are destroyed, and your opponent cannot place any cards in the same column as this card as long as this card remains on the field. During the end of your second Battle Phases that this card has been on the field this card is destroyed. [img]http://img337.imageshack.us/img337/8562/266107wg.jpg[/img] If a Spell or Trap Card on your field would be destroyed you can activated this card to destroyed this card instead. When this card is destroyed you can add 1 "Pokeball Goldeen" from your Deck to your Hand. [img]http://img838.imageshack.us/img838/8041/266107ew.jpg[/img] When this card is Summoned place it in the Monster Card Zone on your side of the field that is directly across from your opponent's monster with the highest ATK(If its a tie you get to choose). If you already have a monster in that zone return that monster to your Hand. As long as this card is on the field all monsters in the same column as this card lose 800 ATK points. During the second Standby Phase of your opponents that this card has been on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img830.imageshack.us/img830/8006/266107s.jpg[/img] As long as this card is on the field all cards on your opponents side of the field that is in the same column as this card cannot activate an effect, attack, or change Battle Positions. During the third End Phase of your opponents that this card has been on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img248.imageshack.us/img248/1050/266107o.jpg[/img] As long as this card is on the field all effects that would decrease the ATK or DEF of monsters on your side of the field are instead applied to appropriate monsters on your opponent's side of the field. If a monster on your side of the field would be destroyed by a card effect you can tribute this card to negate the effect and destroy the card and then select 1 card on your opponent's side of the field and destroy it. During the fourth End Phase of yours that this card is on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img842.imageshack.us/img842/3804/266107dk.jpg[/img] As long as this card is on the field during each of your opponents Standby Phases all monsters on their side of the field lose 300 ATK and DEF. All monsters that battle this card are destroyed during the End Phase of the turn they battled this card. During the third Standby Phase of your opponents that this card has been on the field this card is placed on the bottom of your Deck. [img]http://img248.imageshack.us/img248/6749/266107l.jpg[/img] This card can only be activated when your opponent attacks a monster with the word "SSB" in its name. The attacking monster's attack is negated and is equipped with this card. The equipped monster cannot attack and cannot change Battle Positions. During each players End Phase the equipped monster loses 200 ATK points. If the equipped monster's ATK is 0 it is destroyed. If the equipped monster is destroyed destroy this card. [img]http://img839.imageshack.us/img839/1963/266107ck.jpg[/img] As long as this card is on the field monsters on your opponent's side of the field in the right most and left most column cannot activate an effect or declare an attack. During the fifth End Phase of your opponents that this card has been on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img832.imageshack.us/img832/6056/266107qm.jpg[/img] When this card is activated destroy all cards on your opponent's side of the field in the same column as this card. During the End Phase of the turn this card is activated you can discard 1 card to return it to your Deck and then shuffle your Deck. [img]http://img338.imageshack.us/img338/8818/266107.jpg[/img] The turn this card is Summoned you can remove from play 1 card in your Graveyard to Special Summon 1 "Pokeball Latias" from your Deck. Once per turn if this card is on the field with "Pokeball Latias" you can destroy 1 face-up card on the field as long as you discard 1 card of the same type (Spell, Trap, or Monster). [/spoiler] [spoiler='Items 3/???'] [img]http://img337.imageshack.us/img337/2451/266107t.jpg[/img] This card can only be equipped to a monster with the word "SSB" in its name. The equipped monster cannot be destroyed by battle and you take no battle damage involving the equipped monster. [img]http://img705.imageshack.us/img705/9721/266107z.jpg[/img] Each time you take battle damage you can discard 1 monster with the word "SSB" in its name to reduce all damage to 0. If this card is destroyed you can Special Summon 1 monster from your Graveyard that has the word "SSB" in its name. [img]http://img839.imageshack.us/img839/3369/266107aj.jpg[/img] When this card is activated you can send to the Graveyard Fusion Material monsters that are listed on a Fusion Monster in your Extra Deck with the word "SSB" in its name from your hand or field. To Special Summon 1 Fusion Monster from your Extra Deck with the monsters you sent to the Graveyard as Fusion Material