Lexadin Posted June 28, 2010 Report Share Posted June 28, 2010 Well I'm in a card making mood today so I decided to make some card that support DIVINE monster and that are actually DIVINE monsters.With the release of Obelisk the Tormentor in the TCG DIVINE became a legal Attribute (for people who think that it's not).The Guardian Angels is an archtype that consist only of LIGHT Fairy-Type monster, but what makes them Special is thier effect that treats them also as DIVINE monsters.They are all based on Normal/Tribute Summon Support and will help the 3 Egyptian as soon as they are all released in the TCG. [spoiler=[b]Monsters[/b]]This card is also treated as a DIVINE monster. When this card is Tribute Summoned, you can Special Summon up to 4 "Celestial Guard Tokens" (Fairy-Type/LIGHT/Level 4/ATK 1900/DEF 200). A "Celestial Guard Token" cannot be used for a Special Summon. As long as you control a "Celestial Guard Token" this card cannot be removed from the field except as a Tribute for a Tribute Summon. (Damage calculation is applied normally.)Pic from Jazin Kay's img archive This card is also treated as a DIVINE monster. You can Tribute 2 monsters to Tribute Summon this card. If you do, you can Special Summon 2 "Angelic Token" (Fairy-Type/LIGHT/Level 3/ATK 0/DEF 1600). A "Angelic Token" cannot be used for a Special Summon.Pic from DA: Legato895 This card is also treated as a DIVINE monster. When this card is Tribute or Flip Summoned, it is changed to Defense Position. Each time you infict battle damage to your opponent, place 1 Celestial Counter on this card (Max. 4) Once per turn, if a DIVINE monster (except "Guardian Angel - Tamagriël") would be destroyed by battle, you can remove 1 Celestial Counter from this card instead. (Damage calculation is applied normally.)Pic from Jazin Kay's img archive MAIN CARDThis card is also treated as a DIVINE monster. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monster effects cannot be activated. By discarding 2 card, you can Special Summon 1 "Divine Soldier Token" (Fairy-Type/LIGHT/Level 6/ATK 2000/DEF 2000). A "Divine Soldier Token" cannot be used for the Special Summon of a monster. If you Tribute a "Divine Soldier Token" as a Tribute you can treat it as 3 Tributes.Pic from Jazin Kay's img archive This card is also treated as a DIVINE monster. When this card is Normal Summoned, you can Special Summon 1 "Guardian Angel - Triniël" from your Deck in face-up Attack Position. You cannot use this card for a Synchro Summon.Pic from DA: Lasaro This card is also treated as a DIVINE monster. Each time your opponent Special Summons a monster, place 1 Ballance Counter on this card (Max. 4). Once per turn, you can remove 1 Ballance Counter from this card to Normal Summon 1 additional time this turn. You cannot Special Summon the turn you used this card effect.Pic from Jazin Kay's img archive ALT MAIN CARDThis card can only be Tribute Summoned by Tributing monster's whose combined Level is equal to 10. The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monster effects cannot be activated. This card is also treated as a DIVINE monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If you Tribute a monster for a Tribute Summon, inflict 500 damage to both player's Life Points.Pic from Jazin Kay's img archive [spoiler=[color=#2F4F4F]Spells[/color]]Equip only to a DIVINE monster. Destroy all other Equip Spell Cards you control. You cannot equip any other cards to the equipped monster. The equipped monster is uneffected by the efects of cards controlled by your opponent.Pic from Jazin Kay's img archive Select 1 DARK Fiend-Type monster you control. That monster is treated as a "Guardian Angel" monster and can be treated as 2 Tributes for the Tribute Summon of a DIVINE or "Guardian Angel" monster.Pic from DA: Digital Import Select any number of DIVINE monster's you control who's combined Levels are equal to 10. Add 1 "Guardian Angel - Judemiël the Fallen One" from your Deck, Graveyard to your hand. You must Tribute Summon it from your hand by Tributing the selected cards. (If you already have Normal Summoned this turn, you gain an additional Normal Summon to Summon it.)Pic from Jazin Kay's img archive [spoiler=[color=#C71585]Traps[/color]]Activate only when your opponent activates a card effect while you control 1 or more DIVINE monsters. Negate its effect and destroy the card.Pic by Jason Engle (google him) Activate only when a DIVINE monster is destroyed. Special Summon 1 DIVINE or "Guardian Angel" monster from your hand or Deck with an lower Level then the destoyed monster's, ignoring the Summoning conditions. A monster Special Summoned by this effect is treated as it was Normal Summoned.Pic from Jazin Kay's img archive Rate/Hate/Fix Link to comment Share on other sites More sharing options...
Yamato Hattori Posted June 28, 2010 Report Share Posted June 28, 2010 Your monsters so far just blew me away. They were awesome. Link to comment Share on other sites More sharing options...
Lexadin Posted June 28, 2010 Author Report Share Posted June 28, 2010 Thanks, more will come soon. Link to comment Share on other sites More sharing options...
Spikeball Posted June 28, 2010 Report Share Posted June 28, 2010 The PICS - SUGOI! Wonderfully fitting into the cards :3 I didn't find Jazin Kay's Archive - could you give me a link? Wonna see your Spell/Trap Support^^ They are amazing! Link to comment Share on other sites More sharing options...
FriendlyHost Posted June 28, 2010 Report Share Posted June 28, 2010 awesomeness! 9.5/10 Link to comment Share on other sites More sharing options...
Lexadin Posted June 29, 2010 Author Report Share Posted June 29, 2010 @Both: Thanks for the comments. @Spikeball: Here you go.http://s825.photobucket.com/albums/zz178/JazinKay/ Link to comment Share on other sites More sharing options...
