MrBooth Posted February 19, 2009 Report Share Posted February 19, 2009 Monsters: 17 Solar Flare DragonVolcanic Scattershot (x3)Volcanic Shell (x3)Volcanic Slicer (x3) Volcanic Hammerer (x2) Volcanic Doomfire (x2)Uria, Lord of Searing Flames (x3) Spells: 5 Blaze Accelerator (x3)Tri-Blaze Accelerator (x2) Traps: 18 BackfireBegone, KnaveDraining Shield (x3)Fairy Box (x2)Gravity BindMagic CylinderMetal Reflect SlimeMirror ForceNeedle Wall (x2)Ominous FortunetellingOrdeal Of A TravelerRobbin' GoblinSolemn WishesSpirit Barrier I fully understand that at first glance this decks balance looks hugely flawed, although after trialling and testing i have found its only real weakness is spell/trap removal. Any suggestions are welcome. Link to comment Share on other sites More sharing options...
Lemniscate Posted February 20, 2009 Report Share Posted February 20, 2009 -1 Backfire-1 Begone, Knave-3 Draining Shield -1 Robbin' Goblin-1 Solemn Wishes-1 Magic Cylinder-1 Mirror Force-1 Ominous Fortunetelling +2 Ordeal Of A Traveler+2 Metal Reflect Slime+1 Fairy Box +2 Spirit Barrier+3 Solemn Judgment Link to comment Share on other sites More sharing options...
MrBooth Posted February 20, 2009 Author Report Share Posted February 20, 2009 Thanks. I've made some changes, quite fancy keeping mirror force, magic cylinder and at least 1 draining shield, basic backup. Ordeal isnt reliable enough for 3, as i found out. Heres the changes i made. -1 Backfire-1 Begone, Knave-1 Robbin' Goblin-1 Draining Shield-1 Ominous Fortune Telling-1 Solemn Wishes +1 Zoma The Spirit+2 Metal Reflect Slime+2 Solemn Judgment+1 Ordeal of a Traveler Thanks again, tell me what you think :) Link to comment Share on other sites More sharing options...
Smeg Posted February 21, 2009 Report Share Posted February 21, 2009 Draining Sheild is terrible, -1 Sheild+1 for a threatningJinzo against this deck = PWNAGE!Some useless traps as stated above but overall good design! Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted February 21, 2009 Report Share Posted February 21, 2009 Don't use Ordeal. Just don't. Link to comment Share on other sites More sharing options...
MrBooth Posted February 21, 2009 Author Report Share Posted February 21, 2009 Thanks Jurassic, I'll bear that in mind. Bunter Dwayne, Ordeal is a continuous trap that slows down the opponents attacks, which is exactly what i need. Its not ideal but can you suggest any better? I really dont like Fairy Box, with the price and the 50/50. Link to comment Share on other sites More sharing options...
Toffee. Posted February 21, 2009 Report Share Posted February 21, 2009 Whares Sengan? And Cat of Ill Omen for that matter? Link to comment Share on other sites More sharing options...
MrBooth Posted February 21, 2009 Author Report Share Posted February 21, 2009 I might put a Sangan in but so far, in 17 duels i've never failed to get either Uria or Doomfire out, so i hadn't required searching. I have refined my traps and theres 12 in there, so im bound to find one or 2 to keep the opponent at bay whilst the other one crops up. Its a pretty laid back deck :P. Link to comment Share on other sites More sharing options...
Smeg Posted February 21, 2009 Report Share Posted February 21, 2009 and minus the other 2 drainings for threatnings Link to comment Share on other sites More sharing options...
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