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Speedynox101

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  1. Ayeo, just wanted to make another archetype to help flesh out the last custom archetype that I made. "Enlightmindent" is a small spin on the idea I had for a while imagining my story twenty times in my head. I got most of this archetypes inspiration from a combination of both "Spellbook" and "Runick", so I hope you enjoy this. Deck Type: Control Deck Timeline: 1st: Introduction [Pringles] None, what were you expecting, look down. [Spells] "Road Towards Enlightmindent" [Normal Spell] You can Special Summon 1 "Enlightmindent" monster from your Extra Deck or GY, also You can only Special Summon "Enlightmindent" monster(s) for the rest of the turn. During either players turn: You can send this card and 1 other "Enlightmindent" card from your hand to the GY; Destroy 1 card your opponent controls. If this card is in your GY: You can shuffle 1 "Enlightmendet" card you control or in your GY into your Deck; add this card to your hand. You can only use each effect of "Road Towards Enlightmindet" once per a turn. "Cost of Enlightmindent" [Normal Spell] You can Special Summon 1 "Enlightmindent' monster from your Extra Deck or GY, also You can only Special Summon "Enlightmindent" monster(s) for the rest of the turn. During either players turn: You can send this card and 1 other "Enlightmindent" card from your hand to the GY; Add 1 "Enlightmindent" card from your Deck to your hand. If this card is in your GY: You can shuffle 1 "Enlightmendet" card you control, or in your GY into your Deck; add this card to your hand. You can only use each effect of "Cost of Enlightmindent Enlightmindet" once per a turn. "Those Who Walked Towards Enlightmindent" [Normal Spell] You can Special Summon 1 "Enlightmindent" monster from your Extra Deck or GY, also You can only Special Summon "Enlightmindent" monster(s) for the rest of the turn. During either players turn: You can send this card and 1 other "Enlightmindent" card from your hand to the GY; Negate the effect(s) of 1 face-up card your opponent controls. If this card is in your GY: You can shuffle 1 "Enlightmendet" card you control, or in your GY into your Deck; add this card to your hand. You can only use each effect of "Those Who Walked Towards Enlightmindent" once per a turn. "Ways Towards Enlightmindent" [Normal Spell] You can Special Summon 1 "Enlightmindent" monster from your Extra Deck or GY, also You can only Special Summon "Enlightmindent" monster(s) for the rest of the turn. During either players turn: You can send this card and 1 other "Enlightmindent" card from your hand to the GY; shuffle 1 card in your opponents GY into their GY. If this card is in your GY: You can shuffle 1 "Enlightmendet" card you control, or in your GY into your Deck; add this card to your hand. You can only use each effect of "Ways Towards Enlightmindent" once per a turn. "Consequences of Enlightmindent" [Continuous Spell] You can only control 1 "Consequences of Enlightmindent". Your opponent cannot activate cards or effects in response to the activation of "Enlightmindent" Spell cards while you have only "Enlightmindent" Spell card(s) in your GY or banishment. While this card is face-up on the field, you have no max hand size. During the End Phase: You can draw card(s) equal to the number of "Enlightmindent" Spell card(s) you activated this turn (Max: 5); Send all monster and/or trap card(s) from your hand to the GY. "Pain of Enlightmindent" [Continuous Spell] You can only control 1 "Pain of Enlightmindent". If this card is activated: You can add 1 "Enlightmindent" card from your Deck to your hand, except for "Pain of Enlightmindent". If you activate a "Enlightmindent" card: You can target 1 card your opponent controls; Banish that target. You must only have "Enlightmindent" card(s) in your GY and banishment to activate and resolve this effect. You can only activate 1 "Pain of Enlightmindent" once per a turn. "Spire