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The Madness World Set. [ 80 / ?]


Deustodo

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Note: This thread is related to Dr.Gentle Thread. But if you ask why I posted this set here and not in the Realistic Section, its because of the Mad Puppet-Type.

 

Story for the Set:

"While the Unnon Puppets and the Creepy Puppets were fighting to the death, in a distant land, a person start to make Puppets, but instead of Unnon and Creepy's Style, he decide to use what he called "Madness" to make them. It didn't take too long to the creator realize his creation was a danger even to him, but it was too late, the "Mad Puppets" didn't recognize him as their creator. "The only way to get to control of a Mad Puppet, its to turn yourself into "Madness Matter", this is the only way... ." That was the creator says. Some people says "Mad Puppets" are Fiend Creatures, other belives they are Zombies, but only the ones who face them knew the truth, they are Mad Puppets."

[align=center]

 

MadnssWorldbooster.png[/align]

[spoiler=Monster Cards]

[spoiler=Section A]

363746fb.pngchainsawpuppet.png363746us.jpg363746rq.jpg363746kf.jpgsuperrarecard.png363746oe.jpgyellowfly.png363746i.jpg363746vb.jpg363746ct.jpg363746p.jpgmadmusician.png363746.jpgmadhacker.pnghereisjohnny.png363746.jpg363746rs.jpg363746d.jpg363746ki.jpg363746oh.jpg363746l.jpg363746f.jpg363746zz.jpg363746hs.pngdancingpuppet.gif363746xl.jpgchaosa.png

 

 

[spoiler=Section B]

363746pz.jpg363746xr.jpg363746r.jpg363746yw.jpgmademperorofchaos.pngmissunnonpuppert.png363746c.jpg363746nu.jpgspidercultist.png363746s.jpgcreatecardy.pngrozz.pngmadspicer.pngsantam.pngreaper.png363746cb.jpg363746nl.jpg363746bi.jpg363746vo.jpgpett.pnglittledeus.png

 

 

[spoiler=Section C]

gor.pngperfectdeus.pngdor.pngdipmt.png363746e.jpg363746.jpg

 

 

[spoiler=Spell and Trap Cards]

363746ec.jpg363746d.jpg363746b.jpg363746am.jpgcontrolyou.pngpowah.png363746fc.jpg363746sw.jpg363746az.jpg363746u.jpg363746tz.jpg363746fy.jpg363746h.jpg363746i.jpg363746w.jpg363746x.jpg363746g.jpg363746qe.jpg363746hz.jpg363746fk.jpg363746sbc.jpg363746j.jpg363746em.jpg363746i.jpg363746.jpgchaoszone.png

 

[spoiler=Lores]

[spoiler=Deus]

1 Anti-Tuner + 1 Dark Tuner + 1 Tuner

This card can only be H.S. Summoned. Once Summoned, destroy all Effect Monsters on the field (except this card), the effects of the monsters destroyed by this card effect are negated. This card cannot be destroyed by battle (Damage Calculation applied normally). This card gains 1000 ATK every time it destroy a monster by battle, if this card ATK is 4000 or more, the Battle Damage this card inflict is halved. If this card is destroyed and sent to the Graveyard, you may Special Summon it back in face-up Attack Position by paying half of your Life Points.

 

[spoiler=P. Ghost]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. When this card inflict Battle Damage to your opponent's Life Points, discard 1 card from your hand.

 

[spoiler=Chainsaw Lore]

This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 2 Mad Puppet-Type monsters you control. This card cannot unless you Tribute 1 monster you control OR by paying 1000 Life Points. When this card destroy a monster in face-down Defense Position by battle, the monster is removed from play instead. If this card would be destroyed by a Trap Card effect, you may discard 3 cards in your hand to negate the effect and destroy the Trap Card.

 

[spoiler=Mad Hacker Lore]

1 non-Tuner monster - 1 Dark Tuner

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.

This card is also treated as a Machine-Type monster. Once Summoned, take control of 1 monster on your opponent's side of the field. During each End Phase, if you control a monster by this card's effect, inflict 500 damage to your opponent.

 

[spoiler=Pinocchio]

This card is also treated as a Plant-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target.

 

[spoiler=Nuke Planet]

This card is also treated as a Mad Puppet-Type. This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 5 monsters you control. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. Once Summoned, toss a coin and call it, if you call it right, destroy all monsters your opponent control, and inflict damage to your opponent equal to the number of monsters destroyed x1000. If you call it wrong, destroy all monsters on the field, and inflict 3000 damage to both players.

 

[spoiler=Chaos Puppet]

This card is also treated as a Warrior-Type. This card cannot be Normal Summoned. This card can only be Special Summmoned by removing from play 2 LIGHT and 2 DARK monsters in your Graveyard. During each of your Main Phase, if you control 2 or more "Mad" or "Puppet" monsters, you can Tribute 1 Mad Puppet-Type monster you control to destroy all face-down cards in your opponent side of the field, this card cannot attack in the same turn this effect is activated. When this card is destroyed and sent to the Graveyard, inflict 1000 damage to both players.

