Jump to content

LOCK


Codeson

Recommended Posts

Rules:

All YCM rules apply

my opponent choose the requirements

Winner gets 1 rep

First to 3 votes win

 

Codesons cards

 

219362x.jpg

 

This card cannot be Normal Summoned or Set, this card can only be Special Summoned by removing 3 monster on your side of the field from play. When this card is Special Summoned, you can Special Summon 1 monster that was destroyed by battle during your opponents last Battle Phase. During each of your Standby Phases increase the ATK of all your monsters by 100 and decrease the DEF of all your opponents monster by 100.

 

219362.jpg

 

This card cannot be Normal Summoned or Set this card can only be Special Summoned by removing 3 monster on your side of the field form play. When this card is Special Summoned you can remove all the monsters in your Graveyard from play and inflict 200 damage to your opponents Life Points from every card removed this way. Once per turn, you can remove 1 card in your Deck from play to inflict 300 damage to your opponents Life Points.

 

_______________________________________________________________________________________________________Zextras Cards

 

hoohswank.jpg

 

1 FIRE Tuner + 1 or more non-Tuner monsters

When this card is successfully Synchro Summoned, send all face-up monsters you control except this card to the Graveyard. If there are no FIRE monsters in your Graveyard, remove this card from play. Once per turn, while you control no Spell and Trap cards, you can discard a card to Special Summon a "Rainbow Reincarnation Token" (Fairy-Type/LIGHT/Level 2/ATK 800/DEF 300) in face-up Defense Position. Once per turn, while you control a "Rainbow Reincarnation Token", you can negate the effect of a card that targets or destroys this card. While your opponent controls 2 or more monsters, you can Tribute a "Rainbow Reincarnation Token". If you do, this card can attack all monsters your opponent controls once each. When this card is destroyed, you can Tribute a "Rainbow Reincarnation Token" or remove from play 2 FIRE monsters in your Graveyard to Special Summon it during your next Standby Phase. When this card is Special Summoned this way, inflict damage to your opponent equal to the number of cards in your hand x300.

 

lugiaparamountsentinelo.jpg

 

1 WATER Tuner + 1 or more non-Tuner monsters

This card's Type is also treated as Sea Serpent. When this card is successfully Synchro Summoned, you can place 1 Tidal Veil Counter and 1 Tidal Wave Counter on this card for each non-Tuner monster used for the Synchro Summon of this card (max.5 for both). During the Damage Step, you can discard 1 WATER monster to increase this card's ATK by half the ATK of the discarded monster until the End Phase. When this card destroys a monster by battle, you can discard a card to place 1 Tidal Veil Counter or 1 Tidal Wave Counter on this card. As long as this card has 3 or more Tidal Veil Counters on it, you can negate the effects of cards your opponent controls that target or destroy 1 or more WATER monsters you control. Once per turn, when this card has 3 or more Tidal Wave Counters on it, you can destroy 1 monster on the field and inflict damage to both players equal to the Level of the destroyed monster x200. You can remove 5 Tidal Veil Counters from this card to Special Summon a Level 8 or lower WATER monster from your hand or Deck. You can remove 5 Tidal Wave Counters from this card to destroy all Spell and Trap Cards your opponent controls. Draw 1 card for each card destroyed this way. You can Tribute this card with 5 Tidal Veil Counters and 5 Tidal Wave Counters on it to destroy all cards on the field and inflict 500 damage to your opponent for each card destroyed by this effect x500. During each of your End Phases, send 2 WATER monsters from your Deck to your Graveyard. If you do not, destroy this card and take damage equal to half theitsof this card ATK. While this card is in your Graveyard, you can Tribute 2 WATER monsters to Special Summon it in face-up Defense Position with its effect negated.

Link to comment
Share on other sites

Cool. Here are mine. I think you might recognize one of them :D

 

[spoiler=Ho-Oh, Incandescent Suzerain of the Combusting Heavens]

 

hoohswank.jpg

 

Lore:

1 FIRE Tuner + 1 or more non-Tuner monsters

When this card is successfully Synchro Summoned, send all face-up monsters you control except this card to the Graveyard. If there are no FIRE monsters in your Graveyard, remove this card from play. Once per turn, while you control no Spell and Trap cards, you can discard a card to Special Summon a "Rainbow Reincarnation Token" (Fairy-Type/LIGHT/Level 2/ATK 800/DEF 300) in face-up Defense Position. Once per turn, while you control a "Rainbow Reincarnation Token", you can negate the effect of a card that targets or destroys this card. While your opponent controls 2 or more monsters, you can Tribute a "Rainbow Reincarnation Token". If you do, this card can attack all monsters your opponent controls once each. When this card is destroyed, you can Tribute a "Rainbow Reincarnation Token" or remove from play 2 FIRE monsters in your Graveyard to Special Summon it during your next Standby Phase. When this card is Special Summoned this way, inflict damage to your opponent equal to the number of cards in your hand x300.

 

 

 

[spoiler=Lugia, Paramound Sentinel of Roaring Waves]

 

lugiaparamountsentinelo.jpg

 

Lore:

1 WATER Tuner + 1 or more non-Tuner monsters

This card's Type is also treated as Sea Serpent. When this card is successfully Synchro Summoned, you can place 1 Tidal Veil Counter and 1 Tidal Wave Counter on this card for each non-Tuner monster used for the Synchro Summon of this card (max.5 for both). During the Damage Step, you can discard 1 WATER monster to increase this card's ATK by half the ATK of the discarded monster until the End Phase. When this card destroys a monster by battle, you can discard a card to place 1 Tidal Veil Counter or 1 Tidal Wave Counter on this card. As long as this card has 3 or more Tidal Veil Counters on it, you can negate the effects of cards your opponent controls that target or destroy 1 or more WATER monsters you control. Once per turn, when this card has 3 or more Tidal Wave Counters on it, you can destroy 1 monster on the field and inflict damage to both players equal to the Level of the destroyed monster x200. You can remove 5 Tidal Veil Counters from this card to Special Summon a Level 8 or lower WATER monster from your hand or Deck. You can remove 5 Tidal Wave Counters from this card to destroy all Spell and Trap Cards your opponent controls. Draw 1 card for each card destroyed this way. You can Tribute this card with 5 Tidal Veil Counters and 5 Tidal Wave Counters on it to destroy all cards on the field and inflict 500 damage to your opponent for each card destroyed by this effect x500. During each of your End Phases, send 2 WATER monsters from your Deck to your Graveyard. If you do not, destroy this card and take damage equal to half theitsof this card ATK. While this card is in your Graveyard, you can Tribute 2 WATER monsters to Special Summon it in face-up Defense Position with its effect negated.

 

 

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...