Zeaux Posted July 7, 2010 Report Share Posted July 7, 2010 <p> Thank you for this template Jay <3 Diamond monsters are monsters that gain their effects when they are Tribute Summoned (some of them don't), just like Inverz/Monarchs; but instead of using monsters you control as a Tribute, you can also use cards with Diamond Counters on it or by paying a cost. Diamond Counters can be used to activate the effect of other Diamond monsters too, just by removing them from the field or keeping them there. Most of them are high leveled monsters but are super easy to Summon. I still don't have a lot of cards but I'll try to find some other pictures and do more. [spoiler=ZUMA-EN001] Card Effect You can Tribute Summon this card by using 1 card your opponent controls as a Tribute. If you do, your opponent can draw 2 cards during their next Draw Phase instead of 1. When this card is Tribute Summoned, change the position of all other face-up monsters to face-down Defense Position. During battle between an attacking “Diamond” monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. [spoiler=ZUMA-EN002] Card Effect You can discard this card to place 1 Diamond Counter on a Spell or Trap Card on the field. During each of your End Phases while this card is in your Graveyard, place 1 Diamond Counter on a Spell or Trap Card on the field. Downgrade the Level of all monsters in your hand by 1 for each Diamond Counter on the field while this card is in your Graveyard. If there is 3 or more Diamond Counters on the field during your Standby Phase, remove from play this card in your Graveyard and add 1 "Diamond" monster from your Deck to your hand, except "Diamond Bee". There can only be 1 "Diamond Bee" in your Graveyard. [spoiler=ZUMA-EN003] Card Effect You can Tribute Summon this card by using 1 Spell or Trap Card on the field as a Tribute. If you do, this card loses 500 ATK. During your Standby Phases, place 1 Diamond Counter on a Spell or Trap Card on the field. A card with a Diamond Counter on it can be used as a Tribute for a Tribute Summon. [spoiler=ZUMA-EN004]Not really a Diamond monster -.- But whatever, still a good support for BWD thought. Card Effect This card's name is treated as "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. You can Tribute Summon this card by using 2 Spell or Trap Cards on the field as a Tribute. If you do, reduce the ATK and DEF of this card to 0 until your next Standby Phase. [spoiler=ZUMA-EN005] Card Effect This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by tributing a card with 3 or more Diamond Counters on it. This card’s summoning cannot be negated. You can discard 1 “Diamond” monster to place Diamond Counters on a face-up monster your opponent controls equal to the Level of the discarded monster. Increase the ATK of all “Diamond” monsters and decrease the ATK of all non “Diamond” monsters on the field by 100 for each Diamond Counter on the field. When this card is removed from the field, place 1 Diamond Counter on each card on the field. [spoiler=ZUMA-EN006] Card Effect You can Normal Summon this card without Tributes by removing 2 Diamond Counters from the field. When this card is Normal Summoned, place Diamond Counters on it equal to the number of cards your opponent controls. During each of your Standby Phases, place 1 Diamond Counter on this card. You can remove 2 Diamond Counters from this card to negate the Summoning of a monster and return it to their owner’s Deck. When this card is removed from the field, remove it from play instead and place 2 Diamond Counters on a card your opponent controls. [spoiler=ZUMA-EN007] Card Effect You can Special Summon this card from your hand or Graveyard by removing from play 1 face-down card your opponent controls. If you do, destroy all other cards you control. Once per turn, you can discard 1 card to place 1 Diamond Counter on a card on the field. This card gains 150 ATK for each Diamond Counter on the field during your Battle Phase only. There can only be 1 "Diamond Tiger" on the field. [spoiler=ZUMA-EN008] Card Effect You can use 1 card from your opponent’s hand as a Tribute for the Tribute