Monsters. All cards Special Summoned by this effect are counted as being Fusion Summoned. [/spoiler] [spoiler='Assist Trophies 5/???'] [img]http://img832.imageshack.us/img832/9408/266107ry.jpg[/img] Each time a player Normal Summons or Flip Summons a monster they must flip a coin. If the coin lands on Tails their monster is destroyed and the zone that monster was Summoned in is counted as occupied. During the third End Phase of yours that this card is has been on the field this card is removed from play. When this card leaves the field all zones that were counted as occupied by this cards effect are counted as empty. [img]http://img842.imageshack.us/img842/3159/266107oi.jpg[/img] When this card is activated select 1 monster on your side of the field. The selected monster cannot be destroyed by battle and is the only card your opponent can select as a target for an attack and effect. During the third End Phase of your opponents that this card has been on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img337.imageshack.us/img337/6749/266107h.jpg[/img] Once per turn you can flip a coin for each monster on your opponent's side of the field. Each time the coin lands on Heads you can select 1 monster on your opponent's side of the field. The selected monster's ATK is reduced by 500 until the End Phase. The third End Phase of yours that this card is on the field this card is returned to your Deck and then your Deck is shuffled. [img]http://img842.imageshack.us/img842/4400/266107km.jpg[/img] As long as this card is on the field neither player can look at their Hand or the cards they draw. If a player would activate or Summon a card they may look at it but if they look at it they must activate it or Summon it face-up if they do not the card is removed from play. During each of your End Phases you must discard 2 cards if you do not this card is destroyed. [img]http://img688.imageshack.us/img688/4395/266107a.jpg[/img] This monster cannot be destroyed by battle(Damage is not applied). During each of your Standby Phases you can select 1 card on your opponent's side of the field. The selected card is destroyed and this card is put in the destroyed cards zone. You may only use this effect if this card is on your side of the field. After this card's effect has been used 4 times this card is destroyed. [/spoiler] [spoiler='Smash Ball Moves 2/???'] [img]http://img832.imageshack.us/img832/2762/266107r.jpg[/img] To Fusion Summon this monster you must send to the Graveyard 1 "SSB-Ganondorf" by the effect of "Item Smashball." This card cannot be Special Summoned from your Graveyard. Once per turn you can select 1 face-up card on the field and destroy it. If this card deals Battle Damage to your opponent you can select 1 card in the same column as this card and destroy it. During the second End Phase of yours that this card has been on the field it is returned to your Extra Deck and you can Special Summon 1 "SSB-Ganondorf" from your Graveyard. [img]http://img8.imageshack.us/img8/8818/266107.jpg[/img] To Fusion Summon this monster you must send to the Graveyard 1 "SSB-Bowser" by the effect of "Item Smashball." This card cannot be Special Summoned from your Graveyard. Once per turn you can select 1 face-up card on the field and destroy it. If this card inflicts Battle Damage to your opponent you can send the top 3 cards of your Deck to the Graveyard to deal more damage equal to half of damage you inflicted. During the second End Phase of yours that this card has been on the field it is returned to your Extra Deck and you can Special Summon 1 "SSB-Bowser" from your Graveyard. [/spoiler] [spoiler='Bosses 4/???'] [img]http://img842.imageshack.us/img842/4162/266107ko.jpg[/img][img]http://img13.imageshack.us/img13/1586/266107z.png[/img] 1 "SSB" Tuner+ 1 or more "SSB" non-Tuner monster(s) Once per turn you can select and activate 1 of the following effects: -Put this card in an open Spell or Trap Card Zone to destroy 1 card on your opponent's side of the field. -Tribute 1 monster to put this card in an open Monster Card Zone. Your opponent must discard 1 card. -Inflict 1000 points of damage to your opponent and skip your next Draw Phase. -Discard 2 cards to destroy all cards on your opponent's side of the field in the same column as this card. [img]http://img837.imageshack.us/img837/7251/266107cd.jpg[/img][img]http://img64.imageshack.us/img64/5522/266107cd.png[/img] 1 "SSB" Tuner+ 1 or more "SSB" non-Tuner monster(s) Once per turn you can select and activate 1 of the following effects: -Discard 1 card to destroy all Spell and Trap Cards on the field. -Discard 2 cards to destroy all Spell and Trap Cards on your opponent's side of the field. -Discard 1 card to return all cards in the same column as this card to their owners Hand (except this card). -Discard 2 cards to destroy all cards in the same column as this card (except this card). [img]http://img833.imageshack.us/img833/231/266107he.jpg[/img] When