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The Major Come-back Role Play: Senior Year [REGISTRATION ARCHIVE]


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First ever RP in ages! See how long I've abandoned this for? Here goes.

 

 

Plot:

Ron finishes his last year at middle school in the United Kingdom, but then, he finds himself as a L'Cie, which was unexpected. But the L'Cie mark was different to any other, it was a shape of a scar... He drops his year book at his girlfriend's house along with his shirt full of signed names by the people who enrolled at that very school. During his last adventure, his weapons started getting stronger until, he finds a Cie'th weapon upon his very darkness. He had 15 minutes to tame the weapon physically, but will he manage to successfully wield it?

 

[spoiler=Rules:]

Just abide by the RP rules, but here are one or two basic rules I should remind you of.

 

1. This is an Advanced Clause RP, so four lines at the very minimum, please.

 

2. No spamming. Although, I've never seen anyone do it for ages..

 

And, that's all I should remind you of. You should know everything by now.

 

And, one thing: All this bickering, discussing, all that crap stays there! And try to avoid being out of character in the IC thread when I make it!

 

 

 

[spoiler=Application:]

Name:

 

Age:

 

Gender:

 

Side:

 

Appearance: (If you're using description, you don't have to have it long, it can be brief if you want)

 

Biography:

 

Weapon(s): (If there's more than one weapon, use a spoiler)

 

Abilities: (Take only 2 abilities)

 

Height:

 

Weight:

 

Sample Paragraph of your own:

 

 

 

[spoiler=My Application:]

Name: Ron Yim

 

Age: 16

 

Gender: Male

 

Side: Neutral

 

Appearance: White hair with brown eyes, tuxedo suit and a gold watch.

 

Biography: Ron, born in London, whose parents died at a young age of 9. During his five years at his secondary school, he takes everything that he remembers and drops them off to his girlfriend. Now, the five years are up, he couldn't think of anything better to do, other than treasure hunting, which was his favourite hobby nowadays. He couldn't find much, however, all he could find, are rare gems and components for new weapons. Now, in the year 2011, he looks for a job, but he finds a L'Cie scar on his hand, stopping him from working, he finds his first ever Cie'th weapon and tries to tame it, but screwed up once. No one knows if he will successfully tame it.

 

Weapon(s): Cie'th Weapon: The Lost Soul

 

Abilities: Lost Soul, Ailment Nullifier

 

Height: 165cm

 

Weight: 50kg

 

Sample Paragraph of your own: Host of this RP, so therefore, not revealed.

 

 

 

[spoiler=Participants:]

[spoiler=1. Ron Yim (Chaotic Angel)]

 

LVL 1 - HP: 305 - Ailments inflicted: NONE

 

EXP: 5/23

 

Strength: 200

 

Defense: 180

 

Magic: 230

 

Magical Defense: 190

 

 

 

[spoiler=2. Hanzo Hattori (Kotaro)]

 

LVL 1 - HP: 299 - Ailments inflicted: NONE

 

EXP: 10/23

 

Strength: 210

 

Defense: 200

 

Magic: 180

 

Magical Defense: 200

 

 

 

3.

 

 

 

[spoiler=Abilities to take:]

1. Ailment Nullifier (Hosts and Co-Hosts only) - Negates all ailments being inflicted on you, e.g Poison.

 

2. Lost Soul - Increases all stats by 20% for all participants in the RP.

 

3. Doom Herald - Allows you to become invincible for 2 posts. Can only be used once in this RP. Instant Death effect occurs for the character that uses the ability, once the time of invincibility is up, the Instant Death effect will occur and the user of the specified character may not post again for 24 hours.

 

4. Ron's Gift - Increases maximum HP by 5% for a set amount of time.

 

5. Death's Wish - Regenerates your HP by 5% every second for 24 hours. You will not be allowed to post for a further 24 hours after the use of this ability, as the Instant Death effect will occur.

 

6. Hero's Heart (Hosts and Co-Hosts only) - Allows you to become immune to the Instant Death effect for 48 hours.

 

7. An Ability of your own - Name your ability and what it does. There is no charge for creating your ability.

 

 

 

[spoiler=Ailments:]

1. Debrave: Decreases your Attack by 70% and also decreases your physical resistance. (Only enemies are able to inflict this ailment to other people) (Success Rate: 60%)

 

2. Defaith: Decreases your Magic by 70% and also decreases your magical resistance. (Only enemies are able to inflict this ailment to other people) (Success Rate: 60%)

 

3. Deprotect: Decreases your Defense by 20% and more damage will be taken. (Success Rate: 50%)

 

4. Deshell: Decreases your Magical Defense by 20%. (Success Rate: 50%)

 

5. Slow: Decreases your speed. (Success Rate: 50%)

 

6. Imperil: Decreases elemental resistance by 10%. (Success Rate: 50%)

 

7. Poison: Decreases your HP by 5% every time a person posts in this RP. (Success Rate: 50%)

 

8. Pain: Unable to attack from short-range. (Success Rate: 50%)

 

9. Fog: Unable to attack from long-range. (Success Rate: 50%)

 

10. Daze: Unable to move for the next hour. (Success Rate: 50%)

 

11. Curse: Increases the odds of being interrupted. (Success Rate: 50%)

 

12. Doom: Starts the countdown between 3 and 5 minutes. Once the countdown in complete, the Instant Death effect is occured on the inflicted character, disallowing the user to post for 24 hours. (Only enemies are able to inflict this special ailment to other people) (Success Rate: 100%)

 

13. Death: Instantly kills the person being hit if successful, if unsuccessful, magical damage is dealt to that person. (Success Rate: 25%)

 

 

 

[spoiler=Enhancements:]

1. Bravery: Increases your Attack by 50%.

 

