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The name "Guardian" isn't very unique.


Umbra

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Sorcerer Elma

WIND

Fairy / Tuner

3 / 1300 / 1200

When this card is Summoned, add 1 “Butterfly Dagger - Elma” in your Deck to your hand. If this card is equipped with “Butterfly Dagger - Elma”, it cannot be destroyed except by battle.

 

Butterfly Dagger - Elma

Equip Spell

Equip only to a “Sorcerer” monster you control. When the equipped monster is destroyed, you can remove this card from play to Special Summon the destroyed monster. While this card is removed from play, “Sorcerer” monsters you control gain 300 ATK.

 

Sorcerer Grarl

EARTH

Dinosaur

5 / 2500 / 1500

When this card is Special Summoned, add 1 “Gravity Axe - Grarl” in your Deck to your hand. You can discard 1 Dinosaur-type monster to destroy 1 card on the field.

 

Gravity Axe - Grarl

Equip Spell

Increase the equipped monster's ATK by 500 points. If the equipped monster destroys a monster by battle, draw 1 card.

 

Sorcerer Baou

DARK

Fiend / Tuner

4 / 800 / 600

When this card is Summoned, add 1 “Wicked-Breaking Flamberge - Baou” in your Deck to your hand. This card gains 400 ATK for each monster in your opponent's Graveyard. While this card is face-up on the field, negate the effects of your opponent's monsters.

 

Wicked-Breaking Flamberge - Baou

Equip Spell

When the equipped monster destroys a monster by battle, place 1 Wicked Counter on this card. (max. 8) You can remove this card from play to Special Summon 1 monster from your Deck whose Level is equal to the number of Wicked Counters on this card.

 

Channeling of Sorcery

Spell Card

Discard 1 Equip Spell Card. Draw 2 cards.

 

Sorcerer Ceal

FIRE

Pyro

4 / 1700 / 1400

When this card is Summoned, add 1 “Shooting Star Bow - Ceal” in your Deck to your hand. This card can attack your opponent directly.

 

Shooting Star Bow - Ceal

Equip Spell

Select 1 of the following effects:

• The equipped monster can attack your opponent directly.

• The equipped monster cannot be destroyed by battle.

 

Sorcerer Kay'est

WATER

Sea Serpent

4 / 1000 / 1800

When this card is Summoned, add 1 “Rod of Silence - Kay'est” in your Deck to your hand. While this card is face-up on the field, your opponent cannot activate Spell Cards.

 

Rod of Silence - Kay'est

Equip Spell

You can send this card from your hand or your side of the field to the Graveyard to negate the activation and effect of 1 Spell or Trap Card. If you do, add this card to your hand during your End Phase.

 

Sorcerer Tryce

LIGHT

Thunder

5 / 1900 / 1700

You can Special Summon this card by negating the attack of a monster you control. When this card is Summoned, add 1 “Twin Swords of Flashing Light - Tryce” in your Deck to the Graveyard. When this card attacks, you can negate the attack and destroy 1 monster your opponent controls (except the attacked monster).

 

Twin Swords of Flashing Light - Tryce

Equip Spell

When the equipped monster attacks, you can negate the attack and draw 1 card.

 

 

Sorcerer Eatos

WIND

Fairy / Synchro

8 / 2500 / 2000

“Sorcerer Elma” + 1 or more non-Tuner monsters you control.

When this card is Summoned, add 1 “Celestial Sword - Eatos” in your Deck to your hand. This card's ATK is always increased by the total ATK of all monsters removed from play. When this card attacks, remove 1 monster in either player's Graveyard from play. If this card is sent to the Graveyard, Special Summon 1 “Sorcerer Dreadscythe” from your Extra Deck.

 

Celestial Sword - Eatos

Equip Spell

Any monster that battles with the equipped monster is removed from play after damage calculation.

 

Sorcerer Dreadscythe

DARK

Zombie / Synchro

7 / 2500 / 2000

“Sorcerer Baou” + 1 or more non-Tuner monsters

When this card is Summoned, add 1 “Reaper Scythe - Dreadscythe” in your Deck to your hand and send all removed from play monsters to their owner's Graveyards. While this card is face-up on the field, cards cannot be removed from play. When this card is removed from the field, Special Summon it. You can discard 1 card to Special Summon 1 Zombie-type monster from your Graveyard.

 

Reaper Scythe - Dreadscythe

Equip Spell

If the equipped monster is removed from the field, add this card to your hand. This card cannot be activated during the turn it was added to your hand.

 

Dark Portal

Spell Card

Activate only while you control a “Sorcerer” monster. Discard 1 Equip Spell Card and Special Summon 1 “Sorcerer” monster from your Graveyard.

 

Hands of the Wicked

Trap Card

Send 1 “Baou” card in your Deck to the Graveyard. Destroy 2 cards on the field.

 

Sorcerer Gathering

Spell Card

Special as many “Sorcerer Tokens” (DARK/Spellcaster/12/0/0) to your side of the field as possible. “Sorcerer Tokens” cannot be used as Tribute, except by this card's effect. You can Tribute 1 “Sorcerer Token” you control to Special Summon 1 “Sorcerer” monster from your hand or Graveyard. Then, you take damage equal to the Summoned monster's Level x 400.

 

Eldritch Barrage

Spell Card

Select 1 “Sorcerer” monster you control. The selected monster can attack each monster your opponent controls once, until the End Phase.

 

Sorcery Titan - Arcanath

DIVINE

Machine

12 / 4000 / 0

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 “Sorcerer” monsters you control with different names. This card gains the effect(s) of all “Sorcerer” monsters in your Graveyard. Once per turn, add 1 Equip Spell Card in your Deck to your hand and equip it to this card. If your opponent controls no monsters, they cannot activate Spell or Trap Cards.

 

Sorcerer Nell

WATER

Fish

4 / 1500 / 1200

When this card is Summoned, add 1 “Lance of Winterstorm - Nell” from your Deck to your hand. If this card is used for a Synchro Summon, draw 1 card.

 

Accumulated Sorcery

Once per turn, roll a six-sided dice. If you control a “Sorcerer” monster whose Level is equal to the dice result, place 1 Arcane Counter on this card for each “Sorcerer” monster you control. If there are 50 Arcane Counters on this card, you win the Duel.

 

Blood Mind Forest

Field Spell

You can discard 1 Spellcaster-type monster to Special Summon 1 “Sorcerer” monster from your hand. When this card is destroyed, Special Summon 1 “Sorcerer” monster from your Deck.

 

Arcane Ascendancy

Spell Card

Tribute 1 Spellcaster-type monster you control. Special Summon 1 “Sorcerer” monster from your hand or Deck whose Level is equal to the Tributed monster's Level +/- 1.

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Why doesn't Sorcerer make sense? I didn't use Guardian 'cause there's a ton of monsters called Guardian already' date=' which adds unnecessary clauses to the support cards.

[/quote']

 

Well I admit there's a lot of monsters with Guardian, but some of those cards aren't really Sorcerers. You should kinda find something that fits ALL the Guardians, not just some of them.

 

I don't know, the name Guardian just seems familiar to me, that's all.

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