this card is Summoned you can select up to 2 monsters on your opponent's side of the field and place them in 2 of your unoccupied Spell or Trap Card Zones, and equip them to this monster. This monster gains ATK equal to the total combine level of the 2 monsters times 300. If this card would be destroyed you can send to the Graveyard 1 of the equipped monster's to keep this card on the field (Damage is applied normally). [img]http://img838.imageshack.us/img838/41/266107u.jpg[/img] Every fourth Standby Phase of yours that this card is on the field you can destroy all Monster Cards on your side of the field except this card to Special Summon 4 "Explosive Tokens"( 1000 ATK/ 1000 DEF/ FIRE/ Machine-Type/ level 3)to your side of the field. All tokens Special Summoned by this effect gain the following effect: If this monster is destroyed inflict 500 points of damage to your opponent. If this card is destroyed by battle destroy the monster that battled with this card during the end of the Damage Calculation. [/spoiler] [spoiler='Stages 1/???'] [img]http://img818.imageshack.us/img818/41/266107u.jpg[/img] As long as this card is on the field "SSB- Mario, SSB-Luigi, SSB-Peach, and SSB-Bowser" gain 500 ATK points and are not affected by the following effects. During the third Standby Phase after a monster has been Summoned it is destroyed. If a monster is destroyed other than by this card's effect you can add 1 card with the word "Item" in its name to your Hand from your Deck. If a Spell or Trap Card is destroyed you can add 1 Spell or Trap Card from your Deck to your Hand as long as it has the word "SSB" in its card text or name. [/spoiler] [spoiler='Other 7/???'] [img]http://img838.imageshack.us/img838/1050/266107o.jpg[/img] This card can only be activated when "SSB-Peach" is selected as an attack target. When "SSB-Peach" is selected as an attack target you can Special Summon 1 monster from your Hand with the word "SSB" in their name. That monster is the new attack target. The monster Special Summoned by this effect is destroyed at the End Phase. [img]http://img827.imageshack.us/img827/4395/266107a.jpg[/img] Each time a monster with the word "Pikmin" in its name is destroyed you gain Life Points equal to the destroyed monster's ATK points. You can remove this card from play to Special Summon as many monsters as possible from your Graveyard with the word "Pikmin" as possible to your side of the field. [img]http://img834.imageshack.us/img834/1147/266107d.jpg[/img] You can only activate this card if your opponent attacks a face-down Defense Position monster on your side of the field. The face-down Defense Position monster is switched to face-up Attack Position and the attacking monster loses 500 ATK points. [img]http://img819.imageshack.us/img819/1219/266107xj.jpg[/img] The equipped monster cannot be destroyed by battle. All damage dealt to you involving the equipped monster is reduced by 500. If the equipped monster is destroyed you can discard 1 card to equip this card to face-up monster on the field. [img]http://img441.imageshack.us/img441/488/266107w.jpg[/img] The equipped monster cannot be destroyed by Spell or Trap Cards. All damage dealt to your opponent involving the equipped monster is increased by 500. If the equipped monster is destroyed you can discard 1 card to equip this card to a face-up monster. [img]http://img819.imageshack.us/img819/9721/266107z.jpg[/img] The equipped monster cannot be destroyed by Effect Monsters effects. The equipped monster gains 500 ATK and DEF. If the equipped monster is destroyed you can discard 1 card to equip this card to a face-up monster. [img]http://img51.imageshack.us/img51/9721/266107z.jpg[/img] This card cannot be activated unless you send to the Graveyard 1 "Dragoon Head", 1 "Dragoon Torso", and 1 "Dragoon Feathers." The equipped monster gains 800 ATK and 800 DEF. All battle damage dealt to your opponent involving the equipped monster is increased 500. All battle damage dealt to you involving the equipped monster is reduced by 500. If the equipped monster would be destroyed you can pay 500 Life Points to keep the equipped monster on the field (Damage is applied normally). You can send this card to the Graveyard to destroy 2 cards on your opponents side of the field. [/spoiler] [spoiler='My Other Sets'] Elite Pokemon [url="http://forum.yugiohcardmaker.net/topic/228144-elite-pokemon-set-8/page__gopid__4774231#entry4774231"]http://forum.yugiohc...31#entry4774231[/url] Dragon Knights [url="http://forum.yugiohcardmaker.net/topic/227859-dragon-knights-6/page__p__4763481__fromsearch__1#entry4763481"]http://forum.yugiohc..._1#entry4763481[/url] Angels of Power [url="http://forum.yugiohcardmaker.net/topic/227014-angels-of-power-182/page__p__4745543__fromsearch__1#entry4745543"]http://forum.yugiohc..._1#entry4745543[/url] [/spoiler] Rate/Hate/Ignore Link to comment Share on other sites More sharing options...
