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Alien Aquatic Set ~ New Synchro Added


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[center][spoiler=Monsters][/center][center][img]http://img842.imageshack.us/img842/1905/242084q.jpg[/img][/center][center][spoiler=Lore]This card cannot be destroyed by battle (Damage calculation is applied normally). When this card is Summoned it is switched to Attack Position. This card cannot change its battle position except by a card effect. When this card is sent to the Graveyard as a result of battle, you can add 1 Spell Card from your deck to your hand. [/spoiler][/center][center]
[/center][center][img]http://img837.imageshack.us/img837/9729/242084e.jpg[/img][/center][center][spoiler=Lore]This card cannot be destroyed by battle (Damage calculation is applied normally). When this card is Summoned it is switched to Attack Position. This card cannot change it's battle position. When this card is sent to the Graveyard by a card effect, you can Special Summon 1 Level 3 or lower "Alien Aquatic" monster from you hand or Deck.[/spoiler][/center][center]
[/center][center][img]http://img691.imageshack.us/img691/4853/242084.jpg[/img][/center][center][spoiler=Lore] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Lab Of Regeneration". This card cannot be destroyed by battle Damage calculation is applied normally). When this card is successfully Summoned, select 1 monster on your opponent's side of the field. This card gains ATK and DEF equal to the selected monster. When the selected monster is sent to the Graveyard you take damage equal to the number of the selected monster's Level x100.[/spoiler][/center][center][img]http://img827.imageshack.us/img827/1905/242084q.jpg[/img][/center][center][spoiler=Lore]This card cannot be destroyed by battle (Damage calculation applied normally). When this card is Normal Summoned it is Switched to Attack Position. This card cannot change its battle position except by a card effect. Once per turn, you can change the battle position of 1 face-up monster on the field. When this card is removed from the field, switch the the battle position of all face-up "Alien Aquatic" monsters.[/spoiler][/center][center][img]http://img844.imageshack.us/img844/4894/242084c.jpg[/img][/center][center][spoiler=Lore]1 "Alien Aquatic" Tuner monster + 1 or more non-Tuner monsters[/center][center]When this card is Synchro Summoned you can change the battle position of 1 of your opponent's monsters. During you Standby Phase place 1 Goop Counter on this card. This card gains 200 ATK and DEF for every Goop Counter on it. Once per turn you can remove 1 Goop Counter from this card to activate one of the following effects:[/center][center]-Change the battle position of 1 face-up "Alien Aquatic" monster you control.[/center][center]-Add 1 "Alien Aquatic" monster from your Graveyard to you hand.[/center][center]-Change have 1 "Alien Aquatic" monster you control gain 1000 ATK and DEF until the End Phase.[/spoiler][/center][center][/spoiler][/center][center][spoiler=Spells][/center][center][img]http://img832.imageshack.us/img832/6605/242084d.jpg[/img][/center][center]
[/center][center][img]http://img831.imageshack.us/img831/6271/242084g.jpg[/img][/center][center]
[/center][center][img]http://img690.imageshack.us/img690/8157/242084z.jpg[/img][/center][center][/spoiler][/center][center][spoiler=Traps][/center][center][img]http://img714.imageshack.us/img714/6050/242084t.jpg[/img][/center][center][/spoiler][/center][center]How Are They?[/center][center]OCG Fixes Appreciated.[/center]
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Since you asked specifically for OCG fixes, I would change "(damage is applied normally)" to "(Damage calculation is applied normally)". I'm basing it off of E-Hero Tempest, so I would make sure that that's still the proper OCG for these cards. A few capitalization errors in Alien Aquatic Transformer, but nothing serious. On to the good part.

Pic: 9/10 Pics fit perfectly with the idea

Template: 8/10 Normal Template

OCG: 8/10 I pointed out the errors that I noticed already

Originality/Creativity: 8/10 I'm not entirely sure how to rate here cuz the idea seems fairly familiar, but it is creative nonetheless

Playability: 8/10 I'm on the fence here, I need to see more support for these cards before I make a full judgment. From my standpoint, they're pretty good and balanced but at same time they could be disastrous if played the wrong way and/or at the wrong time. I just think that this is a case at the moment where their biggest strength is their biggest weakness.

Overall: 41/50 Sweet :) An interesting idea that I hope you'll expand upon.

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It must have to do with the fact that this is a set, and ppl are lazy. As for me, I'm waiting for completion to save a full rate. For now though this set became uber powerful with the addition of Defense Mechanism. Their biggest weakness is now eliminated, and I would have 3 copies of that card in a deck of these. The other new ones are cool too.
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