Summon of this card. If the tributed card was a Spell or Trap Card, this card gains the effect of that card and can be used only once. During each of your opponent’s Draw Phase, they can draw 3 cards instead of 1. [spoiler=ZUMA-EN009] Card Effect You can Tribute Summon this card without Tributes by reducing the ATK and DEF of a monster you control to 0 until the End Phase. When this card Normal Summoned, decrease the ATK of all monsters with a Diamond Counter on it by 500 for each Diamond Counter on they until the End Phase. If this card is removed from the field during your opponent’s turn, select 1 Spell or Trap Card on the field. That card can be used as a Tribute for the Tribute Summon of a “Diamond” monster. [spoiler=ZUMA-EN010] Card Effect You can pay 1000 Life Points to Tribute Summon this card by using 1 monster your opponent controls as a Tribute. If you do, when this card is removed from the field, Special Summon 1 "Diamond Token" to both players field. Those tokens have the same name, Attribute, Level, type, ATK and DEF of the monster used to Tribute Summon this card. [spoiler=ZUMA-EN011] Card Effect This card cannot be Special Summoned. You can send this card in your Deck to the Graveyard if a monster you control is destroyed by battle. You can remove from play this card in your Graveyard and 2 Diamond Counters from the field to draw 2 cards. If you do, place 1 Diamond Counter on a card on the field. [spoiler=ZUMA-EN012] Sorry for the picture. It was too small for me to use, this is why it is looking LQ; Image credit - Father Wolf Card Effect Negate the effect of all cards your opponent controls until the End Phase. During the next turn after this card activation, negate the effect of all cards you control. [spoiler=ZUMA-EN013] Card Effect Activate only if 3 or more cards you control would be destroyed by a card effect. Destroy all cards on the feld. [spoiler=ZUMA-EN014] Card Effect Remove all Diamond Counters from the field and inflict damage to your opponent equal to the number of Diamond Counters removed x300. [spoiler=ZUMA-EN015] Card Effect Select 1 monster on the field and pay Life Points equal to its Level x100. Then place 1 Diamond Counter on it. Monsters with 3 or more Diamond Counters on it have their ATK and DEF reduced to 500. “Diamond" monsters are unaffected by this effect. If a card you control would be removed from the field, you can remove 2 Diamond Counters from the field to return that card to your hand instead. A Spell or Trap Card with a Diamond Counter on it can be used as a Tribute for the Tribute Summon of a monster. [spoiler=ZUMA-EN016] Card Effect Select 1 card with a Diamond Counter on it and send it to the Graveyard. That card cannot be removed from the Graveyard. When this card is removed from the field, return that card to the field and place 2 Diamond Counters on it. [spoiler=ZUMA-EN017] Card Effect Discard 1 monster and distribute Diamond Counters on cards on the field equal to the Level of the discarded monster. Increase the ATK and DEF of all "Diamond" monsters you control by 200 for each Diamond Counter on the field until the End Phase. [spoiler=ZUMA-EN018] Card Effect Remove from play 1 monster you control. Select 1 monster from your hand and send cards from the top of your Deck to the Graveyard equal to that monster's Level and Special Summon it. When the Special Summoned monster is removed from the field, remove it from play instead and decrease the ATK and DEF of all monsters on the field by 600. [spoiler=ZUMA-EN019] Card Effect Equip only to a "Diamond" monster. Place Diamond Counters on the monster equipped with this card equal to its own Level. Increase the ATK of the equipped monster by 100 for each Diamond Counter on the field. Once per turn, you can remove 1 Diamond Counter from the equipped monster to place 1 Diamond Counter on a card your opponent controls. If the equipped monster do not have a Diamond Counter on it, you can Tribute that monster and this card to Normal Summon 1 Level 5 or higher monster from your hand or Graveyard and place 1 Diamond Counter on it. [spoiler=ZUMA-EN020] Card Effect Equip only