Мερhilεs Posted October 18, 2010 Report Share Posted October 18, 2010 [color="#800080"][b][center]Tuners have effects, and no flavor text. I think. Other than that, they're okay.[/center][/b][/color] Link to comment Share on other sites More sharing options...
BT Posted October 18, 2010 Report Share Posted October 18, 2010 the images are cool... you can use some Final Smash moves... umm... OCG is a little off though... BTW for the Tuner.... all Tuners have effects... dont they... if not... the type should be: Spellcaster[u][color="#FFFFFF"].[/color] [/u] / Tuner Keep it up: images: 8.8/10 effects: 8.6/10 OCG: 9/10 creativity: 9.2/10 O.R.: 8.9/10 Link to comment Share on other sites More sharing options...
Ren✧ Posted October 18, 2010 Author Report Share Posted October 18, 2010 Sorry i will have to disagree with you what about tune warrior [url="http://yugioh.wikia.com/wiki/Tune_Warrior"]http://yugioh.wikia.com/wiki/Tune_Warrior[/url] Thanks for the comment BT. i am planning on doing some smash moves but they will come later.5 cards added. Link to comment Share on other sites More sharing options...
Мερhilεs Posted October 18, 2010 Report Share Posted October 18, 2010 [color="#800080"][b][center]O.o Oh, sorry. I hadn't seen that before.[/center][/b][/color] Link to comment Share on other sites More sharing options...
Ren✧ Posted October 19, 2010 Author Report Share Posted October 19, 2010 Thats okay do you like the 5 new cards. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 19, 2010 Author Report Share Posted October 19, 2010 Please Comment. Link to comment Share on other sites More sharing options...
RedRecker Posted October 19, 2010 Report Share Posted October 19, 2010 I like the set so far. I've seen a couple of errors (very minor ones) here and there (missing a lot of commas) and some bits that could do with a little re-wording but other than that a fine set indeed. If you would like me to do a more in depth look at all of your cards I would be more than happy to. However, it may well be a very long post so I'd rather you let me know if you wanted me to do so before I went ahead with it. Keep up the effort and keep the cards coming. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 19, 2010 Author Report Share Posted October 19, 2010 @redrecker: I would like it if you would correct the errors. You dont have to do it all at once though. You can do it one at a time. Link to comment Share on other sites More sharing options...
RedRecker Posted October 19, 2010 Report Share Posted October 19, 2010 Okey Dokey then. By the way, keep in mind that all of what I will say should merely be taken as advice. Most of what I will "correct" will simply be how I would have worded it in particular. The funny thing with the English language is its remarkable ability to say the same thing in many different ways. Anyways, with that out of the way: Ice Climbers Once per turn, if this card would be destroyed it is not. Once per turn, you can select 1 monster on your opponent's side of the field and switch it to Defense Position until your opponent's next Main Phase 2. During your Battle Phase, you can decrease this card's ATK by 500 points to allow it to attack twice this Battle Phase. At the moment, above I have just made some slight changes into what I would put for the card's effect. I think this is fine as it is, although I'll admit I had slight trouble thinking about the last effect. To me it still seems a little odd (for some reason, maybe it's just me) but as it is above is a little cleaner than what you had before. Although, keep in mind the effect as it is means the ATK loss is permanent. If you want to change it to a temporary loss then the last sentence should become: During your Battle Phase, you can decrease this card's ATK by 500 points until the End Phase to allow it to attack twice this Battle Phase. Another thing you could do then is change the timing of the effect's activation from the Battle Phase to the Main Phase as most monster effects tend to be activated during the Main Phase. That however, is entirely optional. It should be fine as it is. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 19, 2010 Author Report Share Posted October 19, 2010 Alright thanks i will change it later today Link to comment Share on other sites More sharing options...
Ren✧ Posted October 19, 2010 Author Report Share Posted October 19, 2010 Ice climbers updated.Pikmin and 6 new brawl characters added. Link to comment Share on other sites More sharing options...
krazyxgamer Posted October 20, 2010 Report Share Posted October 20, 2010 hm, it's alright and yeah tuners don't have to have effects... if you have ever looked at the genex archetype, their main tuner is genex controller which is a lvl 3 tuner normal monster... also there's Ally Mind which is a lvl 5 normal tuner... there aren't much but they are definitely out there the cards are alright, but most SSBB set uses the same pics don't they... it's fine i guess since some of the pics i use for my set is the same as larxene's (obviously didn't mean to do it lol) the effects are alright, pics are good enough for the purpose, creative, so you get 9/10 can't wait for more Link to comment Share on other sites More sharing options...