of Enlightmindent" [Field Spell] If this card is activated: You can send 1"Enlightmindent" card from your hand and Deck to the GY. If you activate a "Enlightmindent" Spell card, place 1 counter on this card. "Enlightmindent" monster you control gain 500 ATK/DEF for each counter on this card. This card cannot be targeted or destroyed by card effects while this card has 3 or more counters. During either players turn: You can shuffle 1 "Enlightmindent" card in your banishment or GY into your Deck; add 1 "Enlightmindnet" Spell card from your Deck to your hand except for "Spire of Enlightmindnet". You can only use each effect of "Spire of Enlightmindnet" once per a turn. [Traps] Same thing as the Pringles, just go down again [Extra Deck] "Ashurbanipal, First of the Enlightmindent" [Light / Level 0 / Illusion / Fusion / Tuner / Effect / ATK: 0 / DEF: 0] (This card's original level is always level 1) Must first be Special Summoned by the effect of a "Enlightmindent" Spell card. If this card is Special Summoned, or if a "Enlightmindent" monster is Special Summoned while this card is face-up on the field: You can target 1 card your opponent controls or is in their GY; Banish that target face-down. If this card battles a monster, neither can be destroyed by battle. During either players turn: Banish 1 card your opponent controls; Send 1 "Enlightmindent" card from your hand or field to the GY. You can only use each effect of "First of the Enlightmindent" once per a turn. "Celsus, Scrolls of the Enlightmindent" [Light / Level 0 / Illusion / Fusion / Tuner / Effect / ATK: 0 / DEF: 0] (This card's original Level is always level 1) Must first be Special Summoned by the effect of a "Enlightmindent" Spell card. If this card is Special Summoned, or if a "Enlightmindent" Spell Card if activated while this card is face-up on the field: You can banish the top card of your Deck; Add 1 "Enlightmindent" Spell card from your Deck to your hand. If this card battles a monster, neither can be destroyed by battle. During either players turn: Negate the effect of 1 face-up card your opponent controls; Send 1 "Enlightmindent" Spell card from your hand or field to the GY. You can only use each effect of "Celsus, Scrolls of the Enlightmindent" "Pergamum, Elder of the Enlightmindent" [Light / Level 0 / Illusion / Fusion / Effect / ATK: 0 / DEF: 0] (This card's original Level is always level 1) Must first be Special Summoend by the effect of a "Enlightmindent" Spell card. If this card is Special Summoned, or if a "Enlightmindent" Spell card is sent to the GY by a card effect while this card is face-up on the field: You can target 1 "Enlightmindent" card in your GY; Add that target to your hand. If this card battles a monster, neither can be destroyed by battle. During either players turn: Draw 2 cards; Send 1 "Enlightmindent" card from your hand or field to the GY. You can only use each effect of "Pregamun, Elder of the Enlightmindent" once per a turn. "Towards Enlightmindent, Soulinked with Heart" [Light / Level 1 / Illusion / Fusion / Effect / ATK: 0 / DEF: 0] 2 "Soulink" and/or "Enlightmindent" monster(s) with different names If this card is Special Summoned: You can Special Summon 1 "Soulink" or "Enlightmindent" monster from your Extra Deck or GY in Defense Position, also You cannot Special Summon other monster(s) except for "Enlightmindent" and "Soulink" monster(s). If this card battles a monster, neither can be destroyed by battle. When your opponent would activate a monster and/or a Spell/Trap card effect: You can Negate the effect, and if you do, destroy it; Send 1 "Soulink" or "Enlightmindent" card from your hand or field to the GY. You can only use each effect of "Towards Enlightmindent, Soulinked with Heart" once per a turn. "Constantinople, Scholar of the Enlightmindent" [Light / Rnk 0 / Illusion / Xyz / Effect / ATK: 0 / DEF: 0] 2 Level 1 "Enlightmindent" monster(s) (This card's original Rank is always Rank 1) Must first be Xyz Summoned. You can also Xyz Summon this card