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Phantom M.C. Vs. The Big Chill LOCK PLZ


Phantom M.C.

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Rules:

All YCM rules apply

my opponent choose the requirements

Winner gets 1 rep

First to 3 votes win

First to post requirements is my opponent

If no one gets to 3 votes by Oct. 17, the person with the most votes win

Requirements: Make a Machine that has the ability to special summon itself by discard certain cards. Ex: Machina Fortress

[spoiler=Phantom M.C.'s Card]

245354xc.jpg

Lore:

You can discard 1 card from your hand to Special Summon this card. This card gains the following effects according the type of card you discarded:

- Monster: This card cannot be destroyed by battle. This card inflicts Piercing Damage.

- Spell: Once per turn, you can negate the activation of a Spell card and destroy it. When this card destroys a monster by battle, your opponent must discard 1 card or he/she loses 1000 Life Points.

- Trap: Once per turn, you can negate the activation of a Trap card and destroy it. When this card inflicts battle damage to your opponent, destroy 1 card on the field.

 

 

[spoiler=The Big Chill's Card]

218709.jpg

 

 

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