to a monster your opponent controls. The monster equipped with this card cannot declare an attack. If the equipped monster is Tributed for the Tribute Summon of a non-”Diamond” monster, inflict damage to your opponent equal to the Level of the Tribute Summoned monster x200. During each of your opponent’s Standby Phase, place 1 Diamond Counter on the equipped monster. The equipped monster gains ATK equal to the number of Diamond Counters on the field x200. You can remove 2 Diamond Counters from the monster equipped with this card to Tribute Summon a “Diamond” monster without Tributes. [spoiler=ZUMA-EN021] Card Effect Activate only if a monster you control is attacked. The attacked monster gains ATK equal the ATK of the attacking monster. Remove from play the attacked monster during the end of the Battle Phase. [spoiler=ZUMA-EN022] Eh... I don't know why I made this as a Spell Card. .-. Card Effect Activate only by removing 5 Diamond Counters from the field. After activation, Special Summon this card in Attack Position; it is treated as a Effect Monster Card (Dragon-Type/WATER/Level 10/ATK 3000/DEF 3000). You cannot conduct your Battle Phase during the turn you Special Summon this card. You can remove 1 Diamond Counter from the field to negate the Summoning of a monster or the activation of a Spell or Trap Card and destroy it. Reduce this card’s ATK to 0 until the End Phase if you activate this effect. When this card is removed from the field, place 3 Diamond Counters on a card on the field. (This card is still treated as a Spell Card.) [spoiler=ZUMA-EN023] Card Effect You can Special Summon this card by discarding 1 Spell or Trap Card. If this card is Special Summoned this way, decrease the ATK of all other monsters on the field by 500 until your next Standby Phase. You can remove from play 1 “Diamond” monster from your Graveyard to place 1 Diamond Counter on a card on the field. A monster with a Diamond Counter on it loses 500 ATK during the both players Battle Phase. [spoiler=ZUMA-EN024] Card Effect Pay 500 Life Points and reveal this card in your hand to place 1 Diamond Counter on a Spell or Trap Card on the field. You can Tribute Summon this card by Tributing a card with a card with 2 or more Diamond Counters on it. When this card destroys a monster by battle, inflict damage to your opponent equal to the number of Diamond Counters on the field x300. During each of your End Phases, place 1 Diamond Counter on a card on the field. [spoiler=ZUMA-EN025] Card Effect You can discard this card to place 1 Diamond Counter on a Spell or Trap card on the field. As long this card is in your Graveyard negate the effect of all Spell and Trap Cards with a Diamond Counter on it. You can remove 1 Diamond Counter from a card on the field to Special Summon this card from your Graveyard. This card is treated as 2 cards while on the field if it was Special Summoned. [spoiler=ZUMA-EN026] Card Effect When this card is Normal Summoned, place 1 Diamond Counter on a Spell or Trap Card on the field. Twice per turn, you can discard 1 Spell or Trap Card to place 1 Diamond Counter on a monster your opponent controls. You can Tribute this card to destroy all cards on the field with 2 or more Diamond Counters on it. [spoiler=ZUMA-EN027] Card Effect You can use 1 Spell or Trap Card with a Diamond Counter on it as a Tribute for the Tribute Summon of this card. You can remove all Diamond Counters from the field to have this card gains ATK equal to the number of Diamond Counters removed x300. Reduce this card's ATK to 0 during the End Phase of the turn you activate this effect. If this card is destroyed by battle, you can pay 500 Life Points to add 1 Level 6 or lower "Diamond" monster from your Deck to your hand. [spoiler=ZUMA-EN028] Card Effect Select 1 monster on the field and place Diamond Counters on it equal to it’s own Level. Decrease the ATK and DEF of all non-”Diamond” monsters with a Diamond Counter on it by 500 until the End Phase. Remove all Diamond Counters from the field during the End Phase of the turn you activated this card effect. [spoiler=ZUMA-EN029] Card Effect You can Tribute Summon