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Space-Time Wave! Comments appreciated!


Sweetie Belle

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I post this here because I may add more cards later, so technically, it's not "Finished" yet. The Space-Time cards are mostly Synchros, two of which are more difficult to Summon. Most of these monsters break the boundaries represented by cards zones, as these cards can block them, switch them, and even just take them. Here they are, The Space Time Wave: (Image Credit to HP Doom)

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[spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● This card is not destroyed by battle. Each time a monster is removed from the field by the effect of a "Space-Time" monster you control, place 1 Space Counter on this card. You can Tribute this card to Special Summon 1 monster from either players' hand, Deck, or Graveyard whos Level is equal to the number of Space Counters that were on this card, and only if that monster was sent there by the effect of a "Space-Time" monster.

 

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[spoiler=Lore]1 "Space-Time" Tuner + 1 or more non-Tuner monster(s)

When this card is Synchro Summoned, you can remove from play up to 2 cards on the field until your opponent's next End Phase. Then, draw 1 card for each card removed by this card's effect. When this card is destroyed by the effect of an Equip Card, place this card face-up in your Main Deck (not the Extra Deck). When you draw or pick up this card, return it to the Extra Deck and draw 1 card for each card in your hand. This card cannot be used for a Synchro Summon, except for the Synchro Summon of "Tech Genesis, the Deity over Time and Space".

 

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[spoiler=Lore]"Kadou, Space-Time Dragon" + "Kidou, Space-Time Satellite" + 1 non-Tuner Synchro Monster

Once per turn, you can destroy up to 3 cards on the field. Then, draw 1 card. When this card inflicts Battle Damage to your opponent, place 1 Genesis Counter on this card. You can remove any number of counters to inflict damage to your opponent equal to the number of counters removed x1000. As long as this card remains face-up on the field, during your Draw Phase, you can add 1 card from your Deck or Graveyard to your hand instead of conducting a normal draw.

 

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Guest fLare2

Fabulous pics, but try not post so many cards, makes it hard to rate them.

 

overall 9.4/10

 

If this isnt a complete deck, then make it complete and post it in finished sets, if it is then you posted it the wrong place.

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