by using 1 "Enlightmindent" monster you control that was Special Summoned this turn as Xyz Material, except for "Constantiople, Scholar of the Enlightmindent" (Transfer its materials). If this card is Special Summoned, or if your opponent activated a card effect: Attach 1 card your opponent controls to this card as Xyz material; Send 1 "Enlightmindent" card from your hand or field to the GY. If this card battles a monster, neither can be destroyed by battle. When your opponent would activate a monster effect: You can detach 1 Xyz Material from this card; Negate the activation, and if you do, destroy it. You can only use each effect of "Constantinople, Scholar of the Enlightmindent" once per a turn. "Alexandra, Scorched Embers of the Enlightmindent" [Light / Level 2 / Illusion / Synchro / Effect / ATK: 0 / DEF: 0] 1 "Enlightmindet" Tuner + 1+ non-Tuner monsters (This card's original level is always 2) Must first be Synchro Summoned. If this card is Special Summoned: You can shuffle up to 5 "Enlightmindnet" card(s) in your banishment or GY into your Deck; Banish card(s) your opponent controls up to the number of card(s) shuffled by this effect. If this card battles a monster, neither monster can be destroyed by battle. If a Monster or Trap card is sent to the GY, You can shuffle that card into the Deck, instead. During the End Phase: You can add 1 "Enlightmindment" card in your GY or banishment to your hand. You can only use each effect of "Alexandra, Scholar of the Enlightmindet" once per a turn. "Celsus, Ancient of the Enlightmindent" [Light / Link Rating: 1 / Illusion / Link / Link Arrow: Bottom / Effect / ATK: 0 / DEF: 0] 1 Level/Rank 1 "Enlightmindent" monster Must first be Link Summoned. If you activate a "Enlightmindent" Spell card, place 1 counter on this card. "Enlightmindent" monster you control gain 500 ATK/DEF for each counter on this card. If this card battles a monster, neither can be destroyed by battle. If your opponent would banish card(s), you can banish 1 of those card(s) face-down. If a "Enlightmindent" card you control would be destroyed, You can shuffle 1 "Enlightmindent" card in your banishment or GY into your Deck, instead. You can only control 1 "Celsus, Ancient of the Enlightmindent".
  2. Info: Ayeo, maybe of you have probably forgotten me, but that matters not for I have a treat before you. This is an Archetype that I had for a story for a while based off of the soul of a person and hpw quickly they could change. "Soulink" is a combination of both a Mid-Range Deck and Control with several pieces of interaction against your opponent while at the same time having paths that even I'm not completely aware of. Hope you have a fun time reading though all of these, maybe I'll do more support later down the line. [Deck Type: Mid-Range/Control] [Introduction Wave] [Pringles] "Sora no Kanjo, The Soulink Connection" [Lv: 7 / Monster / Effect / Wyrm / LIGHT / ATK: 2500 / DEF: 2000] (This card is always treated as if it has no attribute) During either players turn: If you control no monsters, or control only "Soulink" monster(s); You can Special Summon this card from your hand or GY. If this card is Normal or Special Summoned: You can discard 1 card; Special Summon 1 "Soulink" monster from your Deck, then you can either make this cards level become the level of the Special Summoned monster by this effect or reduce this cards level by the Special Summoned monster, and if you do, You can Fusion, Synchro, Xyz, or Link summon a "Soulink" monster by using "Soulink" monster(s) you control as material. You can only use each effect of "Sora no Kanjo, The Soulink Connection" once per a turn. "Shainingu Joi, Happiness of the Soulink" [Lv: 3 / Monster / Effect / Tuner / Fairy / LIGHT / ATK: 0 / DEF: 2000] If you Normal or Special Summon a "Soulink" monster, You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can discard 1 card; Special Summon 1 "Soulink" monster from your Deck with a different attribute then the monsters you control, and if