2. Bravera: Increases your Attack by a further 20% for a short time.

 

3. Faith: Increases your Magic by 50%.

 

4. Faithra: Increases your Magic by a further 20% for a short time.

 

5. Protect: Increases your Defense by 50%.

 

6. Protectra: Increases your Defense by a further 20% for a short time.

 

7. Shell: Increases your Magical Defense by 50%.

 

8. Shellra: Increases your Magical Defense by a further 20% for a short time.

 

9. Haste: Increases your speed.

 

10. Enfire: Puts a fire element on your character.

 

11. Enwater: Puts a water element on your character.

 

12. Enthunder: Puts a thunder element on your character.

 

13. Enfrost: Puts an ice element on your character.

 

14. Vigilance: Decreases the odds of being interrupted.

 

15. Veil: Increases resistance to ailments for a period of time.

 

 

 

[spoiler=Missions:]

 

e.g. - Name - Mark - LVL - HP

 

[spoiler=Class E Missions:]

1. First Treasure Hunt - Flan - 1 - 134 (SLAIN!)

2. Ron's Final Year - Flan - 2 - 200

3. Cie'th Weapon, First Attempt - The Lost Soul - 1000 - 480,110

4. The Saboteur - Goblin - 2 - 210

5. The Maestro - Goblin - 4 - 310

6. Heroic Dream - Hero Goblin - 5 - 500

7. Nightmare Strucks! - Vampire - 6 - 1,020

8. Cie'th Strikes! - Ghast - 7 - 610

9. Cie'th strikes Again! - Vampire - 8 - 1,310

10. A Simple Test Part 1 - Ron - 8 - 1,310

11. A Simple Test Part 2 - Ron - 9 - 1,450

12. A Simple Test Part 3 - Ron - 10 - 1,590

 

 

 

[spoiler=Class D Missions:]

13. COMING SOON

14. COMING SOON

15. COMING SOON

16. COMING SOON

17. COMING SOON

18. COMING SOON

19. COMING SOON

20. COMING SOON

21. COMING SOON

22. COMING SOON

23. COMING SOON

24. COMING SOON

 

 

 

[spoiler=Class C Missions:]

25. COMING SOON

26. COMING SOON

27. COMING SOON

28. COMING SOON

29. COMING SOON

30. COMING SOON

31. COMING SOON

32. COMING SOON

33. COMING SOON

34. COMING SOON

35. COMING SOON

36. COMING SOON

 

 

 

[spoiler=Class B Missions:]

37. COMING SOON

38. COMING SOON

39. COMING SOON

40. COMING SOON

41. COMING SOON

42. COMING SOON

43. COMING SOON

44. COMING SOON

45. COMING SOON

46. COMING SOON

47. COMING SOON

48. COMING SOON

 

 

 

[spoiler=Class A Missions:]

49. COMING SOON

50. COMING SOON

51. COMING SOON

52. COMING SOON

53. COMING SOON

54. COMING SOON

55. COMING SOON

56. COMING SOON

57. COMING SOON

58. COMING SOON

59. COMING SOON

60. COMING SOON

 

 

 

[spoiler=Class S Missions (Cannot be re-attempted once it's done!):]

61. New Oretoise Variation Part 1 - Shaolong Gui - 600 - 242,310

62. New Oretoise Variation Part 2 - Long Gui - 1200 - 510,333

63. Undying Cie'th - Attacus - 1500 - 763,019

64. Heart of a Lion - Squall Leonhart - 1700 - 801,910

65. Prodigious Scientist - Nicholas Prodigy - 2000 - 910,000

66. All for One - The Prodigy Siblings (Nick, Yuki & Constance Prodigy) - 2300 to 2500 - 950,310, 970,012, 990,320

67. Test of a Lifetime - Ron - 3500 - 1,210,500

68. Cie'th Weapon, Second Attempt - The Lost Soul - 3500 - 1,210,300

69. Demonbane - Ron - 4000 - 17,890,901

70. Cie'th Gone Forever - Mature Sacrifice - 9999 - 57,910,210

 

 

 

[spoiler=Mission Application:]

Mission Name:

 

Class: (E/D/C/B/A)

 

Mission Mark:

 

Mission Number:

 

Predicted LVL Range:

 

 

 

 

 

NOTE: Death doesn't always last for 24 hours. If you wanna get rid of that spell, then PM me for a Phoenix Down, but it DOES cost 5 points.

 

 

Any application changes will be free of charge this time, but if you wish to change your abilities, then 10 points will be charged but, an Instant Death effect will apply onto your character as well.

 

IC Thread

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Is this ok? Sorry its been long.

 

[spoiler=App]Name: Hanzo Hattori

 

Age: 25

 

Gender: Male

 

Side: Good

 

Appearance: Wears ordinary ninja clothing which is colored blue and covers all his body.

 

Biography: Hanzo Hattori was one of Japans most legendary ninja. He only served one person, the lord of the Eastern areas of Japan known as Leyasu. Hanzo will either kill in battle or as an assasin of darkness. His enemy was Kotaro Fuma a ninja of chaos. A year and a half, he became friends with Ron. A year has gone past, and has now joined up with Ron for their next journey

 

Weapon(s): 2 slightly different Scythes, Double sided sword which can take apart, ninja stars.

 

Abilities: Creates shadow doubles, hides in shadows, Darkness blast (Can’t think of the name)

 

Height: 110cm

 

Weight: 97ibs

 

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That's good, we're taking this to where Ron screws up against his first ever Cie'th Weapon and now he has to tame it back, and he finishes his final year at secondary school and promises to drop in every now and then. No more gimmicks anymore, and definately NO MORE YURI WALKER. He's gone for good, because of Ron. You do have missions, though.

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