this card by using a card with a Diamond Counter(s) on it as a Tribute. If you do, decrease the ATK and DEF of all monsters you control by 300. Each time a Spell or Trap Card is activated, place 1 Diamond Counter on a card on the field. You can remove 3 Diamond Counters from the field to negate the Special Summon of a moster. You can only control 1 “Diamond Magician”. [spoiler=ZUMA-EN030] The "bad" Dragon card has come! Ruby Shard Dragon You can Tribute Summon this card by using up to 5 cards on the field as a Tribute. Decrease this card’s ATK and DEF by 1000 for each card used to Tribute Summon this card. If the ATK of this card becomes 0 due to this effect, you take damage equal to the number of cards used to Tribute Summon this card x500. When this card is removed from the field, you and your opponent can Special Summon any number of monsters from their hand. [spoiler=ZUMA-EN031] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 10 Diamond Counters from the field. This card’s Summoning cannot be negated. Once per turn, you can remove from play 1 card in your hand to return 1 card your opponent controls to the top of their Deck. If this card would be removed from the field, decrease it’s ATK by 700 instead. If this card’s ATK becomes 0, remove from play all cards you control. [spoiler=ZUMA-EN032] Sorry for the picture. ;/ Negate the effect of all cards with a Diamond Counter(s) on it during the turn this card is Normal Summoned. Remove from play 1 card you control to select 1 card with a Diamond Counter(s) on it and double the number of the Diamond Counter(s). [spoiler=ZUMA-EN033] When this card is Tribute Summoned, destroy 1 card on the field with a Diamond Counter(s) on it. If this card destroy a monster by battle, you can discard 1 card to destroy 1 card on the field with a Diamond Counter(s) on it. Return 1 card you control to your hand during each of your End Phases. [spoiler=ZUMA-EN034] Ritual Monster? Yeah, this Set have, 8D This card can only be Ritual Summoned with the Ritual Spell Card, “Diamond Absorber”. Negate the effect of all cards your opponent controls with a Diamond Counter(s) on it. If this card destroys a monster with a Diamond Counter(s) on it, inflict damage to your opponent equal to its ATK or DEF. [spoiler=ZUMA-EN035] A different Ritual Spell Card, why not? When this card is activated, it is not sent to the Graveyard. Once per turn, you can remove any number of Diamond Counters from a card on the field and place it on this card. You can remove 8 Diamond Counters from this card to Ritual Summon 1 “Diamond Lord” from your hand, Deck or Graveyard. If “Diamond Lord” was Special Summoned from your Deck or Graveyard, its original ATK and DEF becomes 2000. [spoiler=ZUMA-EN036] Yes, another Field Spell .-. During both players End Phase, place 1 Diamond Counter on a card on the field. Once per turn, you can remove any number of Diamond Counters from the field to downgrade the Level of a monster in your hand or field equal to that number until the End Phase. Destroy any non-”Diamond” monster on the field whose Level is lower than the number of Diamond Counters on it. [spoiler=ZUMA-EN037] You can Special Summon this card by returning a card you control with a Diamond Counter(s) on it to your hand. If this card is Special Summoned this way, return 1 card on the field with a Diamond Counter(s) on it to the top of their owner’s Deck. If this card is removed from the field by a card effect or destroyed by battle, you can remove 2 Diamond Counters from the field to Special Summon 1 “Diamond Princess” from your hand or Deck. [spoiler=ZUMA-EN038] Negate the attack of a monster your opponent controls and remove any number of Diamond Counters from the field. Decrease the attack of that monster by 300 for each Diamond Counter removed. [spoiler=ZUMA-EN039] This card is unaffected by the effect of cards with a Diamond Counter(s) on it during your Battle Phase. You can Tribute this card to Special Summon 1 “Diamond” monster from your hand or Graveyard whose Level is equal to the number of Diamond Counters on the field. [spoiler=ZUMA-EN040] Maybe broken, IMO. Place 