Spikeball Posted June 29, 2010 Report Share Posted June 29, 2010 Thank YOU!!^^Images make the half of a card, so I love to have multiple sources^^ Link to comment Share on other sites More sharing options...
Lexadin Posted June 29, 2010 Author Report Share Posted June 29, 2010 Np, I have the same thing. I get my pics for every sourse I can get then from (except google img). Link to comment Share on other sites More sharing options...
Lexadin Posted June 30, 2010 Author Report Share Posted June 30, 2010 Added Spells, Traps AND Alt main card. Link to comment Share on other sites More sharing options...
psychicplayer Posted June 30, 2010 Report Share Posted June 30, 2010 WOOOHHOOOO!!! LOVE ANGELS AND SOOOO GLAD SOMEONE MADE DIVINE SUB-TYPES!!some ocg errors though but WHO CARES?9.999999999999999999999999+.00000000000000000000001/10 Link to comment Share on other sites More sharing options...
Spikeball Posted June 30, 2010 Report Share Posted June 30, 2010 Spells and Traps are AWESOME! I repeat: A.W.E.S.O.M.E.!!!10/10 I♥them^^ Link to comment Share on other sites More sharing options...
Lexadin Posted June 30, 2010 Author Report Share Posted June 30, 2010 Thanks for the comments. Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 Bumb Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 Bumb Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 Bumb Link to comment Share on other sites More sharing options...
tiramisuwithpandora Posted July 1, 2010 Report Share Posted July 1, 2010 One question: When you say, "This card is also treated as a DIVINE monster", do you mean DIVINE Attribute or Divine-Beast Type? You should specify. 9/10, they're pretty good, but seem to make it a little easy to summon any of the Gods. I know that's the point, but it just seems a little too easy. Especially Celestiel with her non-removal ability. Those tokens are no slouches when it comes to fighting, either. Link to comment Share on other sites More sharing options...
tiramisuwithpandora Posted July 1, 2010 Report Share Posted July 1, 2010 One question: When you say, "This card is also treated as a DIVINE monster", do you mean DIVINE Attribute or Divine-Beast Type? You should specify. 9/10, they're pretty good, but seem to make it a little easy to summon any of the Gods. I know that's the point, but it just seems a little too easy. Especially Celestiel with her non-removal ability. Those tokens are no slouches when it comes to fighting, either. Link to comment Share on other sites More sharing options...
tiramisuwithpandora Posted July 1, 2010 Report Share Posted July 1, 2010 One question: When you say, "This card is also treated as a DIVINE monster", do you mean DIVINE Attribute or Divine-Beast Type? You should specify. 9/10, they're pretty good, but seem to make it a little easy to summon any of the Gods. I know that's the point, but it just seems a little too easy. Especially Celestiel with her non-removal ability. Those tokens are no slouches when it comes to fighting, either. Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 I mean the DIVINE atribute, in the current OCG Atributes are always fully Caps (like FIRE or EARTH) while in effects. Se when I type DIVINE I mean the Atribute. Yes, but in the current Meta's the Gods are very underused. And using these cards will give them the right they deserve as being Gods. Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 I mean the DIVINE atribute, in the current OCG Atributes are always fully Caps (like FIRE or EARTH) while in effects. Se when I type DIVINE I mean the Atribute. Yes, but in the current Meta's the Gods are very underused. And using these cards will give them the right they deserve as being Gods. Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 I mean the DIVINE atribute, in the current OCG Atributes are always fully Caps (like FIRE or EARTH) while in effects. Se when I type DIVINE I mean the Atribute. Yes, but in the current Meta's the Gods are very underused. And using these cards will give them the right they deserve as being Gods. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 1, 2010 Report Share Posted July 1, 2010 For the first one, you'll need to specify that damage calculation is carried out, despite it not being able to be removed from the field. For the second, it's not 'When you do', but 'If you do'. And again, for the third one, you need to mention damage calculation. "Empress ...": This card's Tribute Summon cannot be negated and card effects cannot be activated in response to this card's Tribute Summon. And that last part of the "Divine Soldier" tokens is incredibly overpowered. It allows you, with just 1 discard, to Tribute Summon any monster that can be Normal Summoned. Overall, quite well done, but some effects are vague or overpowered. 8/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted July 1, 2010 Report Share Posted July 1, 2010 For the first one, you'll need to specify that damage calculation is carried out, despite it not being able to be removed from the field. For the second, it's not 'When you do', but 'If you do'. And again, for the third one, you need to mention damage calculation. "Empress ...": This card's Tribute Summon cannot be negated and card effects cannot be activated in response to this card's Tribute Summon. And that last part of the "Divine Soldier" tokens is incredibly overpowered. It allows you, with just 1 discard, to Tribute Summon any monster that can be Normal Summoned. Overall, quite well done, but some effects are vague or overpowered. 8/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted July 1, 2010 Report Share Posted July 1, 2010 For the first one, you'll need to specify that damage calculation is carried out, despite it not being able to be removed from the field. For the second, it's not 'When you do', but 'If you do'. And again, for the third one, you need to mention damage calculation. "Empress ...": This card's Tribute Summon cannot be negated and card effects cannot be activated in response to this card's Tribute Summon. And that last part of the "Divine Soldier" tokens is incredibly overpowered. It allows you, with just 1 discard, to Tribute Summon any monster that can be Normal Summoned. Overall, quite well done, but some effects are vague or overpowered. 8/10 Link to comment Share on other sites More sharing options...
Lexadin Posted July 1, 2010 Author Report Share Posted July 1, 2010 I had the feeling I forgot some things. Mhh, I may have overdone it with the Divine Soldier Tokens, maybe I should add that they can only be used for the Tribute Summon of a Divine monster.Anyways, thanks for the comment. Link to comment Share on other sites More sharing options...
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