you do, You can only Special Summon "Soulink" monster(s) for the rest of the turn. If this card is sent to the GY as Fusion, Synchro, Xyz, or Link Material, You can add 1 "Soulink" card from your Deck to your hand. You can only use each effect of "Shainingu Joi, Happiness of the Soulink" once per a turn. "Fukai Zetzubo, Despair of the Soulink" [Lv: 4 / Monster / Effect / Fiend / DARK / ATK: 2000 / DEF: 0] You can banish 1 "Soulink" card from your GY, Special Summon this card from your hand or GY. If this card is Normal or Special Summoned: You can target 1 "Soulink" card in your banishment or GY; add that target to your hand. If this card is sent to the GY as Fusion, Synchro, Xyz or Link material: You can target 1 card in your opponents GY; banish that target. You can only use each effect of "Fukai Zetzubo, Despair of the Soulink" once per a turn. "Baningu Reiji, Anger of the Soulink" [Lv: 3 / Monster / Effect / Pyro / FIRE / ATK: 1800 / DEF: 200] If your opponent controls a card: You can send the top card of your Deck to the GY; Special Summon this card from your hand or GY. If this card is Normal or Special Summoned: You can add 1 "Soulink" monster from your Deck to your hand. If this card is sent to the GY as Fusion, Synchro, Xyz or Link Material: You can target 1 monster your opponent controls; destroy that target. You can only use each effect of "Baningu Reiji, Anger of the Soulink" once per a turn. "Kanashimi no Ya, Sadness of the Soulink" [Lv: 4 / Monster / Effect / Aqua / WATER / ATK: 1200 / DEF: 800] If this card is in your hand or GY: You can shuffle 1 "Soulink" card from your banishment or GY into your Deck; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Soulink" Spell/Trap card from your Deck to your hand. If this card is sent to the GY as Fusion, Synchro, Xyz or Link Material: You can target 1 Spell/Trap card your opponent controls; destroy that target. You can only use each effect of "Kanashimi No Ya, Sadness of the Soulink" once per a turn. "Kaze o Kaiho Suru, Freedom of the Soulink" [Lv: 4 / Monster / Effect / Winged Beast / WIND / ATK: 1600 / DEF: 400] If this card is in your hand or GY: You can return 1 "Soulink" card you control to your hand; Special Summon this card. If this card is Normal or Special Summoned: You can set 1 "Soulink" Spell/Trap card from your banishment or GY, and if you do, You can activate it this turn. If this card is sent to the GY as Fusion, Synchro, Xyz or Link Material: You target 1 "Soulink" Spell/Trap in your banishment or GY; Set that target. You can only use each effect of "Kaze o Kaiho Suru, Freedom of the Soulink" once per a turn. "Setchi Sa Reta Kiso, Grounded of the Soulink" [Lv: 3 / Monster / Effect / Rock / ATK: 200 / DEF: 1800] When your opponent would activate a card or effect that would target or destroy a "Soulink" monster you control: You can Special Summon this card from your hand; Negate the activation of that card, and if you do, destroy it. If this card is Normal or Special Summoned: You can target 1 "Soulink" monster in your GY; Special Summon that target in Defense Position. If this card is sent to the GY as Fusion, Synchro, Xyz or Link Material: You can target 1 "Soulink" monster in your banishment or GY; Special Summon that target. You can only use each effect of "Setchi Sa Reta Kiso, Grounded of the Soulink" once per a turn. [Spell/Traps] "Kanjo to no Tsunagari, Where Soulink Reside" [Spell / Field] If this card is activated: You can add 1 "Soulink" monster from your Deck to your hand. During either player's turn: You can Fusion, Synchro, Xyz, or Link summon a "Soulink" monster by using "Soulink" monster(s) you control. Your opponent cannot activate card or effects in response to your "Soulink" card or effects you control during your Main Phase 1. You can only activate "Kanjo to no Tsunagari, Where Soulink Reside" once per a turn. "Creation of the Soulinks" [Spell / Normal] You can send 1 card from your hand to the GY; Special Summon 1 "Soulink" monster from your Deck or GY. You