2 Diamond Counters on each card with a Diamond Counter(s) on it. You can remove 2 Diamond Counters from the field to return this card in your Graveyard to the top of your Deck. [spoiler=ZUMA-EN041] Activate one of the following effect dependin on the number of Diamond Counters on the field: • 1: “Diamond” monsters you control gain 200 ATK. • 2: “Diamond” monsters you control are unaffected by the effect of monsters with a Diamond Counter(s). • 3: Once per turn, you can negate the effect of a Spell Card and return it to the bottom of their owner’s Deck. • 4: Once per turn you can negate the activation of a Spell or Trap Card and destroy it. • 5: Draw 1 card during each of your End Phases, then discard 1 card. • 6: Once per turn, you can destroy 1 card on the field with a Diamond Counter(s) on it. • 7: You can Normal Summon a monster from your hand without Tributes. Destroy this card during your 3rd Standby Phase after this card activation. [spoiler=ZUMA-EN042] Activate only if your opponent Summon a monster whose Level is higher than the Level of all monsters you control. Take control of that monster and reduce its ATK and DEF to 0. [spoiler=ZUMA-En043] Each time a monster is destroyed by battle, the controller of the destroyed monster draw 1 card. If the drawn card is a monster, they must Special Summon it in face-up Attack Position and attack with it. During the End Phase, if player draw a card(s) due to this effect, they must discard 1 card for each card drawn. [spoiler=ZUMA-EN044] You can remove any number of Diamond Counters from the field to Special Summon this card from your hand during your opponent’s Standby Phase. Then place Diamond Counters on this card equal to the number of Diamond Counters removed by this effect. When this card is removed from the field, Special Summon 1 “Diamond” monster from your hand or Deck whose Level is equal to or lower than the number of Diamond Counters it had plus the number of Diamond Counters on the field. [spoiler=ZUMA-EN045]You can Normal Summon this card without Tributes by removing 1 Diamond Counter from the field. Once per turn, you can move all Diamond Counters on the field to this card. If this card destroys a monster by battle, send cards from the top of your opponent’s Deck to the Graveyard equal to the number of Diamond Counters on this card. When this card is removed from the field, distribute Diamond Counters on cards on the field equal to the number of Diamond Counters this card had.[spoiler=ZUMA-EN046]You can Special Summon this card from your hand in face-up Defense Position if a Level 5 or higher “Diamond” monster you control is removed from the field. During each of your Standby Phases, place 1 Diamond Counter on a card on the field. You can remove 2 Diamond Counters from the field to increase the ATK of a monster you control by 700 until the End Phase.[spoiler=ZUMA-EN047]Select 1 “Diamond” monster you control and place Diamond Counters on it equal to the number of cards your opponent controls. If you would remove a Diamond Counter from a card on the field, you can remove from play this card in your Graveyard instead.[spoiler=ZUMA-EN048]</p><p>It was supposed to inflict damage equal to the opponent's removed from play monster, IDK if I worded it right thought. '-'</p><p>Select 1 monster your opponent controls and 1 monster from your Graveyardwhose Level is equal to the selected monster’s Level. Remove both of them from play and inflict damage to your opponent equal to the removed from play monster’s ATK. You cannot conduct your Battle Phase this turn. </p> Link to comment Share on other sites More sharing options...
Eternal Duelist Posted July 7, 2010 Report Share Posted July 7, 2010 Its a little overpowered in my book D: maybe if you add an effect like "you cant tribute an opponent's monster if its the only one they have" or something like that that would be better...I also think if you're going to let all diamonds do pierce then its overpowered D: (even infernity dwarf has its restrictions) 8/10 :) i like your card even if it is kinda strong Link to comment Share on other sites More sharing options...