 

[spoiler=Mad Emperor of Chaos]

1 or more LIGHT non-Tuner monsters - 1 DARK Dark Tuner

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.

This card cannot attack your opponent directly. During each of your Main Phase 2, if you control 1 LIGHT and 1 DARK monster (excluding this card), you can activate 1 of the following effects:

• Remove from play all cards in your opponent's hand.

• Remove all cards in your Graveyard from play, and increases your Life Points by the amount of cards removed x400, this card cannot attack in your next Battle Phase if you activate tihs effect.

 

[spoiler=Rozz]This card is also treated as a Fiend and Warrior-Type. Once per turn, during your Main Phase, if you control 3 or more Mad Puppet-Type monsters (excluding this card), increases this card DEF by 2500. This card cannot be affected by Equip Spell or Trap Cards effects. During each Battle Phase, by reducing your Life Points to 1, you can switch this card ATK and DEF until the end of the Battle Phase (this effect can only be activated once).

 

[spoiler= Reaper of Happiness Lore]

This card can only be Infra Summoned by the effect of "Infra #3 Death Best Friend". This card is also treated as a Mad Puppet-Type. If there is a card in your Removed From Play Zone, this card cannot be destroyed (Damage Calculation is not applied). If this card would be affected by a Trap Card effect, discard all cards in your hand to negate the effect and destroy the Trap Card.

 

[spoiler=Pett Lore]

2 Synchros - 2 Dark Synchros monsters

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

• This card can only be H.S. Summoned. This card is also treated as a Fiend-Type monster. This card gain 1000 ATK and DEF for each Fiend-Type monster on the field. Once per turn, during your Main Phase, you can pay 500 Life Points to take control of 1 Level 6 or lower DARK monster your opponent control, that monster cannot attack.This card cannot attack unless you remove 1 monster you control from play.This card cannot attack your opponent directly if there is a DARK monster in your Removed From Play Zone.When your opponent activate a Trap Card, toss a coin and call it, if you call it right, negate the effect and destroy the Trap Card. If you call it wrong, discard the top 5 cards from your opponent Deck. When this card is destroyed and sent to the Graveyard, Special Summon 3 Level 4 or lower Fiend-Type monsters in your opponent's Graveyard in face-up Defense Position. If your Life Points are 0 and this card is in your Graveyard, increases your Life Points by 4000 and Special Summon this card in Attack Position.

 

[spoiler=Little Deus Lore]1 Synchro - 1 Dark Synchro

This card can only be H.S. Summoned. This card cannot attack in the same turn its Summoned. During each of your opponent Main Phase 1, decreases the ATK of all face-up monsters on the field by 1000 (except this card). This card cannot attack unless you Tribute 1 monster you control. The Battle Damage this card inflict is doubled. This card cannot attack your opponent directly.

 

[spoiler=Gor]

This card is also treated as a Beast-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Chaos Zone". This card cannot attack in the turn it is Special SUmmoned. This card is unaffected by Monster, Spell and Trap Cards Effects. This card cannot be destroyed by battle while "Chaos Zone" is activated. As long as you control this card, you cannot Summon a Chaos Monster. Increases this card's ATK by 1000 during each of your Stanby Phase (This effect is disactivated when this card's ATK reach 6000). This card cannot attack unless you Tribute 1 Beast-Type monster you control. When this attack your opponent directly, the Battle Damage this card inflict is halved. When your opponent activate a Spell or Trap Card, you can toss a coin and call it. If you call it right, negate the effect and destroy that card, if you call it wrong, inflict 500 damage to your Life Points. Once per turn, during your Draw Phase, if you have 5 cards in your hand, return all cards from your Graveyard and hand to your Deck, shuffle your Deck, and draw 5 cards. If your opponent would win the Duel by "Exodia, The Forbbiden One" Effect, remove all cards from your opponent's hand from play.

 

 

[spoiler=Perfect Deus]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Path to Perfection". This card cannot attack in the turn it is Summoned. This card is unaffected by Monster, Spell or Trap Cards Effects. Once per turn, during your Main Phase, if you control 2 LIGHT monsters, you can remove 1 Spell Card and 1 Trap Card from your hand from play so this card can attack your opponent directly. This card cannot attack unless you Tribute 1 monster you control. The Battle Damage this card inflict is halved. This card cannot be destroyed by battle with a Level 9 or lower monster (Damage Calculation applied normally).

 

 

 

 

[spoiler=Credits]

Custom Attributes :Liam and Neon

 

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-1.0 fake type

-0.5 OCG

-0.2 pics can be a-little better

-0.3 idea has been done by Sun Rise

 

8/10

 

BTW...the original idea was mine...xD

 

 

I like the pics you used :)...

and thx for making a set relating to mine (and sun rise's)..

happy you liked it :)

The Mad Puppet Type idea is nice, too

 

BUT..

I dont like fake type that much

i dont like Rare Vanillas

...

Anyways...9/10

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