can banish this card, and 1 other "Soulink" card in your GY; add 1 "Soulink" monster from your banishment or GY to your hand. You can only Special Summon "Soulink" monster(s) for the rest of the turn you activate and resolve this card effects. You can only use each effect of "Creation of the Soulinks" once per a turn, and only once that turn. "Soulink Intertwine" [Spell / Quick-Play] (This card is always treated as a "Fusion" or "Polymerization" card) You can Fusion Summon 1 "Soulink" Fusion Monster from your Extra Deck by using monsters from your hand or field as Fusion Material. During either players turn: You can banish this card from your GY; Fusion Summon 1 "Soulink" Fusion Monster from your Extra Deck or GY by shuffling the Fusion Material listed on the card from your banishment or GY into your Deck. You can only use each effect of "Soulink Interwine" once per a turn, and only once that turn. "Terrible Reaction Towards The Soulink" [Trap / Counter] When a Spell/Trap, or monster effect, is activated while you control a "Soulink" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, banish that card, then send 1 "Soulink" monster from your Deck to the GY. If this card is in the GY: You can banish 1 other "Soulink" card in your GY; Set this card to your Spell/Trap Zone, but banish it when it leaves the field. You can only use each effect "Terrible Reaction Towards The Soulink" once per a turn, and only once that turn. "Disruption of the Soulink" [Trap / Normal] You can send 1 other "Soulink" card from your hand, or your field to the GY, and if you do, banish card(s) on the field up to the number of different attribute "Soulink" monster(s) you control. If you control a "Soulink" monster Special Summoned from your Extra Deck this turn, you can activate this card from your hand. You can only use this effect of "Disruption of the Soulink" once per a turn. [Extra Deck] "Tsunagaru Kagayaku Yorokobi, Soulinked with Joy" [Link Rating: 1 / Bottom / Monster / Link / Fairy / LIGHT / ATK: 1000] 1 Non-Linked "Soulink" monster If this card is Link Summoned: You can add 1 "Kanjo to no Tsunagari, Where Soulink Reside" from your Deck or GY to your hand. If a "Soulink" card would leave the field by your opponents card (Either by battle or by card effect), You can shuffle this card from your field or GY into your Extra Deck, instead. You can only use each effect of "Tsunagaru Kagayaku Yorokobi, Soulinked with Joy" once per a turn. "Mottomo Kurai Zetsubo, Soulinked with Dispair" [Link Rating: 2 / Bottom-Left, Bottom Right / Monster / Link / Fiend / DARK / ATK: 2000] 2 "Soulink" monsters, including a monster Special Summon from the Extra Deck. If this card is Link Summoned: You can banish up to 2 "Soulink" card(s) in your GY; Draw as many card(s) as you banish, and if you do, this card gains 500 ATK for each card drawn by this effect, then you can only Special Summon "Soulink" monster(s) for the rest of the turn. "Soulink" monster(s) you control can attack twice each Battle Phase. During either players turn: You can shuffle this card you control into your Extra Deck; You can Special Summon 2 "Soulink" monster(s) from your hand, banishment, or GY with their effects negated. You can only use each effect of "Mottomo Kurai Zetsubo, Soulinked with Dispair" once per a turn. "Kanjo no Ketsujo, Soulinked with Nothing" [Link Rating: 3 / Bottom-Left, Bottom, Bottom-Right / Monster / Link / Wyrm / LIGHT / ATK: 3000] 2+ "Soulink" monsters, including 1 Special Summoned from the Extar Deck (This card is always treated as if it has no attribute) If this card is Link Summoned: You can shuffle up to 3 monster(s) from your banishment or GY into the Deck; Special Summon "Soulink" monster(s) from your hand, banishment, or GY to zones this card points to equal to the number of monsters shuffled into the Deck by this effect, and if you do, you cannot Special Summon other monster(s) except for "Soulink" monster(s) for the rest of the turn. During either players turn: You can tribute 1 