Zeaux Posted July 7, 2010 Author Report Share Posted July 7, 2010 Thanks. Maybe I'll lower the ATK and make the number of cards your opponent can draw higher; Link to comment Share on other sites More sharing options...
jayjack Posted July 7, 2010 Report Share Posted July 7, 2010 You're very welcome <3Onto the card.This part:You can Tribute Summon this card by using 1 card your opponent controls as a Tribute. If you do, your opponent can draw 2 cards during their next Draw Phase instead of 1. It means you only need 1 monster to tribute summon it and that monster is supplied by your opponent. That's op.You might want to add a cost where you tribute 1 of your monsters as well too to balance it out.the rest of the card is good. 9/10hoping to see more diamond cards ^^ Link to comment Share on other sites More sharing options...
Zeaux Posted July 7, 2010 Author Report Share Posted July 7, 2010 Ah, thank you for that. You get it right. In a really, it still need 2 tributes, but I didn't know how to word it right.Thanks again dude. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted July 8, 2010 Report Share Posted July 8, 2010 I really like that picture and name. Name isn't that special, but it matches the picture. I love that first effect. It's a win win. You kinda pop a card on your opponent's field and they get to draw an extra card during their draw phase. Pretty balanced if you ask me. The changing of the battle positions works well on how this card inflicts piercing damage, seeing most of the time monsters in ATK will be turned into DEF. Nothing that special IMO, because 2/3 of the effects are just 2 that work well together. I'd like to see more of this archetype to see what's their main concept. 9/10 Link to comment Share on other sites More sharing options...
Yang Xiao-Long Posted July 8, 2010 Report Share Posted July 8, 2010 Powerful card is the smex.The pic is awesome.Seems a bit OPed to me, due to the fact that you could Tribute an opponent's monster for this card's Summon, but hey, it gives field advantage.OCG looks good. I'll give this 10/10 Link to comment Share on other sites More sharing options...
Zextra Posted July 8, 2010 Report Share Posted July 8, 2010 It's a bit OP'ed. I mean, the only Drawback is that your opponent can draw 2 cards, and that isn't enough to balance out the automatic piercing and using your opponent's monsters as tributes. Still, I like it a lot. 9/10 Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted July 8, 2010 Report Share Posted July 8, 2010 I like the card a lot, if a tiny bit on the OPed side. Good effect though two cards isn't enough if you've just got rid of their Judgement Dragon or DAD. You got the template... *sniffle* *sniffle* Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 Thank you peoples; I will add the other Diamond Cards in this thread right now. :D Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted July 8, 2010 Report Share Posted July 8, 2010 Not to be off-topic, but why did Jayjack give the template to you? Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted July 8, 2010 Report Share Posted July 8, 2010 Diamond Bee looks smexy. But the last sentence has an error. When you add a Diamond to your deck to your hand, you wrote "Diamond Counter" don't you mean monster? Seeing you can't add counters to your hand xD Anyways, seeing as you said Diamond monsters normally have High Levels, this is one of the ways to make them super easy to Summon with 1 Tribute, or maybe no Tribute and just Normal Summon them. Seeing they can only be placed on Spell or Traps (The counters), I guess that's reasonable. I like how after 3 counters are on the field, the card gets removed from play then you get to search for a "Diamond" monster. Great searching power. I think it might be OP'd since there is no Level Limit. But you did say there are quite High Level monsters in their. That last effect is a great way to make the card balanced. Seeing only 1 Bee can be in your Grave. Overall, nice support for the archetype. Can't wait to see more :) 9.6/10 Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 I wrote the lore wrong. -.-But the card says "Diamond" Counter. Didn't noticed.Thanks so much dude for the comment. I'm adding another right now; Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted July 8, 2010 Report Share Posted July 8, 2010 Diamond Bee reminds me of A Legendary Ocean. Good but here: If there is 3 or more Diamond Counters on the field during your Standby Phase, remove from play this card in your Graveyard and add 1 "Diamond" Counter from your Deck to your hand, except "Diamond Bee". Instead of Counter, did you mean monster. And also if you can only have 1 Diamond Bee in the Graveyard, you would have to state that all other Diamond Bees are removed from play or something instead of going to the Graveyard. Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 I know, I'll correct it. But I don't how to word that part right; have any idea ? *Added Diamond Golem* Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted July 8, 2010 Report Share Posted July 8, 2010 A new card already? Noticed it;s EN004. Whatever happened to 3? xPThe picture fits the name right now. First effect treats it as the actual BEWD. I guess that could help in some ways. I think that second effect makes it a bit UP'd. Seeing all your monsters become ATK and DEF to 0, making them easily crushable. Until your next Standby. Your opponent can do a lot of things in 1 turn. I think the effect is also somewhat plain. All it does on the field is become a beater. It needs another effect to support the archetype. Unless reducing their stats to 0 is somehow going to support the archetype. So all I'm saying is, add another effect. Otherwise, 7.4/10 Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 I was trying something to balance it, since it rape 2 of your opponent S/T cards so easily. I already added EN003. Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted July 8, 2010 Report Share Posted July 8, 2010 Correction for Diamond Bee... Let's see: If a "Diamond Bee" would be sent to the Graveyard while "Diamond Bee" is in the Graveyard, remove it from play instead. Also, seen Diamond Golem before. Good card. And Blue-Eyes, maybe a bit overpowered. You can literally use it as a Spell and Trap destroyer. Like Heavy Storm but without destroying your cards even if it is only 2. Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 Good suggestion, could work. About BWD... I am really confused; destroying 2 S/T is OP But making it reduce the ATK of all other monsters to 0 is UPIs it balanced, OP or UP ? Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted July 8, 2010 Report Share Posted July 8, 2010 A new card already? Noticed it;s EN004. Whatever happened to 3? xPThe picture fits the name right now. First effect treats it as the actual BEWD. I guess that could help in some ways. I think that second effect makes it a bit UP'd. Seeing all your monsters become ATK and DEF to 0, making them easily crushable. Until your next Standby. Your opponent can do a lot of things in 1 turn. I think the effect is also somewhat plain. All it does on the field is become a beater. It needs another effect to support the archetype. Unless reducing their stats to 0 is somehow going to support the archetype. So all I'm saying is, add another effect. Otherwise, 7.4/10Good suggestion' date=' could work. About BWD... I am really confused; destroying 2 S/T is OP But making it reduce the ATK of all other monsters to 0 is UPIs it balanced, OP or UP ?[/quote']Wow. I fail. Can't believe I didn't think about it that way. Can the S/T be tribute if their face-down? IF so, yeah that's kinda OP'd but yet UP'd by the reducing the stats to 0. The reason why I thought it was somewhat UP (the whole effect) at first is that the cards had to be face-up, so only Continuous cards and Field Spells could be Tribute. But if all cards regardless face-up or down, can be Tribute, that actually is quite OP'd. I guess it's like somehow balanced but a bit on the UP'd because of the stat thing. How about only until the End Phase of the turn it was Summoned that way all Diamond monsters get their ATK reduce to 0? Link to comment Share on other sites More sharing options...
YCM Posted July 8, 2010 Report Share Posted July 8, 2010 hmmm.. Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 Yeah, but during your opponent's turn they will need to face a Diamond BWD that was easily summoned using their own S/T; maybe reduce the ATK and DEF of the BWD only would be better ?hmmm.. hmmmmmm... Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted July 8, 2010 Report Share Posted July 8, 2010 I'm not sure whether Diamond BEWD is UPed or OPed. It's hard to tell. Depends on the deck you run. Works best in certain decks. Link to comment Share on other sites More sharing options...
Zeaux Posted July 8, 2010 Author Report Share Posted July 8, 2010 Added the "boss" card. Link to comment Share on other sites More sharing options...
Eternal Duelist Posted July 8, 2010 Report Share Posted July 8, 2010 Your Diamond series is so awesome :D!!!!! 10000000000000000000000000000000000000000/10 Link to comment Share on other sites More sharing options...
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