Overlord Lucan Posted February 22, 2009 Report Share Posted February 22, 2009 [align=center]Hello, and welcome to the Lycian League!Here we disscus the Fire Emblem series (Though you probaly guessed that), we also trade tips and glicthes etc., and if we feel like it Roleplay in one of the many worlds of Fire Emblem [spoiler= Rules] 1. No spamming1A. No advertising2. No Flaming other people3. No Swearing4. Keep this thread clean and viewable to a ten year-old (Just a standard guide line)5. No Whining6. Have fun and don't comment on how lame that line is [spoiler= Member Form]Name:Favorite FE game: [spoiler=Members]Ruler: Apple_creamGenerals: Shiranui, Supreme GamesmasterSoldier(s):|Lost Reptilian Soul|, Parablank, X-31 FighterCommon Folk:Urchins: [spoiler=Member Rankings]Ruler (Can't think of anything else)MarquessPrince/PrincessGeneralSoldierCommon FolkUrchin [spoiler= Confirmed Glitches and tips]A very well known glitch from Fire Emblem: Rekka no Ken, is the glitch that allows you to control enemy units for a turn to do it simply follow these instructions:1. Lay a mine where an enemy will most likely step in it next turn2. When the enemy steps on the mine and you see the mini explosion turn off your game3. turn back on your game and hit Resume Chapter4. You now have control of your enemys for one turn, I suggest throwing away their weapons. If you have any glitches please PM me here is the formWhat the glicth does:Game the glitch is on:Chapter its in:Item(s) Required:Does it work every time:Instructions: I will test it and if it works I willl post it up here If you have any questions about this club feel free to PM me [/align] Link to comment Share on other sites More sharing options...
Shiranui Posted February 22, 2009 Report Share Posted February 22, 2009 Name: ShiranuiAre you active: of courseFavorite FE game: Either Radiant Dawn or Shadow Dragon...Shadow Dragon is hard **** Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 22, 2009 Author Report Share Posted February 22, 2009 Welcome to the Lycian League! Is Shadow Dragon harder then Radiant Dawn on hard? I hope so considering how easy the last two games were. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 22, 2009 Report Share Posted February 22, 2009 The recolors in your avvie are horrible. Name: Supreme Gamesmaster YddisacAre you active?: This is a stupid question; no member is inactive if he/she is posting this app.Favorite FE game: Probably FEVIII, although FEVI wins the plot award for Gale and his subplots. @Shiranui: SDatSoL for DS isn't that hard. I do have to critique one aspect of it, though: NO ONE HAS ANY AVOID WHATSOEVER. How the hell is a Level 10 myrmidon supposed to survive with an Avoid of 18? Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 22, 2009 Author Report Share Posted February 22, 2009 Yes the recolor in my avatar is horrible, but thats my fault for inverting the colors. Anyway accepted. Though for the active thing I should clear that up, its really just to ask how often are you on, which still is a useless question, so I guess im going to delete it. (Half of the first page was written when I was half asleep, and then fixed up a bit later.) Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 22, 2009 Report Share Posted February 22, 2009 The mine glitch works. Add the bit about stealing the über spear from Vaida. Debate: Tertiary promotion was a suckish idea. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 22, 2009 Author Report Share Posted February 22, 2009 Oh yeah forgot about about that level, I'll add it in a sec. As for the debate im assuming you mean in Radiant Dawn and not the Sacred Stones Rookie Classes. I personally think it was kinda of needed in the game because in PoR we already had quite a few level 20 characters with Maxed out stats and big scary weapons, so I think that if all we could do was get them back to that position it wouldn't hold to much differnt. Plus it added a bit of a challenge when going against a tier-3 killing machine. I personally think they could of done it better, but what can you do. Just as a sidenote I hated that they made it so all you had to do to premote characters in PoR and RD was get them to level 21, I liked having to select which units to train and which to leave behind. Another thing I hate was the bonus exp, it took away from the challenge (Which there was precious little of in PoR and RD). Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 22, 2009 Report Share Posted February 22, 2009 Oh yeah forgot about about that level' date=' I'll add it in a sec. As for the debate im assuming you mean in Radiant Dawn and not the Sacred Stones Rookie Classes. I personally think it was kinda of needed in the game because in PoR we already had quite a few level 20 characters with Maxed out stats and big scary weapons, so I think that if all we could do was get them back to that position it wouldn't hold to much differnt. Plus it added a bit of a challenge when going against a tier-3 killing machine. I personally think they could of done it better, but what can you do. Just as a sidenote I hated that they made it so all you had to do to premote characters in PoR and RD was get them to level 21, I liked having to select which units to train and which to leave behind. Another thing I hate was the bonus exp, it took away from the challenge (Which there was precious little of in PoR and RD).[/quote'] If you don't want the simplicity, don't use the B-Exp.The word is "promote". And there weren't really many of those choices; it's not like there was a contest as to which Thief or Pirate you wanted to use, and all the other items were in abundance. Besides, it's a pain in the ass when you train a unit up to Lv20, only to find out you missed the promotion item (curse you, Ocean Seal). I'm not talking about the trainee classes, because they only have two 20-level tiers.Data transfer could have been eradicated; there was none for I and III. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 22, 2009 Author Report Share Posted February 22, 2009 I realize what you mean by there wasn't much choice to promoting units, but there was some choice now and again. For the promotion items the same kind of thing happened to me when I finally got Dartz up to level 20 I din't have the Ocean Seal, I was stuck with Hawkeye the rest of the game. But that was due mostly to my bad planning. One thing that still confuses me today is the fact that most people say the RD is hard, besides a few select levels I was a bit dissapointed by the diffuculty level (I mean on normal it had battle saves). Shiranui said that Shadow Dragon is harder I really hope thats true. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 23, 2009 Report Share Posted February 23, 2009 I realize what you mean by there wasn't much choice to promoting units' date=' but there was some choice now and again. For the promotion items the same kind of thing happened to me when I finally got Dartz up to level 20 I din't have the Ocean Seal, I was stuck with Hawkeye the rest of the game. But that was due mostly to my bad planning. One thing that still confuses me today is the fact that most people say the RD is hard, besides a few select levels I was a bit dissapointed by the diffuculty level (I mean on normal it had battle saves). Shiranui said that Shadow Dragon is harder I really hope thats true.[/quote'] lolwut. You're counting Maniac mode, correct? SDatSoL isn't very hard at all, except for the fact that no one can miss. Link to comment Share on other sites More sharing options...