monster this card points to, and target 1 face-up card your opponent controls; negate that targets effects. You can only use each effect of "Kanjo no Ketsujo, Soulinked with Nothing" once per a turn. "Heitofuru Zaidan, Soulink with Wrathful Land" [Lv: 7 / Monster / Fusion / Pyro / FIRE / ATK: 2000 / DEF: 2000] 2 "Soulink" monsters with different attributes (This card is also treated as an EARTH Attribute and Rock-Type monster) If this card is Special Summoned: You can target card(s) your opponent controls up to the number of different attribute "Soulink" monsters you control; Destroy those targets, and if you do, Special Summon "Soulink" monster(s) from your banishment or GY equal to the number of card(s) destroyed by this effect,then for the rest of the turn you cannot Special Summon other monster(s) except for "Soulink" monsters. "Soulink" monster(s) you control cannot be targeted by your opponents card effects. During either players turn: You can shuffle this card you control into your Extra Deck; Special Summon "Soulink" monster(s) from your hand, banishment, or GY with a equal or lower level than 7 with their effects negated. You can only use each effect of "Heitofuru Zaidan, Soulink with Wrathful Land" once per a turn. "Jijuna Kanashimi, Soulinked with Unhindered Tears" [Lv: 7 / Monster / Fusion / Aqua / WATER / ATK: 2000 / DEF: 2000] 2 "Soulink" monsters with different attributes (This card is also treated as an WIND Attribute and Winged Beast-Type monster) If this card is Special Summoned: You can target card(s) your opponent controls equal to the number of Spell/Trap card(s) you control; shuffle those targets into the Deck. "Soulink" monster(s) you control cannot be destroyed by your opponents card effects. During either players turn: You can shuffle this card you control into your Extra Deck; Special Summon "Soulink" monster(s) from your hand, banishment, or GY with a equal or lower level than 7 with their effects negated. You can only use each effect of "Jijuna Kanashimi, Soulinked with Unhindered Tears" once per a turn. "Sobokuna Fandeshon, Soulinked with Grounded" [Lv: 7 / Monster / Synchro / Rock / EARTH / ATK: 1200 / DEF: 2800] 1 "Soulink" Tuner and 1+ non-Tuner monsters If this card is Synchro Summoned: You can target card(s) in your banishment or GY up to the number of monster(s) your opponent controls; Special Summon those targets. "Soulink" monster(s) you control cannot be destroyed by battle, and you take no battle damage from battles involving "Soulink" monsters. During either players turn: You can shuffle this card you control into your Extra Deck; Special Summon "Soulink" monster(s) from your hand, banishment, or GY with a equal or lower level than 7 with their effects negated. You can only use each effect of "Sobokuna Fandeshon, Soulinked with Grounded" once per a turn. "Tsunagaru Baningureiji, Soulinked with Rage" [Lv: 7 / Monster / Synchro / Pyro / FIRE / ATK: 2800 / DEF: 1200] 1 "Soulink" Tuner and 1+ non-Tuner monsters If this card is Special Summoned: You can target card(s) your opponent controls up to the number of monster(s) with different attributes you control; destroy those targets. "Soulink" monster(s) you control gain 200 ATK/DEF for each card you control. During either players turn: You can shuffle this card you control into your Extra Deck; Special Summon "Soulink" monster(s) from your hand, banishment, or GY with a equal or lower level than 7 with their effects negated. You can only use each effect of "Tsunagaru Baningureiji, Soulinked with Rage" once per a turn. "Ame ni Fura Reta Kanashimi, Soulinked with Saddness" [Rnk: 4 / Monster / Xyz / Aqua / WATER / ATK: 2200 / DEF: 1800] 2 Level 4 "Soulink" monsters You can also Xyz Summon this card by using 1 "Soulink" monster Special Summoned from the Extra Deck as Xyz Material except for "Ame ni Fura Reta Kanashimi, Soulinked with Saddness". If this card is Xyz Summoned: You can detach 1 Xyz Material from this card; Negate the effects of all face-up monster(s) your