Ren✧ Posted October 20, 2010 Author Report Share Posted October 20, 2010 Thanks krazyxgamer. I appreciate your praise.3 new cards added. Link to comment Share on other sites More sharing options...
krazyxgamer Posted October 20, 2010 Report Share Posted October 20, 2010 Snake's effect is nice, but why the mill effect?... w.e zelda and shiek is pretty good! but shieks effect... it seems like her effect makes it so she can't even attack if you control no monsters with higher ATK than shiek Link to comment Share on other sites More sharing options...
Ren✧ Posted October 20, 2010 Author Report Share Posted October 20, 2010 Woops i worded that wrong it was supposed to be it gains an extra attack. I will change it later i got to go. Link to comment Share on other sites More sharing options...
RedRecker Posted October 20, 2010 Report Share Posted October 20, 2010 Grrr, you keep adding so many! I'll never get through them all at this rate! (jokes) Nah, it's good to see you working on them so strongly. Anyways, I'm back for another look. Falco and Fox. In terms of errors, all you've done is miss a comma after Once per turn (in fact lots of the cards seem to have that) and the word 'points' after 500 (Falco only). I really wouldn't think to much of the commas. It's really not worth the effort it would take to change just in order to make sure all the punctuation is correct. So, besides that, I would also like to say that I think his effect is a little too strong. The ability to destroy a Spell or Trap Card each turn is a powerful one and with both Falco and Fox you have a Falco with 1900 ATK that can destroy a Spell/Trap a turn and a Fox with 2000 ATK?! that can destroy a monster a turn. All with very little consequence. To balance it out a bit more (given they are only 4 star monsters) I would make Falco's last effect of Attack reduction last until the opponent's End Phase and thus look like: If you do, then this card's ATK is decreased by 500 points until your opponent's next End Phase. And change Fox's last effect so that it either: 1. switches him to Defense Position which will mean given his lower defense it will act as more of a downside. OR 2. Make the unable to attack effect slightly harsher. For example you could either have it reduces the ATK of all monsters you control by say 400-500 (just for that turn) OR You can't attack at all OR you can attack but there is no battle damage or half battle damage; take your pick. I just think that for 4 star monsters they make a slightly stronger than they should. I mean, this isn't even taking into account what you could do with multiple copies of them. Imagine 2 Falcos and 2 Foxes? 2 Spell/Trap and 2 monsters dead a turn AND 2 attacks from 2 1700 4 star monsters ?!(i took into account the gain and loss in ATK) You don't even necessarily need to change both of them. Just so long as you weaken one of them enough to reduce the effectiveness of that killer pair but just a bit. That's all. As usual, this is all just my opinion so feel free to regard/disregard it as you wish. Might have a look at some others later. Keep it up. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 20, 2010 Author Report Share Posted October 20, 2010 Alloys added. Sheik updated. Fox and Falco updated. Sorry i am not good with commas and i dont think i will add them.5 new cards added. Link to comment Share on other sites More sharing options...
TheDarkAce Posted October 20, 2010 Report Share Posted October 20, 2010 Really good but don't you think it'll make more sense if Pokemon Trainer was a Union card? Link to comment Share on other sites More sharing options...
Ren✧ Posted October 20, 2010 Author Report Share Posted October 20, 2010 I might change him to a union monster. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 20, 2010 Author Report Share Posted October 20, 2010 A lot of new cards added. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 21, 2010 Author Report Share Posted October 21, 2010 Bump... Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 21, 2010 Report Share Posted October 21, 2010 Thought I'd point this out, but Ivysaur and Charizard can only be special summoned by Pokemon Trainers effect, but Pokemon Trainer's effect only involves bringing them to the hand, making it impossible to summon them. Otherwise a good set. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 21, 2010 Author Report Share Posted October 21, 2010 Woops i forgot to add the last bit to Pokemon Trainers effect. But you can still summon them it says nothing about not being able to Normal Summon or Set the cards. The just cannot be Special Summoned. Thanks for you help i will be changing his effect immediatleyI just completely redid Pokemon Trainer. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 21, 2010 Author Report Share Posted October 21, 2010 8 new pokeball monsters added. Comments are appreciated. Link to comment Share on other sites More sharing options...
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