Shiranui Posted February 23, 2009 Report Share Posted February 23, 2009 The entire thing where you can't dodge is really irritating...*sigh* Anyway, I actually really like Radiant Dawn for the third class thing. It was actually really interesting. Now the reclass in Shadow Dragon is also a very interesting addition. I'm still very early in that game but I can see that it might come to play a big role. Another thing, with RD being so long, the third class really kinda makes sense... Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 23, 2009 Author Report Share Posted February 23, 2009 Nah I was counting hard and below, Maniac is fun and a good challenge (still I wish it was a bit harder in places.). Shirunui RD wasn't that much longer then other fire emblem games maybe ten chapters (I mean thats alot, but five of those chapter were in the tower, which always quick.), though I know what you mean about third class in Ikes chapters it made sense because everyone was already promoted, and since they added it to Ikes chapters they had to add them to all. As for the reclass how does it work? I've seen it in reviews and stuff when looking up the game, but they never go into detail. (As i've said in previous posts I don't have it yet.=( Link to comment Share on other sites More sharing options...
Shiranui Posted February 23, 2009 Report Share Posted February 23, 2009 Reclassing is when you change a character's class (obviously). This comes into play when you have a lack of a certain class, you can change class to fill the gaps. Some characters are actually better as a different class than what they start out as. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 24, 2009 Report Share Posted February 24, 2009 The entire thing where you can't dodge is really irritating...*sigh* Anyway' date=' I actually really like Radiant Dawn for the third class thing. It was actually really interesting. Now the reclass in Shadow Dragon is also a very interesting addition. I'm still very early in that game but I can see that it might come to play a big role. Another thing, with RD being so long, the third class really kinda makes sense...[/quote'] It wasn't long at all. If they'd divided up the parts with any semblance of equality, and reset unit levels at the start of each one, normal promotion would be a piece of cake. Reclassing is... strange. I suppose it's good, since you can use it to maximize your number of Dragoknights and Swordmasters, but... Link to comment Share on other sites More sharing options...
Shiranui Posted February 24, 2009 Report Share Posted February 24, 2009 well some characters, as I've learned, are completely terrible if you keep them as they are when you get them. The horseman Wolf is a good example. He isn't really too useful, at least to me, when you get him but then I turned him into a general and boom, instant tank with 42 HP to boot. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 24, 2009 Author Report Share Posted February 24, 2009 I suppose i will be intresting to explore which class fits each unit, that is if you don't use a guide to find out. Hmm, It would make an intresting challenge to go through the whole game using only one class, it would seem more uniformed and more like an army if you tried. (Though im sure it would be annoying how little variation there would be) Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted February 24, 2009 Report Share Posted February 24, 2009 Debate: The battle calculations in the GBA games were superior to those used in SDatSoL. Debate: An army of Dragoknights would demolish an army of any other class, except maybe Snipers. Link to comment Share on other sites More sharing options...
Shiranui Posted February 24, 2009 Report Share Posted February 24, 2009 First debate: no contest. The calculations in Shadow are beyond stupid. I have people miss more often at 95% than at 60% Second Debate: Depends on the game. In the one for GC and Wii, thunder is super effective against dragons and dracoknight/dragonmasters. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 24, 2009 Author Report Share Posted February 24, 2009 I agree with Shiranui about the first debate, for the second debate I think its obvious that an army of Great Lords (A.E. Hectors) could destroy Dragoknights, another class that could take out the DragoKnights would be Mages,ones that would be close are Heros, Warriors, and snipers. Link to comment Share on other sites More sharing options...
Nɇvɇrmorɇ Posted February 24, 2009 Report Share Posted February 24, 2009 Name: |Lost Reptilian Soul|Favorite FE game: The Sacred Stones Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 24, 2009 Author Report Share Posted February 24, 2009 Accepted! Link to comment Share on other sites More sharing options...
Shiranui Posted February 24, 2009 Report Share Posted February 24, 2009 On the topic of Sacred Stones...who else thought it was a wierd break from most FE games? Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 25, 2009 Author Report Share Posted February 25, 2009 On the topic of Sacred Stones...who else thought it was a wierd break from most FE games?In what aspect? The fact that you chose what you're units were premoted to, that you can choose who you want to go with (Epriham or Erika), or the werid classes and abilites. Link to comment Share on other sites More sharing options...
Shiranui Posted February 25, 2009 Report Share Posted February 25, 2009 Mostly the fact that you can choose where to go, you can go to the tower and ruins to level up, and the boss fight was perhaps the easiest out of all the FE games. Link to comment Share on other sites More sharing options...
Overlord Lucan Posted February 25, 2009 Author Report Share Posted February 25, 2009 In that sense yes it was odd, I felt that it almost made it to easy because all you had to do was go level up in the tower then go back to a town with a weapons shop buy weapons then march right on back. It was like having a arena and weaponshop for every level, with a little (seriously just a tiny bit) extra strategy. Link to comment Share on other sites More sharing options...
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