opponent controls with the same attribute as "Soulink" monster(s) you control. "Soulink" monster summons cannot be negated by your opponents card effects. During either players turn: You can detach 1 Xyz Material from this card; negate the effects of 1 face-up card your opponent controls. You can only use each effect of "Ame ni Fura Reta Kanashimi, Soulinked with Saddness" once per a turn. "Endoresufurisuaki, Soulinked with Freedom" [Rnk: 3 / Monster / Xyz / Winged Beast / WIND / ATK: 2600 / DEF: 1400] 2 Level 3 "Soulink" monsters You can also Xyz Summon this card by using 1 "Soulink" monster Special Summoned from the Extra Deck as Xyz Material, except for "Endoresufurisuaki, Soulinked with Freedom". If this card is Xyz Summoned: You can detach 1 Xyz Material from this card; attach 1 card your opponent controls to this card as Xyz Material. "Soulink" cards in your GY cannot be targeted by your opponents card effects. During either players turn: You can detach 1 Xyz Material from this card, and shuffle 1 "Soulink" Spell/Trap card from your banishment or GY into your Deck; apply the shuffled cards effect. You can only use each effect of "Endoresufurisuaki, Soulinked with Freedom" once per a turn. "Sora no Ataerareta Katachi, Soulinked with Everything" [Link Rating: 5 / Right, Bottom-Right, Bottom, Bottom-Left, Left / Monster / Link / Wyrm / LIGHT / ATK: 5000] 3+ "Soulink" monsters (This card is always treated as a FIRE, WIND, WATER, EARTH and DARK monster) If this card is Link Summoned: You can place 1 Counter on this card for each "Soulink" monster type (Fusion, Ritual, Synchro, Xyz, Link) used as Link Material for this cards Link Summon; Draw 1 card for each Counter place on this card by this effect, then shuffle card(s) from your hand into your Deck equal to the number of card(s) drawn by this effect -1. This card can make an additional attack for each Counter on this card each Battle Phase. This card is unaffected by your opponents card effects during the turn this card was Link Summoned. You can only Link Summon "Sora no Ataerareta Katachi, Soulinked with Everything" once per a turn.
  3. Tangi, The Spirit Guardian Summoner Rank 4 2+ Level 4 Spirit monster(s) You can also Xyz summon this card by using 2 Spirit monsters that were Normal Summoned as Xyz material. You can only use this effect of "Tangi, The Spirit Guardian Summoner" once per a turn. If this card is Xyz Summoned: You can discard 1 card; add 1 Spirit monster from your Deck to your hand. While this card is face-up on the field, Spirit monster(s) you control cannot be targeted or destroyed by card effects. If you Normal Summon a Spirit monster while this card is face-up on the field, You can Normal Summon in addition to your Normal Summon/Set. If a Spirit monster is returned from the field to the hand, You can banish 1 card your opponent controls or is in their GY. You can only Special Summon "Tangi, The Spirit Guardian Summoner" once per a turn. You can only control 1 face-up "Tangi, The Spirit Guardian Summoner" on the field. Next: A monster that supports the Gemini sup-type
  4. Iris the Divine Charmer Rank 4/Light/Spellcaster/Effect/ATK 1850/DEF 1500 2 level 4 Spellcaster monster(s) with different attributes If this card is Xyz Summoned: You can Special Summon 1 "Charmer" monster from your Deck in face-down Defence Position, or face-up attack position. Once per a turn: You can target 1 monster you control, that originally belonged to your opponent; attach that target to this card as Xyz Material. During either players turn, if your opponent would activate a card or effect: You can detach 1 Xyz material from this card; negate the activation, destroy that card, and if you do, You can target 1 monster your opponent controls with the same attribute a "Charmer" monster you control, you gain control of that target. You can only use each effect of "Iris the Divine Charmer" once per a turn. 2+ Level 4 Beast-Warrior, or Beast type monster(s)
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